net.minecraft.server.v1_14_R1

public abstract class FluidType

cle
net.minecraft.class_3611
net.minecraft.fluid.Fluid
net.minecraft.fluid.Fluid
net.minecraft.server.v1_14_R1.FluidType

Field summary

Modifier and TypeField
public static final RegistryBlockID<Fluid>
c
field_15904
STATE_IDS
field_207201_d
protected final BlockStateList<FluidType, Fluid>
d
field_15905
stateFactory
field_207202_e
private Fluid
a
field_15903
defaultState
field_207200_b

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
protected void
a(bvp$a<cle, clf> arg0)
method_15775(class_2689$class_2690<class_3611, class_3610> arg0)
appendProperties(StateFactory$Builder<Fluid, FluidState> arg0)
func_207184_a(StateContainer$Builder<Fluid, IFluidState> arg0)
public BlockStateList<FluidType, Fluid>
h()
method_15783()
getStateFactory()
func_207182_e()
protected final void
f(clf arg0)
method_15781(class_3610 arg0)
setDefaultState(FluidState arg0)
func_207183_f(IFluidState arg0)
public final Fluid
i()
method_15785()
getDefaultState()
func_207188_f()
public abstract Item
b()
method_15774()
getBucketItem()
func_204524_b()
protected void
a(bhm arg0, ev arg1, clf arg2)
method_15778(class_1937 arg0, class_2338 arg1, class_3610 arg2)
onScheduledTick(World arg0, BlockPos arg1, FluidState arg2)
func_207191_a(World arg0, BlockPos arg1, IFluidState arg2)
protected void
b(bhm arg0, ev arg1, clf arg2, Random arg3)
method_15792(class_1937 arg0, class_2338 arg1, class_3610 arg2, Random arg3)
onRandomTick(World arg0, BlockPos arg1, FluidState arg2, Random arg3)
func_207186_b(World arg0, BlockPos arg1, IFluidState arg2, Random arg3)
protected abstract boolean
a(clf arg0, bgw arg1, ev arg2, cle arg3, fa arg4)
method_15777(class_3610 arg0, class_1922 arg1, class_2338 arg2, class_3611 arg3, class_2350 arg4)
method_15777(FluidState arg0, BlockView arg1, BlockPos arg2, Fluid arg3, Direction arg4)
func_215665_a(IFluidState arg0, IBlockReader arg1, BlockPos arg2, Fluid arg3, Direction arg4)
protected abstract Vec3D
a(bgw arg0, ev arg1, clf arg2)
method_15782(class_1922 arg0, class_2338 arg1, class_3610 arg2)
getVelocity(BlockView arg0, BlockPos arg1, FluidState arg2)
func_215663_a(IBlockReader arg0, BlockPos arg1, IFluidState arg2)
public abstract int
a(bhp arg0)
method_15789(class_1941 arg0)
getTickRate(ViewableWorld arg0)
func_205569_a(IWorldReader arg0)
protected boolean
k()
method_15795()
hasRandomTicks()
func_207196_h()
protected boolean
c()
method_15794()
isEmpty()
func_204538_c()
protected abstract float
d()
method_15784()
getBlastResistance()
func_210195_d()
public abstract float
a(clf arg0, bgw arg1, ev arg2)
method_15788(class_3610 arg0, class_1922 arg1, class_2338 arg2)
getHeight(FluidState arg0, BlockView arg1, BlockPos arg2)
func_215662_a(IFluidState arg0, IBlockReader arg1, BlockPos arg2)
public abstract float
a(clf arg0)
method_20784(class_3610 arg0)
method_20784(FluidState arg0)
func_223407_a(IFluidState arg0)
protected abstract IBlockData
b(clf arg0)
method_15790(class_3610 arg0)
toBlockState(FluidState arg0)
func_204527_a(IFluidState arg0)
public abstract boolean
c(clf arg0)
method_15793(class_3610 arg0)
isStill(FluidState arg0)
func_207193_c(IFluidState arg0)
public abstract int
d(clf arg0)
method_15779(class_3610 arg0)
getLevel(FluidState arg0)
func_207192_d(IFluidState arg0)
public boolean
a(cle arg0)
method_15780(class_3611 arg0)
matchesType(Fluid arg0)
func_207187_a(Fluid arg0)
public boolean
a(ze<cle> arg0)
method_15791(class_3494<class_3611> arg0)
matches(Tag<Fluid> arg0)
func_207185_a(Tag<Fluid> arg0)
public abstract VoxelShape
b(clf arg0, bgw arg1, ev arg2)
method_17775(class_3610 arg0, class_1922 arg1, class_2338 arg2)
getShape(FluidState arg0, BlockView arg1, BlockPos arg2)
func_215664_b(IFluidState arg0, IBlockReader arg1, BlockPos arg2)
protected abstract TextureType
a()
method_15786()
getRenderLayer()
func_180664_k()
protected void
a(bhm arg0, ev arg1, clf arg2, Random arg3)
method_15776(class_1937 arg0, class_2338 arg1, class_3610 arg2, Random arg3)
randomDisplayTick(World arg0, BlockPos arg1, FluidState arg2, Random arg3)
func_204522_a(World arg0, BlockPos arg1, IFluidState arg2, Random arg3)
protected ParticleParam
j()
method_15787()
getParticle()
func_204521_c()