net.minecraft.world.level

public abstract class Level

implements BlockAndBiomeGetter, LevelAccessor, AutoCloseable

bhr
net.minecraft.world.level.Level
net.minecraft.class_1937
net.minecraft.world.World
net.minecraft.world.World
net.minecraft.server.v1_14_R1.World

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
d
LOGGER
field_9224
LOGGER
field_195596_d
private static final Direction[]
a
DIRECTIONS
field_9233
DIRECTIONS
field_200007_a
public final List<BlockEntity>
e
blockEntityList
field_9231
blockEntities
field_147482_g
tileEntityList
public final List<BlockEntity>
f
tickableBlockEntities
field_9246
tickingBlockEntities
field_175730_i
tileEntityListTick
protected final List<BlockEntity>
g
pendingBlockEntities
field_9241
pendingBlockEntities
field_147484_a
tileEntityListPending
protected final List<BlockEntity>
h
blockEntitiesToUnload
field_18139
unloadedBlockEntities
field_147483_b
tileEntityListUnload
private final long
b
cloudColor
field_9245
unusedWhite
field_73001_c
private final Thread
c
thread
field_17086
thread
field_217407_c
serverThread
private int
u
skyDarken
field_9226
ambientDarkness
field_73008_k
protected int
i
randValue
field_9256
lcgBlockSeed
field_73005_l
protected final int
j
addend
field_9238
unusedIncrement
field_73006_m
protected float
k
oRainLevel
field_9253
rainGradientPrev
field_73003_n
lastRainLevel
protected float
l
rainLevel
field_9235
rainGradient
field_73004_o
rainLevel
protected float
m
oThunderLevel
field_9251
thunderGradientPrev
field_73018_p
lastThunderLevel
protected float
n
thunderLevel
field_9234
thunderGradient
field_73017_q
thunderLevel
private int
v
skyFlashTime
field_9242
ticksSinceLightning
field_73016_r
public final Random
o
random
field_9229
random
field_73012_v
random
public final Dimension
p
dimension
field_9247
dimension
field_73011_w
worldProvider
protected final ChunkSource
q
chunkSource
field_9248
chunkManager
field_73020_y
chunkProvider
protected final LevelData
r
levelData
field_9232
properties
field_72986_A
worldData
private final ProfilerFiller
w
profiler
field_16316
profiler
field_72984_F
methodProfiler
public final boolean
s
isClientSide
field_9236
isClient
field_72995_K
isClientSide
protected boolean
t
updatingBlockEntities
field_9249
iteratingTickingBlockEntities
field_147481_N
tickingTileEntities
private final WorldBorder
x
worldBorder
field_9223
border
field_175728_M
worldBorder

Constructor summary

ModifierConstructor
protected (LevelData levelProperties, DimensionType dimensionType, BiFunction<Level, Dimension, ChunkSource> chunkManagerProvider, ProfilerFiller profiler, boolean isClient)

Method summary

Modifier and TypeMethod
public Biome
c(ew arg0)
getBiome(BlockPos arg0)
method_8310(class_2338 arg0)
getBiome(BlockPos arg0)
func_180494_b(BlockPos arg0)
getBiome(BlockPosition arg0)
public boolean
e()
isClientSide()
method_8608()
isClient()
func_201670_d()
public MinecraftServer
p()
getServer()
method_8503()
getServer()
func_73046_m()
getMinecraftServer()
public BlockState
i(ew arg0)
getTopBlockState(BlockPos arg0)
method_8495(class_2338 arg0)
getTopNonAirState(BlockPos arg0)
func_184141_c(BlockPos arg0)
public static boolean
j(ew arg0)
isInWorldBounds(BlockPos arg0)
method_8558(class_2338 arg0)
isValid(BlockPos pos)
func_175701_a(BlockPos arg0)
isValidLocation(BlockPosition arg0)
public static boolean
k(ew arg0)
isOutsideBuildHeight(BlockPos arg0)
method_8518(class_2338 arg0)
isHeightInvalid(BlockPos pos)
func_189509_E(BlockPos arg0)
isOutsideWorld(BlockPosition arg0)
public static boolean
b(int arg0)
isOutsideBuildHeight(int arg0)
method_8476(int arg0)
isHeightInvalid(int y)
