| public boolean | |
| public void | |
| public void | |
| public int | |
| public IBlockData | | a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
|
| private static IBlockData | |
| private static int | |
| public int | |
| public IMaterial | |
| public void | | a(blc arg0, axy arg1, el arg2, float arg3, int arg4) | | func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, float arg3, int arg4) |
|
| protected void | |
| protected int | |
| public TextureType | |
| public boolean | |
| public void | | a(axy arg0, aog arg1, el arg2, blc arg3, bji arg4, ate arg5) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
|
| protected void | |
| public IBlockData | |
| public void | |
| public static void | | a(boolean arg0) | | func_196475_b(boolean arg0) |
|