net.minecraft.world.entity.player

public abstract class Player

extends LivingEntity

All mapped superinterfaces:

Nameable, CommandSource

awg
net.minecraft.world.entity.player.Player
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
net.minecraft.entity.player.PlayerEntity
net.minecraft.server.v1_14_R1.EntityHuman

Field summary

Modifier and TypeField
public static final EntityDimensions
bs
STANDING_DIMENSIONS
field_18135
STANDING_DIMENSIONS
field_213835_bs
private static final Map<Pose, EntityDimensions>
b
POSES
field_18134
POSE_DIMENSIONS
field_213836_b
private static final EntityDataAccessor<Float>
c
DATA_PLAYER_ABSORPTION_ID
field_7491
ABSORPTION_AMOUNT
field_184829_a
private static final EntityDataAccessor<Integer>
d
DATA_SCORE_ID
field_7511
SCORE
field_184830_b
protected static final EntityDataAccessor<Byte>
bt
DATA_PLAYER_MODE_CUSTOMISATION
field_7518
PLAYER_MODEL_PARTS
field_184827_bp
protected static final EntityDataAccessor<Byte>
bu
DATA_PLAYER_MAIN_HAND
field_7488
MAIN_ARM
field_184828_bq
protected static final EntityDataAccessor<CompoundTag>
bv
DATA_SHOULDER_LEFT
field_7496
LEFT_SHOULDER_ENTITY
field_192032_bt
protected static final EntityDataAccessor<CompoundTag>
bw
DATA_SHOULDER_RIGHT
field_7506
RIGHT_SHOULDER_ENTITY
field_192033_bu
private long
e
timeEntitySatOnShoulder
field_19428
field_223730_e
public final Inventory
bx
inventory
field_7514
inventory
field_71071_by
inventory
protected PlayerEnderChestContainer
by
enderChestInventory
field_7486
enderChestInventory
field_71078_a
enderChest
public final InventoryMenu
bz
inventoryMenu
field_7498
playerContainer
field_71069_bz
defaultContainer
public AbstractContainerMenu
bA
containerMenu
field_7512
container
field_71070_bA
activeContainer
protected FoodData
bB
foodData
field_7493
hungerManager
field_71100_bB
foodData
protected int
bC
jumpTriggerTime
field_7489
field_71101_bC
public float
bD
oBob
field_7505
field_71107_bF
public float
bE
bob
field_7483
field_71109_bG
public int
bF
takeXpDelay
field_7504
experiencePickUpDelay
field_71090_bL
public double
bG
xCloakO
field_7524
field_71091_bM
public double
bH
yCloakO
field_7502
field_71096_bN
public double
bI
zCloakO
field_7522
field_71097_bO
public double
bJ
xCloak
field_7500
field_71094_bP
public double
bK
yCloak
field_7521
field_71095_bQ
public double
bL
zCloak
field_7499
field_71085_bR
private int
f
sleepCounter
field_7487
sleepTimer
field_71076_b
sleepTicks
protected boolean
bM
wasUnderwater
field_7490
isSubmergedInWater
field_204230_bP
private BlockPos
g
respawnPosition
field_7501
spawnPosition
field_71077_c
private boolean
bU
respawnForced
field_7515
spawnForced
field_82248_d
public final Abilities
bN
abilities
field_7503
abilities
field_71075_bZ
abilities
public int
bO
experienceLevel
field_7520
experienceLevel
field_71068_ca
expLevel
public int
bP
totalExperience
field_7495
totalExperience
field_71067_cb
expTotal
public float
bQ
experienceProgress
field_7510
experienceProgress
field_71106_cc
exp
protected int
bR
enchantmentSeed
field_7494
enchantmentTableSeed
field_175152_f
protected final float
bS
defaultFlySpeed
field_7509
field_71102_ce
private int
bV
lastLevelUpTime
field_7508
lastPlayedLevelUpSoundTime
field_82249_h
private final com.mojang.authlib.GameProfile
bW
gameProfile
field_7507
gameProfile
field_146106_i
private ItemStack
bY
lastItemInMainHand
field_7525
selectedItem
field_184831_bT
private final ItemCooldowns
bZ
cooldowns
field_7484
itemCooldownManager
field_184832_bU
public FishingHook
bT
fishing
field_7513
fishHook
field_71104_cf
hookedFish
private boolean
bX
reducedDebugInfo
field_7523
reducedDebugInfo
field_175153_bG

Constructor summary

ModifierConstructor
public (Level world, com.mojang.authlib.GameProfile profile)