func_217405_b(int arg0)
public LevelChunk
l(ew arg0)
getChunkAt(BlockPos arg0)
method_8500(class_2338 arg0)
getWorldChunk(BlockPos arg0)
func_175726_f(BlockPos arg0)
getChunkAtWorldCoords(BlockPosition arg0)
public LevelChunk
c(int arg0, int arg1)
getChunk(int arg0, int arg1)
method_8497(int arg0, int arg1)
getChunk(int arg0, int arg1)
func_212866_a_(int arg0, int arg1)
getChunkAt(int arg0, int arg1)
public ChunkAccess
a(int arg0, int arg1, bxm arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
method_8402(int arg0, int arg1, class_2806 arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
func_217353_a(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
getChunkAt(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
public boolean
a(ew arg0, bvt arg1, int arg2)
setBlock(BlockPos arg0, BlockState arg1, int arg2)
method_8652(class_2338 arg0, class_2680 arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
func_180501_a(BlockPos arg0, BlockState arg1, int arg2)
setTypeAndData(BlockPosition arg0, IBlockData arg1, int arg2)
public void
a(ew arg0, bvt arg1, bvt arg2)
onBlockStateChange(BlockPos arg0, BlockState arg1, BlockState arg2)
method_19282(class_2338 arg0, class_2680 arg1, class_2680 arg2)
onBlockChanged(BlockPos pos, BlockState oldBlock, BlockState newBlock)
func_217393_a(BlockPos arg0, BlockState arg1, BlockState arg2)
public boolean
a(ew arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
method_8650(class_2338 arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
func_217377_a(BlockPos arg0, boolean arg1)
public boolean
b(ew arg0, boolean arg1)
destroyBlock(BlockPos arg0, boolean arg1)
method_8651(class_2338 arg0, boolean arg1)
breakBlock(BlockPos arg0, boolean arg1)
func_175655_b(BlockPos arg0, boolean arg1)
public boolean
a(ew arg0, bvt arg1)
setBlockAndUpdate(BlockPos arg0, BlockState arg1)
method_8501(class_2338 arg0, class_2680 arg1)
setBlockState(BlockPos pos, BlockState arg1)
func_175656_a(BlockPos arg0, BlockState arg1)
setTypeUpdate(BlockPosition arg0, IBlockData arg1)
public abstract void
a(ew arg0, bvt arg1, bvt arg2, int arg3)
sendBlockUpdated(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
method_8413(class_2338 arg0, class_2680 arg1, class_2680 arg2, int arg3)
updateListeners(BlockPos pos, BlockState oldState, BlockState newState, int flags)
func_184138_a(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
notify(BlockPosition arg0, IBlockData arg1, IBlockData arg2, int arg3)
public void
a(ew arg0, bmv arg1)
blockUpdated(BlockPos arg0, Block arg1)
method_8408(class_2338 arg0, class_2248 arg1)
updateNeighbors(BlockPos arg0, Block arg1)
func_195592_c(BlockPos arg0, Block arg1)
update(BlockPosition arg0, Block arg1)
public void
b(ew arg0, bvt arg1, bvt arg2)
setBlocksDirty(BlockPos arg0, BlockState arg1, BlockState arg2)
method_16109(class_2338 arg0, class_2680 arg1, class_2680 arg2)
checkBlockRerender(BlockPos pos, BlockState old, BlockState updated)
func_225319_b(BlockPos arg0, BlockState arg1, BlockState arg2)
public void
b(ew arg0, bmv arg1)
updateNeighborsAt(BlockPos arg0, Block arg1)
method_8452(class_2338 arg0, class_2248 arg1)
updateNeighborsAlways(BlockPos pos, Block arg1)
func_195593_d(BlockPos arg0, Block arg1)
applyPhysics(BlockPosition arg0, Block arg1)
public void
a(ew arg0, bmv arg1, fb arg2)
updateNeighborsAtExceptFromFacing(BlockPos arg0, Block arg1, Direction arg2)
method_8508(class_2338 arg0, class_2248 arg1, class_2350 arg2)
updateNeighborsExcept(BlockPos pos, Block sourceBlock, Direction arg2)
func_175695_a(BlockPos arg0, Block arg1, Direction arg2)
public void
