net.minecraft.world.entity

public abstract class LivingEntity

extends Entity

All mapped superinterfaces:

Nameable, CommandSource

aix
net.minecraft.world.entity.LivingEntity
net.minecraft.class_1309
net.minecraft.entity.LivingEntity
net.minecraft.entity.LivingEntity
net.minecraft.server.v1_14_R1.EntityLiving

Field summary

Modifier and TypeField
private static final UUID
b
SPEED_MODIFIER_SPRINTING_UUID
field_6237
ATTR_SPRINTING_SPEED_BOOST_ID
field_110156_b
private static final AttributeModifier
c
SPEED_MODIFIER_SPRINTING
field_6231
ATTR_SPRINTING_SPEED_BOOST
field_110157_c
protected static final EntityDataAccessor<Byte>
ar
DATA_LIVING_ENTITY_FLAGS
field_6257
LIVING_FLAGS
field_184621_as
private static final EntityDataAccessor<Float>
d
DATA_HEALTH_ID
field_6247
HEALTH
field_184632_c
HEALTH
private static final EntityDataAccessor<Integer>
e
DATA_EFFECT_COLOR_ID
field_6240
POTION_SWIRLS_COLOR
field_184633_f
private static final EntityDataAccessor<Boolean>
f
DATA_EFFECT_AMBIENCE_ID
field_6214
POTION_SWIRLS_AMBIENT
field_184634_g
private static final EntityDataAccessor<Integer>
g
DATA_ARROW_COUNT_ID
field_6219
STUCK_ARROW_COUNT
field_184635_h
private static final EntityDataAccessor<Optional<BlockPos>>
bs
SLEEPING_POS_ID
field_18073
SLEEPING_POSITION
field_213379_bs
protected static final EntityDimensions
as
SLEEPING_DIMENSIONS
field_18072
SLEEPING_DIMENSIONS
field_213377_as
private BaseAttributeMap
bt
attributes
field_6260
attributes
field_110155_d
attributeMap
private final CombatTracker
bu
combatTracker
field_6256
damageTracker
field_94063_bt
combatTracker
private final Map<MobEffect, MobEffectInstance>
bv
activeEffects
field_6280
activeStatusEffects
field_70713_bf
effects
private final NonNullList<ItemStack>
bw
lastHandItemStacks
field_6234
equippedHand
field_184630_bs
private final NonNullList<ItemStack>
bx
lastArmorItemStacks
field_6248
equippedArmor
field_184631_bt
public boolean
at
swinging
field_6252
isHandSwinging
field_82175_bq
public InteractionHand
au
swingingArm
field_6266
preferredHand
field_184622_au
public int
av
swingTime
field_6279
handSwingTicks
field_110158_av
public int
aw
removeArrowTime
field_6218
stuckArrowTimer
field_70720_be
public int
ax
hurtTime
field_6235
hurtTime
field_70737_aN
hurtTicks
public int
ay
hurtDuration
field_6254
field_70738_aO
hurtDuration
public float
az
hurtDir
field_6271
field_70739_aP
public int
aA
deathTime
field_6213
deathTime
field_70725_aQ
deathTicks
public float
aB
oAttackAnim
field_6229
lastHandSwingProgress
field_70732_aI
public float
aC
attackAnim
field_6251
handSwingProgress
field_70733_aJ
protected int
aD
attackStrengthTicker
field_6273
lastAttackedTicks
field_184617_aD
public float
aE
animationSpeedOld
field_6211
lastLimbDistance
field_184618_aE
public float
aF
animationSpeed
field_6225
limbDistance
field_70721_aZ
public float
aG
animationPosition
field_6249
limbAngle
field_184619_aG
public final int
aH
invulnerableDuration
field_6269
field_70771_an
maxNoDamageTicks
public final float
aI
timeOffs
field_6244
field_70769_ao
public final float
aJ
rotA
field_6262
field_70770_ap
public float
aK
yBodyRot
field_6283
field_70761_aq
public float
aL
yBodyRotO
field_6220
field_70760_ar
public float
aM
yHeadRot
field_6241
headYaw
field_70759_as
public float
aN
yHeadRotO
field_6259
prevHeadYaw
field_70758_at
public float
aO
flyingSpeed
field_6281
field_70747_aH
protected Player
aP
lastHurtByPlayer
field_6258
attackingPlayer
field_70717_bb
killer
protected int
aQ
lastHurtByPlayerTime
field_6238
playerHitTimer
field_70718_bc
lastDamageByPlayerTime
protected boolean
aR
dead
field_6272
dead
field_70729_aU
killed
protected int
aS
noActionTime
field_6278
despawnCounter
field_70708_bq
ticksFarFromPlayer
protected float
aT
oRun
field_6217
field_70768_au
protected float
aU
run
field_6233
field_110154_aX
protected float
aV
animStep
field_6255
field_70764_aw
protected float
aW
animStepO
field_6275
field_70763_ax
protected float
aX
rotOffs
field_6215
field_70741_aB
protected int
aY
deathScore
field_6232
field_70744_aE
protected float
aZ
lastHurt
field_6253
field_110153_bc
lastDamage
protected boolean
ba
jumping
field_6282
jumping
field_70703_bu