Method summary

Modifier and TypeMethod
public boolean
a(bhr arg0, ew arg1, bho arg2)
blockActionRestricted(Level arg0, BlockPos arg1, GameType arg2)
method_21701(class_1937 arg0, class_2338 arg1, class_1934 arg2)
func_223729_a(World arg0, BlockPos arg1, GameType arg2)
protected void
cl()
registerAttributes()
method_6001()
initAttributes()
func_110147_ax()
initAttributes()
protected void
u_()
defineSynchedData()
method_5693()
initDataTracker()
func_70088_a()
initDatawatcher()
public void
h()
tick()
method_5773()
tick()
func_70071_h_()
tick()
protected boolean
dA()
updateIsUnderwater()
method_7295()
updateWaterSubmersionState()
func_204229_de()
private void
l()
turtleHelmetTick()
method_7330()
updateTurtleHelmet()
func_203041_m()
protected ItemCooldowns
g()
createItemCooldowns()
method_7265()
createCooldownManager()
func_184815_l()
private void
n()
moveCloak()
method_7313()
func_184820_o()
protected void
dB()
updatePlayerPose()
method_7318()
updateSize()
func_213832_dB()
public int
ab()
getPortalWaitTime()
method_5741()
getMaxNetherPortalTime()
func_82145_z()
protected SoundEvent
ai()
getSwimSound()
method_5737()
getSwimSound()
func_184184_Z()
getSoundSwim()
protected SoundEvent
aj()
getSwimSplashSound()
method_5625()
getSplashSound()
func_184181_aa()
getSoundSplash()
protected SoundEvent
ak()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
func_204208_ah()
getSoundSplashHighSpeed()
public int
aX()
getDimensionChangingDelay()
method_5806()
getDefaultNetherPortalCooldown()
func_82147_ab()
public void
a(yo arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
public void
a(yo arg0, yq arg1, float arg2, float arg3)
playNotifySound(SoundEvent arg0, SoundSource arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
playSound(SoundEvent event, SoundCategory category, float volume, float pitch)
func_213823_a(SoundEvent arg0, SoundCategory arg1, float arg2, float arg3)
public SoundSource
cc()
getSoundSource()
method_5634()
getSoundCategory()
func_184176_by()
getSoundCategory()
protected int
cd()
getFireImmuneTicks()
method_5676()
getBurningDuration()
func_190531_bD()
getMaxFireTicks()
protected void
t_()
closeContainer()
method_7346()
closeContainer()
func_71053_j()
closeInventory()
public void
aN()
rideTick()
method_5842()
tickRiding()
func_70098_U()
passengerTick()
protected void
dc()
serverAiStep()
method_6023()
tickNewAi()
func_70626_be()
doTick()
public void
k()
aiStep()
method_6007()
tickMovement()
func_70636_d()
movementTick()
private void
j(id arg0)
playShoulderEntityAmbientSound(CompoundTag arg0)
method_7267(class_2487 arg0)
updateShoulderEntity(CompoundTag entityTag)
func_192028_j(CompoundNBT arg0)
private void
c(aio arg0)
touch(Entity arg0)
method_7341(class_1297 arg0)
collideWithEntity(Entity entity)
func_71044_o(Entity arg0)
public int
dC()
getScore()
method_7272()
getScore()
func_71037_bA()
getScore()
public void
r(int arg0)
setScore(int arg0)
method_7320(int arg0)
setScore(int score)
func_85040_s(int arg0)
setScore(int arg0)
public void
s(int arg0)
increaseScore(int arg0)
method_7285(int arg0)
addScore(int score)
func_85039_t(int arg0)
addScore(int arg0)
public void
a(ahx arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
protected void
cF()
dropEquipment()
method_16078()
dropInventory()
func_213337_cE()
protected void
dD()
destroyVanishingCursedItems()
method_7293()
vanishCursedItems()
func_190776_cN()
removeCursedItems()
protected SoundEvent
e(ahx arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEvent
cH()
getDeathSound()
method_6002()
getDeathSound()
func_184615_bR()
getSoundDeath()
public ItemEntity
n(boolean arg0)
drop(boolean arg0)
method_7290(boolean arg0)
dropSelectedItem(boolean dropEntireStack)
func_71040_bB(boolean arg0)
public ItemEntity
a(bcj arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack stack, boolean arg1)
func_71019_a(ItemStack arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
public ItemEntity
a(bcj arg0, boolean arg1, boolean arg2)
drop(ItemStack arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
dropItem(ItemStack stack, boolean arg1, boolean arg2)
func_146097_a(ItemStack arg0, boolean arg1, boolean arg2)
public float