a(ew arg0, bmv arg1, ew arg2)
neighborChanged(BlockPos arg0, Block arg1, BlockPos arg2)
method_8492(class_2338 arg0, class_2248 arg1, class_2338 arg2)
updateNeighbor(BlockPos sourcePos, Block sourceBlock, BlockPos neighborPos)
func_190524_a(BlockPos arg0, Block arg1, BlockPos arg2)
public int
a_(ew arg0, int arg1)
getRawBrightness(BlockPos arg0, int arg1)
method_8624(class_2338 arg0, int arg1)
getLightLevel(BlockPos arg0, int arg1)
func_201669_a(BlockPos arg0, int arg1)
getLightLevel(BlockPosition arg0, int arg1)
public int
a(bza$a arg0, int arg1, int arg2)
getHeight(Heightmap$Types arg0, int arg1, int arg2)
method_8589(class_2902$class_2903 arg0, int arg1, int arg2)
getTop(Heightmap$Type arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
public int
a(bia arg0, ew arg1)
getBrightness(LightLayer arg0, BlockPos arg1)
method_8314(class_1944 arg0, class_2338 arg1)
getLightLevel(LightType arg0, BlockPos arg1)
func_175642_b(LightType arg0, BlockPos arg1)
getBrightness(EnumSkyBlock arg0, BlockPosition arg1)
public BlockState
e_(ew arg0)
getBlockState(BlockPos arg0)
method_8320(class_2338 arg0)
getBlockState(BlockPos arg0)
func_180495_p(BlockPos arg0)
getType(BlockPosition arg0)
public FluidState
b(ew arg0)
getFluidState(BlockPos arg0)
method_8316(class_2338 arg0)
getFluidState(BlockPos arg0)
func_204610_c(BlockPos arg0)
getFluid(BlockPosition arg0)
public boolean
J()
isDay()
method_8530()
isDay()
func_72935_r()
public void
a(awg arg0, ew arg1, yo arg2, yq arg3, float arg4, float arg5)
playSound(Player arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8396(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_184133_a(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(EntityHuman arg0, BlockPosition arg1, SoundEffect arg2, SoundCategory arg3, float arg4, float arg5)
public abstract void
a(awg arg0, double arg1, double arg2, double arg3, yo arg4, yq arg5, float arg6, float arg7)
playSound(Player arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundSource arg5, float arg6, float arg7)
method_8465(class_1657 arg0, double arg1, double arg2, double arg3, class_3414 arg4, class_3419 arg5, float arg6, float arg7)
playSound(PlayerEntity player, double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch)
func_184148_a(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
playSound(EntityHuman arg0, double arg1, double arg2, double arg3, SoundEffect arg4, SoundCategory arg5, float arg6, float arg7)
public abstract void
a(awg arg0, aio arg1, yo arg2, yq arg3, float arg4, float arg5)
playSound(Player arg0, Entity arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8449(class_1657 arg0, class_1297 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSoundFromEntity(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float volume, float pitch)
func_217384_a(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(EntityHuman arg0, Entity arg1, SoundEffect arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(double arg0, double arg1, double arg2, yo arg3, yq arg4, float arg5, float arg6, boolean arg7)
playLocalSound(double arg0, double arg1, double arg2, SoundEvent arg3, SoundSource arg4, float arg5, float arg6, boolean arg7)
method_8486(double arg0, double arg1, double arg2, class_3414 arg3, class_3419 arg4, float arg5, float arg6, boolean arg7)
playSound(double x, double y, double z, SoundEvent sound, SoundCategory arg4, float arg5, float arg6, boolean arg7)
func_184134_a(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
public void
a(gf arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleEffect arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleParam arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
