net.minecraft.server.v1_14_R1

public abstract class EntityLiving

extends Entity

All mapped superinterfaces:

INamableTileEntity, ICommandListener

aiu
net.minecraft.class_1309
net.minecraft.entity.LivingEntity
net.minecraft.entity.LivingEntity
net.minecraft.server.v1_14_R1.EntityLiving

Field summary

Modifier and TypeField
private static final UUID
b
field_6237
ATTR_SPRINTING_SPEED_BOOST_ID
field_110156_b
private static final AttributeModifier
c
field_6231
ATTR_SPRINTING_SPEED_BOOST
field_110157_c
protected static final DataWatcherObject<Byte>
ar
field_6257
LIVING_FLAGS
field_184621_as
private static final DataWatcherObject<Float>
d
field_6247
HEALTH
field_184632_c
HEALTH
private static final DataWatcherObject<Integer>
e
field_6240
POTION_SWIRLS_COLOR
field_184633_f
private static final DataWatcherObject<Boolean>
f
field_6214
POTION_SWIRLS_AMBIENT
field_184634_g
private static final DataWatcherObject<Integer>
g
field_6219
STUCK_ARROWS
field_184635_h
private static final DataWatcherObject<Optional<BlockPosition>>
bs
field_18073
SLEEPING_POSITION
field_213379_bs
protected static final EntitySize
as
field_18072
SLEEPING_DIMENSIONS
field_213377_as
private AttributeMapBase
bt
field_6260
attributeContainer
field_110155_d
attributeMap
private final CombatTracker
bu
field_6256
damageTracker
field_94063_bt
combatTracker
private final Map<MobEffectList, MobEffect>
bv
field_6280
activeStatusEffects
field_70713_bf
effects
private final NonNullList<ItemStack>
bw
field_6234
equippedHand
field_184630_bs
private final NonNullList<ItemStack>
bx
field_6248
equippedArmor
field_184631_bt
public boolean
at
field_6252
isHandSwinging
field_82175_bq
public EnumHand
au
field_6266
preferredHand
field_184622_au
public int
av
field_6279
handSwingTicks
field_110158_av
public int
aw
field_6218
stuckArrowTimer
field_70720_be
public int
ax
field_6235
hurtTime
field_70737_aN
hurtTicks
public int
ay
field_6254
field_6254
field_70738_aO
hurtDuration
public float
az
field_6271
field_6271
field_70739_aP
public int
aA
field_6213
deathTime
field_70725_aQ
deathTicks
public float
aB
field_6229
lastHandSwingProgress
field_70732_aI
public float
aC
field_6251
handSwingProgress
field_70733_aJ
protected int
aD
field_6273
lastAttackedTicks
field_184617_aD
public float
aE
field_6211
lastLimbDistance
field_184618_aE
public float
aF
field_6225
limbDistance
field_70721_aZ
public float
aG
field_6249
limbAngle
field_184619_aG
public final int
aH
field_6269
field_6269
field_70771_an
maxNoDamageTicks
public final float
aI
field_6244
field_6244
field_70769_ao
public final float
aJ
field_6262
field_6262
field_70770_ap
public float
aK
field_6283
field_6283
field_70761_aq
public float
aL
field_6220
field_6220
field_70760_ar
public float
aM
field_6241
headYaw
field_70759_as
public float
aN
field_6259
prevHeadYaw
field_70758_at
public float
aO
field_6281
field_6281
field_70747_aH
protected EntityHuman
aP
field_6258
attackingPlayer
field_70717_bb
killer
protected int
aQ
field_6238
playerHitTimer
field_70718_bc
lastDamageByPlayerTime
protected boolean
aR
field_6272
dead
field_70729_aU
killed
protected int
aS
field_6278
despawnCounter
field_70708_bq
ticksFarFromPlayer
protected float
aT
field_6217
field_6217
field_70768_au
protected float
aU
field_6233
field_6233
field_110154_aX
protected float
aV
field_6255
field_6255
field_70764_aw
protected float
aW
field_6275
field_6275
field_70763_ax
protected float
aX
field_6215
field_6215
field_70741_aB
protected int
aY
field_6232
