public EnumRenderType | |
public VoxelShape | |
public boolean | |
public IBlockData | |
public VoxelShape | |
public VoxelShape | |
public IBlockData | |
public IBlockData | |
protected void | |
public TileEntity | |
public static boolean | |
private static void | |
public static void | | a(bhi arg0, ev arg1, bvk arg2, boolean arg3) | | method_17473(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3) | | func_220155_a(World arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | setHasBook(World arg0, BlockPosition arg1, IBlockData arg2, boolean arg3) |
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public static void | |
private static void | |
private static void | |
public void | | b(bvk arg0, bhi arg1, ev arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
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public void | | a(bvk arg0, bhi arg1, ev arg2, bvk arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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private void | |
public boolean | |
public int | |
public int | |
public boolean | |
public int | |
public boolean | | a(bvk arg0, bhi arg1, ev arg2, avy arg3, ahc arg4, crt arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public ITileInventory | |
private void | |
public boolean | |