public static void | | pushLightingAttributes() | | pushLightingAttributes() | | pushLightingAttributes() | | pushLightingAttributes() |
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public static void | | pushTextureAttributes() | | pushTextureAttributes() | | pushTextureAttributes() | | pushTextureAttributes() |
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public static void | | popAttributes() | | popAttributes() | | popAttributes() | | popAttributes() |
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public static void | | disableAlphaTest() | | disableAlphaTest() | | disableAlphaTest() | | disableAlphaTest() |
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public static void | | enableAlphaTest() | | enableAlphaTest() | | enableAlphaTest() | | enableAlphaTest() |
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public static void | | alphaFunc(int arg0, float arg1) | | alphaFunc(int arg0, float arg1) | | alphaFunc(int arg0, float arg1) | | alphaFunc(int func, float ref) | | alphaFunc(int arg0, float arg1) |
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public static void | | enableLighting() | | enableLighting() | | enableLighting() | | enableLighting() |
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public static void | | disableLighting() | | disableLighting() | | disableLighting() | | disableLighting() |
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public static void | | enableLight(int arg0) | | enableLight(int arg0) | | enableLight(int arg0) | | enableLight(int arg0) |
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public static void | | disableLight(int arg0) | | disableLight(int arg0) | | disableLight(int arg0) | | disableLight(int arg0) |
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public static void | | enableColorMaterial() | | enableColorMaterial() | | enableColorMaterial() | | enableColorMaterial() |
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public static void | | disableColorMaterial() | | disableColorMaterial() | | disableColorMaterial() | | disableColorMaterial() |
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public static void | | colorMaterial(int arg0, int arg1) | | colorMaterial(int arg0, int arg1) | | colorMaterial(int arg0, int arg1) | | colorMaterial(int face, int mode) | | colorMaterial(int arg0, int arg1) |
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public static void | | light(int arg0, int arg1, FloatBuffer arg2) | | light(int arg0, int arg1, FloatBuffer arg2) | | light(int arg0, int arg1, FloatBuffer arg2) | | light(int light, int pname, FloatBuffer params) | | light(int arg0, int arg1, FloatBuffer arg2) |
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public static void | |
public static void | | normal3f(float arg0, float arg1, float arg2) | | normal3f(float arg0, float arg1, float arg2) | | normal3f(float arg0, float arg1, float arg2) | | normal3f(float nx, float ny, float nz) | | normal3f(float arg0, float arg1, float arg2) |
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public static void | | disableDepthTest() | | disableDepthTest() | | disableDepthTest() | | disableDepthTest() |
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public static void | | enableDepthTest() | | enableDepthTest() | | enableDepthTest() | | enableDepthTest() |
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public static void | | depthFunc(int arg0) | | depthFunc(int arg0) | | depthFunc(int arg0) | | depthFunc(int func) | | depthFunc(int arg0) |
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public static void | | depthMask(boolean arg0) | | depthMask(boolean arg0) | | depthMask(boolean arg0) | | depthMask(boolean mask) | | depthMask(boolean arg0) |
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public static void | | disableBlend() | | disableBlend() | | disableBlend() | | disableBlend() |
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public static void | | enableBlend() | | enableBlend() | | enableBlend() | | enableBlend() |
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public static void | |
public static void | | blendFunc(int arg0, int arg1) | | blendFunc(int arg0, int arg1) | | blendFunc(int arg0, int arg1) | | blendFunc(int sfactor, int dfactor) | | blendFunc(int arg0, int arg1) |
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public static void | | blendFuncSeparate(GlStateManager$SourceFactor arg0, GlStateManager$DestFactor arg1, GlStateManager$SourceFactor arg2, GlStateManager$DestFactor arg3) | | blendFuncSeparate(GlStateManager$SourceFactor arg0, GlStateManager$DestFactor arg1, GlStateManager$SourceFactor arg2, GlStateManager$DestFactor arg3) | | blendFuncSeparate(GlStateManager$SourceFactor arg0, GlStateManager$DestFactor arg1, GlStateManager$SourceFactor arg2, GlStateManager$DestFactor arg3) | | blendFuncSeparate(GlStateManager$SourceFactor arg0, GlStateManager$DestFactor arg1, GlStateManager$SourceFactor arg2, GlStateManager$DestFactor arg3) |
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public static void | | blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | blendFuncSeparate(int sFactorRGB, int dFactorRGB, int sFactorAlpha, int dFactorAlpha) | | blendFuncSeparate(int arg0, int arg1, int arg2, int arg3) |