jumping
public float
bb
xxa
field_6212
sidewaysSpeed
field_70702_br
public float
bc
yya
field_6227
upwardSpeed
field_70701_bs
public float
bd
zza
field_6250
forwardSpeed
field_191988_bg
public float
be
yRotA
field_6267
field_70704_bt
protected int
bf
lerpSteps
field_6210
field_70716_bi
protected double
bg
lerpX
field_6224
field_184623_bh
protected double
bh
lerpY
field_6245
field_184624_bi
protected double
bi
lerpZ
field_6263
field_184625_bj
protected double
bj
lerpYRot
field_6284
field_184626_bk
protected double
bk
lerpXRot
field_6221
field_70709_bj
protected double
bl
lyHeadRot
field_6242
field_208001_bq
protected int
bm
lerpHeadSteps
field_6265
field_208002_br
private boolean
by
effectsDirty
field_6285
field_70752_e
updateEffects
private LivingEntity
bz
lastHurtByMob
field_6274
attacker
field_70755_b
lastDamager
private int
bA
lastHurtByMobTimestamp
field_6230
lastAttackedTime
field_70756_c
hurtTimestamp
private LivingEntity
bB
lastHurtMob
field_6236
attacking
field_110150_bn
private int
bC
lastHurtMobTimestamp
field_6270
lastAttackTime
field_142016_bo
private float
bD
speed
field_6287
movementSpeed
field_70746_aG
private int
bE
noJumpDelay
field_6228
field_70773_bE
jumpTicks
private float
bF
absorptionAmount
field_6246
absorptionAmount
field_110151_bq
protected ItemStack
bn
useItem
field_6277
activeItemStack
field_184627_bm
activeItem
protected int
bo
useItemRemaining
field_6222
itemUseTimeLeft
field_184628_bn
protected int
bp
fallFlyTicks
field_6239
field_184629_bo
private BlockPos
bG
lastPos
field_6268
lastBlockPos
field_184620_bC
private DamageSource
bH
lastDamageSource
field_6276
field_189750_bF
private long
bI
lastDamageStamp
field_6226
field_189751_bG
protected int
bq
autoSpinAttackTicks
field_6261
field_204807_bs
private float
bJ
swimAmount
field_6243
field_205017_bL
private float
bK
swimAmountO
field_6264
field_205018_bM
protected Brain<?>
br
brain
field_18321
brain
field_213378_br

Constructor summary

ModifierConstructor
protected (EntityType<? extends LivingEntity> type, Level world)

Method summary

Modifier and TypeMethod
public Brain<?>
ck()
getBrain()
method_18868()
getBrain()
func_213375_cj()
getBehaviorController()
protected Brain<?>
a(com.mojang.datafixers.Dynamic<?> arg0)
makeBrain(com.mojang.datafixers.Dynamic<?> arg0)
method_18867(com.mojang.datafixers.Dynamic<?> arg0)
deserializeBrain(com.mojang.datafixers.Dynamic<?> dynamic)
func_213364_a(com.mojang.datafixers.Dynamic<?> arg0)
public void
V()
kill()
method_5768()
kill()
func_174812_G()
killEntity()
public boolean
a(ais<?> arg0)
canAttackType(EntityType<?> arg0)
method_5973(class_1299<?> arg0)
canTarget(EntityType<?> type)
func_213358_a(EntityType<?> arg0)
protected void
u_()
defineSynchedData()
method_5693()
initDataTracker()
func_70088_a()
initDatawatcher()
protected void
cl()
registerAttributes()
method_6001()
initAttributes()
func_110147_ax()
initAttributes()
protected void
a(double arg0, boolean arg1, bvt arg2, ew arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
func_184231_a(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
public boolean
cm()
canBreatheUnderwater()
method_6094()
canBreatheInWater()
func_70648_aU()
public void
aa()
baseTick()
method_5670()
baseTick()
func_70030_z()
entityBaseTick()
protected void
b(ew arg0)
onChangedBlock(BlockPos arg0)
method_6126(class_2338 arg0)
applyFrostWalker(BlockPos pos)
func_184594_b(BlockPos arg0)
public boolean
v_()
isBaby()
method_6109()
isBaby()
func_70631_g_()
isBaby()
public float
cn()
getScale()
method_17825()
getScaleFactor()
func_213355_cm()
public boolean
bf()
rideableUnderWater()
method_5788()
canBeRiddenInWater()
func_205710_ba()
protected void
co()
tickDeath()
method_6108()
updatePostDeath()
func_70609_aI()
protected boolean
cp()
shouldDropExperience()
method_6054()
canDropLootAndXp()
func_146066_aG()
isDropExperience()
protected int
l(int arg0)
decreaseAirSupply(int arg0)
method_6130(int arg0)
getNextAirUnderwater(int air)
func_70682_h(int arg0)
protected int
m(int arg0)
increaseAirSupply(int arg0)
method_6064(int arg0)
getNextAirOnLand(int air)
func_207300_l(int arg0)
protected int
d(awg arg0)
getExperienceReward(Player arg0)