field_6232
field_70744_aE
protected float
aZ
field_6253
field_6253
field_110153_bc
lastDamage
protected boolean
ba
field_6282
jumping
field_70703_bu
jumping
public float
bb
field_6212
sidewaysSpeed
field_70702_br
public float
bc
field_6227
upwardSpeed
field_70701_bs
public float
bd
field_6250
forwardSpeed
field_191988_bg
public float
be
field_6267
field_6267
field_70704_bt
protected int
bf
field_6210
field_6210
field_70716_bi
protected double
bg
field_6224
field_6224
field_184623_bh
protected double
bh
field_6245
field_6245
field_184624_bi
protected double
bi
field_6263
field_6263
field_184625_bj
protected double
bj
field_6284
field_6284
field_184626_bk
protected double
bk
field_6221
field_6221
field_70709_bj
protected double
bl
field_6242
field_6242
field_208001_bq
protected int
bm
field_6265
field_6265
field_208002_br
private boolean
by
field_6285
field_6285
field_70752_e
updateEffects
private EntityLiving
bz
field_6274
attacker
field_70755_b
lastDamager
private int
bA
field_6230
lastAttackedTime
field_70756_c
hurtTimestamp
private EntityLiving
bB
field_6236
attacking
field_110150_bn
private int
bC
field_6270
lastAttackTime
field_142016_bo
private float
bD
field_6287
movementSpeed
field_70746_aG
private int
bE
field_6228
field_6228
field_70773_bE
jumpTicks
private float
bF
field_6246
absorptionAmount
field_110151_bq
protected ItemStack
bn
field_6277
activeItemStack
field_184627_bm
activeItem
protected int
bo
field_6222
itemUseTimeLeft
field_184628_bn
protected int
bp
field_6239
field_6239
field_184629_bo
private BlockPosition
bG
field_6268
lastBlockPos
field_184620_bC
private DamageSource
bH
field_6276
field_6276
field_189750_bF
private long
bI
field_6226
field_6226
field_189751_bG
protected int
bq
field_6261
field_6261
field_204807_bs
private float
bJ
field_6243
field_6243
field_205017_bL
private float
bK
field_6264
field_6264
field_205018_bM
protected BehaviorController<?>
br
field_18321
brain
field_213378_br

Constructor summary

ModifierConstructor
protected (EntityTypes<? extends EntityLiving> arg0, World arg1)

Method summary

Modifier and TypeMethod
public BehaviorController<?>
ck()
method_18868()
getBrain()
func_213375_cj()
getBehaviorController()
protected BehaviorController<?>
a(com.mojang.datafixers.Dynamic<?> arg0)
method_18867(com.mojang.datafixers.Dynamic<?> arg0)
deserializeBrain(com.mojang.datafixers.Dynamic<?> arg0)
func_213364_a(com.mojang.datafixers.Dynamic<?> arg0)
public void
V()
method_5768()
kill()
func_174812_G()
killEntity()
public boolean
a(aip<?> arg0)
method_5973(class_1299<?> arg0)
canTarget(EntityType<?> arg0)
func_213358_a(EntityType<?> arg0)
protected void
u_()
method_5693()
initDataTracker()
func_70088_a()
initDatawatcher()
protected void
cl()
method_6001()
initAttributes()
func_110147_ax()
initAttributes()
protected void
a(double arg0, boolean arg1, bvo arg2, ev arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
func_184231_a(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
public boolean
cm()
method_6094()
canBreatheInWater()
func_70648_aU()
public void
aa()
method_5670()
baseTick()
func_70030_z()
entityBaseTick()
protected void
b(ev arg0)
method_6126(class_2338 arg0)
applyFrostWalker(BlockPos arg0)
func_184594_b(BlockPos arg0)
public boolean
v_()
method_6109()
isBaby()
func_70631_g_()
isBaby()
public float
cn()
method_17825()
getScaleFactor()
func_213355_cm()
public boolean
bf()
method_5788()
canBeRiddenInWater()
func_205710_ba()
protected void
co()
