net.minecraft.client.renderer.entity.layers

public class ItemInHandLayer<T extends LivingEntity, M extends EntityModel<T> extends ArmedModel>

extends RenderLayer<T, M>

dvr
net.minecraft.client.renderer.entity.layers.ItemInHandLayer
net.minecraft.class_989
net.minecraft.client.render.entity.feature.HeldItemFeatureRenderer
net.minecraft.client.renderer.entity.layers.HeldItemLayer

Constructor summary

ModifierConstructor
public (RenderLayerParent<T, M> context)

Method summary

Modifier and TypeMethod
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_17162(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
private void
a(aix arg0, bcj arg1, dom$b arg2, aiw arg3)
renderArmWithItem(LivingEntity arg0, ItemStack arg1, ItemTransforms$TransformType arg2, HumanoidArm arg3)
method_4192(class_1309 arg0, class_1799 arg1, class_809$class_811 arg2, class_1306 arg3)
func_188358_a(LivingEntity arg0, ItemStack arg1, ItemCameraTransforms$TransformType arg2, HandSide arg3)
protected void
a(aiw arg0)
translateToHand(HumanoidArm arg0)
method_4193(class_1306 arg0)
func_191361_a(HandSide arg0)
public boolean
a()
colorsOnDamage()
method_4200()
hasHurtOverlay()
func_177142_b()