method_6110(class_1657 arg0)
getCurrentExperience(PlayerEntity player)
func_70693_a(PlayerEntity arg0)
getExpValue(EntityHuman arg0)
protected boolean
cq()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropXp()
func_70684_aJ()
alwaysGivesExp()
public Random
cr()
getRandom()
method_6051()
getRandom()
func_70681_au()
getRandom()
public LivingEntity
cs()
getLastHurtByMob()
method_6065()
getAttacker()
func_70643_av()
getLastDamager()
public int
ct()
getLastHurtByMobTimestamp()
method_6117()
getLastAttackedTime()
func_142015_aE()
public void
a(aix arg0)
setLastHurtByMob(LivingEntity arg0)
method_6015(class_1309 arg0)
setAttacker(LivingEntity attacker)
func_70604_c(LivingEntity arg0)
setLastDamager(EntityLiving arg0)
public LivingEntity
cu()
getLastHurtMob()
method_6052()
getAttacking()
func_110144_aD()
public int
cv()
getLastHurtMobTimestamp()
method_6083()
getLastAttackTime()
func_142013_aG()
public void
z(aio arg0)
setLastHurtMob(Entity arg0)
method_6114(class_1297 arg0)
onAttacking(Entity target)
func_130011_c(Entity arg0)
public int
cw()
getNoActionTime()
method_6131()
getDespawnCounter()
func_70654_ax()
public void
n(int arg0)
setNoActionTime(int arg0)
method_16826(int arg0)
setDespawnCounter(int despawnCounter)
func_213332_m(int arg0)
protected void
b(bcj arg0)
playEquipSound(ItemStack arg0)
method_6116(class_1799 arg0)
onEquipStack(ItemStack stack)
func_184606_a_(ItemStack arg0)
public void
b(id arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
func_213281_b(CompoundNBT arg0)
public void
a(id arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
func_70037_a(CompoundNBT arg0)
protected void
cx()
tickEffects()
method_6050()
tickStatusEffects()
func_70679_bo()
tickPotionEffects()
protected void
C()
updateInvisibilityStatus()
method_6027()
updatePotionVisibility()
func_175135_B()
public double
A(aio arg0)
getVisibilityPercent(Entity arg0)
method_18390(class_1297 arg0)
getAttackDistanceScalingFactor(Entity entity)
func_213340_A(Entity arg0)
public boolean
c(aix arg0)
canAttack(LivingEntity arg0)
method_18395(class_1309 arg0)
canTarget(LivingEntity target)
func_213336_c(LivingEntity arg0)
public boolean
a(aix arg0, aqi arg1)
canAttack(LivingEntity arg0, TargetingConditions arg1)
method_18391(class_1309 arg0, class_4051 arg1)
isTarget(LivingEntity entity, TargetPredicate predicate)
func_213344_a(LivingEntity arg0, EntityPredicate arg1)
public static boolean
c(Collection<aii> arg0)
areAllEffectsAmbient(Collection<MobEffectInstance> arg0)
method_6089(Collection<class_1293> arg0)
containsOnlyAmbientEffects(Collection<StatusEffectInstance> effects)
func_184593_a(Collection<EffectInstance> arg0)
protected void
cy()
removeEffectParticles()
method_6069()
clearPotionSwirls()
func_175133_bi()
public boolean
cz()
removeAllEffects()
method_6012()
clearStatusEffects()
func_195061_cb()
removeAllEffects()
public Collection<MobEffectInstance>
cA()
getActiveEffects()
method_6026()
getStatusEffects()
func_70651_bq()
getEffects()
public Map<MobEffect, MobEffectInstance>
cB()
getActiveEffectsMap()
method_6088()
getActiveStatusEffects()
func_193076_bZ()
public boolean
a(aig arg0)
hasEffect(MobEffect arg0)
method_6059(class_1291 arg0)
hasStatusEffect(StatusEffect effect)
func_70644_a(Effect arg0)
hasEffect(MobEffectList arg0)
public MobEffectInstance
b(aig arg0)
getEffect(MobEffect arg0)
method_6112(class_1291 arg0)
getStatusEffect(StatusEffect effect)
func_70660_b(Effect arg0)
getEffect(MobEffectList arg0)
public boolean
c(aii arg0)
addEffect(MobEffectInstance arg0)
method_6092(class_1293 arg0)
addStatusEffect(StatusEffectInstance effect)
func_195064_c(EffectInstance arg0)
addEffect(MobEffect arg0)
public boolean
d(aii arg0)
canBeAffected(MobEffectInstance arg0)
method_6049(class_1293 arg0)
canHaveStatusEffect(StatusEffectInstance effect)
func_70687_e(EffectInstance arg0)
public boolean
cC()
isInvertedHealAndHarm()
method_5999()
isUndead()
func_70662_br()
public MobEffectInstance
c(aig arg0)
removeEffectNoUpdate(MobEffect arg0)
method_6111(class_1291 arg0)
removeStatusEffectInternal(StatusEffect type)
func_184596_c(Effect arg0)
public boolean
d(aig arg0)
removeEffect(MobEffect arg0)