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public static void | | blendEquation(int arg0) | | blendEquation(int arg0) | | blendEquation(int arg0) | | blendEquation(int mode) | | blendEquation(int arg0) |
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public static void | | setupSolidRenderingTextureCombine(int arg0) | | setupSolidRenderingTextureCombine(int arg0) | | setupSolidRenderingTextureCombine(int arg0) | | setupSolidRenderingTextureCombine(int color) | | setupSolidRenderingTextureCombine(int arg0) |
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public static void | | tearDownSolidRenderingTextureCombine() | | tearDownSolidRenderingTextureCombine() | | tearDownSolidRenderingTextureCombine() | | tearDownSolidRenderingTextureCombine() |
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public static void | | enableFog() | | enableFog() | | enableFog() | | enableFog() |
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public static void | | disableFog() | | disableFog() | | disableFog() | | disableFog() |
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public static void | |
private static void | | fogMode(int arg0) | | fogMode(int arg0) | | fogMode(int arg0) | | fogMode(int arg0) |
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public static void | | fogDensity(float arg0) | | fogDensity(float arg0) | | fogDensity(float arg0) | | fogDensity(float arg0) |
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public static void | | fogStart(float arg0) | | fogStart(float arg0) | | fogStart(float arg0) | | fogStart(float arg0) |
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public static void | | fogEnd(float arg0) | | fogEnd(float arg0) | | fogEnd(float arg0) | | fogEnd(float arg0) |
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public static void | |
public static void | | fogi(int arg0, int arg1) | | fogi(int arg0, int arg1) | | fogi(int arg0, int arg1) | | fogi(int arg0, int arg1) |
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public static void | | enableCull() | | enableCull() | | enableCull() | | enableCull() |
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public static void | | disableCull() | | disableCull() | | disableCull() | | disableCull() |
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public static void | |
private static void | | cullFace(int arg0) | | cullFace(int arg0) | | cullFace(int arg0) | | cullFace(int arg0) |
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public static void | | polygonMode(int arg0, int arg1) | | polygonMode(int arg0, int arg1) | | polygonMode(int arg0, int arg1) | | polygonMode(int arg0, int arg1) |
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public static void | | enablePolygonOffset() | | enablePolygonOffset() | | enablePolygonOffset() | | enablePolygonOffset() |
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public static void | | disablePolygonOffset() | | disablePolygonOffset() | | disablePolygonOffset() | | disablePolygonOffset() |
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public static void | | enableLineOffset() | | enableLineOffset() | | enableLineOffset() | | enableLineOffset() |
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public static void | | disableLineOffset() | | disableLineOffset() | | disableLineOffset() | | disableLineOffset() |
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public static void | | polygonOffset(float arg0, float arg1) | | polygonOffset(float arg0, float arg1) | | polygonOffset(float arg0, float arg1) | | polygonOffset(float factor, float units) | | polygonOffset(float arg0, float arg1) |
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public static void | | enableColorLogicOp() | | enableColorLogicOp() | | enableColorLogicOp() | | enableColorLogicOp() |
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public static void | | disableColorLogicOp() | | disableColorLogicOp() | | disableColorLogicOp() | | disableColorLogicOp() |
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public static void | |
public static void | | logicOp(int arg0) | | logicOp(int arg0) | | logicOp(int arg0) | | logicOp(int arg0) |
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public static void | |
public static void | |
public static void | |
public static void | |
private static GlStateManager$TexGenCoord | |
public static void | | activeTexture(int arg0) | | activeTexture(int arg0) | | activeTexture(int arg0) | | activeTexture(int arg0) |
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public static void | | enableTexture() | | enableTexture() | | enableTexture() | | enableTexture() |
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public static void | | disableTexture() | | disableTexture() | | disableTexture() | | disableTexture() |
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public static void | |
public static void | | texEnv(int arg0, int arg1, int arg2) | | texEnv(int arg0, int arg1, int arg2) | | texEnv(int arg0, int arg1, int arg2) | | texEnv(int arg0, int arg1, int arg2) |
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public static void | | texEnv(int arg0, int arg1, float arg2) | | texEnv(int arg0, int arg1, float arg2) | | texEnv(int arg0, int arg1, float arg2) | | texEnv(int arg0, int arg1, float arg2) |
