public static void | |
private static WorldGenEndCityPieces$Piece | | b(bxd arg0, bwc$a arg1, ej arg2, String arg3, bgs arg4, boolean arg5) | | func_191090_b(TemplateManager arg0, EndCityPieces$CityTemplate arg1, BlockPos arg2, String arg3, Rotation arg4, boolean arg5) |
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public static void | |
private static WorldGenEndCityPieces$Piece | |
private static boolean | | b(bxd arg0, bwc$b arg1, int arg2, bwc$a arg3, ej arg4, List<bws> arg5, Random arg6) | | func_191088_b(TemplateManager arg0, EndCityPieces$IGenerator arg1, int arg2, EndCityPieces$CityTemplate arg3, BlockPos arg4, List<StructurePiece> arg5, Random arg6) |
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