b(gf arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addAlwaysVisibleParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8494(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addImportantParticle(ParticleEffect parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195589_b(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
b(gf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addAlwaysVisibleParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_17452(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addImportantParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_217404_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public float
b(float arg0)
getSunAngle(float arg0)
method_8442(float arg0)
getSkyAngleRadians(float arg0)
func_72929_e(float arg0)
public boolean
a(btw arg0)
addBlockEntity(BlockEntity arg0)
method_8438(class_2586 arg0)
addBlockEntity(BlockEntity arg0)
func_175700_a(TileEntity arg0)
public void
a(Collection<btw> arg0)
addAllPendingBlockEntities(Collection<BlockEntity> arg0)
method_8447(Collection<class_2586> arg0)
addBlockEntities(Collection<BlockEntity> arg0)
func_147448_a(Collection<TileEntity> arg0)
public void
K()
tickBlockEntities()
method_18471()
tickBlockEntities()
func_217391_K()
tickBlockEntities()
public void
a(Consumer<aio> arg0, aio arg1)
guardEntityTick(Consumer<Entity> arg0, Entity arg1)
method_18472(Consumer<class_1297> arg0, class_1297 arg1)
tickEntity(Consumer<Entity> arg0, Entity arg1)
func_217390_a(Consumer<Entity> arg0, Entity arg1)
public boolean
a(csc arg0)
containsAnyBlocks(AABB arg0)
method_8534(class_238 arg0)
isAreaNotEmpty(Box arg0)
func_72829_c(AxisAlignedBB arg0)
public boolean
b(csc arg0)
containsFireBlock(AABB arg0)
method_8425(class_238 arg0)
doesAreaContainFireSource(Box arg0)
func_147470_e(AxisAlignedBB arg0)
public boolean
a(csc arg0, clo arg1)
containsMaterial(AABB arg0, Material arg1)
method_8422(class_238 arg0, class_3614 arg1)
containsBlockWithMaterial(Box area, Material material)
func_72875_a(AxisAlignedBB arg0, Material arg1)
public Explosion
a(aio arg0, double arg1, double arg2, double arg3, float arg4, bhk$a arg5)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$BlockInteraction arg5)
method_8437(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, class_1927$class_4179 arg5)
createExplosion(Entity entity, double x, double y, double z, float power, Explosion$DestructionType arg5)
func_217385_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$Mode arg5)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$Effect arg5)
public Explosion
a(aio arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, bhk$a arg6)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$BlockInteraction arg6)
method_8537(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, class_1927$class_4179 arg6)
createExplosion(Entity arg0, double x, double y, double z, float power, boolean createFire, Explosion$DestructionType arg6)
func_217398_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$Mode arg6)
createExplosion(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$Effect arg6)
public Explosion
a(aio arg0, ahx arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, bhk$a arg7)
explode(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$BlockInteraction arg7)
method_8454(class_1297 arg0, class_1282 arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, class_1927$class_4179 arg7)
createExplosion(Entity entity, DamageSource arg1, double x, double y, double z, float power, boolean createFire, Explosion$DestructionType arg7)
