History - net.minecraft.world.level.block.LeavesBlock

1.21.3

Names

dki

doy

Fields

IntegerProperty: d, DISTANCE, field_11199, DISTANCE, f_54418_

IntegerProperty: d, DISTANCE, field_11199, DISTANCE

BooleanProperty: e, PERSISTENT, field_11200, PERSISTENT, f_54419_

BooleanProperty: e, PERSISTENT, field_11200, PERSISTENT

int: c, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

int: c, DECAY_DISTANCE, field_31111, MAX_DISTANCE

int: a, TICK_DELAY, field_31112, field_31112, f_153564_

int: a, TICK_DELAY, field_31112, field_31112

BooleanProperty: f, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

BooleanProperty: f, WATERLOGGED, field_38227, WATERLOGGED

com.mojang.serialization.MapCodec<LeavesBlock>: b, CODEC, field_46385, CODEC, f_303321_

com.mojang.serialization.MapCodec<LeavesBlock>: b, CODEC, field_46385, CODEC

Constructors

Methods

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks

int (BlockState, BlockGetter, BlockPos): g, getLightBlock, method_9505, getOpacity, m_7753_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, m_54435_

BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs

int (BlockState): o, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

int (BlockState): r, getDistanceAt, method_10302, getDistanceFromLog

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick

boolean (BlockState): m, decaying, method_42311, shouldDecay, m_221385_

boolean (BlockState): o, decaying, method_42311, shouldDecay

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick

OptionalInt (BlockState): n, getOptionalDistanceAt, method_49817, getOptionalDistanceFromLog, m_277200_

OptionalInt (BlockState): q, getOptionalDistanceAt, method_49817, getOptionalDistanceFromLog

com.mojang.serialization.MapCodec<? extends LeavesBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends LeavesBlock> (): a, codec, method_53969, getCodec

int (BlockState): i_, getLightBlock, method_9505, getOpacity

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

djl

dki

Fields

Constructors

Methods

1.20.6

Names

daz

djl

Fields

Constructors

Methods

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

boolean (BlockState): h, decaying, method_42311, shouldDecay, m_221385_

boolean (BlockState): m, decaying, method_42311, shouldDecay, m_221385_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

1.20.4

Names

cxc

daz

Fields

IntegerProperty: b, DISTANCE, field_11199, DISTANCE, f_54418_

IntegerProperty: d, DISTANCE, field_11199, DISTANCE, f_54418_

BooleanProperty: c, PERSISTENT, field_11200, PERSISTENT, f_54419_

BooleanProperty: e, PERSISTENT, field_11200, PERSISTENT, f_54419_

int: a, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

int: c, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

int: e, TICK_DELAY, field_31112, field_31112, f_153564_

int: a, TICK_DELAY, field_31112, field_31112, f_153564_

BooleanProperty: d, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

BooleanProperty: f, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

com.mojang.serialization.MapCodec<LeavesBlock>: b, CODEC, field_46385, CODEC, f_303321_

Constructors

Methods

com.mojang.serialization.MapCodec<? extends LeavesBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

ctu

cxc

Fields

Constructors

Methods

1.20.1

Names

ctm

ctu

Fields

Constructors

Methods

int (BlockState): n, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

int (BlockState): o, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

OptionalInt (BlockState): n, getOptionalDistanceAt, method_49817, getOptionalDistanceFromLog, m_277200_

1.19.4

Names

cqw

ctm

Fields

Constructors

Methods

1.19.3

Names

cnt

cqw

Fields

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cmw

cnt

Fields

Constructors

Methods

1.19

Names

cho

cmw

Fields

int: d, TICK_DELAY, field_31112, field_31112, f_153564_

int: e, TICK_DELAY, field_31112, field_31112, f_153564_

BooleanProperty: d, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

int (BlockState): n, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

boolean (BlockState): h, decaying, method_42311, shouldDecay, m_221385_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

