protected void | |
public BlockStateList<FluidType, Fluid> | | h() | | method_15783() | | getStateFactory() | | func_207182_e() |
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protected final void | |
public final Fluid | | i() | | method_15785() | | getDefaultState() | | func_207188_f() |
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public abstract Item | | b() | | method_15774() | | getBucketItem() | | func_204524_b() |
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protected void | |
protected void | | b(bhm arg0, ev arg1, clf arg2, Random arg3) | | method_15792(class_1937 arg0, class_2338 arg1, class_3610 arg2, Random arg3) | | onRandomTick(World arg0, BlockPos arg1, FluidState arg2, Random arg3) | | func_207186_b(World arg0, BlockPos arg1, IFluidState arg2, Random arg3) |
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protected abstract boolean | | a(clf arg0, bgw arg1, ev arg2, cle arg3, fa arg4) | | method_15777(class_3610 arg0, class_1922 arg1, class_2338 arg2, class_3611 arg3, class_2350 arg4) | | method_15777(FluidState arg0, BlockView arg1, BlockPos arg2, Fluid arg3, Direction arg4) | | func_215665_a(IFluidState arg0, IBlockReader arg1, BlockPos arg2, Fluid arg3, Direction arg4) |
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protected abstract Vec3D | |
public abstract int | |
protected boolean | | k() | | method_15795() | | hasRandomTicks() | | func_207196_h() |
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protected boolean | | c() | | method_15794() | | isEmpty() | | func_204538_c() |
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protected abstract float | | d() | | method_15784() | | getBlastResistance() | | func_210195_d() |
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public abstract float | |
public abstract float | |
protected abstract IBlockData | |
public abstract boolean | |
public abstract int | |
public boolean | |
public boolean | |
public abstract VoxelShape | |
protected abstract TextureType | | a() | | method_15786() | | getRenderLayer() | | func_180664_k() |
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protected void | | a(bhm arg0, ev arg1, clf arg2, Random arg3) | | method_15776(class_1937 arg0, class_2338 arg1, class_3610 arg2, Random arg3) | | randomDisplayTick(World arg0, BlockPos arg1, FluidState arg2, Random arg3) | | func_204522_a(World arg0, BlockPos arg1, IFluidState arg2, Random arg3) |
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protected ParticleParam | | j() | | method_15787() | | getParticle() | | func_204521_c() |
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