net.minecraft.server.level

public class ChunkMap

extends ChunkStorage implements ChunkHolder$PlayerProvider

All mapped superinterfaces:

ChunkHolder$PlayerProvider

uw
net.minecraft.server.level.ChunkMap
net.minecraft.class_3898
net.minecraft.server.world.ThreadedAnvilChunkStorage
net.minecraft.world.server.ChunkManager
net.minecraft.server.v1_14_R1.PlayerChunkMap

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
d
LOGGER
field_17212
LOGGER
field_219250_d
public static final int
a
MAX_CHUNK_DISTANCE
field_18239
MAX_LEVEL
field_219249_a
GOLDEN_TICKET
private final it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<ChunkHolder>
e
updatingChunkMap
field_17213
currentChunkHolders
field_219251_e
updatingChunks
private volatile it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<ChunkHolder>
f
visibleChunkMap
field_17220
chunkHolders
field_219252_f
visibleChunks
private final it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<ChunkHolder>
g
pendingUnloads
field_18807
field_219253_g
pendingUnload
private final it.unimi.dsi.fastutil.longs.LongSet
h
entitiesInLevel
field_18307
field_219254_h
loadedChunks
private final ServerLevel
i
level
field_17214
world
field_219255_i
world
private final ThreadedLevelLightEngine
j
lightEngine
field_17215
serverLightingProvider
field_219256_j
lightEngine
private final BlockableEventLoop<Runnable>
k
mainThreadExecutor
field_17216
mainThreadExecutor
field_219257_k
executor
private final ChunkGenerator<?>
l
generator
field_17218
chunkGenerator
field_219258_l
chunkGenerator
private final Supplier<DimensionDataStorage>
m
overworldDataStorage
field_17705
persistentStateManagerFactory
field_219259_m
private final PoiManager
n
poiManager
field_18808
pointOfInterestStorage
field_219260_n
private final it.unimi.dsi.fastutil.longs.LongSet
o
toDrop
field_17221
unloadedChunks
field_219261_o
unloadQueue
private boolean
p
modified
field_17222
chunkHolderListDirty
field_219262_p
updatingChunksModified
private final ChunkTaskPriorityQueueSorter
q
queueSorter
field_17223
chunkTaskPrioritySystem
field_219263_q
private final ProcessorHandle<ChunkTaskPriorityQueueSorter$Message<Runnable>>
r
worldgenMailbox
field_17224
worldgenExecutor
field_219264_r
mailboxWorldGen
private final ProcessorHandle<ChunkTaskPriorityQueueSorter$Message<Runnable>>
s
mainThreadMailbox
field_17226
mainExecutor
field_219265_s
mailboxMain
private final ChunkProgressListener
t
progressListener
field_17442
worldGenerationProgressListener
field_219266_t
worldLoadListener
private final ChunkMap$DistanceManager
u
distanceManager
field_17228
ticketManager
field_219267_u
chunkDistanceManager
private final AtomicInteger
v
tickingGenerated
field_17230
totalChunksLoadedCount
field_219268_v
private final StructureManager
w
structureManager
field_17706
structureManager
field_219269_w
definedStructureManager
private final File
x
storageFolder
field_17707
saveDir
field_219270_x
private final PlayerMap
y
playerMap
field_18241
playerChunkWatchingManager
field_219271_y
playerMap
private final it.unimi.dsi.fastutil.ints.Int2ObjectMap<ChunkMap$TrackedEntity>
z
entityMap
field_18242
entityTrackers
field_219272_z
trackedEntities
private final Queue<Runnable>
A
unloadQueue
field_19343
field_223181_A
private int
B
viewDistance
field_18243
watchDistance
field_219247_A
viewDistance

Constructor summary

ModifierConstructor
public (ServerLevel world, File arg1, com.mojang.datafixers.DataFixer dataFixer, StructureManager arg3, Executor workerExecutor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator<?> chunkGenerator, ChunkProgressListener worldGenerationProgressListener, Supplier<DimensionDataStorage> arg9, int arg10)

