public static void | |
public static String | | getOpenGLVersionString() | | getOpenGLVersionString() | | getOpenGLVersionString() | | getOpenGLVersionString() |
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public static int | |
public static String | | getLWJGLVersion() | | getLWJGLVersion() | | getLWJGLVersion() | | getLWJGLVersion() |
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public static LongSupplier | | initGlfw() | | initGlfw() | | initGlfw() | | initGlfw() |
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public static void | | setGlfwErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setGlfwErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setGlfwErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setGlfwErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) |
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public static boolean | |
public static void | | pollEvents() | | pollEvents() | | pollEvents() | | pollEvents() |
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public static String | | getOpenGLVersion() | | getOpenGLVersion() | | getOpenGLVersion() | | getOpenGLVersion() |
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public static String | | getRenderer() | | getRenderer() | | getRenderer() | | getRenderer() |
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public static String | | getVendor() | | getVendor() | | getVendor() | | getVendor() |
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public static void | | setupNvFogDistance() | | setupNvFogDistance() | | setupNvFogDistance() | | setupNvFogDistance() |
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public static boolean | | supportsOpenGL2() | | supportsOpenGL2() | | supportsOpenGL2() | | supportsOpenGL2() |
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public static void | |
public static ByteBuffer | | allocateMemory(int arg0) | | allocateMemory(int arg0) | | allocateMemory(int arg0) | | allocateMemory(int arg0) |
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public static void | |
public static void | |
public static boolean | | isNextGen() | | isNextGen() | | isNextGen() | | isNextGen() |
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public static String | | getCapsString() | | getCapsString() | | getCapsString() | | getCapsString() |
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public static int | | glGetProgrami(int arg0, int arg1) | | glGetProgrami(int arg0, int arg1) | | glGetProgrami(int arg0, int arg1) | | glGetProgrami(int program, int programName) | | glGetProgrami(int arg0, int arg1) |
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public static void | | glAttachShader(int arg0, int arg1) | | glAttachShader(int arg0, int arg1) | | glAttachShader(int arg0, int arg1) | | glAttachShader(int program, int shader) | | glAttachShader(int arg0, int arg1) |
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public static void | | glDeleteShader(int arg0) | | glDeleteShader(int arg0) | | glDeleteShader(int arg0) | | glDeleteShader(int shader) | | glDeleteShader(int arg0) |
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public static int | | glCreateShader(int arg0) | | glCreateShader(int arg0) | | glCreateShader(int arg0) | | glCreateShader(int type) | | glCreateShader(int arg0) |
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public static void | |
public static void | | glCompileShader(int arg0) | | glCompileShader(int arg0) | | glCompileShader(int arg0) | | glCompileShader(int shader) | | glCompileShader(int arg0) |
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public static int | | glGetShaderi(int arg0, int arg1) | | glGetShaderi(int arg0, int arg1) | | glGetShaderi(int arg0, int arg1) | | glGetShaderi(int shader, int programName) | | glGetShaderi(int arg0, int arg1) |
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public static String | | glGetShaderInfoLog(int arg0, int arg1) | | glGetShaderInfoLog(int arg0, int arg1) | | glGetShaderInfoLog(int arg0, int arg1) | | glGetShaderInfoLog(int shader, int maxLength) | | glGetShaderInfoLog(int arg0, int arg1) |
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public static String | | glGetProgramInfoLog(int arg0, int arg1) | | glGetProgramInfoLog(int arg0, int arg1) | | glGetProgramInfoLog(int arg0, int arg1) | | glGetProgramInfoLog(int program, int maxLength) | | glGetProgramInfoLog(int arg0, int arg1) |
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public static void | | glUseProgram(int arg0) | | glUseProgram(int arg0) | | glUseProgram(int arg0) | | glUseProgram(int program) | | glUseProgram(int arg0) |
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public static int | | glCreateProgram() | | glCreateProgram() | | glCreateProgram() | | glCreateProgram() |
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public static void | | glDeleteProgram(int arg0) | | glDeleteProgram(int arg0) | | glDeleteProgram(int arg0) | | glDeleteProgram(int program) | | glDeleteProgram(int arg0) |
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public static void | | glLinkProgram(int arg0) | | glLinkProgram(int arg0) | | glLinkProgram(int arg0) | | glLinkProgram(int program) | | glLinkProgram(int arg0) |
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public static int | |
public static void | |
public static void | | glUniform1i(int arg0, int arg1) | | glUniform1i(int arg0, int arg1) | | glUniform1i(int arg0, int arg1) | | glUniform1i(int location, int value) | | glUniform1i(int arg0, int arg1) |
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public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix2(int location, boolean transpose, FloatBuffer matrices) | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) |
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public static void | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix3(int location, boolean transpose, FloatBuffer matrices) | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) |
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public static void | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix4(int location, boolean transpose, FloatBuffer matrices) | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) |
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public static int | |
public static int | | glGenBuffers() | | glGenBuffers() | | glGenBuffers() | | glGenBuffers() |