method_6016(class_1291 arg0)
removeStatusEffect(StatusEffect type)
func_195063_d(Effect arg0)
removeEffect(MobEffectList arg0)
protected void
a(aii arg0)
onEffectAdded(MobEffectInstance arg0)
method_6020(class_1293 arg0)
func_70670_a(EffectInstance arg0)
protected void
a(aii arg0, boolean arg1)
onEffectUpdated(MobEffectInstance arg0, boolean arg1)
method_6009(class_1293 arg0, boolean arg1)
func_70695_b(EffectInstance arg0, boolean arg1)
protected void
b(aii arg0)
onEffectRemoved(MobEffectInstance arg0)
method_6129(class_1293 arg0)
func_70688_c(EffectInstance arg0)
public void
b(float arg0)
heal(float arg0)
method_6025(float arg0)
heal(float amount)
func_70691_i(float arg0)
heal(float arg0)
public float
cD()
getHealth()
method_6032()
getHealth()
func_110143_aJ()
getHealth()
public void
c(float arg0)
setHealth(float arg0)
method_6033(float arg0)
setHealth(float health)
func_70606_j(float arg0)
setHealth(float arg0)
public boolean
a(ahx arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
protected void
d(aix arg0)
blockUsingShield(LivingEntity arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity attacker)
func_190629_c(LivingEntity arg0)
shieldBlock(EntityLiving arg0)
protected void
e(aix arg0)
blockedByShield(LivingEntity arg0)
method_6060(class_1309 arg0)
knockback(LivingEntity target)
func_213371_e(LivingEntity arg0)
private boolean
f(ahx arg0)
checkTotemDeathProtection(DamageSource arg0)
method_6095(class_1282 arg0)
func_190628_d(DamageSource arg0)
public DamageSource
cE()
getLastDamageSource()
method_6081()
getRecentDamageSource()
func_189748_bU()
protected void
c(ahx arg0)
playHurtSound(DamageSource arg0)
method_6013(class_1282 arg0)
playHurtSound(DamageSource source)
func_184581_c(DamageSource arg0)
private boolean
g(ahx arg0)
isDamageSourceBlocked(DamageSource arg0)
method_6061(class_1282 arg0)
func_184583_d(DamageSource arg0)
applyBlockingModifier(DamageSource arg0)
public void
a(ahx arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource source)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
protected void
d(ahx arg0)
dropAllDeathLoot(DamageSource arg0)
method_16080(class_1282 arg0)
drop(DamageSource source)
func_213345_d(DamageSource arg0)
protected void
cF()
dropEquipment()
method_16078()
dropInventory()
func_213337_cE()
protected void
a(ahx arg0, int arg1, boolean arg2)
dropCustomDeathLoot(DamageSource arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource source, int lootingMultiplier, boolean allowDrops)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
dropDeathLoot(DamageSource arg0, int arg1, boolean arg2)
public ResourceLocation
cG()
getLootTable()
method_5989()
getLootTable()
func_213346_cF()
protected void
a(ahx arg0, boolean arg1)
dropFromLootTable(DamageSource arg0, boolean arg1)
method_16077(class_1282 arg0, boolean arg1)
dropLoot(DamageSource source, boolean causedByPlayer)
func_213354_a(DamageSource arg0, boolean arg1)
protected LootContext$Builder
a(boolean arg0, ahx arg1)
createLootContext(boolean arg0, DamageSource arg1)
method_16079(boolean arg0, class_1282 arg1)
getLootContextBuilder(boolean causedByPlayer, DamageSource source)
func_213363_a(boolean arg0, DamageSource arg1)
public void
a(aio arg0, float arg1, double arg2, double arg3)
knockback(Entity arg0, float arg1, double arg2, double arg3)
method_6005(class_1297 arg0, float arg1, double arg2, double arg3)
takeKnockback(Entity attacker, float speed, double xMovement, double zMovement)
func_70653_a(Entity arg0, float arg1, double arg2, double arg3)
protected SoundEvent
e(ahx arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource source)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEvent
cH()
getDeathSound()
method_6002()
getDeathSound()
func_184615_bR()
getSoundDeath()
protected SoundEvent
o(int arg0)
getFallDamageSound(int arg0)
method_6041(int arg0)
getFallSound(int distance)
func_184588_d(int arg0)
getSoundFall(int arg0)
protected SoundEvent
c(bcj arg0)
getDrinkingSound(ItemStack arg0)
method_18807(class_1799 arg0)
getDrinkSound(ItemStack stack)
func_213351_c(ItemStack arg0)
public SoundEvent
d(bcj arg0)
getEatingSound(ItemStack arg0)
method_18869(class_1799 arg0)