func_217401_a(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$Mode arg7)
createExplosion(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$Effect arg7)
public boolean
a(awg arg0, ew arg1, fb arg2)
extinguishFire(Player arg0, BlockPos arg1, Direction arg2)
method_8506(class_1657 arg0, class_2338 arg1, class_2350 arg2)
func_175719_a(PlayerEntity arg0, BlockPos arg1, Direction arg2)
douseFire(EntityHuman arg0, BlockPosition arg1, EnumDirection arg2)
public BlockEntity
d(ew arg0)
getBlockEntity(BlockPos arg0)
method_8321(class_2338 arg0)
getBlockEntity(BlockPos arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPosition arg0)
private BlockEntity
A(ew arg0)
getPendingBlockEntityAt(BlockPos arg0)
method_8426(class_2338 arg0)
getPendingBlockEntity(BlockPos arg0)
func_189508_F(BlockPos arg0)
public void
a(ew arg0, btw arg1)
setBlockEntity(BlockPos arg0, BlockEntity arg1)
method_8526(class_2338 arg0, class_2586 arg1)
setBlockEntity(BlockPos pos, BlockEntity arg1)
func_175690_a(BlockPos arg0, TileEntity arg1)
setTileEntity(BlockPosition arg0, TileEntity arg1)
public void
m(ew arg0)
removeBlockEntity(BlockPos arg0)
method_8544(class_2338 arg0)
removeBlockEntity(BlockPos arg0)
func_175713_t(BlockPos arg0)
removeTileEntity(BlockPosition arg0)
public boolean
n(ew arg0)
isLoaded(BlockPos arg0)
method_8477(class_2338 arg0)
canSetBlock(BlockPos pos)
func_195588_v(BlockPos arg0)
public boolean
a(ew arg0, aio arg1)
loadedAndEntityCanStandOn(BlockPos arg0, Entity arg1)
method_8515(class_2338 arg0, class_1297 arg1)
isTopSolid(BlockPos pos, Entity entity)
func_217400_a(BlockPos arg0, Entity arg1)
public void
M()
updateSkyBrightness()
method_8533()
calculateAmbientDarkness()
func_72966_v()
public void
a(boolean arg0, boolean arg1)
setSpawnSettings(boolean arg0, boolean arg1)
method_8424(boolean arg0, boolean arg1)
setMobSpawnOptions(boolean spawnMonsters, boolean spawnAnimals)
func_72891_a(boolean arg0, boolean arg1)
setSpawnFlags(boolean arg0, boolean arg1)
protected void
N()
prepareWeather()
method_8543()
initWeatherGradients()
func_72947_a()
public void
close()
close()
close()
close()
public ChunkStatus
O()
statusForCollisions()
method_20311()
getLeastChunkStatusForCollisionCalculation()
func_217342_O()
public List<Entity>
a(aio arg0, csc arg1, Predicate<? super aio> arg2)
getEntities(Entity arg0, AABB arg1, Predicate<? super Entity> arg2)
method_8333(class_1297 arg0, class_238 arg1, Predicate<? super class_1297> arg2)
getEntities(Entity arg0, Box arg1, Predicate<? super Entity> arg2)
func_175674_a(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
getEntities(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
public List<Entity>
a(ais<?> arg0, csc arg1, Predicate<? super aio> arg2)
getEntities(EntityType<?> arg0, AABB arg1, Predicate<? super Entity> arg2)
method_18023(class_1299<?> arg0, class_238 arg1, Predicate<? super class_1297> arg2)
getEntities(EntityType<?> type, Box box, Predicate<? super Entity> predicate)
func_217394_a(EntityType<?> arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, csc arg1, Predicate<? super T> arg2)
getEntitiesOfClass(Class<? extends T> arg0, AABB arg1, Predicate<? super T> arg2)
method_8390(Class<? extends T> arg0, class_238 arg1, Predicate<? super T> arg2)
getEntities(Class<? extends T> arg0, Box arg1, Predicate<? super T> arg2)
func_175647_a(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public <T extends Entity> List<T>
b(Class<? extends T> arg0, csc arg1, Predicate<? super T> arg2)
getLoadedEntitiesOfClass(Class<? extends T> arg0, AABB arg1, Predicate<? super T> arg2)