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public static void | |
public static void | | glBindBuffer(int arg0, int arg1) | | glBindBuffer(int arg0, int arg1) | | glBindBuffer(int arg0, int arg1) | | glBindBuffer(int target, int bufferId) | | glBindBuffer(int arg0, int arg1) |
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public static void | | glBufferData(int arg0, ByteBuffer arg1, int arg2) | | glBufferData(int arg0, ByteBuffer arg1, int arg2) | | glBufferData(int arg0, ByteBuffer arg1, int arg2) | | glBufferData(int target, ByteBuffer data, int usage) | | glBufferData(int arg0, ByteBuffer arg1, int arg2) |
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public static void | | glDeleteBuffers(int arg0) | | glDeleteBuffers(int arg0) | | glDeleteBuffers(int arg0) | | glDeleteBuffers(int buffer) | | glDeleteBuffers(int arg0) |
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public static void | |
public static boolean | | useVbo() | | useVbo() | | useVbo() | | useVbo() |
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public static void | | glBindFramebuffer(int arg0, int arg1) | | glBindFramebuffer(int arg0, int arg1) | | glBindFramebuffer(int arg0, int arg1) | | glBindFramebuffer(int target, int framebuffer) | | glBindFramebuffer(int arg0, int arg1) |
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public static void | | glBindRenderbuffer(int arg0, int arg1) | | glBindRenderbuffer(int arg0, int arg1) | | glBindRenderbuffer(int arg0, int arg1) | | glBindRenderbuffer(int target, int renderbuffer) | | glBindRenderbuffer(int arg0, int arg1) |
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public static void | | glDeleteRenderbuffers(int arg0) | | glDeleteRenderbuffers(int arg0) | | glDeleteRenderbuffers(int arg0) | | glDeleteRenderbuffers(int renderbuffer) | | glDeleteRenderbuffers(int arg0) |
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public static void | | glDeleteFramebuffers(int arg0) | | glDeleteFramebuffers(int arg0) | | glDeleteFramebuffers(int arg0) | | glDeleteFramebuffers(int framebuffer) | | glDeleteFramebuffers(int arg0) |
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public static int | | glGenFramebuffers() | | glGenFramebuffers() | | glGenFramebuffers() | | glGenFramebuffers() |
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public static int | | glGenRenderbuffers() | | glGenRenderbuffers() | | glGenRenderbuffers() | | glGenRenderbuffers() |
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public static void | | glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3) | | glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3) | | glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3) | | glRenderbufferStorage(int target, int internalFormat, int width, int height) | | glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3) |
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public static void | | glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3) | | glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3) | | glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3) | | glFramebufferRenderbuffer(int target, int attachment, int renderbufferTarget, int renderbuffer) | | glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3) |
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public static int | | glCheckFramebufferStatus(int arg0) | | glCheckFramebufferStatus(int arg0) | | glCheckFramebufferStatus(int arg0) | | glCheckFramebufferStatus(int target) | | glCheckFramebufferStatus(int arg0) |
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public static void | | glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4) | | glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4) | | glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4) | | glFramebufferTexture2D(int target, int attachment, int texTarget, int texture, int level) | | glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4) |
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public static int | | getBoundFramebuffer() | | getBoundFramebuffer() | | getBoundFramebuffer() | | getBoundFramebuffer() |
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public static void | | glActiveTexture(int arg0) | | glActiveTexture(int arg0) | | glActiveTexture(int arg0) | | glActiveTexture(int texture) | | glActiveTexture(int arg0) |
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public static void | | glClientActiveTexture(int arg0) | | glClientActiveTexture(int arg0) | | glClientActiveTexture(int arg0) | | glClientActiveTexture(int texture) | | glClientActiveTexture(int arg0) |
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public static void | | glMultiTexCoord2f(int arg0, float arg1, float arg2) | | glMultiTexCoord2f(int arg0, float arg1, float arg2) | | glMultiTexCoord2f(int arg0, float arg1, float arg2) | | glMultiTexCoord2f(int target, float s, float t) | | glMultiTexCoord2f(int arg0, float arg1, float arg2) |
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public static void | | glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | glBlendFuncSeparate(int sFactorRGB, int dFactorRGB, int sFactorAlpha, int dFactorAlpha) | | glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3) |
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public static boolean | | isUsingFBOs() | | isUsingFBOs() | | isUsingFBOs() | | isUsingFBOs() |
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public static String | | getCpuInfo() | | getCpuInfo() | | getCpuInfo() | | getCpuInfo() |
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public static void | | renderCrosshair(int arg0) | | renderCrosshair(int arg0) | | renderCrosshair(int arg0) | | renderCrosshair(int arg0) |
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public static void | | renderCrosshair(int arg0, boolean arg1, boolean arg2, boolean arg3) | | renderCrosshair(int arg0, boolean arg1, boolean arg2, boolean arg3) | | renderCrosshair(int arg0, boolean arg1, boolean arg2, boolean arg3) | | renderCrosshair(int arg0, boolean arg1, boolean arg2, boolean arg3) |
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public static String | | getErrorString(int arg0) | | getErrorString(int arg0) | | getErrorString(int arg0) | | getErrorString(int arg0) |
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public static <T> T | |
public static <T> T | |