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public static void | | texParameter(int arg0, int arg1, float arg2) | | texParameter(int arg0, int arg1, float arg2) | | texParameter(int arg0, int arg1, float arg2) | | texParameter(int arg0, int arg1, float arg2) |
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public static void | | texParameter(int arg0, int arg1, int arg2) | | texParameter(int arg0, int arg1, int arg2) | | texParameter(int arg0, int arg1, int arg2) | | texParameter(int arg0, int arg1, int arg2) |
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public static int | | getTexLevelParameter(int arg0, int arg1, int arg2) | | getTexLevelParameter(int arg0, int arg1, int arg2) | | getTexLevelParameter(int arg0, int arg1, int arg2) | | getTexLevelParameter(int arg0, int arg1, int arg2) |
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public static int | | genTexture() | | genTexture() | | genTexture() | | genTexture() |
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public static void | | deleteTexture(int arg0) | | deleteTexture(int arg0) | | deleteTexture(int arg0) | | deleteTexture(int arg0) |
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public static void | | bindTexture(int arg0) | | bindTexture(int arg0) | | bindTexture(int arg0) | | bindTexture(int texture) | | bindTexture(int arg0) |
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public static void | | texImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IntBuffer arg8) | | texImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IntBuffer arg8) | | texImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IntBuffer arg8) | | texImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, IntBuffer pixels) | | texImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IntBuffer arg8) |
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public static void | | texSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8) | | texSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8) | | texSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8) | | texSubImage2D(int target, int level, int xOffset, int yOffset, int width, int height, int format, int type, long pixels) | | texSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8) |
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public static void | | copyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | copyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | copyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | copyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) |
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public static void | | getTexImage(int arg0, int arg1, int arg2, int arg3, long arg4) | | getTexImage(int arg0, int arg1, int arg2, int arg3, long arg4) | | getTexImage(int arg0, int arg1, int arg2, int arg3, long arg4) | | getTexImage(int arg0, int arg1, int arg2, int arg3, long arg4) |
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public static void | | enableNormalize() | | enableNormalize() | | enableNormalize() | | enableNormalize() |
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public static void | | disableNormalize() | | disableNormalize() | | disableNormalize() | | disableNormalize() |
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public static void | | shadeModel(int arg0) | | shadeModel(int arg0) | | shadeModel(int arg0) | | shadeModel(int arg0) |
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public static void | | enableRescaleNormal() | | enableRescaleNormal() | | enableRescaleNormal() | | enableRescaleNormal() |
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public static void | | disableRescaleNormal() | | disableRescaleNormal() | | disableRescaleNormal() | | disableRescaleNormal() |
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public static void | | viewport(int arg0, int arg1, int arg2, int arg3) | | viewport(int arg0, int arg1, int arg2, int arg3) | | viewport(int arg0, int arg1, int arg2, int arg3) | | viewport(int arg0, int arg1, int arg2, int arg3) |
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public static void | | colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) | | colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) |
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public static void | | stencilFunc(int arg0, int arg1, int arg2) | | stencilFunc(int arg0, int arg1, int arg2) | | stencilFunc(int arg0, int arg1, int arg2) | | stencilFunc(int arg0, int arg1, int arg2) |
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public static void | | stencilMask(int arg0) | | stencilMask(int arg0) | | stencilMask(int arg0) | | stencilMask(int arg0) |
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public static void | | stencilOp(int arg0, int arg1, int arg2) | | stencilOp(int arg0, int arg1, int arg2) | | stencilOp(int arg0, int arg1, int arg2) | | stencilOp(int arg0, int arg1, int arg2) |
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public static void | | clearDepth(double arg0) | | clearDepth(double arg0) | | clearDepth(double arg0) | | clearDepth(double arg0) |
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public static void | | clearColor(float arg0, float arg1, float arg2, float arg3) | | clearColor(float arg0, float arg1, float arg2, float arg3) | | clearColor(float arg0, float arg1, float arg2, float arg3) | | clearColor(float arg0, float arg1, float arg2, float arg3) |
