public void | |
protected Biome | |
protected Biome | |
public void | |
public BlockPos | | a(bhr arg0, String arg1, ew arg2, int arg3, boolean arg4) | | findNearestMapFeature(Level arg0, String arg1, BlockPos arg2, int arg3, boolean arg4) | | method_12103(class_1937 arg0, String arg1, class_2338 arg2, int arg3, boolean arg4) | | locateStructure(World world, String id, BlockPos center, int radius, boolean skipExistingChunks) | | func_211403_a(World arg0, String arg1, BlockPos arg2, int arg3, boolean arg4) | | findNearestMapFeature(World arg0, String arg1, BlockPosition arg2, int arg3, boolean arg4) |
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public void | |
public abstract void | |
public void | |
public C | | a() | | getSettings() | | method_12109() | | getConfig() | | func_201496_a_() | | getSettings() |
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public abstract int | | b() | | getSpawnHeight() | | method_12100() | | getSpawnHeight() | | func_205470_d() | | getSpawnHeight() |
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public void | | a(vk arg0, boolean arg1, boolean arg2) | | tickCustomSpawners(ServerLevel arg0, boolean arg1, boolean arg2) | | method_12099(class_3218 arg0, boolean arg1, boolean arg2) | | spawnEntities(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) | | func_203222_a(ServerWorld arg0, boolean arg1, boolean arg2) | | doMobSpawning(WorldServer arg0, boolean arg1, boolean arg2) |
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public boolean | |
public <C extends FeatureConfiguration> C | |
public BiomeSource | | c() | | getBiomeSource() | | method_12098() | | getBiomeSource() | | func_202090_b() | | getWorldChunkManager() |
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public long | | d() | | getSeed() | | method_12101() | | getSeed() | | func_202089_c() | | getSeed() |
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public int | | e() | | getGenDepth() | | method_12104() | | getMaxY() | | func_207511_e() | | getGenerationDepth() |
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public List<Biome$SpawnerData> | |
public void | | a(bxh arg0, bxi<?> arg1, cjp arg2) | | createStructures(ChunkAccess arg0, ChunkGenerator<?> arg1, StructureManager arg2) | | method_16129(class_2791 arg0, class_2794<?> arg1, class_3485 arg2) | | setStructureStarts(Chunk chunk, ChunkGenerator<?> chunkGenerator, StructureManager structureManager) | | func_222533_a(IChunk arg0, ChunkGenerator<?> arg1, TemplateManager arg2) | | createStructures(IChunkAccess arg0, ChunkGenerator<?> arg1, DefinedStructureManager arg2) |
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public void | |
public abstract void | |
public int | | f() | | getSeaLevel() | | method_16398() | | getSeaLevel() | | func_222530_f() | | getSeaLevel() |
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public abstract int | | a(int arg0, int arg1, bza$a arg2) | | getBaseHeight(int arg0, int arg1, Heightmap$Types arg2) | | method_16397(int arg0, int arg1, class_2902$class_2903 arg2) | | getHeightOnGround(int x, int z, Heightmap$Type heightmapType) | | func_222529_a(int arg0, int arg1, Heightmap$Type arg2) | | getBaseHeight(int arg0, int arg1, HeightMap$Type arg2) |
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public int | |
public int | | c(int arg0, int arg1, bza$a arg2) | | getFirstOccupiedHeight(int arg0, int arg1, Heightmap$Types arg2) | | method_18028(int arg0, int arg1, class_2902$class_2903 arg2) | | getHeightInGround(int arg0, int arg1, Heightmap$Type arg2) | | func_222531_c(int arg0, int arg1, Heightmap$Type arg2) |
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