getEatSound(ItemStack stack)
func_213353_d(ItemStack arg0)
public boolean
w_()
onLadder()
method_6101()
isClimbing()
func_70617_f_()
isClimbing()
public BlockState
cI()
getFeetBlockState()
method_16212()
func_213339_cH()
private boolean
b(ew arg0, bvt arg1)
trapdoorUsableAsLadder(BlockPos arg0, BlockState arg1)
method_6077(class_2338 arg0, class_2680 arg1)
func_184604_a(BlockPos arg0, BlockState arg1)
public boolean
aL()
isAlive()
method_5805()
isAlive()
func_70089_S()
isAlive()
public void
b(float arg0, float arg1)
causeFallDamage(float arg0, float arg1)
method_5747(float arg0, float arg1)
handleFallDamage(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
public int
cJ()
getArmorValue()
method_6096()
getArmor()
func_70658_aO()
getArmorStrength()
protected void
m(float arg0)
hurtArmor(float arg0)
method_6105(float arg0)
damageArmor(float amount)
func_70675_k(float arg0)
damageArmor(float arg0)
protected void
n(float arg0)
hurtCurrentlyUsedShield(float arg0)
method_6056(float arg0)
damageShield(float amount)
func_184590_k(float arg0)
damageShield(float arg0)
protected float
b(ahx arg0, float arg1)
getDamageAfterArmorAbsorb(DamageSource arg0, float arg1)
method_6132(class_1282 arg0, float arg1)
applyArmorToDamage(DamageSource source, float amount)
func_70655_b(DamageSource arg0, float arg1)
applyArmorModifier(DamageSource arg0, float arg1)
protected float
c(ahx arg0, float arg1)
getDamageAfterMagicAbsorb(DamageSource arg0, float arg1)
method_6036(class_1282 arg0, float arg1)
applyEnchantmentsToDamage(DamageSource source, float amount)
func_70672_c(DamageSource arg0, float arg1)
applyMagicModifier(DamageSource arg0, float arg1)
protected void
d(ahx arg0, float arg1)
actuallyHurt(DamageSource arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource source, float amount)
func_70665_d(DamageSource arg0, float arg1)
damageEntity0(DamageSource arg0, float arg1)
public CombatTracker
cK()
getCombatTracker()
method_6066()
getDamageTracker()
func_110142_aN()
getCombatTracker()
public LivingEntity
cL()
getKillCredit()
method_6124()
func_94060_bK()
getKillingEntity()
public final float
cM()
getMaxHealth()
method_6063()
getMaximumHealth()
func_110138_aP()
getMaxHealth()
public final int
cN()
getArrowCount()
method_6022()
getStuckArrowCount()
func_85035_bI()
getArrowCount()
public final void
p(int arg0)
setArrowCount(int arg0)
method_6097(int arg0)
setStuckArrowCount(int stuckArrowCount)
func_85034_r(int arg0)
setArrowCount(int arg0)
private int
l()
getCurrentSwingDuration()
method_6028()
getHandSwingDuration()
func_82166_i()
public void
a(ahi arg0)
swing(InteractionHand arg0)
method_6104(class_1268 arg0)
swingHand(Hand hand)
func_184609_a(Hand arg0)
protected void
af()
outOfWorld()
method_5825()
destroy()
func_70076_C()
protected void
cO()
updateSwingTime()
method_6119()
tickHandSwing()
func_82168_bl()
public AttributeInstance
a(ajn arg0)
getAttribute(Attribute arg0)
method_5996(class_1320 arg0)
getAttributeInstance(EntityAttribute attribute)
func_110148_a(IAttribute arg0)
getAttributeInstance(IAttribute arg0)
public BaseAttributeMap
cP()
getAttributes()
method_6127()
getAttributes()
func_110140_aT()
getAttributeMap()
public MobType
cQ()
getMobType()
method_6046()
getGroup()
func_70668_bt()
getMonsterType()
public ItemStack
cR()
getMainHandItem()
method_6047()
getMainHandStack()
func_184614_ca()
getItemInMainHand()
public ItemStack
cS()
getOffhandItem()
method_6079()
getOffHandStack()
func_184592_cb()
getItemInOffHand()
public ItemStack
b(ahi arg0)
getItemInHand(InteractionHand arg0)
method_5998(class_1268 arg0)
getStackInHand(Hand hand)
func_184586_b(Hand arg0)
public void
a(ahi arg0, bcj arg1)
setItemInHand(InteractionHand arg0, ItemStack arg1)
method_6122(class_1268 arg0, class_1799 arg1)
setStackInHand(Hand hand, ItemStack stack)
func_184611_a(Hand arg0, ItemStack arg1)
public boolean
a(ait arg0)
hasItemInSlot(EquipmentSlot arg0)
method_6084(class_1304 arg0)
hasStackEquipped(EquipmentSlot slot)
func_190630_a(EquipmentSlotType arg0)
public abstract Iterable<ItemStack>
ba()
getArmorSlots()
method_5661()
getArmorItems()
func_184193_aE()
getArmorItems()
public abstract ItemStack