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public static void | | clearStencil(int arg0) | | clearStencil(int arg0) | | clearStencil(int arg0) | | clearStencil(int arg0) |
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public static void | | clear(int arg0, boolean arg1) | | clear(int arg0, boolean arg1) | | clear(int arg0, boolean arg1) | | clear(int arg0, boolean arg1) |
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public static void | | matrixMode(int arg0) | | matrixMode(int arg0) | | matrixMode(int arg0) | | matrixMode(int arg0) |
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public static void | | loadIdentity() | | loadIdentity() | | loadIdentity() | | loadIdentity() |
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public static void | | pushMatrix() | | pushMatrix() | | pushMatrix() | | pushMatrix() |
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public static void | | popMatrix() | | popMatrix() | | popMatrix() | | popMatrix() |
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public static void | |
public static Matrix4f | | getMatrix4f(int arg0) | | getMatrix4f(int arg0) | | getMatrix4f(int arg0) | | getMatrix4f(int arg0) |
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public static void | | ortho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | ortho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | ortho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | ortho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) |
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public static void | | rotatef(float arg0, float arg1, float arg2, float arg3) | | rotatef(float arg0, float arg1, float arg2, float arg3) | | rotatef(float arg0, float arg1, float arg2, float arg3) | | rotatef(float angle, float x, float y, float z) | | rotatef(float arg0, float arg1, float arg2, float arg3) |
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public static void | | rotated(double arg0, double arg1, double arg2, double arg3) | | rotated(double arg0, double arg1, double arg2, double arg3) | | rotated(double arg0, double arg1, double arg2, double arg3) | | rotated(double arg0, double arg1, double arg2, double arg3) |
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public static void | | scalef(float arg0, float arg1, float arg2) | | scalef(float arg0, float arg1, float arg2) | | scalef(float arg0, float arg1, float arg2) | | scalef(float arg0, float arg1, float arg2) |
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public static void | | scaled(double arg0, double arg1, double arg2) | | scaled(double arg0, double arg1, double arg2) | | scaled(double arg0, double arg1, double arg2) | | scaled(double arg0, double arg1, double arg2) |
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public static void | | translatef(float arg0, float arg1, float arg2) | | translatef(float arg0, float arg1, float arg2) | | translatef(float arg0, float arg1, float arg2) | | translatef(float arg0, float arg1, float arg2) |
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public static void | | translated(double arg0, double arg1, double arg2) | | translated(double arg0, double arg1, double arg2) | | translated(double arg0, double arg1, double arg2) | | translated(double arg0, double arg1, double arg2) |
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public static void | |
public static void | |
public static void | | color4f(float arg0, float arg1, float arg2, float arg3) | | color4f(float arg0, float arg1, float arg2, float arg3) | | color4f(float arg0, float arg1, float arg2, float arg3) | | color4f(float red, float green, float blue, float alpha) | | color4f(float arg0, float arg1, float arg2, float arg3) |
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public static void | | color3f(float arg0, float arg1, float arg2) | | color3f(float arg0, float arg1, float arg2) | | color3f(float arg0, float arg1, float arg2) | | color3f(float red, float green, float blue) | | color3f(float arg0, float arg1, float arg2) |
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public static void | | texCoord2f(float arg0, float arg1) | | texCoord2f(float arg0, float arg1) | | texCoord2f(float arg0, float arg1) | | texCoord2f(float arg0, float arg1) |
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public static void | | vertex3f(float arg0, float arg1, float arg2) | | vertex3f(float arg0, float arg1, float arg2) | | vertex3f(float arg0, float arg1, float arg2) | | vertex3f(float arg0, float arg1, float arg2) |
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public static void | | clearCurrentColor() | | clearCurrentColor() | | clearCurrentColor() | | clearCurrentColor() |
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public static void | | normalPointer(int arg0, int arg1, int arg2) | | normalPointer(int arg0, int arg1, int arg2) | | normalPointer(int arg0, int arg1, int arg2) | | normalPointer(int arg0, int arg1, int arg2) |
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public static void | | normalPointer(int arg0, int arg1, ByteBuffer arg2) | | normalPointer(int arg0, int arg1, ByteBuffer arg2) | | normalPointer(int arg0, int arg1, ByteBuffer arg2) | | normalPointer(int arg0, int arg1, ByteBuffer arg2) |