method_21729(Class<? extends T> arg0, class_238 arg1, Predicate<? super T> arg2)
func_225316_b(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public abstract Entity
a(int arg0)
getEntity(int arg0)
method_8469(int arg0)
getEntityById(int id)
func_73045_a(int arg0)
getEntity(int arg0)
public void
b(ew arg0, btw arg1)
blockEntityChanged(BlockPos arg0, BlockEntity arg1)
method_8524(class_2338 arg0, class_2586 arg1)
markDirty(BlockPos pos, BlockEntity arg1)
func_175646_b(BlockPos arg0, TileEntity arg1)
public int
i()
getSeaLevel()
method_8615()
getSeaLevel()
func_181545_F()
getSeaLevel()
public Level
m_()
getLevel()
method_8410()
getWorld()
func_201672_e()
getMinecraftWorld()
public LevelType
P()
getGeneratorType()
method_8527()
getGeneratorType()
func_175624_G()
public int
o(ew arg0)
getDirectSignalTo(BlockPos arg0)
method_8488(class_2338 arg0)
getReceivedStrongRedstonePower(BlockPos arg0)
func_175676_y(BlockPos arg0)
getBlockPower(BlockPosition arg0)
public boolean
a(ew arg0, fb arg1)
hasSignal(BlockPos arg0, Direction arg1)
method_8459(class_2338 arg0, class_2350 arg1)
isEmittingRedstonePower(BlockPos pos, Direction arg1)
func_175709_b(BlockPos arg0, Direction arg1)
isBlockFacePowered(BlockPosition arg0, EnumDirection arg1)
public int
b(ew arg0, fb arg1)
getSignal(BlockPos arg0, Direction arg1)
method_8499(class_2338 arg0, class_2350 arg1)
getEmittedRedstonePower(BlockPos pos, Direction arg1)
func_175651_c(BlockPos arg0, Direction arg1)
getBlockFacePower(BlockPosition arg0, EnumDirection arg1)
public boolean
p(ew arg0)
hasNeighborSignal(BlockPos arg0)
method_8479(class_2338 arg0)
isReceivingRedstonePower(BlockPos arg0)
func_175640_z(BlockPos arg0)
isBlockIndirectlyPowered(BlockPosition arg0)
public int
q(ew arg0)
getBestNeighborSignal(BlockPos arg0)
method_8482(class_2338 arg0)
getReceivedRedstonePower(BlockPos arg0)
func_175687_A(BlockPos arg0)
public void
a(long arg0)
setGameTime(long arg0)
method_8516(long arg0)
setTime(long time)
func_82738_a(long arg0)
public long
n_()
getSeed()
method_8412()
getSeed()
func_72905_C()
getSeed()
public long
R()
getGameTime()
method_8510()
getTime()
func_82737_E()
getTime()
public long
S()
getDayTime()
method_8532()
getTimeOfDay()
func_72820_D()
getDayTime()
public void
b(long arg0)
setDayTime(long arg0)
method_8435(long arg0)
setTimeOfDay(long time)
func_72877_b(long arg0)
setDayTime(long arg0)
protected void
a()
tickTime()
method_8560()
tickTime()
func_217389_a()
public BlockPos
o_()
getSharedSpawnPos()
method_8395()
getSpawnPos()
func_175694_M()
getSpawn()
public void
a_(ew arg0)
setSpawnPos(BlockPos arg0)
method_8554(class_2338 arg0)
setSpawnPos(BlockPos pos)
func_175652_B(BlockPos arg0)
public boolean
a(awg arg0, ew arg1)
mayInteract(Player arg0, BlockPos arg1)
method_8505(class_1657 arg0, class_2338 arg1)
canPlayerModifyAt(PlayerEntity player, BlockPos pos)
func_175660_a(PlayerEntity arg0, BlockPos arg1)
public void
a(aio arg0, byte arg1)
broadcastEntityEvent(Entity arg0, byte arg1)
method_8421(class_1297 arg0, byte arg1)
sendEntityStatus(Entity entity, byte status)
func_72960_a(Entity arg0, byte arg1)
broadcastEntityEffect(Entity arg0, byte arg1)
public ChunkSource
E()
getChunkSource()
method_8398()
getChunkManager()
func_72863_F()
getChunkProvider()
public void
a(ew arg0, bmv arg1, int arg2, int arg3)
blockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
method_8427(class_2338 arg0, class_2248 arg1, int arg2, int arg3)
addBlockAction(BlockPos pos, Block block, int type, int data)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
playBlockAction(BlockPosition arg0, Block arg1, int arg2, int arg3)