b(ait arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot slot)
func_184582_a(EquipmentSlotType arg0)
getEquipment(EnumItemSlot arg0)
public abstract void
a(ait arg0, bcj arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setEquipment(EnumItemSlot arg0, ItemStack arg1)
public float
cT()
getArmorCoverPercentage()
method_18396()
func_213343_cS()
public void
f(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean arg0)
func_70031_b(boolean arg0)
setSprinting(boolean arg0)
protected float
cU()
getSoundVolume()
method_6107()
getSoundVolume()
func_70599_aP()
getSoundVolume()
protected float
cV()
getVoicePitch()
method_6017()
getSoundPitch()
func_70647_i()
protected boolean
cW()
isImmobile()
method_6062()
isImmobile()
func_70610_aX()
isFrozen()
public void
i(aio arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity arg0)
func_70108_f(Entity arg0)
collide(Entity arg0)
public void
B(aio arg0)
findStandUpPosition(Entity arg0)
method_6038(class_1297 arg0)
func_110145_l(Entity arg0)
protected float
cX()
getJumpPower()
method_6106()
getJumpVelocity()
func_175134_bD()
protected void
cY()
jumpFromGround()
method_6043()
jump()
func_70664_aZ()
jump()
protected void
c(zg<clj> arg0)
jumpInLiquid(Tag<Fluid> arg0)
method_6010(class_3494<class_3611> arg0)
swimUpward(Tag<Fluid> fluid)
func_180466_bG(Tag<Fluid> arg0)
protected float
da()
getWaterSlowDown()
method_6120()
getBaseMovementSpeedMultiplier()
func_189749_co()
public void
e(csi arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d movementInput)
func_213352_e(Vec3d arg0)
private Vec3
f(csi arg0)
handleOnClimbable(Vec3 arg0)
method_18801(class_243 arg0)
func_213362_f(Vec3d arg0)
private float
r(float arg0)
getFrictionInfluencedSpeed(float arg0)
method_18802(float arg0)
func_213335_r(float arg0)
public float
db()
getSpeed()
method_6029()
getMovementSpeed()
func_70689_ay()
public void
o(float arg0)
setSpeed(float arg0)
method_6125(float arg0)
setMovementSpeed(float movementSpeed)
func_70659_e(float arg0)
public boolean
C(aio arg0)
doHurtTarget(Entity arg0)
method_6121(class_1297 arg0)
tryAttack(Entity target)
func_70652_k(Entity arg0)
public void
h()
tick()
method_5773()
tick()
func_70071_h_()
tick()
protected float
e(float arg0, float arg1)
tickHeadTurn(float arg0, float arg1)
method_6031(float arg0, float arg1)
turnHead(float bodyRotation, float headRotation)
func_110146_f(float arg0, float arg1)
public void
k()
aiStep()
method_6007()
tickMovement()
func_70636_d()
movementTick()
private void
n()
updateFallFlying()
method_6053()
initAi()
func_184616_r()
protected void
dc()
serverAiStep()
method_6023()
tickNewAi()
func_70626_be()
doTick()
protected void
dd()
pushEntities()
method_6070()
tickCramming()
func_85033_bc()
collideNearby()
protected void
a(csc arg0, csc arg1)
checkAutoSpinAttack(AABB arg0, AABB arg1)
method_6035(class_238 arg0, class_238 arg1)
func_204801_a(AxisAlignedBB arg0, AxisAlignedBB arg1)
protected void
D(aio arg0)
doPush(Entity arg0)
method_6087(class_1297 arg0)
pushAway(Entity entity)
func_82167_n(Entity arg0)
protected void
f(aix arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity target)
func_204804_d(LivingEntity arg0)
public void
q(int arg0)
startAutoSpinAttack(int arg0)
method_6018(int arg0)
func_204803_n(int arg0)
public boolean
de()
isAutoSpinAttack()
method_6123()
isUsingRiptide()
func_204805_cN()
isRiptiding()
public void
j()
stopRiding()
method_5848()
stopRiding()
func_184210_p()
stopRiding()
public void
aN()
rideTick()
method_5842()
tickRiding()
func_70098_U()
passengerTick()
public void
a_(boolean arg0)
setJumping(boolean arg0)
method_6100(boolean arg0)
setJumping(boolean jumping)
func_70637_d(boolean arg0)
setJumping(boolean arg0)
public void
a(aio arg0, int arg1)
take(Entity arg0, int arg1)
method_6103(class_1297 arg0, int arg1)
sendPickup(Entity item, int count)
func_71001_a(Entity arg0, int arg1)
receive(Entity arg0, int arg1)
public boolean
E(aio arg0)
canSee(Entity arg0)
method_6057(class_1297 arg0)
canSee(Entity entity)
func_70685_l(Entity arg0)
hasLineOfSight(Entity arg0)
public float
h(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
getYaw(float arg0)
func_195046_g(float arg0)