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public static void | | texCoordPointer(int arg0, int arg1, int arg2, int arg3) | | texCoordPointer(int arg0, int arg1, int arg2, int arg3) | | texCoordPointer(int arg0, int arg1, int arg2, int arg3) | | texCoordPointer(int arg0, int arg1, int arg2, int arg3) |
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public static void | | texCoordPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) | | texCoordPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) | | texCoordPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) | | texCoordPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) |
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public static void | | vertexPointer(int arg0, int arg1, int arg2, int arg3) | | vertexPointer(int arg0, int arg1, int arg2, int arg3) | | vertexPointer(int arg0, int arg1, int arg2, int arg3) | | vertexPointer(int arg0, int arg1, int arg2, int arg3) |
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public static void | | vertexPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) | | vertexPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) | | vertexPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) | | vertexPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) |
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public static void | | colorPointer(int arg0, int arg1, int arg2, int arg3) | | colorPointer(int arg0, int arg1, int arg2, int arg3) | | colorPointer(int arg0, int arg1, int arg2, int arg3) | | colorPointer(int arg0, int arg1, int arg2, int arg3) |
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public static void | | colorPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) | | colorPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) | | colorPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) | | colorPointer(int arg0, int arg1, int arg2, ByteBuffer arg3) |
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public static void | | disableClientState(int arg0) | | disableClientState(int arg0) | | disableClientState(int arg0) | | disableClientState(int arg0) |
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public static void | | enableClientState(int arg0) | | enableClientState(int arg0) | | enableClientState(int arg0) | | enableClientState(int arg0) |
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public static void | | begin(int arg0) | | begin(int arg0) | | begin(int arg0) | | begin(int arg0) |
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public static void | |
public static void | | drawArrays(int arg0, int arg1, int arg2) | | drawArrays(int arg0, int arg1, int arg2) | | drawArrays(int arg0, int arg1, int arg2) | | drawArrays(int mode, int first, int count) | | drawArrays(int arg0, int arg1, int arg2) |
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public static void | | lineWidth(float arg0) | | lineWidth(float arg0) | | lineWidth(float arg0) | | lineWidth(float arg0) |
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public static void | | callList(int arg0) | | callList(int arg0) | | callList(int arg0) | | callList(int arg0) |
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public static void | | deleteLists(int arg0, int arg1) | | deleteLists(int arg0, int arg1) | | deleteLists(int arg0, int arg1) | | deleteLists(int arg0, int arg1) |
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public static void | | newList(int arg0, int arg1) | | newList(int arg0, int arg1) | | newList(int arg0, int arg1) | | newList(int arg0, int arg1) |
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public static void | | endList() | | endList() | | endList() | | endList() |
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public static int | | genLists(int arg0) | | genLists(int arg0) | | genLists(int arg0) | | genLists(int arg0) |
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public static void | | pixelStore(int arg0, int arg1) | | pixelStore(int arg0, int arg1) | | pixelStore(int arg0, int arg1) | | pixelStore(int pname, int param) | | pixelStore(int arg0, int arg1) |
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public static void | | pixelTransfer(int arg0, float arg1) | | pixelTransfer(int arg0, float arg1) | | pixelTransfer(int arg0, float arg1) | | pixelTransfer(int arg0, float arg1) |
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public static void | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6) |
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public static void | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6) | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6) | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6) | | readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6) |
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public static int | | getError() | | getError() | | getError() | | getError() |
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public static String | | getString(int arg0) | | getString(int arg0) | | getString(int arg0) | | getString(int arg0) |
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public static void | |
public static int | | getInteger(int arg0) | | getInteger(int arg0) | | getInteger(int arg0) | | getInteger(int arg0) |
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public static void | |
public static void | |