Method summary

Modifier and TypeMethod
private static double
a(bhd arg0, aio arg1)
euclideanDistanceSquared(ChunkPos arg0, Entity arg1)
method_18704(class_1923 arg0, class_1297 arg1)
getSquaredDistance(ChunkPos pos, Entity entity)
func_219217_a(ChunkPos arg0, Entity arg1)
private static int
b(bhd arg0, vl arg1, boolean arg2)
checkerboardDistance(ChunkPos arg0, ServerPlayer arg1, boolean arg2)
method_18719(class_1923 arg0, class_3222 arg1, boolean arg2)
getChebyshevDistance(ChunkPos pos, ServerPlayerEntity player, boolean useCameraPosition)
func_219215_b(ChunkPos arg0, ServerPlayerEntity arg1, boolean arg2)
private static int
a(bhd arg0, int arg1, int arg2)
checkerboardDistance(ChunkPos arg0, int arg1, int arg2)
method_18703(class_1923 arg0, int arg1, int arg2)
getChebyshevDistance(ChunkPos pos, int x, int z)
func_219232_a(ChunkPos arg0, int arg1, int arg2)
protected ThreadedLevelLightEngine
a()
getLightEngine()
method_17212()
getLightProvider()
func_219207_a()
protected ChunkHolder
a(long arg0)
getUpdatingChunkIfPresent(long arg0)
method_17255(long arg0)
getCurrentChunkHolder(long pos)
func_219220_a(long arg0)
getUpdatingChunk(long arg0)
protected ChunkHolder
b(long arg0)
getVisibleChunkIfPresent(long arg0)
method_17216(long arg0)
getChunkHolder(long pos)
func_219219_b(long arg0)
getVisibleChunk(long arg0)
protected IntSupplier
c(long arg0)
getChunkQueueLevel(long arg0)
method_17604(long arg0)
getCompletedLevelSupplier(long pos)
func_219191_c(long arg0)
private CompletableFuture<com.mojang.datafixers.util.Either<List<ChunkAccess>, ChunkHolder$ChunkLoadingFailure>>
a(bhd arg0, int arg1, IntFunction<bxm> arg2)
getChunkRangeFuture(ChunkPos arg0, int arg1, IntFunction<ChunkStatus> arg2)
method_17220(class_1923 arg0, int arg1, IntFunction<class_2806> arg2)
createChunkRegionFuture(ChunkPos centerChunk, int margin, IntFunction<ChunkStatus> distanceToStatus)
func_219236_a(ChunkPos arg0, int arg1, IntFunction<ChunkStatus> arg2)
public CompletableFuture<com.mojang.datafixers.util.Either<LevelChunk, ChunkHolder$ChunkLoadingFailure>>
b(bhd arg0)
getEntityTickingRangeFuture(ChunkPos arg0)
method_17247(class_1923 arg0)
createEntityTickingChunkFuture(ChunkPos pos)
func_219188_b(ChunkPos arg0)
private ChunkHolder
a(long arg0, int arg1, uv arg2, int arg3)
updateChunkScheduling(long arg0, int arg1, ChunkHolder arg2, int arg3)
method_17217(long arg0, int arg1, class_3193 arg2, int arg3)
setLevel(long pos, int level, ChunkHolder holder, int arg3)
func_219213_a(long arg0, int arg1, ChunkHolder arg2, int arg3)
public void
close()
close()
close()
close()
protected void
a(boolean arg0)
saveAllChunks(boolean arg0)
method_17242(boolean arg0)
save(boolean flush)
func_219177_a(boolean arg0)
save(boolean arg0)
protected void
a(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
method_17233(BooleanSupplier arg0)
tick(BooleanSupplier shouldKeepTicking)
func_219204_a(BooleanSupplier arg0)
unloadChunks(BooleanSupplier arg0)
private void
b(BooleanSupplier arg0)
processUnloads(BooleanSupplier arg0)
method_20605(BooleanSupplier arg0)
func_223155_b(BooleanSupplier arg0)
private void
a(long arg0, uv arg1)
scheduleUnload(long arg0, ChunkHolder arg1)
method_20458(long arg0, class_3193 arg1)
func_219212_a(long arg0, ChunkHolder arg1)
protected boolean
b()
promoteChunkMap()
method_17244()
updateHolderMap()