b(bvt arg0)
getDestroySpeed(BlockState arg0)
method_7351(class_2680 arg0)
getBlockBreakingSpeed(BlockState block)
func_184813_a(BlockState arg0)
public boolean
c(bvt arg0)
canDestroy(BlockState arg0)
method_7305(class_2680 arg0)
isUsingEffectiveTool(BlockState block)
func_184823_b(BlockState arg0)
hasBlock(IBlockData arg0)
public void
a(id arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
func_70037_a(CompoundNBT arg0)
public void
b(id arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
func_213281_b(CompoundNBT arg0)
public boolean
a(ahx arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
protected void
d(aix arg0)
blockUsingShield(LivingEntity arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity arg0)
func_190629_c(LivingEntity arg0)
shieldBlock(EntityLiving arg0)
public boolean
a(awg arg0)
canHarmPlayer(Player arg0)
method_7256(class_1657 arg0)
shouldDamagePlayer(PlayerEntity player)
func_96122_a(PlayerEntity arg0)
protected void
m(float arg0)
hurtArmor(float arg0)
method_6105(float arg0)
damageArmor(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
protected void
n(float arg0)
hurtCurrentlyUsedShield(float arg0)
method_6056(float arg0)
damageShield(float arg0)
func_184590_k(float arg0)
damageShield(float arg0)
protected void
d(ahx arg0, float arg1)
actuallyHurt(DamageSource arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
damageEntity0(DamageSource arg0, float arg1)
public void
a(bus arg0)
openTextEdit(SignBlockEntity arg0)
method_7311(class_2625 arg0)
openEditSignScreen(SignBlockEntity arg0)
func_175141_a(SignTileEntity arg0)
openSign(TileEntitySign arg0)
public void
a(bgx arg0)
openMinecartCommandBlock(BaseCommandBlock arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartScreen(CommandBlockExecutor arg0)
func_184809_a(CommandBlockLogic arg0)
public void
a(bub arg0)
openCommandBlock(CommandBlockEntity arg0)
method_7323(class_2593 arg0)
openCommandBlockScreen(CommandBlockBlockEntity arg0)
func_184824_a(CommandBlockTileEntity arg0)
public void
a(buw arg0)
openStructureBlock(StructureBlockEntity arg0)
method_7303(class_2633 arg0)
openStructureBlockScreen(StructureBlockBlockEntity arg0)
func_189807_a(StructureBlockTileEntity arg0)
public void
a(bum arg0)
openJigsawBlock(JigsawBlockEntity arg0)
method_16354(class_3751 arg0)
openJigsawScreen(JigsawBlockEntity arg0)
func_213826_a(JigsawTileEntity arg0)
public void
a(asb arg0, ahc arg1)
openHorseInventory(AbstractHorse arg0, Container arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseInventory(HorseBaseEntity arg0, Inventory arg1)
func_184826_a(AbstractHorseEntity arg0, IInventory arg1)
openHorseInventory(EntityHorseAbstract arg0, IInventory arg1)
public OptionalInt
a(ahm arg0)
openMenu(MenuProvider arg0)
method_17355(class_3908 arg0)
openContainer(NameableContainerFactory arg0)
func_213829_a(INamedContainerProvider arg0)
openContainer(ITileInventory arg0)
public void
a(int arg0, bgv arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendMerchantOffers(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendTradeOffers(int syncId, TraderOfferList offers, int levelProgress, int experience, boolean leveled, boolean refreshable)
func_213818_a(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
openTrade(int arg0, MerchantRecipeList arg1, int arg2, int arg3, boolean arg4, boolean arg5)
public void
a(bcj arg0, ahi arg1)
openItemGui(ItemStack arg0, InteractionHand arg1)
method_7315(class_1799 arg0, class_1268 arg1)
openEditBookScreen(ItemStack book, Hand hand)
func_184814_a(ItemStack arg0, Hand arg1)
openBook(ItemStack arg0, EnumHand arg1)
public InteractionResult
a(aio arg0, ahi arg1)
interactOn(Entity arg0, InteractionHand arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity entity, Hand hand)
func_190775_a(Entity arg0, Hand arg1)
public double
aO()
getRidingHeight()
method_5678()
getHeightOffset()
func_70033_W()
public void
j()
stopRiding()
method_5848()
stopRiding()
func_184210_p()
stopRiding()
protected boolean
cW()
isImmobile()
method_6062()
isImmobile()
func_70610_aX()
isFrozen()
public void
f(aio arg0)
attack(Entity arg0)
method_7324(class_1297 arg0)
attack(Entity target)
