net.minecraft.client.render.entity.feature

public class TridentRiptideFeatureRenderer<T extends EntityLiving>

extends FeatureRenderer<T, PlayerEntityModel<T>>

dtq
net.minecraft.class_998
net.minecraft.client.render.entity.feature.TridentRiptideFeatureRenderer
net.minecraft.client.renderer.entity.layers.SpinAttackEffectLayer

Field summary

Modifier and TypeField
public static final MinecraftKey
a
field_4898
TEXTURE
field_204836_a
private final TridentRiptideFeatureRenderer$TridentRiptideModel
b
field_4897
model
field_204838_c

Constructor summary

ModifierConstructor
public (FeatureRendererContext<T, PlayerEntityModel<T>> arg0)

Method summary

Modifier and TypeMethod
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4203(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4203(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
method_4200()
hasHurtOverlay()
func_177142_b()