History - net.minecraft.world.level.block.LecternBlock
1.21.3
Names
dkj
doz
Fields
DirectionProperty: b, FACING, field_16404, FACING, f_54465_
BooleanProperty: c, POWERED, field_17365, POWERED, f_54466_
BooleanProperty: c, POWERED, field_17365, POWERED
BooleanProperty: d, HAS_BOOK, field_17366, HAS_BOOK, f_54467_
BooleanProperty: d, HAS_BOOK, field_17366, HAS_BOOK
VoxelShape: e, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_
VoxelShape: e, SHAPE_BASE, field_16406, BOTTOM_SHAPE
VoxelShape: f, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_
VoxelShape: f, SHAPE_POST, field_16405, MIDDLE_SHAPE
VoxelShape: g, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_
VoxelShape: g, SHAPE_COMMON, field_16403, BASE_SHAPE
VoxelShape: h, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_
VoxelShape: h, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP
VoxelShape: i, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_
VoxelShape: i, SHAPE_COLLISION, field_17368, COLLISION_SHAPE
VoxelShape: j, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_
VoxelShape: j, SHAPE_WEST, field_17369, WEST_SHAPE
VoxelShape: k, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_
VoxelShape: k, SHAPE_NORTH, field_17370, NORTH_SHAPE
VoxelShape: l, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_
VoxelShape: l, SHAPE_EAST, field_17371, EAST_SHAPE
VoxelShape: m, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_
VoxelShape: m, SHAPE_SOUTH, field_17372, SOUTH_SHAPE
int: n, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_
int: n, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY
com.mojang.serialization.MapCodec<LecternBlock>: a, CODEC, field_46386, CODEC, f_302424_
com.mojang.serialization.MapCodec<LecternBlock>: a, CODEC, field_46386, CODEC
EnumProperty<Direction>: b, FACING, field_16404, FACING
Constructors
Methods
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType
VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, getCullingShape, m_7952_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, m_54488_
void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered
void (Level, BlockPos, BlockState, boolean): a, changePowered, method_17476, setPowered, m_54553_
void (Level, BlockPos, BlockState, boolean): a, changePowered, method_17476, setPowered
void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, m_54544_
void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced
void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, m_54587_
void (BlockState, Level, BlockPos): e, popBook, method_17477, dropBook
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory
void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, m_54484_
void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
void (Entity, Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_269306_
void (Entity, Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook
com.mojang.serialization.MapCodec<LecternBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<LecternBlock> (): a, codec, method_53969, getCodec
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
boolean (LivingEntity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_
boolean (LivingEntity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent
void (LivingEntity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_
void (LivingEntity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook
VoxelShape (BlockState): d_, getOcclusionShape, method_9571, getCullingShape
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
djm
dkj
Fields
Constructors
Methods
boolean (Entity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_
void (Entity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_
boolean (LivingEntity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_
void (LivingEntity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_
1.20.6
Names
dba
djm
Fields
Constructors
Methods
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cxd
dba
Fields
DirectionProperty: a, FACING, field_16404, FACING, f_54465_
DirectionProperty: b, FACING, field_16404, FACING, f_54465_
BooleanProperty: b, POWERED, field_17365, POWERED, f_54466_
BooleanProperty: c, POWERED, field_17365, POWERED, f_54466_
BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, f_54467_
BooleanProperty: d, HAS_BOOK, field_17366, HAS_BOOK, f_54467_
VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_
VoxelShape: e, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_
VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_
VoxelShape: f, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_
VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_
VoxelShape: g, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_
VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_
VoxelShape: h, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_
VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_
VoxelShape: i, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_
VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_
VoxelShape: j, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_
VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_
VoxelShape: k, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_
VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_
VoxelShape: l, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_
VoxelShape: l, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_
VoxelShape: m, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_
int: m, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_
int: n, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_
com.mojang.serialization.MapCodec<LecternBlock>: a, CODEC, field_46386, CODEC, f_302424_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
com.mojang.serialization.MapCodec<LecternBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
ctv
cxd
Fields
Constructors
Methods
1.20.1
Names
ctn
ctv
Fields
Constructors
Methods
1.19.4
Names
cqx
ctn
Fields
Constructors
Methods
void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_54497_
void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, m_54553_
void (Level, BlockPos, BlockState, boolean): a, changePowered, method_17476, setPowered, m_54553_
boolean (Player, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_153566_
void (Player, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_153575_
boolean (Entity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_
void (Entity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_
void (Entity, Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_269306_
1.19.3
Names
cnu
cqx
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, getCullingShape, m_7952_
VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, getCullingShape, m_7952_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cmx
cnu
Fields
Constructors
Methods
1.19
Names
chp
cmx
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
cgx
chp
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cdo
cgx
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_54497_, setHasBook
void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_54497_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
1.17.1
Names
cdn
cdo
Fields
Constructors
Methods
1.17
Names
bxy
cdn
net.minecraft.block.LecternBlock
net.minecraft.src.C_1827_
net.minecraft.server.v1_16_R3.BlockLectern
net.minecraft.world.level.block.BlockLectern
Fields
DirectionProperty: a, FACING, field_16404, FACING, field_220156_a
DirectionProperty: a, FACING, field_16404, FACING, f_54465_
BooleanProperty: b, POWERED, field_17365, POWERED, field_220157_b
BooleanProperty: b, POWERED, field_17365, POWERED, f_54466_
BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, field_220158_c
BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, f_54467_
VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, field_220159_d
VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_
VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, field_220160_e
VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_
VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, field_220161_f
VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_
VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, field_220162_g
VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_
VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, field_220164_h
VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_
VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, field_220165_i
VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_
VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, field_220166_j
VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_
VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, field_220167_k
VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_
VoxelShape: o, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w
VoxelShape: l, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_
int: m, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_
Constructors
Methods
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
VoxelShape (BlockState, BlockGetter, BlockPos): d, getOcclusionShape, method_9571, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, getCullingShape, m_7952_
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
boolean (Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, func_220151_a
void (Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, func_220148_b
void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, func_220155_a, setHasBook
void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_54497_, setHasBook
void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, func_220154_a
void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, m_54488_
void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, func_220149_b
void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, m_54553_
void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, func_220153_b
void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, m_54544_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, func_220150_d