method_6108()
updatePostDeath()
func_70609_aI()
protected boolean
cp()
method_6054()
canDropLootAndXp()
func_146066_aG()
isDropExperience()
protected int
l(int arg0)
method_6130(int arg0)
getNextBreathInWater(int arg0)
func_70682_h(int arg0)
protected int
m(int arg0)
method_6064(int arg0)
getNextBreathInAir(int arg0)
func_207300_l(int arg0)
protected int
d(awb arg0)
method_6110(class_1657 arg0)
getCurrentExperience(PlayerEntity arg0)
func_70693_a(PlayerEntity arg0)
getExpValue(EntityHuman arg0)
protected boolean
cq()
method_6071()
shouldAlwaysDropXp()
func_70684_aJ()
alwaysGivesExp()
public Random
cr()
method_6051()
getRand()
func_70681_au()
getRandom()
public EntityLiving
cs()
method_6065()
getAttacker()
func_70643_av()
getLastDamager()
public int
ct()
method_6117()
getLastAttackedTime()
func_142015_aE()
public void
a(aiu arg0)
method_6015(class_1309 arg0)
setAttacker(LivingEntity arg0)
func_70604_c(LivingEntity arg0)
setLastDamager(EntityLiving arg0)
public EntityLiving
cu()
method_6052()
getAttacking()
func_110144_aD()
public int
cv()
method_6083()
getLastAttackTime()
func_142013_aG()
public void
z(ail arg0)
method_6114(class_1297 arg0)
onAttacking(Entity arg0)
func_130011_c(Entity arg0)
public int
cw()
method_6131()
getDespawnCounter()
func_70654_ax()
public void
n(int arg0)
method_16826(int arg0)
setDespawnCounter(int arg0)
func_213332_m(int arg0)
protected void
b(bce arg0)
method_6116(class_1799 arg0)
onEquipStack(ItemStack arg0)
func_184606_a_(ItemStack arg0)
public void
b(ic arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
func_213281_b(CompoundNBT arg0)
public void
a(ic arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
func_70037_a(CompoundNBT arg0)
protected void
cx()
method_6050()
spawnPotionParticles()
func_70679_bo()
tickPotionEffects()
protected void
C()
method_6027()
updatePotionVisibility()
func_175135_B()
public double
A(ail arg0)
method_18390(class_1297 arg0)
getAttackDistanceScalingFactor(Entity arg0)
func_213340_A(Entity arg0)
public boolean
c(aiu arg0)
method_18395(class_1309 arg0)
canTarget(LivingEntity arg0)
func_213336_c(LivingEntity arg0)
public boolean
a(aiu arg0, aqd arg1)
method_18391(class_1309 arg0, class_4051 arg1)
isTarget(LivingEntity arg0, TargetPredicate arg1)
func_213344_a(LivingEntity arg0, EntityPredicate arg1)
public static boolean
c(Collection<aif> arg0)
method_6089(Collection<class_1293> arg0)
containsOnlyAmbientEffects(Collection<StatusEffectInstance> arg0)
func_184593_a(Collection<EffectInstance> arg0)
protected void
cy()
method_6069()
clearPotionSwirls()
func_175133_bi()
public boolean
cz()
method_6012()
clearPotionEffects()
func_195061_cb()
removeAllEffects()
public Collection<MobEffect>
cA()
method_6026()
getStatusEffects()
func_70651_bq()
getEffects()
public Map<MobEffectList, MobEffect>
cB()
method_6088()
getActiveStatusEffects()
func_193076_bZ()
public boolean
a(aid arg0)
method_6059(class_1291 arg0)
hasStatusEffect(StatusEffect arg0)
func_70644_a(Effect arg0)
hasEffect(MobEffectList arg0)
public MobEffect
b(aid arg0)
method_6112(class_1291 arg0)
getStatusEffect(StatusEffect arg0)
func_70660_b(Effect arg0)
getEffect(MobEffectList arg0)
public boolean
c(aif arg0)
method_6092(class_1293 arg0)
addPotionEffect(StatusEffectInstance arg0)
func_195064_c(EffectInstance arg0)
addEffect(MobEffect arg0)
public boolean
d(aif arg0)
method_6049(class_1293 arg0)
isPotionEffective(StatusEffectInstance arg0)
func_70687_e(EffectInstance arg0)
public boolean
cC()
method_5999()