Names

cgw

cho

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cdn

cgw

Fields

Constructors

Methods

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.17.1

Names

cdm

cdn

Fields

Constructors

Methods

1.17

Names

bxx

cdm

net.minecraft.block.LeavesBlock

net.minecraft.src.C_1826_

net.minecraft.server.v1_16_R3.BlockLeaves

net.minecraft.world.level.block.BlockLeaves

Fields

IntegerProperty: a, DISTANCE, field_11199, DISTANCE, field_208494_a, DISTANCE

IntegerProperty: b, DISTANCE, field_11199, DISTANCE, f_54418_

BooleanProperty: b, PERSISTENT, field_11200, PERSISTENT, field_208495_b, PERSISTENT

BooleanProperty: c, PERSISTENT, field_11200, PERSISTENT, f_54419_

int: a, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

int: d, TICK_DELAY, field_31112, field_31112, f_153564_

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

int (BlockState, BlockGetter, BlockPos): f, getLightBlock, method_9505, getOpacity, func_200011_d

int (BlockState, BlockGetter, BlockPos): g, getLightBlock, method_9505, getOpacity, m_7753_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, func_208493_b

BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, m_54435_

int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w

int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_

VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bxu

bxx

net.minecraft.server.v1_16_R2.BlockLeaves

net.minecraft.server.v1_16_R3.BlockLeaves

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bza

bxu

net.minecraft.server.v1_16_R1.BlockLeaves

net.minecraft.server.v1_16_R2.BlockLeaves

Fields

Constructors

Methods

1.16.1

Names

bsk

bza

net.minecraft.server.v1_15_R1.BlockLeaves

net.minecraft.server.v1_16_R1.BlockLeaves

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState): l, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

int (BlockState, BlockGetter, BlockPos): l, getLightBlock, method_9505, getOpacity, func_200011_d

int (BlockState, BlockGetter, BlockPos): f, getLightBlock, method_9505, getOpacity, func_200011_d

boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_

1.15.2

Names

bsh

bsk

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpw

bsh

net.minecraft.server.v1_14_R1.BlockLeaves

net.minecraft.server.v1_15_R1.BlockLeaves

Fields

boolean: c, renderCutout, field_11198, fancy, field_196478_c

Constructors

Methods

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (BlockState): m, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): l, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

void (BlockState, Level, BlockPos, Random): c, randomTick, method_9514, onRandomTick, func_196265_a

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

int (BlockState, BlockGetter, BlockPos): k, getLightBlock, method_9505, getOpacity, func_200011_d

int (BlockState, BlockGetter, BlockPos): l, getLightBlock, method_9505, getOpacity, func_200011_d

int (BlockState): j, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w

int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w

void (boolean): a, setFancy, method_10301, setRenderingMode, func_196475_b

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c

boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

1.14.4

Names

bpr

bpw

net.minecraft.world.level.block.LeavesBlock

Fields

BlockStateInteger: a, field_11199, DISTANCE, field_208494_a, DISTANCE

IntegerProperty: a, DISTANCE, field_11199, DISTANCE, field_208494_a, DISTANCE

BlockStateBoolean: b, field_11200, PERSISTENT, field_208495_b, PERSISTENT

BooleanProperty: b, PERSISTENT, field_11200, PERSISTENT, field_208495_b, PERSISTENT

boolean: c, field_11198, fancy, field_196478_c

boolean: c, renderCutout, field_11198, fancy, field_196478_c

Constructors

Methods

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData): m, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): m, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

void (IBlockData, World, BlockPosition, Random): c, method_9514, onRandomTick, func_196265_a

void (BlockState, Level, BlockPos, Random): c, randomTick, method_9514, onRandomTick, func_196265_a

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, getLightSubtracted, func_200011_d

int (BlockState, BlockGetter, BlockPos): k, getLightBlock, method_9505, getOpacity, func_200011_d

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (IBlockData, GeneratorAccess, BlockPosition): a, method_10300, updateDistanceFromLogs, func_208493_b

BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, func_208493_b

int (IBlockData): j, method_10302, getDistanceFromLog, func_208492_w

int (BlockState): j, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

void (boolean): a, method_10301, setRenderingMode, func_196475_b

void (boolean): a, setFancy, method_10301, setRenderingMode, func_196475_b

boolean (IBlockData): f, method_9601, isOpaque, func_200124_e

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, canSuffocate, func_220060_c

boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

1.14.3

Names

bpn

bpr

net.minecraft.block.LeavesBlock

Fields

BlockStateInteger: a, field_11199, field_208494_a, DISTANCE

BlockStateInteger: a, field_11199, DISTANCE, field_208494_a, DISTANCE

BlockStateBoolean: b, field_11200, field_208495_b, PERSISTENT

BlockStateBoolean: b, field_11200, PERSISTENT, field_208495_b, PERSISTENT

boolean: c, field_11198, field_196478_c

boolean: c, field_11198, fancy, field_196478_c

Constructors

Methods

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData): m, method_9542, func_149653_t, isTicking

boolean (IBlockData): m, method_9542, hasRandomTicks, func_149653_t, isTicking

void (IBlockData, World, BlockPosition, Random): c, method_9514, func_196265_a

void (IBlockData, World, BlockPosition, Random): c, method_9514, onRandomTick, func_196265_a

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, func_200011_d

int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, getLightSubtracted, func_200011_d

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (IBlockData, GeneratorAccess, BlockPosition): a, method_10300, func_208493_b

IBlockData (IBlockData, GeneratorAccess, BlockPosition): a, method_10300, updateDistanceFromLogs, func_208493_b

int (IBlockData): j, method_10302, func_208492_w

int (IBlockData): j, method_10302, getDistanceFromLog, func_208492_w

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

void (boolean): a, method_10301, func_196475_b

void (boolean): a, method_10301, setRenderingMode, func_196475_b

boolean (IBlockData): f, method_9601, func_200124_e

boolean (IBlockData): f, method_9601, isOpaque, func_200124_e

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, func_220060_c

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, canSuffocate, func_220060_c

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, func_220067_a

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bpm

bpn

Fields

Constructors

Methods

1.14

Names

bfr

bpm

net.minecraft.class_2397

net.minecraft.block.BlockLeaves

net.minecraft.block.LeavesBlock

net.minecraft.server.v1_13_R2.BlockLeaves

net.minecraft.server.v1_14_R1.BlockLeaves

Fields

BlockStateInteger: a, field_208494_a, DISTANCE

BlockStateInteger: a, field_11199, field_208494_a, DISTANCE

BlockStateBoolean: b, field_208495_b, PERSISTENT

BlockStateBoolean: b, field_11200, field_208495_b, PERSISTENT

boolean: c, field_196478_c

boolean: c, field_11198, field_196478_c

Constructors

Methods

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

boolean (IBlockData): q, func_176214_u

boolean (IBlockData): s, func_149653_t, isTicking

boolean (IBlockData): m, method_9542, func_149653_t, isTicking

void (IBlockData, World, BlockPosition, Random): b, func_196265_a

void (IBlockData, World, BlockPosition, Random): c, method_9514, func_196265_a

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d

int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, func_200011_d

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, GeneratorAccess, BlockPosition): a, func_208493_b

IBlockData (IBlockData, GeneratorAccess, BlockPosition): a, method_10300, func_208493_b

int (IBlockData): w, func_208492_w

int (IBlockData): j, method_10302, func_208492_w

int (IBlockData, Random): a, func_196264_a

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

void (World, BlockPosition, IBlockData, int): a, func_196474_a

int (IBlockData): k, func_196472_i

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

void (boolean): a, func_196475_b

void (boolean): a, method_10301, func_196475_b

boolean (IBlockData): f, method_9601, func_200124_e

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, func_220060_c

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, func_220067_a

1.13.2

Names

bfq

bfr

Fields

Constructors

Methods

1.13.1

Names

bfi

bfq

net.minecraft.server.v1_13_R1.BlockLeaves

net.minecraft.server.v1_13_R2.BlockLeaves

Fields

Constructors

Methods

1.13

Names

arr

bfi

net.minecraft.server.v1_12_R1.BlockLeaves

net.minecraft.server.v1_13_R1.BlockLeaves

Fields

BlockStateBoolean: a, field_176237_a, DECAYABLE

BlockStateBoolean: b, field_176236_b, CHECK_DECAY

int[]: d, field_150128_a

boolean: c, field_185686_c

BlockStateInteger: a, field_208494_a, DISTANCE

BlockStateBoolean: b, field_208495_b, PERSISTENT

boolean: c, field_196478_c

Constructors

()

(Block$Info)

