public void | | a(avi arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) | | render(Vex arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) | | method_17126(class_1634 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) | | render(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) | | func_78088_a(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) |
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public void | | b(avi arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) | | setupAnim(Vex arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) | | method_17127(class_1634 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) | | setAngles(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) | | func_212844_a_(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) |
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