isUndead()
func_70662_br()
public MobEffect
c(aid arg0)
method_6111(class_1291 arg0)
removePotionEffect(StatusEffect arg0)
func_184596_c(Effect arg0)
public boolean
d(aid arg0)
method_6016(class_1291 arg0)
removeStatusEffect(StatusEffect arg0)
func_195063_d(Effect arg0)
removeEffect(MobEffectList arg0)
protected void
a(aif arg0)
method_6020(class_1293 arg0)
method_6020(StatusEffectInstance arg0)
func_70670_a(EffectInstance arg0)
protected void
a(aif arg0, boolean arg1)
method_6009(class_1293 arg0, boolean arg1)
method_6009(StatusEffectInstance arg0, boolean arg1)
func_70695_b(EffectInstance arg0, boolean arg1)
protected void
b(aif arg0)
method_6129(class_1293 arg0)
method_6129(StatusEffectInstance arg0)
func_70688_c(EffectInstance arg0)
public void
b(float arg0)
method_6025(float arg0)
heal(float arg0)
func_70691_i(float arg0)
heal(float arg0)
public float
cD()
method_6032()
getHealth()
func_110143_aJ()
getHealth()
public void
c(float arg0)
method_6033(float arg0)
setHealth(float arg0)
func_70606_j(float arg0)
setHealth(float arg0)
public boolean
a(ahu arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
protected void
d(aiu arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity arg0)
func_190629_c(LivingEntity arg0)
shieldBlock(EntityLiving arg0)
protected void
e(aiu arg0)
method_6060(class_1309 arg0)
knockback(LivingEntity arg0)
func_213371_e(LivingEntity arg0)
private boolean
f(ahu arg0)
method_6095(class_1282 arg0)
method_6095(DamageSource arg0)
func_190628_d(DamageSource arg0)
public DamageSource
cE()
method_6081()
getRecentDamageSource()
func_189748_bU()
protected void
c(ahu arg0)
method_6013(class_1282 arg0)
playHurtSound(DamageSource arg0)
func_184581_c(DamageSource arg0)
private boolean
g(ahu arg0)
method_6061(class_1282 arg0)
method_6061(DamageSource arg0)
func_184583_d(DamageSource arg0)
applyBlockingModifier(DamageSource arg0)
public void
a(ahu arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
protected void
d(ahu arg0)
method_16080(class_1282 arg0)
drop(DamageSource arg0)
func_213345_d(DamageSource arg0)
protected void
cF()
method_16078()
dropInventory()
func_213337_cE()
protected void
a(ahu arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
dropDeathLoot(DamageSource arg0, int arg1, boolean arg2)
public MinecraftKey
cG()
method_5989()
getLootTable()
func_213346_cF()
protected void
a(ahu arg0, boolean arg1)
method_16077(class_1282 arg0, boolean arg1)
dropLoot(DamageSource arg0, boolean arg1)
func_213354_a(DamageSource arg0, boolean arg1)
protected LootTableInfo$Builder
a(boolean arg0, ahu arg1)
method_16079(boolean arg0, class_1282 arg1)
getLootContextBuilder(boolean arg0, DamageSource arg1)
func_213363_a(boolean arg0, DamageSource arg1)
public void
a(ail arg0, float arg1, double arg2, double arg3)
method_6005(class_1297 arg0, float arg1, double arg2, double arg3)
takeKnockback(Entity arg0, float arg1, double arg2, double arg3)
func_70653_a(Entity arg0, float arg1, double arg2, double arg3)
protected SoundEffect
e(ahu arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEffect
cH()
method_6002()
getDeathSound()
func_184615_bR()
getSoundDeath()
protected SoundEffect
o(int arg0)
method_6041(int arg0)
getFallSound(int arg0)
func_184588_d(int arg0)
getSoundFall(int arg0)
protected SoundEffect
c(bce arg0)
method_18807(class_1799 arg0)
getDrinkSound(ItemStack arg0)
func_213351_c(ItemStack arg0)
public SoundEffect
d(bce arg0)
method_18869(class_1799 arg0)
getEatSound(ItemStack arg0)
