public Vec3D | |
public Vec3D | | d() | | method_1029() | | func_72432_b() |
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public double | |
public Vec3D | |
public Vec3D | |
public Vec3D | | a(double arg0, double arg1, double arg2) | | method_1023(double arg0, double arg1, double arg2) | | func_178786_a(double arg0, double arg1, double arg2) |
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public Vec3D | |
public Vec3D | | b(double arg0, double arg1, double arg2) | | method_1031(double arg0, double arg1, double arg2) | | func_72441_c(double arg0, double arg1, double arg2) | | add(double arg0, double arg1, double arg2) |
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public double | |
public double | |
public double | | c(double arg0, double arg1, double arg2) | | method_1028(double arg0, double arg1, double arg2) | | func_186679_c(double arg0, double arg1, double arg2) |
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public Vec3D | | a(double arg0) | | method_1021(double arg0) | | func_186678_a(double arg0) |
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public Vec3D | |
public Vec3D | | d(double arg0, double arg1, double arg2) | | method_18805(double arg0, double arg1, double arg2) | | func_216372_d(double arg0, double arg1, double arg2) |
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public double | | f() | | method_1033() | | func_72433_c() |
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public double | | g() | | method_1027() | | func_189985_c() |
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public Vec3D | | a(float arg0) | | method_1037(float arg0) | | func_178789_a(float arg0) |
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public Vec3D | | b(float arg0) | | method_1024(float arg0) | | func_178785_b(float arg0) |
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public Vec3D | |
public double | |
public final double | | a() | | method_10216() | | func_82615_a() | | getX() |
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public final double | | b() | | method_10214() | | func_82617_b() | | getY() |
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public final double | | c() | | method_10215() | | func_82616_c() | | getZ() |
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public Vec3D | | e() | | method_19637() | | func_216371_e() |
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public static Vec3D | |
public static Vec3D | | a(float arg0, float arg1) | | method_1030(float arg0, float arg1) | | func_189986_a(float arg0, float arg1) |
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