void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, m_54587_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_, getInventory
void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, func_220152_a
void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, m_54484_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
boolean (Player, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_153566_
void (Player, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_153575_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bxv
bxy
net.minecraft.server.v1_16_R2.BlockLectern
net.minecraft.server.v1_16_R3.BlockLectern
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bzb
bxv
net.minecraft.server.v1_16_R1.BlockLectern
net.minecraft.server.v1_16_R2.BlockLectern
Fields
Constructors
Methods
1.16.1
Names
bsl
bzb
net.minecraft.server.v1_15_R1.BlockLectern
net.minecraft.server.v1_16_R1.BlockLectern
Fields
VoxelShape: w, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w
VoxelShape: o, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w
Constructors
Methods
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): d, getOcclusionShape, method_9571, getCullingShape, func_196247_c
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b, getInventory
void (Level, BlockPos, Player): a, openScreen, method_17470, openContainer, func_220152_a
void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, func_220152_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
1.15.2
Names
bsi
bsl
Fields
Constructors
Methods
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bpx
bsi
net.minecraft.server.v1_14_R1.BlockLectern
net.minecraft.server.v1_15_R1.BlockLectern
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, func_196247_c
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
1.14.4
Names
bps
bpx
net.minecraft.world.level.block.LecternBlock
Fields
BlockStateDirection: a, field_16404, FACING, field_220156_a
DirectionProperty: a, FACING, field_16404, FACING, field_220156_a
BlockStateBoolean: b, field_17365, POWERED, field_220157_b
BooleanProperty: b, POWERED, field_17365, POWERED, field_220157_b
BlockStateBoolean: c, field_17366, HAS_BOOK, field_220158_c
BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, field_220158_c
VoxelShape: d, field_16406, BOTTOM_SHAPE, field_220159_d
VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, field_220159_d
VoxelShape: e, field_16405, MIDDLE_SHAPE, field_220160_e
VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, field_220160_e
VoxelShape: f, field_16403, BASE_SHAPE, field_220161_f
VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, field_220161_f
VoxelShape: g, field_17367, COLLISION_SHAPE_TOP, field_220162_g
VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, field_220162_g
VoxelShape: h, field_17368, COLLISION_SHAPE, field_220164_h
VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, field_220164_h
VoxelShape: i, field_17369, WEST_SHAPE, field_220165_i
VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, field_220165_i
VoxelShape: j, field_17370, NORTH_SHAPE, field_220166_j
VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, field_220166_j
VoxelShape: k, field_17371, EAST_SHAPE, field_220167_k
VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, field_220167_k
VoxelShape: w, field_17372, SOUTH_SHAPE, field_220163_w
VoxelShape: w, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w
Constructors
Methods
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, func_196247_c
boolean (IBlockData): n, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
boolean (World, BlockPosition, IBlockData, ItemStack): a, method_17472, putBookIfAbsent, func_220151_a
boolean (Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, func_220151_a
void (World, BlockPosition, IBlockData, ItemStack): b, method_17475, putBook, func_220148_b
void (Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, func_220148_b
void (World, BlockPosition, IBlockData, boolean): a, method_17473, setHasBook, func_220155_a, setHasBook
void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, func_220155_a, setHasBook
void (World, BlockPosition, IBlockData): a, method_17471, setPowered, func_220154_a
void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, func_220154_a
void (World, BlockPosition, IBlockData, boolean): b, method_17476, setPowered, func_220149_b
void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, func_220149_b
void (World, BlockPosition, IBlockData): b, method_17474, updateNeighborAlways, func_220153_b
void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, func_220153_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (IBlockData, World, BlockPosition): d, method_17477, dropBook, func_220150_d
void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, func_220150_d
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
void (World, BlockPosition, EntityHuman): a, method_17470, openContainer, func_220152_a
void (Level, BlockPos, Player): a, openScreen, method_17470, openContainer, func_220152_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