func_213353_d(ItemStack arg0)
public boolean
w_()
method_6101()
isClimbing()
func_70617_f_()
isClimbing()
public IBlockData
cI()
method_16212()
method_16212()
func_213339_cH()
private boolean
b(ev arg0, bvo arg1)
method_6077(class_2338 arg0, class_2680 arg1)
method_6077(BlockPos arg0, BlockState arg1)
func_184604_a(BlockPos arg0, BlockState arg1)
public boolean
aL()
method_5805()
isAlive()
func_70089_S()
isAlive()
public void
b(float arg0, float arg1)
method_5747(float arg0, float arg1)
handleFallDamage(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
public int
cJ()
method_6096()
getArmor()
func_70658_aO()
getArmorStrength()
protected void
m(float arg0)
method_6105(float arg0)
damageArmor(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
protected void
n(float arg0)
method_6056(float arg0)
damageShield(float arg0)
func_184590_k(float arg0)
damageShield(float arg0)
protected float
b(ahu arg0, float arg1)
method_6132(class_1282 arg0, float arg1)
applyArmorToDamage(DamageSource arg0, float arg1)
func_70655_b(DamageSource arg0, float arg1)
applyArmorModifier(DamageSource arg0, float arg1)
protected float
c(ahu arg0, float arg1)
method_6036(class_1282 arg0, float arg1)
applyEnchantmentsToDamage(DamageSource arg0, float arg1)
func_70672_c(DamageSource arg0, float arg1)
applyMagicModifier(DamageSource arg0, float arg1)
protected void
d(ahu arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
damageEntity0(DamageSource arg0, float arg1)
public CombatTracker
cK()
method_6066()
getDamageTracker()
func_110142_aN()
getCombatTracker()
public EntityLiving
cL()
method_6124()
method_6124()
func_94060_bK()
getKillingEntity()
public final float
cM()
method_6063()
getHealthMaximum()
func_110138_aP()
getMaxHealth()
public final int
cN()
method_6022()
getStuckArrows()
func_85035_bI()
getArrowCount()
public final void
p(int arg0)
method_6097(int arg0)
setStuckArrows(int arg0)
func_85034_r(int arg0)
setArrowCount(int arg0)
private int
l()
method_6028()
getHandSwingDuration()
func_82166_i()
public void
a(ahf arg0)
method_6104(class_1268 arg0)
swingHand(Hand arg0)
func_184609_a(Hand arg0)
protected void
af()
method_5825()
destroy()
func_70076_C()
protected void
cO()
method_6119()
tickHandSwing()
func_82168_bl()
public AttributeInstance
a(ajk arg0)
method_5996(class_1320 arg0)
getAttributeInstance(EntityAttribute arg0)
func_110148_a(IAttribute arg0)
getAttributeInstance(IAttribute arg0)
public AttributeMapBase
cP()
method_6127()
getAttributeContainer()
func_110140_aT()
getAttributeMap()
public EnumMonsterType
cQ()
method_6046()
getGroup()
func_70668_bt()
getMonsterType()
public ItemStack
cR()
method_6047()
getMainHandStack()
func_184614_ca()
getItemInMainHand()
public ItemStack
cS()
method_6079()
getOffHandStack()
func_184592_cb()
getItemInOffHand()
public ItemStack
b(ahf arg0)
method_5998(class_1268 arg0)
getStackInHand(Hand arg0)
func_184586_b(Hand arg0)
public void
a(ahf arg0, bce arg1)
method_6122(class_1268 arg0, class_1799 arg1)
setStackInHand(Hand arg0, ItemStack arg1)
func_184611_a(Hand arg0, ItemStack arg1)
public boolean
a(aiq arg0)
method_6084(class_1304 arg0)
isEquippedStackValid(EquipmentSlot arg0)
func_190630_a(EquipmentSlotType arg0)
public abstract Iterable<ItemStack>
ba()
method_5661()
getArmorItems()
func_184193_aE()
getArmorItems()
public abstract ItemStack
b(aiq arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
func_184582_a(EquipmentSlotType arg0)
getEquipment(EnumItemSlot arg0)