public boolean
df()
isEffectiveAi()
method_6034()
canMoveVoluntarily()
func_70613_aW()
public boolean
aH()
isPickable()
method_5863()
collides()
func_70067_L()
isInteractable()
public boolean
aI()
isPushable()
method_5810()
isPushable()
func_70104_M()
isCollidable()
protected void
aG()
markHurt()
method_5785()
scheduleVelocityUpdate()
func_70018_K()
velocityChanged()
public float
br()
getYHeadRot()
method_5791()
getHeadYaw()
func_70079_am()
getHeadRotation()
public void
k(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float arg0)
func_70034_d(float arg0)
setHeadRotation(float arg0)
public void
l(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setYaw(float arg0)
func_181013_g(float arg0)
public float
dg()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
func_110139_bj()
getAbsorptionHearts()
public void
q(float arg0)
setAbsorptionAmount(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float amount)
func_110149_m(float arg0)
setAbsorptionHearts(float arg0)
public void
e()
onEnterCombat()
method_6000()
func_152111_bt()
enterCombat()
public void
f()
onLeaveCombat()
method_6044()
func_152112_bu()
exitCombat()
protected void
dh()
updateEffectVisibility()
method_6008()
func_175136_bO()
public abstract HumanoidArm
di()
getMainArm()
method_6068()
getMainArm()
func_184591_cq()
getMainHand()
public boolean
dj()
isUsingItem()
method_6115()
isUsingItem()
func_184587_cr()
isHandRaised()
public InteractionHand
dk()
getUsedItemHand()
method_6058()
getActiveHand()
func_184600_cs()
getRaisedHand()
private void
o()
updatingUsingItem()
method_6076()
func_184608_ct()
private void
p()
updateSwimAmount()
method_6072()
func_205014_p()
protected void
c(int arg0, boolean arg1)
setLivingEntityFlag(int arg0, boolean arg1)
method_6085(int arg0, boolean arg1)
setLivingFlag(int mask, boolean value)
func_204802_c(int arg0, boolean arg1)
public void
c(ahi arg0)
startUsingItem(InteractionHand arg0)
method_6019(class_1268 arg0)
setCurrentHand(Hand hand)
func_184598_c(Hand arg0)
public void
a(qk<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
func_184206_a(DataParameter<?> arg0)
public void
a(ck$a arg0, csi arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor arg0, Vec3d arg1)
func_200602_a(EntityAnchorArgument$Type arg0, Vec3d arg1)
protected void
b(bcj arg0, int arg1)
spawnItemUseParticles(ItemStack arg0, int arg1)
method_6098(class_1799 arg0, int arg1)
spawnConsumptionEffects(ItemStack stack, int particleCount)
func_184584_a(ItemStack arg0, int arg1)
private void
a(bcj arg0, int arg1)
spawnItemParticles(ItemStack arg0, int arg1)
method_6037(class_1799 arg0, int arg1)
spawnItemParticles(ItemStack stack, int count)
func_195062_a(ItemStack arg0, int arg1)
protected void
q()
completeUsingItem()
method_6040()
func_71036_o()
public ItemStack
dl()
getUseItem()
method_6030()
getActiveItem()
func_184607_cu()
public int
dm()
getUseItemRemainingTicks()
method_6014()
getItemUseTimeLeft()
func_184605_cv()
public int
dn()
getTicksUsingItem()
method_6048()
getItemUseTime()
func_184612_cw()
public void
do()
releaseUsingItem()
method_6075()
stopUsingItem()
func_184597_cx()
clearActiveItem()
public void
dp()
stopUsingItem()
method_6021()
clearActiveItem()
func_184602_cy()
public boolean
dq()
isBlocking()
method_6039()
func_184585_cz()
isBlocking()
public boolean
dr()
isFallFlying()
method_6128()
isFallFlying()
func_184613_cA()
isGliding()
public boolean
bk()
isVisuallySwimming()
method_20232()
isInSwimmingPose()
func_213314_bj()
public boolean
a(double arg0, double arg1, double arg2, boolean arg3)
randomTeleport(double arg0, double arg1, double arg2, boolean arg3)
method_6082(double arg0, double arg1, double arg2, boolean arg3)
teleport(double x, double y, double z, boolean particleEffects)
func_213373_a(double arg0, double arg1, double arg2, boolean arg3)
public boolean
dt()
isAffectedByPotions()
method_6086()
isAffectedBySplashPotions()
func_184603_cC()
public boolean
du()
attackable()
method_6102()
func_190631_cK()
public boolean
e(bcj arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canPickUp(ItemStack stack)
func_213365_e(ItemStack arg0)
public Packet<?>
N()
getAddEntityPacket()
