net.minecraft.client.particle

public class FireworkParticles$Starter

extends NoRenderParticle

dlc$e
net.minecraft.client.particle.FireworkParticles$Starter
net.minecraft.class_677$class_681
net.minecraft.client.particle.FireworksSparkParticle$FireworkParticle
net.minecraft.client.particle.FireworkParticle$Starter

Field summary

Modifier and TypeField
private int
C
life
field_3808
age
field_92042_ax
private final ParticleEngine
D
engine
field_3805
particleManager
field_92040_ay
private ListTag
E
explosions
field_3806
explosions
field_92039_az
private boolean
F
twinkleDelay
field_3807
flicker
field_92041_a

Constructor summary

ModifierConstructor
public (Level arg0, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ParticleEngine particleManager, CompoundTag tag)

Method summary

Modifier and TypeMethod
public void
a()
tick()
method_3070()
tick()
func_189213_a()
private boolean
c()
isFarAwayFromCamera()
method_3029()
isFar()
func_92037_i()
private void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
createParticle(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
method_3030(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
addExplosionParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] colors, int[] fadeColors, boolean trail, boolean flicker)
func_92034_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9)
private void
a(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5)
createParticleBall(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5)
method_3031(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5)
explodeBall(double size, int amount, int[] colors, int[] fadeColors, boolean trail, boolean flicker)
func_92035_a(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5)
private void
a(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6)
createParticleShape(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6)
method_3028(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6)
explodeStar(double size, double[][] pattern, int[] colors, int[] fadeColors, boolean trail, boolean flicker, boolean keepShape)
func_92038_a(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6)
private void
a(int[] arg0, int[] arg1, boolean arg2, boolean arg3)
createParticleBurst(int[] arg0, int[] arg1, boolean arg2, boolean arg3)
method_3032(int[] arg0, int[] arg1, boolean arg2, boolean arg3)
explodeBurst(int[] colors, int[] fadeColors, boolean trail, boolean flocker)
func_92036_a(int[] arg0, int[] arg1, boolean arg2, boolean arg3)