History - net.minecraft.world.level.block.LecternBlock

1.21.3

Names

dkj

doz

Fields

DirectionProperty: b, FACING, field_16404, FACING, f_54465_

BooleanProperty: c, POWERED, field_17365, POWERED, f_54466_

BooleanProperty: c, POWERED, field_17365, POWERED

BooleanProperty: d, HAS_BOOK, field_17366, HAS_BOOK, f_54467_

BooleanProperty: d, HAS_BOOK, field_17366, HAS_BOOK

VoxelShape: e, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_

VoxelShape: e, SHAPE_BASE, field_16406, BOTTOM_SHAPE

VoxelShape: f, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_

VoxelShape: f, SHAPE_POST, field_16405, MIDDLE_SHAPE

VoxelShape: g, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_

VoxelShape: g, SHAPE_COMMON, field_16403, BASE_SHAPE

VoxelShape: h, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_

VoxelShape: h, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP

VoxelShape: i, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_

VoxelShape: i, SHAPE_COLLISION, field_17368, COLLISION_SHAPE

VoxelShape: j, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_

VoxelShape: j, SHAPE_WEST, field_17369, WEST_SHAPE

VoxelShape: k, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_

VoxelShape: k, SHAPE_NORTH, field_17370, NORTH_SHAPE

VoxelShape: l, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_

VoxelShape: l, SHAPE_EAST, field_17371, EAST_SHAPE

VoxelShape: m, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_

VoxelShape: m, SHAPE_SOUTH, field_17372, SOUTH_SHAPE

int: n, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_

int: n, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY

com.mojang.serialization.MapCodec<LecternBlock>: a, CODEC, field_46386, CODEC, f_302424_

com.mojang.serialization.MapCodec<LecternBlock>: a, CODEC, field_46386, CODEC

EnumProperty<Direction>: b, FACING, field_16404, FACING

Constructors

Methods

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType

VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, getCullingShape, m_7952_

boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, m_54488_

void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered

void (Level, BlockPos, BlockState, boolean): a, changePowered, method_17476, setPowered, m_54553_

void (Level, BlockPos, BlockState, boolean): a, changePowered, method_17476, setPowered

void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, m_54544_

void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced

void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, m_54587_

void (BlockState, Level, BlockPos): e, popBook, method_17477, dropBook

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory

void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, m_54484_

void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

void (Entity, Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_269306_

void (Entity, Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook

com.mojang.serialization.MapCodec<LecternBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<LecternBlock> (): a, codec, method_53969, getCodec

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

boolean (LivingEntity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_

boolean (LivingEntity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent

void (LivingEntity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_

void (LivingEntity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook

VoxelShape (BlockState): d_, getOcclusionShape, method_9571, getCullingShape

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

djm

dkj

Fields

Constructors

Methods

boolean (Entity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_

void (Entity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_

boolean (LivingEntity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_

void (LivingEntity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_

1.20.6

Names

dba

djm

Fields

Constructors

Methods

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

cxd

dba

Fields

DirectionProperty: a, FACING, field_16404, FACING, f_54465_

DirectionProperty: b, FACING, field_16404, FACING, f_54465_

BooleanProperty: b, POWERED, field_17365, POWERED, f_54466_

BooleanProperty: c, POWERED, field_17365, POWERED, f_54466_

BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, f_54467_

BooleanProperty: d, HAS_BOOK, field_17366, HAS_BOOK, f_54467_

VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_

VoxelShape: e, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_

VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_

VoxelShape: f, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_

VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_

VoxelShape: g, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_

VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_

VoxelShape: h, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_

VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_

VoxelShape: i, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_

VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_

VoxelShape: j, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_

VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_

VoxelShape: k, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_

VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_

VoxelShape: l, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_

VoxelShape: l, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_

VoxelShape: m, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_

int: m, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_

int: n, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_

com.mojang.serialization.MapCodec<LecternBlock>: a, CODEC, field_46386, CODEC, f_302424_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