method_18002()
createSpawnPacket()
func_213297_N()
public EntityDimensions
a(ajh arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
func_213305_a(Pose arg0)
public Optional<BlockPos>
dv()
getSleepingPos()
method_18398()
getSleepingPosition()
func_213374_dv()
getBedPosition()
public void
d(ew arg0)
setSleepingPos(BlockPos arg0)
method_18402(class_2338 arg0)
setSleepingPosition(BlockPos pos)
func_213369_d(BlockPos arg0)
public void
dw()
clearSleepingPos()
method_18399()
clearSleepingPosition()
func_213372_dw()
public boolean
dx()
isSleeping()
method_6113()
isSleeping()
func_70608_bn()
isSleeping()
public void
e(ew arg0)
startSleeping(BlockPos arg0)
method_18403(class_2338 arg0)
sleep(BlockPos pos)
func_213342_e(BlockPos arg0)
private void
a(ew arg0)
setPosToBed(BlockPos arg0)
method_18392(class_2338 arg0)
setPositionInBed(BlockPos pos)
func_213370_a(BlockPos arg0)
private boolean
r()
checkBedExists()
method_18406()
isSleepingInBed()
func_213359_p()
public void
dy()
stopSleeping()
method_18400()
wakeUp()
func_213366_dy()
public boolean
aM()
isInWall()
method_5757()
isInsideWall()
func_70094_T()
inBlock()
protected final float
a(ajh arg0, aip arg1)
getEyeHeight(Pose arg0, EntityDimensions arg1)
method_18378(class_4050 arg0, class_4048 arg1)
getEyeHeight(EntityPose arg0, EntityDimensions arg1)
func_213316_a(Pose arg0, EntitySize arg1)
getHeadHeight(EntityPose arg0, EntitySize arg1)
protected float
b(ajh arg0, aip arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose pose, EntityDimensions dimensions)
func_213348_b(Pose arg0, EntitySize arg1)
public ItemStack
f(bcj arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getArrowType(ItemStack arg0)
func_213356_f(ItemStack arg0)
public ItemStack
a(bhr arg0, bcj arg1)
eat(Level arg0, ItemStack arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World world, ItemStack stack)
func_213357_a(World arg0, ItemStack arg1)
private void
a(bcj arg0, bhr arg1, aix arg2)
addEatEffect(ItemStack arg0, Level arg1, LivingEntity arg2)
method_18865(class_1799 arg0, class_1937 arg1, class_1309 arg2)
applyFoodEffects(ItemStack stack, World world, LivingEntity targetEntity)
func_213349_a(ItemStack arg0, World arg1, LivingEntity arg2)
private static byte
d(ait arg0)
entityEventForEquipmentBreak(EquipmentSlot arg0)
method_20237(class_1304 arg0)
getEquipmentBreakStatus(EquipmentSlot slot)
func_213350_d(EquipmentSlotType arg0)
public void
c(ait arg0)
broadcastBreakEvent(EquipmentSlot arg0)
method_20235(class_1304 arg0)
sendEquipmentBreakStatus(EquipmentSlot slot)
func_213361_c(EquipmentSlotType arg0)
public void
d(ahi arg0)
broadcastBreakEvent(InteractionHand arg0)
method_20236(class_1268 arg0)
sendToolBreakStatus(Hand hand)
func_213334_d(Hand arg0)
public float
a(float arg0)
getSwimAmount(float arg0)
method_6024(float arg0)
func_205015_b(float arg0)
private void
g(bcj arg0)
breakItem(ItemStack arg0)
method_6045(class_1799 arg0)
playEquipmentBreakEffects(ItemStack stack)
func_70669_a(ItemStack arg0)
public void
aY()
animateHurt()
method_5879()
animateDamage()
func_70057_ab()
public void
a(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
func_70103_a(byte arg0)
public boolean
bH()
shouldShowName()
method_5733()
shouldRenderName()
func_94059_bO()
protected void
cZ()
goDownInWater()
method_6093()
func_203010_cG()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
lerpTo(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_5759(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
updateTrackedPositionAndAngles(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float arg0, int arg1)
func_208000_a(float arg0, int arg1)
public float
p(float arg0)
getAttackAnim(float arg0)
method_6055(float arg0)
getHandSwingProgress(float tickDelta)
func_70678_g(float arg0)
public int
ds()
getFallFlyingTicks()
method_6003()
func_184599_cB()
public void
a(ew arg0, boolean arg1)
setRecordPlayingNearby(BlockPos arg0, boolean arg1)
method_6006(class_2338 arg0, boolean arg1)
setNearbySongPlaying(BlockPos songPosition, boolean playing)
func_191987_a(BlockPos arg0, boolean arg1)
public Direction
dz()
getBedOrientation()
method_18401()
getSleepingDirection()
func_213376_dz()