public LevelData
p_()
getLevelData()
method_8401()
getLevelProperties()
func_72912_H()
getWorldData()
public GameRules
T()
getGameRules()
method_8450()
getGameRules()
func_82736_K()
getGameRules()
public float
f(float arg0)
getThunderLevel(float arg0)
method_8478(float arg0)
getThunderGradient(float arg0)
func_72819_i(float arg0)
public float
h(float arg0)
getRainLevel(float arg0)
method_8430(float arg0)
getRainGradient(float arg0)
func_72867_j(float arg0)
public boolean
U()
isThundering()
method_8546()
isThundering()
func_72911_I()
public boolean
V()
isRaining()
method_8419()
isRaining()
func_72896_J()
isRaining()
public boolean
r(ew arg0)
isRainingAt(BlockPos arg0)
method_8520(class_2338 arg0)
hasRain(BlockPos pos)
func_175727_C(BlockPos arg0)
isRainingAt(BlockPosition arg0)
public boolean
s(ew arg0)
isHumidAt(BlockPos arg0)
method_8480(class_2338 arg0)
hasHighHumidity(BlockPos arg0)
func_180502_D(BlockPos arg0)
public abstract MapItemSavedData
a(String arg0)
getMapData(String arg0)
method_17891(String arg0)
getMapState(String id)
func_217406_a(String arg0)
public abstract void
a(coh arg0)
setMapData(MapItemSavedData arg0)
method_17890(class_22 arg0)
putMapState(MapState mapState)
func_217399_a(MapData arg0)
public abstract int
y()
getFreeMapId()
method_17889()
getNextMapId()
func_217395_y()
getWorldMapCount()
public void
b(int arg0, ew arg1, int arg2)
globalLevelEvent(int arg0, BlockPos arg1, int arg2)
method_8474(int arg0, class_2338 arg1, int arg2)
playGlobalEvent(int type, BlockPos pos, int data)
func_175669_a(int arg0, BlockPos arg1, int arg2)
public int
W()
getHeight()
method_8456()
getEffectiveHeight()
func_72940_L()
getHeight()
public CrashReportCategory
a(d arg0)
fillReportDetails(CrashReport arg0)
method_8538(class_128 arg0)
addDetailsToCrashReport(CrashReport report)
func_72914_a(CrashReport arg0)
public abstract void
a(int arg0, ew arg1, int arg2)
destroyBlockProgress(int arg0, BlockPos arg1, int arg2)
method_8517(int arg0, class_2338 arg1, int arg2)
setBlockBreakingInfo(int entityId, BlockPos pos, int progress)
func_175715_c(int arg0, BlockPos arg1, int arg2)
public abstract Scoreboard
D()
getScoreboard()
method_8428()
getScoreboard()
func_96441_U()
getScoreboard()
public void
c(ew arg0, bmv arg1)
updateNeighbourForOutputSignal(BlockPos arg0, Block arg1)
method_8455(class_2338 arg0, class_2248 arg1)
updateHorizontalAdjacent(BlockPos pos, Block arg1)
func_175666_e(BlockPos arg0, Block arg1)
updateAdjacentComparators(BlockPosition arg0, Block arg1)
public DifficultyInstance
e(ew arg0)
getCurrentDifficultyAt(BlockPos arg0)
method_8404(class_2338 arg0)
getLocalDifficulty(BlockPos arg0)
func_175649_E(BlockPos arg0)
getDamageScaler(BlockPosition arg0)
public int
c()
getSkyDarken()
method_8594()
getAmbientDarkness()
func_175657_ab()
public void
c(int arg0)
setSkyFlashTime(int arg0)
method_8509(int arg0)
setLightningTicksLeft(int lightningTicksLeft)
func_175702_c(int arg0)
public WorldBorder
q_()
getWorldBorder()
method_8621()
getWorldBorder()
func_175723_af()
getWorldBorder()
public void
a(kc<?> arg0)
sendPacketToServer(Packet<?> arg0)
method_8522(class_2596<?> arg0)
sendPacket(Packet<?> packet)
func_184135_a(IPacket<?> arg0)
public BlockPos
a(String arg0, ew arg1, int arg2, boolean arg3)
findNearestMapFeature(String arg0, BlockPos arg1, int arg2, boolean arg3)
method_8487(String arg0, class_2338 arg1, int arg2, boolean arg3)
locateStructure(String id, BlockPos center, int radius, boolean skipExistingChunks)
func_211157_a(String arg0, BlockPos arg1, int arg2, boolean arg3)
public Dimension
r_()
getDimension()
method_8597()