com.mojang.serialization.MapCodec<LecternBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

ctv

cxd

Fields

Constructors

Methods

1.20.1

Names

ctn

ctv

Fields

Constructors

Methods

1.19.4

Names

cqx

ctn

Fields

Constructors

Methods

void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_54497_

void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, m_54553_

void (Level, BlockPos, BlockState, boolean): a, changePowered, method_17476, setPowered, m_54553_

boolean (Player, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_153566_

void (Player, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_153575_

boolean (Entity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_

void (Entity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_

void (Entity, Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_269306_

1.19.3

Names

cnu

cqx

Fields

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, getCullingShape, m_7952_

VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, getCullingShape, m_7952_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cmx

cnu

Fields

Constructors

Methods

1.19

Names

chp

cmx

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

cgx

chp

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cdo

cgx

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_54497_, setHasBook

void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_54497_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.17.1

Names

cdn

cdo

Fields

Constructors

Methods

1.17

Names

bxy

cdn

net.minecraft.block.LecternBlock

net.minecraft.src.C_1827_

net.minecraft.server.v1_16_R3.BlockLectern

net.minecraft.world.level.block.BlockLectern

Fields

DirectionProperty: a, FACING, field_16404, FACING, field_220156_a

DirectionProperty: a, FACING, field_16404, FACING, f_54465_

BooleanProperty: b, POWERED, field_17365, POWERED, field_220157_b

BooleanProperty: b, POWERED, field_17365, POWERED, f_54466_

BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, field_220158_c

BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, f_54467_

VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, field_220159_d

VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_

VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, field_220160_e

VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_

VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, field_220161_f

VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_

VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, field_220162_g

VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_

VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, field_220164_h

VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_

VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, field_220165_i

VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_

VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, field_220166_j

VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_

VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, field_220167_k

VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_

VoxelShape: o, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w

VoxelShape: l, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_

int: m, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_

Constructors

Methods

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

VoxelShape (BlockState, BlockGetter, BlockPos): d, getOcclusionShape, method_9571, getCullingShape, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, getCullingShape, m_7952_

boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

boolean (Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, func_220151_a

void (Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, func_220148_b

void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, func_220155_a, setHasBook

void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_54497_, setHasBook

void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, func_220154_a

void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, m_54488_

void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, func_220149_b

void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, m_54553_

void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, func_220153_b

void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, m_54544_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, func_220150_d

void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, m_54587_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_, getInventory

void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, func_220152_a

void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, m_54484_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

boolean (Player, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_153566_

void (Player, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_153575_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bxv

bxy

net.minecraft.server.v1_16_R2.BlockLectern

net.minecraft.server.v1_16_R3.BlockLectern

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bzb

bxv

net.minecraft.server.v1_16_R1.BlockLectern

net.minecraft.server.v1_16_R2.BlockLectern

Fields

Constructors

Methods

1.16.1

Names

bsl

bzb

net.minecraft.server.v1_15_R1.BlockLectern

net.minecraft.server.v1_16_R1.BlockLectern

Fields

VoxelShape: w, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w

VoxelShape: o, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): d, getOcclusionShape, method_9571, getCullingShape, func_196247_c

boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b, getInventory

void (Level, BlockPos, Player): a, openScreen, method_17470, openContainer, func_220152_a

void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, func_220152_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

