public void | | b(awg arg0, yv<?> arg1, int arg2) | | increment(Player arg0, Stat<?> arg1, int arg2) | | method_15022(class_1657 arg0, class_3445<?> arg1, int arg2) | | increaseStat(PlayerEntity player, Stat<?> stat, int value) | | func_150871_b(PlayerEntity arg0, Stat<?> arg1, int arg2) |
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public void | | a(awg arg0, yv<?> arg1, int arg2) | | setValue(Player arg0, Stat<?> arg1, int arg2) | | method_15023(class_1657 arg0, class_3445<?> arg1, int arg2) | | setStat(PlayerEntity player, Stat<?> stat, int value) | | func_150873_a(PlayerEntity arg0, Stat<?> arg1, int arg2) | | setStatistic(EntityHuman arg0, Statistic<?> arg1, int arg2) |
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public int | |
public <T> int | |