public abstract void
a(aiq arg0, bce arg1)
method_5673(class_1304 arg0, class_1799 arg1)
setEquippedStack(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setEquipment(EnumItemSlot arg0, ItemStack arg1)
public float
cT()
method_18396()
method_18396()
func_213343_cS()
public void
f(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean arg0)
func_70031_b(boolean arg0)
setSprinting(boolean arg0)
protected float
cU()
method_6107()
getSoundVolume()
func_70599_aP()
getSoundVolume()
protected float
cV()
method_6017()
getSoundPitch()
func_70647_i()
protected boolean
cW()
method_6062()
cannotMove()
func_70610_aX()
isFrozen()
public void
i(ail arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity arg0)
func_70108_f(Entity arg0)
collide(Entity arg0)
public void
B(ail arg0)
method_6038(class_1297 arg0)
method_6038(Entity arg0)
func_110145_l(Entity arg0)
protected float
cX()
method_6106()
getJumpVelocity()
func_175134_bD()
protected void
cY()
method_6043()
jump()
func_70664_aZ()
jump()
protected void
c(ze<cle> arg0)
method_6010(class_3494<class_3611> arg0)
swimUpward(Tag<Fluid> arg0)
func_180466_bG(Tag<Fluid> arg0)
protected float
da()
method_6120()
getBaseMovementSpeedMultiplier()
func_189749_co()
public void
e(csb arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
func_213352_e(Vec3d arg0)
private Vec3D
f(csb arg0)
method_18801(class_243 arg0)
method_18801(Vec3d arg0)
func_213362_f(Vec3d arg0)
private float
r(float arg0)
method_18802(float arg0)
method_18802(float arg0)
func_213335_r(float arg0)
public float
db()
method_6029()
getMovementSpeed()
func_70689_ay()
public void
o(float arg0)
method_6125(float arg0)
setMovementSpeed(float arg0)
func_70659_e(float arg0)
public boolean
C(ail arg0)
method_6121(class_1297 arg0)
tryAttack(Entity arg0)
func_70652_k(Entity arg0)
public void
h()
method_5773()
tick()
func_70071_h_()
tick()
protected float
e(float arg0, float arg1)
method_6031(float arg0, float arg1)
method_6031(float arg0, float arg1)
func_110146_f(float arg0, float arg1)
public void
k()
method_6007()
tickMovement()
func_70636_d()
movementTick()
private void
n()
method_6053()
initAi()
func_184616_r()
protected void
dc()
method_6023()
tickNewAi()
func_70626_be()
doTick()
protected void
dd()
method_6070()
tickPushing()
func_85033_bc()
collideNearby()
protected void
a(crw arg0, crw arg1)
method_6035(class_238 arg0, class_238 arg1)
method_6035(Box arg0, Box arg1)
func_204801_a(AxisAlignedBB arg0, AxisAlignedBB arg1)
protected void
D(ail arg0)
method_6087(class_1297 arg0)
pushAway(Entity arg0)
func_82167_n(Entity arg0)
protected void
f(aiu arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
func_204804_d(LivingEntity arg0)
public void
q(int arg0)
method_6018(int arg0)
method_6018(int arg0)
func_204803_n(int arg0)
public boolean
de()
method_6123()
isUsingRiptide()
func_204805_cN()
isRiptiding()
public void
j()
method_5848()
stopRiding()
func_184210_p()
stopRiding()
public void
aN()
method_5842()
tickRiding()
func_70098_U()
passengerTick()
public void
a_(boolean arg0)
method_6100(boolean arg0)
setJumping(boolean arg0)
func_70637_d(boolean arg0)
setJumping(boolean arg0)
public void
a(ail arg0, int arg1)
method_6103(class_1297 arg0, int arg1)
sendPickup(Entity arg0, int arg1)
func_71001_a(Entity arg0, int arg1)
receive(Entity arg0, int arg1)
public boolean
E(ail arg0)
method_6057(class_1297 arg0)
canSee(Entity arg0)
func_70685_l(Entity arg0)
hasLineOfSight(Entity arg0)
public float
h(float arg0)
method_5705(float arg0)