1.15.2

Names

bsi

bsl

Fields

Constructors

Methods

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpx

bsi

net.minecraft.server.v1_14_R1.BlockLectern

net.minecraft.server.v1_15_R1.BlockLectern

Fields

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, func_196247_c

boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

1.14.4

Names

bps

bpx

net.minecraft.world.level.block.LecternBlock

Fields

BlockStateDirection: a, field_16404, FACING, field_220156_a

DirectionProperty: a, FACING, field_16404, FACING, field_220156_a

BlockStateBoolean: b, field_17365, POWERED, field_220157_b

BooleanProperty: b, POWERED, field_17365, POWERED, field_220157_b

BlockStateBoolean: c, field_17366, HAS_BOOK, field_220158_c

BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, field_220158_c

VoxelShape: d, field_16406, BOTTOM_SHAPE, field_220159_d

VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, field_220159_d

VoxelShape: e, field_16405, MIDDLE_SHAPE, field_220160_e

VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, field_220160_e

VoxelShape: f, field_16403, BASE_SHAPE, field_220161_f

VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, field_220161_f

VoxelShape: g, field_17367, COLLISION_SHAPE_TOP, field_220162_g

VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, field_220162_g

VoxelShape: h, field_17368, COLLISION_SHAPE, field_220164_h

VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, field_220164_h

VoxelShape: i, field_17369, WEST_SHAPE, field_220165_i

VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, field_220165_i

VoxelShape: j, field_17370, NORTH_SHAPE, field_220166_j

VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, field_220166_j

VoxelShape: k, field_17371, EAST_SHAPE, field_220167_k

VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, field_220167_k

VoxelShape: w, field_17372, SOUTH_SHAPE, field_220163_w

VoxelShape: w, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w

Constructors

Methods

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, func_196247_c

boolean (IBlockData): n, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

boolean (World, BlockPosition, IBlockData, ItemStack): a, method_17472, putBookIfAbsent, func_220151_a

boolean (Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, func_220151_a

void (World, BlockPosition, IBlockData, ItemStack): b, method_17475, putBook, func_220148_b

void (Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, func_220148_b

void (World, BlockPosition, IBlockData, boolean): a, method_17473, setHasBook, func_220155_a, setHasBook

void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, func_220155_a, setHasBook

void (World, BlockPosition, IBlockData): a, method_17471, setPowered, func_220154_a

void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, func_220154_a

void (World, BlockPosition, IBlockData, boolean): b, method_17476, setPowered, func_220149_b

void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, func_220149_b

void (World, BlockPosition, IBlockData): b, method_17474, updateNeighborAlways, func_220153_b

void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, func_220153_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (IBlockData, World, BlockPosition): d, method_17477, dropBook, func_220150_d

void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, func_220150_d

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

void (World, BlockPosition, EntityHuman): a, method_17470, openContainer, func_220152_a

void (Level, BlockPos, Player): a, openScreen, method_17470, openContainer, func_220152_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

1.14.3

Names

bpo

bps

net.minecraft.block.LecternBlock

Fields

BlockStateDirection: a, field_16404, field_220156_a

BlockStateDirection: a, field_16404, FACING, field_220156_a

BlockStateBoolean: b, field_17365, field_220157_b

BlockStateBoolean: b, field_17365, POWERED, field_220157_b

BlockStateBoolean: c, field_17366, field_220158_c

BlockStateBoolean: c, field_17366, HAS_BOOK, field_220158_c

VoxelShape: d, field_16406, field_220159_d

VoxelShape: d, field_16406, BOTTOM_SHAPE, field_220159_d

VoxelShape: e, field_16405, field_220160_e

VoxelShape: e, field_16405, MIDDLE_SHAPE, field_220160_e

VoxelShape: f, field_16403, field_220161_f

VoxelShape: f, field_16403, BASE_SHAPE, field_220161_f

VoxelShape: g, field_17367, field_220162_g

VoxelShape: g, field_17367, COLLISION_SHAPE_TOP, field_220162_g

VoxelShape: h, field_17368, field_220164_h

VoxelShape: h, field_17368, COLLISION_SHAPE, field_220164_h

VoxelShape: i, field_17369, field_220165_i

VoxelShape: i, field_17369, WEST_SHAPE, field_220165_i

VoxelShape: j, field_17370, field_220166_j

VoxelShape: j, field_17370, NORTH_SHAPE, field_220166_j

VoxelShape: k, field_17371, field_220167_k

VoxelShape: k, field_17371, EAST_SHAPE, field_220167_k

VoxelShape: w, field_17372, field_220163_w

VoxelShape: w, field_17372, SOUTH_SHAPE, field_220163_w

Constructors

Methods

EnumRenderType (IBlockData): c, method_9604, func_149645_b

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c

boolean (IBlockData): n, method_9526, func_220074_n

boolean (IBlockData): n, method_9526, hasSidedTransparency, func_220074_n

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

boolean (World, BlockPosition, IBlockData, ItemStack): a, method_17472, func_220151_a

