net.minecraft.server.v1_14_R1

public interface IChunkAccess

extends IStructureAccess

bxc
net.minecraft.class_2791
net.minecraft.world.chunk.Chunk
net.minecraft.world.chunk.IChunk
net.minecraft.server.v1_14_R1.IChunkAccess

Method summary

Modifier and TypeMethod
IBlockData
a(ev arg0, bvo arg1, boolean arg2)
method_12010(class_2338 arg0, class_2680 arg1, boolean arg2)
setBlockState(BlockPos arg0, BlockState arg1, boolean arg2)
func_177436_a(BlockPos arg0, BlockState arg1, boolean arg2)
setType(BlockPosition arg0, IBlockData arg1, boolean arg2)
void
a(ev arg0, btr arg1)
method_12007(class_2338 arg0, class_2586 arg1)
setBlockEntity(BlockPos arg0, BlockEntity arg1)
func_177426_a(BlockPos arg0, TileEntity arg1)
setTileEntity(BlockPosition arg0, TileEntity arg1)
void
a(ail arg0)
method_12002(class_1297 arg0)
addEntity(Entity arg0)
func_76612_a(Entity arg0)
default ChunkSection
a()
method_12040()
getHighestNonEmptySection()
func_186031_y()
default int
b()
method_12031()
getHighestNonEmptySectionYOffset()
func_76625_h()
Set<BlockPosition>
c()
method_12021()
getBlockEntityPositions()
func_203066_o()
ChunkSection[]
d()
method_12006()
getSectionArray()
func_76587_i()
getSections()
LightEngine
e()
method_12023()
getLightingProvider()
func_217307_e()
default int
a(ev arg0, int arg1, boolean arg2)
method_12035(class_2338 arg0, int arg1, boolean arg2)
getLightLevel(BlockPos arg0, int arg1, boolean arg2)
func_201586_a(BlockPos arg0, int arg1, boolean arg2)
Collection<Map$Entry<HeightMap$Type, HeightMap>>
f()
method_12011()
getHeightmaps()
func_217311_f()
void
a(byv$a arg0, long[] arg1)
method_12037(class_2902$class_2903 arg0, long[] arg1)
setHeightmap(Heightmap$Type arg0, long[] arg1)
func_201607_a(Heightmap$Type arg0, long[] arg1)
HeightMap
b(byv$a arg0)
method_12032(class_2902$class_2903 arg0)
getHeightmap(Heightmap$Type arg0)
func_217303_b(Heightmap$Type arg0)
int
a(byv$a arg0, int arg1, int arg2)
method_12005(class_2902$class_2903 arg0, int arg1, int arg2)
sampleHeightmap(Heightmap$Type arg0, int arg1, int arg2)
func_201576_a(Heightmap$Type arg0, int arg1, int arg2)
ChunkCoordIntPair
g()
method_12004()
getPos()
func_76632_l()
getPos()
void
a(long arg0)
method_12043(long arg0)
setLastSaveTime(long arg0)
func_177432_b(long arg0)
setLastSaved(long arg0)
Map<String, StructureStart>
h()
method_12016()
getStructureStarts()
func_201609_c()
void
a(Map<String, cir> arg0)
method_12034(Map<String, class_3449> arg0)
setStructureStarts(Map<String, StructureStart> arg0)
func_201612_a(Map<String, StructureStart> arg0)
default BiomeBase
c(ev arg0)
method_16552(class_2338 arg0)
getBiome(BlockPos arg0)
func_217309_c(BlockPos arg0)
getBiome(BlockPosition arg0)
default boolean
a(int arg0, int arg1)
method_12228(int arg0, int arg1)
method_12228(int arg0, int arg1)
func_76606_c(int arg0, int arg1)
BiomeBase[]
i()
method_12036()
getBiomeArray()
func_201590_e()
getBiomeIndex()
void
a(boolean arg0)
method_12008(boolean arg0)
setShouldSave(boolean arg0)
func_177427_f(boolean arg0)
setNeedsSaving(boolean arg0)
boolean
j()
method_12044()
needsSaving()
func_201593_f()
isNeedsSaving()
ChunkStatus
k()
method_12009()
getStatus()
func_201589_g()
getChunkStatus()
void
e(ev arg0)
method_12041(class_2338 arg0)
removeBlockEntity(BlockPos arg0)
func_177425_e(BlockPos arg0)
removeTileEntity(BlockPosition arg0)
void
a(ckw arg0)
method_17032(class_3568 arg0)
setLightingProvider(LightingProvider arg0)
func_217306_a(WorldLightManager arg0)
default void
f(ev arg0)
method_12039(class_2338 arg0)
markBlockForPostProcessing(BlockPos arg0)
func_201594_d(BlockPos arg0)
it.unimi.dsi.fastutil.shorts.ShortList[]
l()
method_12012()
getPostProcessingLists()
func_201614_D()
default void
a(short arg0, int arg1)
method_12029(short arg0, int arg1)
markBlockForPostProcessing(short arg0, int arg1)
func_201636_b(short arg0, int arg1)
default void
a(ic arg0)
method_12042(class_2487 arg0)
addPendingBlockEntityTag(CompoundTag arg0)
func_201591_a(CompoundNBT arg0)
NBTTagCompound
i(ev arg0)
method_12024(class_2338 arg0)
getBlockEntityTagAt(BlockPos arg0)
func_201579_g(BlockPos arg0)
NBTTagCompound
j(ev arg0)
method_20598(class_2338 arg0)
method_20598(BlockPos arg0)
func_223134_j(BlockPos arg0)
default void
a(bij[] arg0)
method_12022(class_1959[] arg0)
setBiomeArray(Biome[] arg0)
func_201577_a(Biome[] arg0)
Stream<BlockPosition>
m()
method_12018()
getLightSourcesStream()
func_217304_m()
TickList<Block>
n()
method_12013()
getBlockTickScheduler()
func_205218_i_()
TickList<FluidType>
o()
method_12014()
getFluidTickScheduler()
func_212247_j()
default BitSet
a(byu$a arg0)
method_12025(class_2893$class_2894 arg0)
getCarvingMask(GenerationStep$Carver arg0)
func_205749_a(GenerationStage$Carving arg0)
ChunkConverter
p()
method_12003()
getUpgradeData()
func_196966_y()
void
b(long arg0)
method_12028(long arg0)
setInhabitedTime(long arg0)
func_177415_c(long arg0)
long
q()
method_12033()
getInhabitedTime()
func_177416_w()
static it.unimi.dsi.fastutil.shorts.ShortList
a(it.unimi.dsi.fastutil.shorts.ShortList[] arg0, int arg1)
method_12026(it.unimi.dsi.fastutil.shorts.ShortList[] arg0, int arg1)
getList(it.unimi.dsi.fastutil.shorts.ShortList[] arg0, int arg1)
func_217308_a(it.unimi.dsi.fastutil.shorts.ShortList[] arg0, int arg1)
boolean
r()
method_12038()
isLightOn()
func_217310_r()
void
b(boolean arg0)
method_12020(boolean arg0)
setLightOn(boolean arg0)
func_217305_b(boolean arg0)