func_219245_b()
public CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>>
a(uv arg0, bxm arg1)
schedule(ChunkHolder arg0, ChunkStatus arg1)
method_17236(class_3193 arg0, class_2806 arg1)
createChunkFuture(ChunkHolder arg0, ChunkStatus arg1)
func_219244_a(ChunkHolder arg0, ChunkStatus arg1)
private CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>>
f(bhd arg0)
scheduleChunkLoad(ChunkPos arg0)
method_20619(class_1923 arg0)
func_223172_f(ChunkPos arg0)
private CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>>
b(uv arg0, bxm arg1)
scheduleChunkGeneration(ChunkHolder arg0, ChunkStatus arg1)
method_20617(class_3193 arg0, class_2806 arg1)
func_223156_b(ChunkHolder arg0, ChunkStatus arg1)
protected void
c(bhd arg0)
releaseLightTicket(ChunkPos arg0)
method_20441(class_1923 arg0)
func_219209_c(ChunkPos arg0)
private ChunkStatus
a(bxm arg0, int arg1)
getDependencyStatus(ChunkStatus arg0, int arg1)
method_17229(class_2806 arg0, int arg1)
getRequiredStatusForGeneration(ChunkStatus centerChunkTargetStatus, int distance)
func_219205_a(ChunkStatus arg0, int arg1)
private CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>>
c(uv arg0)
protoChunkToFullChunk(ChunkHolder arg0)
method_17226(class_3193 arg0)
convertToFullChunk(ChunkHolder arg0)
func_219200_b(ChunkHolder arg0)
public CompletableFuture<com.mojang.datafixers.util.Either<LevelChunk, ChunkHolder$ChunkLoadingFailure>>
a(uv arg0)
postProcess(ChunkHolder arg0)
method_17235(class_3193 arg0)
createTickingFuture(ChunkHolder arg0)
func_219179_a(ChunkHolder arg0)
public CompletableFuture<com.mojang.datafixers.util.Either<LevelChunk, ChunkHolder$ChunkLoadingFailure>>
b(uv arg0)
unpackTicks(ChunkHolder arg0)
method_20580(class_3193 arg0)
createBorderFuture(ChunkHolder arg0)
func_222961_b(ChunkHolder arg0)
public int
c()
getTickingGenerated()
method_17253()
getTotalChunksLoadedCount()
func_219174_c()
private boolean
a(bxh arg0)
save(ChunkAccess arg0)
method_17228(class_2791 arg0)
save(Chunk arg0)
func_219229_a(IChunk arg0)
saveChunk(IChunkAccess arg0)
protected void
a(int arg0)
setViewDistance(int arg0)
method_17214(int arg0)
setViewDistance(int watchDistance)
func_219175_a(int arg0)
setViewDistance(int arg0)
protected void
a(vl arg0, bhd arg1, kc<?>[] arg2, boolean arg3, boolean arg4)
updateChunkTracking(ServerPlayer arg0, ChunkPos arg1, Packet<?>[] arg2, boolean arg3, boolean arg4)
method_17241(class_3222 arg0, class_1923 arg1, class_2596<?>[] arg2, boolean arg3, boolean arg4)
sendWatchPackets(ServerPlayerEntity player, ChunkPos pos, Packet<?>[] packets, boolean withinMaxWatchDistance, boolean withinViewDistance)
func_219199_a(ServerPlayerEntity arg0, ChunkPos arg1, IPacket<?>[] arg2, boolean arg3, boolean arg4)
sendChunk(EntityPlayer arg0, ChunkCoordIntPair arg1, Packet<?>[] arg2, boolean arg3, boolean arg4)
public int
d()
size()
method_17260()
getLoadedChunkCount()
func_219194_d()
protected ChunkMap$DistanceManager
e()
getDistanceManager()
method_17263()
getTicketManager()
func_219246_e()
protected Iterable<ChunkHolder>
f()
getChunks()
method_17264()
entryIterator()
func_223491_f()
void
a(Writer arg0)
dumpChunks(Writer arg0)
method_21619(Writer arg0)
exportChunks(Writer arg0)
func_225406_a(Writer arg0)
private static String
a(CompletableFuture<com.mojang.datafixers.util.Either<bxt, uv$a>> arg0)