1.14.3
Names
bpo
bps
net.minecraft.block.LecternBlock
Fields
BlockStateDirection: a, field_16404, field_220156_a
BlockStateDirection: a, field_16404, FACING, field_220156_a
BlockStateBoolean: b, field_17365, field_220157_b
BlockStateBoolean: b, field_17365, POWERED, field_220157_b
BlockStateBoolean: c, field_17366, field_220158_c
BlockStateBoolean: c, field_17366, HAS_BOOK, field_220158_c
VoxelShape: d, field_16406, field_220159_d
VoxelShape: d, field_16406, BOTTOM_SHAPE, field_220159_d
VoxelShape: e, field_16405, field_220160_e
VoxelShape: e, field_16405, MIDDLE_SHAPE, field_220160_e
VoxelShape: f, field_16403, field_220161_f
VoxelShape: f, field_16403, BASE_SHAPE, field_220161_f
VoxelShape: g, field_17367, field_220162_g
VoxelShape: g, field_17367, COLLISION_SHAPE_TOP, field_220162_g
VoxelShape: h, field_17368, field_220164_h
VoxelShape: h, field_17368, COLLISION_SHAPE, field_220164_h
VoxelShape: i, field_17369, field_220165_i
VoxelShape: i, field_17369, WEST_SHAPE, field_220165_i
VoxelShape: j, field_17370, field_220166_j
VoxelShape: j, field_17370, NORTH_SHAPE, field_220166_j
VoxelShape: k, field_17371, field_220167_k
VoxelShape: k, field_17371, EAST_SHAPE, field_220167_k
VoxelShape: w, field_17372, field_220163_w
VoxelShape: w, field_17372, SOUTH_SHAPE, field_220163_w
Constructors
Methods
EnumRenderType (IBlockData): c, method_9604, func_149645_b
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c
boolean (IBlockData): n, method_9526, func_220074_n
boolean (IBlockData): n, method_9526, hasSidedTransparency, func_220074_n
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
boolean (World, BlockPosition, IBlockData, ItemStack): a, method_17472, func_220151_a
boolean (World, BlockPosition, IBlockData, ItemStack): a, method_17472, putBookIfAbsent, func_220151_a
void (World, BlockPosition, IBlockData, ItemStack): b, method_17475, func_220148_b
void (World, BlockPosition, IBlockData, ItemStack): b, method_17475, putBook, func_220148_b
void (World, BlockPosition, IBlockData, boolean): a, method_17473, func_220155_a, setHasBook
void (World, BlockPosition, IBlockData, boolean): a, method_17473, setHasBook, func_220155_a, setHasBook
void (World, BlockPosition, IBlockData): a, method_17471, func_220154_a
void (World, BlockPosition, IBlockData): a, method_17471, setPowered, func_220154_a
void (World, BlockPosition, IBlockData, boolean): b, method_17476, func_220149_b
void (World, BlockPosition, IBlockData, boolean): b, method_17476, setPowered, func_220149_b
void (World, BlockPosition, IBlockData): b, method_17474, func_220153_b
void (World, BlockPosition, IBlockData): b, method_17474, updateNeighborAlways, func_220153_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (IBlockData, World, BlockPosition): d, method_17477, func_220150_d
void (IBlockData, World, BlockPosition): d, method_17477, dropBook, func_220150_d
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory
void (World, BlockPosition, EntityHuman): a, method_17470, func_220152_a
void (World, BlockPosition, EntityHuman): a, method_17470, openContainer, func_220152_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
1.14.2
Names
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, boolean): a, method_17473, func_220155_a
void (World, BlockPosition, IBlockData, boolean): a, method_17473, func_220155_a, setHasBook
1.14.1
Names
bpn
bpo
Fields
Constructors
Methods
1.14
Names
bpn
net.minecraft.class_3715
net.minecraft.block.LecternBlock
net.minecraft.server.v1_14_R1.BlockLectern
Fields
BlockStateDirection: a, field_16404, field_220156_a
BlockStateBoolean: b, field_17365, field_220157_b
BlockStateBoolean: c, field_17366, field_220158_c
VoxelShape: d, field_16406, field_220159_d
VoxelShape: e, field_16405, field_220160_e
VoxelShape: f, field_16403, field_220161_f
VoxelShape: g, field_17367, field_220162_g
VoxelShape: h, field_17368, field_220164_h
VoxelShape: i, field_17369, field_220165_i
VoxelShape: j, field_17370, field_220166_j
VoxelShape: k, field_17371, field_220167_k
VoxelShape: w, field_17372, field_220163_w
Constructors
Methods
EnumRenderType (IBlockData): c, method_9604, func_149645_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c
boolean (IBlockData): n, method_9526, func_220074_n
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
boolean (World, BlockPosition, IBlockData, ItemStack): a, method_17472, func_220151_a
void (World, BlockPosition, IBlockData, ItemStack): b, method_17475, func_220148_b
void (World, BlockPosition, IBlockData, boolean): a, method_17473, func_220155_a
void (World, BlockPosition, IBlockData): a, method_17471, func_220154_a
void (World, BlockPosition, IBlockData, boolean): b, method_17476, func_220149_b
void (World, BlockPosition, IBlockData): b, method_17474, func_220153_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition): d, method_17477, func_220150_d
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory
void (World, BlockPosition, EntityHuman): a, method_17470, func_220152_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a