getDimension()
func_201675_m()
getWorldProvider()
public Random
k()
getRandom()
method_8409()
getRandom()
func_201674_k()
getRandom()
public boolean
a(ew arg0, Predicate<bvt> arg1)
isStateAtPosition(BlockPos arg0, Predicate<BlockState> arg1)
method_16358(class_2338 arg0, Predicate<class_2680> arg1)
testBlockState(BlockPos arg0, Predicate<BlockState> arg1)
func_217375_a(BlockPos arg0, Predicate<BlockState> arg1)
public abstract RecipeManager
s()
getRecipeManager()
method_8433()
getRecipeManager()
func_199532_z()
getCraftingManager()
public abstract TagManager
t()
getTagManager()
method_8514()
getTagManager()
func_205772_D()
public BlockPos
a(int arg0, int arg1, int arg2, int arg3)
getBlockRandomPos(int arg0, int arg1, int arg2, int arg3)
method_8536(int arg0, int arg1, int arg2, int arg3)
getRandomPosInChunk(int x, int y, int z, int arg3)
func_217383_a(int arg0, int arg1, int arg2, int arg3)
public boolean
u()
noSave()
method_8458()
isSavingDisabled()
func_217402_u()
isSavingDisabled()
public ProfilerFiller
Z()
getProfiler()
method_16107()
getProfiler()
func_217381_Z()
getMethodProfiler()
public BlockPos
a(bza$a arg0, ew arg1)
getHeightmapPos(Heightmap$Types arg0, BlockPos arg1)
method_8598(class_2902$class_2903 arg0, class_2338 arg1)
getTopPosition(Heightmap$Type arg0, BlockPos arg1)
func_205770_a(Heightmap$Type arg0, BlockPos arg1)
getHighestBlockYAt(HeightMap$Type arg0, BlockPosition arg1)
public void
j_()
validateSpawn()
method_8513()
setDefaultSpawnClient()
func_72974_f()
public void
a(gf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8466(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195590_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public float
a(float arg0)
getSkyDarken(float arg0)
method_8453(float arg0)
getAmbientLight(float delta)
func_72971_b(float arg0)
public Vec3
a(ew arg0, float arg1)
getSkyColor(BlockPos arg0, float arg1)
method_8548(class_2338 arg0, float arg1)
getSkyColor(BlockPos arg0, float arg1)
func_217382_a(BlockPos arg0, float arg1)
public Vec3
c(float arg0)
getCloudColor(float arg0)
method_8423(float arg0)
getCloudColor(float arg0)
func_72824_f(float arg0)
public Vec3
d(float arg0)
getFogColor(float arg0)
method_8464(float arg0)
getFogColor(float arg0)
func_72948_g(float arg0)
public float
e(float arg0)
getStarBrightness(float arg0)
method_8550(float arg0)
getStarsBrightness(float arg0)
func_72880_h(float arg0)
public BlockState
a(csc arg0, bmv arg1)
containsBlock(AABB arg0, Block arg1)
method_8475(class_238 arg0, class_2248 arg1)
getBlockState(Box area, Block block)
func_203067_a(AxisAlignedBB arg0, Block arg1)
public String
L()
gatherChunkSourceStats()
method_8457()
getDebugString()
func_72827_u()
public void
Q()
disconnect()
method_8525()
disconnect()
func_72882_A()
public void
g(float arg0)
setThunderLevel(float arg0)
method_8496(float arg0)
setThunderGradient(float thunderGradient)
func_147442_i(float arg0)
public void
i(float arg0)
setRainLevel(float arg0)
method_8519(float arg0)
setRainGradient(float rainGradient)
func_72894_k(float arg0)
public double
X()
getHorizonHeight()
method_8540()
getHorizonHeight()
func_72919_O()
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, id arg6)
createFireworks(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundTag arg6)
method_8547(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, class_2487 arg6)
addFireworkParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, CompoundTag tag)
func_92088_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundNBT arg6)
public int
Y()
getSkyFlashTime()
method_8529()
getTicksSinceLightning()
func_175658_ac()