getYaw(float arg0)
func_195046_g(float arg0)
public boolean
df()
method_6034()
canMoveVoluntarily()
func_70613_aW()
public boolean
aH()
method_5863()
collides()
func_70067_L()
isInteractable()
public boolean
aI()
method_5810()
isPushable()
func_70104_M()
isCollidable()
protected void
aG()
method_5785()
scheduleVelocityUpdate()
func_70018_K()
velocityChanged()
public float
br()
method_5791()
getHeadYaw()
func_70079_am()
getHeadRotation()
public void
k(float arg0)
method_5847(float arg0)
setHeadYaw(float arg0)
func_70034_d(float arg0)
setHeadRotation(float arg0)
public void
l(float arg0)
method_5636(float arg0)
setYaw(float arg0)
func_181013_g(float arg0)
public float
dg()
method_6067()
getAbsorptionAmount()
func_110139_bj()
getAbsorptionHearts()
public void
q(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float arg0)
func_110149_m(float arg0)
setAbsorptionHearts(float arg0)
public void
e()
method_6000()
method_6000()
func_152111_bt()
enterCombat()
public void
f()
method_6044()
method_6044()
func_152112_bu()
exitCombat()
protected void
dh()
method_6008()
method_6008()
func_175136_bO()
public abstract EnumMainHand
di()
method_6068()
getMainArm()
func_184591_cq()
getMainHand()
public boolean
dj()
method_6115()
isUsingItem()
func_184587_cr()
isHandRaised()
public EnumHand
dk()
method_6058()
getActiveHand()
func_184600_cs()
getRaisedHand()
protected void
dl()
method_6076()
method_6076()
func_184608_ct()
private void
o()
method_6072()
method_6072()
func_205014_p()
protected void
c(int arg0, boolean arg1)
method_6085(int arg0, boolean arg1)
setLivingFlag(int arg0, boolean arg1)
func_204802_c(int arg0, boolean arg1)
public void
c(ahf arg0)
method_6019(class_1268 arg0)
setCurrentHand(Hand arg0)
func_184598_c(Hand arg0)
public void
a(qi<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
func_184206_a(DataParameter<?> arg0)
public void
a(ck$a arg0, csb arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor arg0, Vec3d arg1)
func_200602_a(EntityAnchorArgument$Type arg0, Vec3d arg1)
protected void
b(bce arg0, int arg1)
method_6098(class_1799 arg0, int arg1)
spawnConsumptionEffects(ItemStack arg0, int arg1)
func_184584_a(ItemStack arg0, int arg1)
private void
a(bce arg0, int arg1)
method_6037(class_1799 arg0, int arg1)
spawnItemParticles(ItemStack arg0, int arg1)
func_195062_a(ItemStack arg0, int arg1)
protected void
q()
method_6040()
method_6040()
func_71036_o()
public ItemStack
dm()
method_6030()
getActiveItem()
func_184607_cu()
public int
dn()
method_6014()
getItemUseTimeLeft()
func_184605_cv()
public int
do()
method_6048()
getItemUseTime()
func_184612_cw()
public void
dp()
method_6075()
stopUsingItem()
func_184597_cx()
clearActiveItem()
public void
dq()
method_6021()
clearActiveItem()
func_184602_cy()
public boolean
dr()
method_6039()
method_6039()
func_184585_cz()
isBlocking()
public boolean
ds()
method_6128()
isFallFlying()
func_184613_cA()
isGliding()
public boolean
bk()
method_20232()
isInSwimmingPose()
func_213314_bj()
public boolean
a(double arg0, double arg1, double arg2, boolean arg3)
method_6082(double arg0, double arg1, double arg2, boolean arg3)
teleport(double arg0, double arg1, double arg2, boolean arg3)
func_213373_a(double arg0, double arg1, double arg2, boolean arg3)
public boolean
du()
method_6086()
method_6086()
func_184603_cC()
public boolean
dv()
method_6102()
method_6102()
func_190631_cK()
public boolean
e(bce arg0)
method_18397(class_1799 arg0)
canPickUp(ItemStack arg0)
