net.minecraft.server.v1_14_R1

public class BlockDoor

extends Block

All mapped superinterfaces:

IMaterial

bnx
net.minecraft.class_2323
net.minecraft.block.DoorBlock
net.minecraft.server.v1_14_R1.BlockDoor

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_10938
field_176520_a
FACING
public static final BlockStateBoolean
b
field_10945
field_176519_b
OPEN
public static final BlockStateEnum<BlockPropertyDoorHinge>
c
field_10941
field_176521_M
HINGE
public static final BlockStateBoolean
d
field_10940
field_176522_N
POWERED
public static final BlockStateEnum<BlockPropertyDoubleBlockHalf>
e
field_10946
field_176523_O
HALF
protected static final VoxelShape
f
field_10942
field_185658_f
protected static final VoxelShape
g
field_10939
field_185659_g
protected static final VoxelShape
h
field_10944
field_185656_B
protected static final VoxelShape
i
field_10943
field_185657_C

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvk arg0, bgs arg1, ev arg2, csc arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public IBlockData
a(bvk arg0, fa arg1, bvk arg2, bhj arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(bhi arg0, avy arg1, ev arg2, bvk arg3, btn arg4, bcb arg5)
method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5)
func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5)
public void
a(bhi arg0, ev arg1, bvk arg2, avy arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public boolean
a(bvk arg0, bgs arg1, ev arg2, cnj arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
private int
d()
method_10034()
func_185654_e()
private int
e()
method_10032()
func_185655_g()
public IBlockData
a(baf arg0)
method_9605(class_1750 arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public void
a(bhi arg0, ev arg1, bvk arg2, air arg3, bcb arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
private BlockPropertyDoorHinge
b(baf arg0)
method_10035(class_1750 arg0)
func_208073_b(BlockItemUseContext arg0)
public boolean
a(bvk arg0, bhi arg1, ev arg2, avy arg3, ahc arg4, crt arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public void
a(bhi arg0, ev arg1, boolean arg2)
method_10033(class_1937 arg0, class_2338 arg1, boolean arg2)
func_176512_a(World arg0, BlockPos arg1, boolean arg2)
setDoor(World arg0, BlockPosition arg1, boolean arg2)
public void
a(bvk arg0, bhi arg1, ev arg2, bmm arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
public boolean
a(bvk arg0, bhl arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
private void
b(bhi arg0, ev arg1, boolean arg2)
method_10036(class_1937 arg0, class_2338 arg1, boolean arg2)
func_196426_b(World arg0, BlockPos arg1, boolean arg2)
public EnumPistonReaction
i(bvk arg0)
method_9527(class_2680 arg0)
func_149656_h(BlockState arg0)
getPushReaction(IBlockData arg0)
public TextureType
c()
method_9551()
func_180664_k()
public IBlockData
a(bvk arg0, bqx arg1)
method_9598(class_2680 arg0, class_2470 arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public IBlockData
a(bvk arg0, bpx arg1)
method_9569(class_2680 arg0, class_2415 arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(bvl$a<bmm, bvk> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public long
a(bvk arg0, ev arg1)
method_9535(class_2680 arg0, class_2338 arg1)
func_209900_a(BlockState arg0, BlockPos arg1)