boolean (World, BlockPosition, IBlockData, ItemStack): a, method_17472, putBookIfAbsent, func_220151_a

void (World, BlockPosition, IBlockData, ItemStack): b, method_17475, func_220148_b

void (World, BlockPosition, IBlockData, ItemStack): b, method_17475, putBook, func_220148_b

void (World, BlockPosition, IBlockData, boolean): a, method_17473, func_220155_a, setHasBook

void (World, BlockPosition, IBlockData, boolean): a, method_17473, setHasBook, func_220155_a, setHasBook

void (World, BlockPosition, IBlockData): a, method_17471, func_220154_a

void (World, BlockPosition, IBlockData): a, method_17471, setPowered, func_220154_a

void (World, BlockPosition, IBlockData, boolean): b, method_17476, func_220149_b

void (World, BlockPosition, IBlockData, boolean): b, method_17476, setPowered, func_220149_b

void (World, BlockPosition, IBlockData): b, method_17474, func_220153_b

void (World, BlockPosition, IBlockData): b, method_17474, updateNeighborAlways, func_220153_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (IBlockData, World, BlockPosition): d, method_17477, func_220150_d

void (IBlockData, World, BlockPosition): d, method_17477, dropBook, func_220150_d

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone

boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l

int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory

void (World, BlockPosition, EntityHuman): a, method_17470, func_220152_a

void (World, BlockPosition, EntityHuman): a, method_17470, openContainer, func_220152_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

1.14.2

Names

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, boolean): a, method_17473, func_220155_a

void (World, BlockPosition, IBlockData, boolean): a, method_17473, func_220155_a, setHasBook

1.14.1

Names

bpn

bpo

Fields

Constructors

Methods

1.14

Names

bpn

net.minecraft.class_3715

net.minecraft.block.LecternBlock

net.minecraft.server.v1_14_R1.BlockLectern

Fields

BlockStateDirection: a, field_16404, field_220156_a

BlockStateBoolean: b, field_17365, field_220157_b

BlockStateBoolean: c, field_17366, field_220158_c

VoxelShape: d, field_16406, field_220159_d

VoxelShape: e, field_16405, field_220160_e

VoxelShape: f, field_16403, field_220161_f

VoxelShape: g, field_17367, field_220162_g

VoxelShape: h, field_17368, field_220164_h

VoxelShape: i, field_17369, field_220165_i

VoxelShape: j, field_17370, field_220166_j

VoxelShape: k, field_17371, field_220167_k

VoxelShape: w, field_17372, field_220163_w

Constructors

(Block$Info)

Methods

EnumRenderType (IBlockData): c, method_9604, func_149645_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c

boolean (IBlockData): n, method_9526, func_220074_n

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

boolean (World, BlockPosition, IBlockData, ItemStack): a, method_17472, func_220151_a

void (World, BlockPosition, IBlockData, ItemStack): b, method_17475, func_220148_b

void (World, BlockPosition, IBlockData, boolean): a, method_17473, func_220155_a

void (World, BlockPosition, IBlockData): a, method_17471, func_220154_a

void (World, BlockPosition, IBlockData, boolean): b, method_17476, func_220149_b

void (World, BlockPosition, IBlockData): b, method_17474, func_220153_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition): d, method_17477, func_220150_d

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory

void (World, BlockPosition, EntityHuman): a, method_17470, func_220152_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a