func_213365_e(ItemStack arg0)
public Packet<?>
N()
method_18002()
createSpawnPacket()
func_213297_N()
public EntitySize
a(aje arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
func_213305_a(Pose arg0)
public Optional<BlockPosition>
dw()
method_18398()
getSleepingPosition()
func_213374_dv()
getBedPosition()
public void
d(ev arg0)
method_18402(class_2338 arg0)
setSleepingPosition(BlockPos arg0)
func_213369_d(BlockPos arg0)
public void
dx()
method_18399()
clearSleepingPosition()
func_213372_dw()
public boolean
dy()
method_6113()
isSleeping()
func_70608_bn()
isSleeping()
public void
e(ev arg0)
method_18403(class_2338 arg0)
sleep(BlockPos arg0)
func_213342_e(BlockPos arg0)
private void
a(ev arg0)
method_18392(class_2338 arg0)
setPositionInBed(BlockPos arg0)
func_213370_a(BlockPos arg0)
private boolean
p()
method_18406()
isSleepingInBed()
func_213359_p()
public void
dz()
method_18400()
wakeUp()
func_213366_dy()
public boolean
aM()
method_5757()
isInsideWall()
func_70094_T()
inBlock()
protected final float
a(aje arg0, aim arg1)
method_18378(class_4050 arg0, class_4048 arg1)
getEyeHeight(EntityPose arg0, EntityDimensions arg1)
func_213316_a(Pose arg0, EntitySize arg1)
getHeadHeight(EntityPose arg0, EntitySize arg1)
protected float
b(aje arg0, aim arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
public ItemStack
f(bce arg0)
method_18808(class_1799 arg0)
getArrowType(ItemStack arg0)
func_213356_f(ItemStack arg0)
public ItemStack
a(bhm arg0, bce arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World arg0, ItemStack arg1)
func_213357_a(World arg0, ItemStack arg1)
private void
a(bce arg0, bhm arg1, aiu arg2)
method_18865(class_1799 arg0, class_1937 arg1, class_1309 arg2)
applyFoodEffects(ItemStack arg0, World arg1, LivingEntity arg2)
func_213349_a(ItemStack arg0, World arg1, LivingEntity arg2)
private static byte
d(aiq arg0)
method_20237(class_1304 arg0)
getEquipmentBreakStatus(EquipmentSlot arg0)
func_213350_d(EquipmentSlotType arg0)
public void
c(aiq arg0)
method_20235(class_1304 arg0)
sendEquipmentBreakStatus(EquipmentSlot arg0)
func_213361_c(EquipmentSlotType arg0)
public void
d(ahf arg0)
method_20236(class_1268 arg0)
sendToolBreakStatus(Hand arg0)
func_213334_d(Hand arg0)
public float
a(float arg0)
method_6024(float arg0)
method_6024(float arg0)
func_205015_b(float arg0)
private void
g(bce arg0)
method_6045(class_1799 arg0)
playEquipmentBreakEffects(ItemStack arg0)
func_70669_a(ItemStack arg0)
public void
aY()
method_5879()
animateDamage()
func_70057_ab()
public void
a(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
func_70103_a(byte arg0)
public boolean
bH()
method_5733()
shouldRenderName()
func_94059_bO()
protected void
cZ()
method_6093()
method_6093()
func_203010_cG()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_5759(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
updateTrackedPositionAndAngles(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public void
a(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float arg0, int arg1)
func_208000_a(float arg0, int arg1)
public float
p(float arg0)
method_6055(float arg0)
getHandSwingProgress(float arg0)
func_70678_g(float arg0)
public int
dt()
method_6003()
method_6003()
func_184599_cB()
public void
a(ev arg0, boolean arg1)
method_6006(class_2338 arg0, boolean arg1)
setNearbySongPlaying(BlockPos arg0, boolean arg1)
func_191987_a(BlockPos arg0, boolean arg1)
public EnumDirection
dA()
method_18401()
getSleepingDirection()
func_213376_dz()