Methods

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition): b, func_176235_d

int (Random): a, func_149745_a

Item (IBlockData, Random, int): a, func_180660_a, getDropType

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

void (World, BlockPosition, IBlockData, int): a, func_176234_a

int (IBlockData): x, func_176232_d

BlockWood$EnumLogVariant (int): b, func_176233_b

void (boolean): b, func_150122_b

boolean (IBlockData): b, func_149662_c

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

boolean (IBlockData): t, func_176214_u

boolean (IBlockData): q, func_176214_u

boolean (IBlockData): s, func_149653_t, isTicking

void (IBlockData, World, BlockPosition, Random): b, func_196265_a

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, GeneratorAccess, BlockPosition): a, func_208493_b

int (IBlockData): w, func_208492_w

int (IBlockData, Random): a, func_196264_a

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

void (World, BlockPosition, IBlockData, int): a, func_196474_a

int (IBlockData): k, func_196472_i

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

void (boolean): a, func_196475_b

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

arp

arr

Fields

Constructors

Methods

1.12

Names

aon

arp

net.minecraft.server.v1_11_R1.BlockLeaves

net.minecraft.server.v1_12_R1.BlockLeaves

Fields

Constructors

Methods

int (IBlockData): i, func_176232_d

int (IBlockData): x, func_176232_d

BlockWood$EnumLogVariant (int): e, func_176233_b

BlockWood$EnumLogVariant (int): b, func_176233_b

boolean (IBlockData): u, func_176214_u

boolean (IBlockData): t, func_176214_u

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aol

aon

Fields

Constructors

Methods

1.11

Names

amy

aol

net.minecraft.server.v1_10_R1.BlockLeaves

net.minecraft.server.v1_11_R1.BlockLeaves

Fields

Constructors

Methods

boolean (): j, func_176214_u

boolean (IBlockData): u, func_176214_u

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

aml

amy

net.minecraft.server.v1_9_R2.BlockLeaves

net.minecraft.server.v1_10_R1.BlockLeaves

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockLeaves

net.minecraft.server.v1_9_R2.BlockLeaves

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ahs

aml

net.minecraft.server.v1_8_R3.BlockLeaves

net.minecraft.server.v1_9_R1.BlockLeaves

Fields

int[]: N, field_150128_a

int[]: d, field_150128_a

int: O, field_150127_b

boolean: P, field_176238_O

boolean: c, field_185686_c

Constructors

Methods

void (World, BlockPosition): e, func_176235_d

void (World, BlockPosition): b, func_176235_d

int (IBlockData): d, func_176232_d

int (IBlockData): i, func_176232_d

boolean (): c, func_149662_c

boolean (): w, func_176214_u

boolean (): j, func_176214_u

BlockWood$EnumLogVariant (int): b, func_176233_b

BlockWood$EnumLogVariant (int): e, func_176233_b

int (): H, func_149635_D

int (IBlockData): h, func_180644_h

int (IBlockAccess, BlockPosition, int): a, func_180662_a

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

EnumWorldBlockLayer (): m, func_180664_k

boolean (IBlockData): b, func_149662_c

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

BlockRenderLayer (): f, func_180664_k

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

1.8.8

Names

ahs

net.minecraft.block.BlockLeaves

net.minecraft.server.v1_8_R3.BlockLeaves

Fields

BlockStateBoolean: a, field_176237_a, DECAYABLE

BlockStateBoolean: b, field_176236_b, CHECK_DECAY

int[]: N, field_150128_a

int: O, field_150127_b

boolean: P, field_176238_O

Constructors

()

Methods

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition): e, func_176235_d

int (Random): a, func_149745_a

Item (IBlockData, Random, int): a, func_180660_a, getDropType

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

void (World, BlockPosition, IBlockData, int): a, func_176234_a

int (IBlockData): d, func_176232_d

boolean (): c, func_149662_c

boolean (): w, func_176214_u

BlockWood$EnumLogVariant (int): b, func_176233_b

int (): H, func_149635_D

int (IBlockData): h, func_180644_h

int (IBlockAccess, BlockPosition, int): a, func_180662_a

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

void (boolean): b, func_150122_b

EnumWorldBlockLayer (): m, func_180664_k