printFuture(CompletableFuture<com.mojang.datafixers.util.Either<LevelChunk, ChunkHolder$ChunkLoadingFailure>> arg0)
method_21676(CompletableFuture<com.mojang.datafixers.util.Either<class_2818, class_3193$class_3724>> arg0)
func_225402_a(CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder$IChunkLoadingError>> arg0)
private CompoundTag
g(bhd arg0)
readChunk(ChunkPos arg0)
method_17979(class_1923 arg0)
getUpdatedChunkTag(ChunkPos pos)
func_219178_f(ChunkPos arg0)
readChunkData(ChunkCoordIntPair arg0)
boolean
d(bhd arg0)
noPlayersCloseForSpawning(ChunkPos arg0)
method_18724(class_1923 arg0)
isTooFarFromPlayersToSpawnMobs(ChunkPos arg0)
func_219243_d(ChunkPos arg0)
isOutsideOfRange(ChunkCoordIntPair arg0)
private boolean
b(vl arg0)
skipPlayer(ServerPlayer arg0)
method_18722(class_3222 arg0)
doesNotGenerateChunks(ServerPlayerEntity player)
func_219187_b(ServerPlayerEntity arg0)
void
a(vl arg0, boolean arg1)
updatePlayerStatus(ServerPlayer arg0, boolean arg1)
method_18714(class_3222 arg0, boolean arg1)
handlePlayerAddedOrRemoved(ServerPlayerEntity player, boolean added)
func_219234_a(ServerPlayerEntity arg0, boolean arg1)
private SectionPos
c(vl arg0)
updatePlayerPos(ServerPlayer arg0)
method_20726(class_3222 arg0)
func_223489_c(ServerPlayerEntity arg0)
public void
a(vl arg0)
move(ServerPlayer arg0)
method_18713(class_3222 arg0)
updateCameraPosition(ServerPlayerEntity player)
func_219183_a(ServerPlayerEntity arg0)
movePlayer(EntityPlayer arg0)
public Stream<ServerPlayer>
a(bhd arg0, boolean arg1)
getPlayers(ChunkPos arg0, boolean arg1)
method_17210(class_1923 arg0, boolean arg1)
getPlayersWatchingChunk(ChunkPos arg0, boolean arg1)
func_219097_a(ChunkPos arg0, boolean arg1)
protected void
a(aio arg0)
addEntity(Entity arg0)
method_18701(class_1297 arg0)
loadEntity(Entity arg0)
func_219210_a(Entity arg0)
addEntity(Entity arg0)
protected void
b(aio arg0)
removeEntity(Entity arg0)
method_18716(class_1297 arg0)
unloadEntity(Entity arg0)
func_219231_b(Entity arg0)
removeEntity(Entity arg0)
protected void
g()
tick()
method_18727()
tickPlayerMovement()
func_219169_g()
protected void
a(aio arg0, kc<?> arg1)
broadcast(Entity arg0, Packet<?> arg1)
method_18702(class_1297 arg0, class_2596<?> arg1)
sendToOtherNearbyPlayers(Entity entity, Packet<?> packet)
func_219222_a(Entity arg0, IPacket<?> arg1)
broadcast(Entity arg0, Packet<?> arg1)
protected void
b(aio arg0, kc<?> arg1)
broadcastAndSend(Entity arg0, Packet<?> arg1)
method_18717(class_1297 arg0, class_2596<?> arg1)
sendToNearbyPlayers(Entity entity, Packet<?> packet)
func_219225_b(Entity arg0, IPacket<?> arg1)
broadcastIncludingSelf(Entity arg0, Packet<?> arg1)
private void
a(vl arg0, kc<?>[] arg1, bxt arg2)
playerLoadedChunk(ServerPlayer arg0, Packet<?>[] arg1, LevelChunk arg2)
method_18715(class_3222 arg0, class_2596<?>[] arg1, class_2818 arg2)
sendChunkDataPackets(ServerPlayerEntity player, Packet<?>[] packets, WorldChunk chunk)
func_219180_a(ServerPlayerEntity arg0, IPacket<?>[] arg1, Chunk arg2)
protected PoiManager
h()
getPoiManager()
method_19488()
getPointOfInterestStorage()
func_219189_h()
public CompletableFuture<Void>
a(bxt arg0)
packTicks(LevelChunk arg0)
method_20576(class_2818 arg0)
func_222973_a(Chunk arg0)
public String
a(bhd arg0)
getChunkDebugData(ChunkPos arg0)
method_17218(class_1923 arg0)
getDebugString(ChunkPos pos)
func_219170_a(ChunkPos arg0)