func_71059_n(Entity arg0)
attack(Entity arg0)
protected void
f(aix arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
func_204804_d(LivingEntity arg0)
public void
o(boolean arg0)
disableShield(boolean arg0)
method_7284(boolean arg0)
disableShield(boolean sprinting)
func_190777_m(boolean arg0)
public void
a(aio arg0)
crit(Entity arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity target)
func_71009_b(Entity arg0)
public void
b(aio arg0)
magicCrit(Entity arg0)
method_7304(class_1297 arg0)
addEnchantedHitParticles(Entity target)
func_71047_c(Entity arg0)
public void
dE()
sweepAttack()
method_7263()
func_184810_cG()
public void
Y()
remove()
method_5650()
remove()
func_70106_y()
die()
public boolean
dG()
isLocalPlayer()
method_7340()
isMainPlayer()
func_175144_cb()
public com.mojang.authlib.GameProfile
dH()
getGameProfile()
method_7334()
getGameProfile()
func_146103_bH()
getProfile()
public com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit>
a(ew arg0)
startSleepInBed(BlockPos arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos pos)
func_213819_a(BlockPos arg0)
sleep(BlockPosition arg0)
public void
e(ew arg0)
startSleeping(BlockPos arg0)
method_18403(class_2338 arg0)
sleep(BlockPos arg0)
func_213342_e(BlockPos arg0)
private boolean
a(ew arg0, fb arg1)
bedInRange(BlockPos arg0, Direction arg1)
method_7264(class_2338 arg0, class_2350 arg1)
isWithinSleepingRange(BlockPos sleepPos, Direction direction)
func_190774_a(BlockPos arg0, Direction arg1)
private boolean
b(ew arg0, fb arg1)
bedBlocked(BlockPos arg0, Direction arg1)
method_19205(class_2338 arg0, class_2350 arg1)
isBedObstructed(BlockPos pos, Direction direction)
func_213828_b(BlockPos arg0, Direction arg1)
public void
a(boolean arg0, boolean arg1, boolean arg2)
stopSleepInBed(boolean arg0, boolean arg1, boolean arg2)
method_7358(boolean arg0, boolean arg1, boolean arg2)
wakeUp(boolean arg0, boolean arg1, boolean setSpawn)
func_70999_a(boolean arg0, boolean arg1, boolean arg2)
wakeup(boolean arg0, boolean arg1, boolean arg2)
public void
dy()
stopSleeping()
method_18400()
wakeUp()
func_213366_dy()
public static Optional<Vec3>
a(bhu arg0, ew arg1, boolean arg2)
checkBedValidRespawnPosition(LevelReader arg0, BlockPos arg1, boolean arg2)
method_7288(class_1941 arg0, class_2338 arg1, boolean arg2)
func_213822_a(IWorldReader arg0, BlockPos arg1, boolean arg2)
getBed(IWorldReader arg0, BlockPosition arg1, boolean arg2)
public boolean
dI()
isSleepingLongEnough()
method_7276()
isSleepingLongEnough()
func_71026_bH()
isDeeplySleeping()
public int
dJ()
getSleepTimer()
method_7297()
getSleepTimer()
func_71060_bI()
public void
a(jo arg0, boolean arg1)
displayClientMessage(Component arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
addChatMessage(Text message, boolean arg1)
func_146105_b(ITextComponent arg0, boolean arg1)
public BlockPos
dK()
getRespawnPosition()
method_7280()
getSpawnPosition()
func_180470_cg()
getBed()
public boolean
dL()
isRespawnForced()
method_7258()
isSpawnForced()
func_82245_bX()
isRespawnForced()
public void
b(ew arg0, boolean arg1)
setRespawnPosition(BlockPos arg0, boolean arg1)
method_7289(class_2338 arg0, boolean arg1)
setPlayerSpawn(BlockPos pos, boolean arg1)
func_180473_a(BlockPos arg0, boolean arg1)
setRespawnPosition(BlockPosition arg0, boolean arg1)
public void
a(qv arg0)
awardStat(ResourceLocation arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier stat)
func_195066_a(ResourceLocation arg0)
public void
a(qv arg0, int arg1)
awardStat(ResourceLocation arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
increaseStat(Identifier stat, int amount)
func_195067_a(ResourceLocation arg0, int arg1)
public void
b(yv<?> arg0)
awardStat(Stat<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> stat)
func_71029_a(Stat<?> arg0)
public void
a(yv<?> arg0, int arg1)
awardStat(Stat<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
increaseStat(Stat<?> stat, int amount)
func_71064_a(Stat<?> arg0, int arg1)
public void
a(yv<?> arg0)
resetStat(Stat<?> arg0)
method_7266(class_3445<?> arg0)
resetStat(Stat<?> stat)
func_175145_a(Stat<?> arg0)
public int
a(Collection<ber<?>> arg0)
awardRecipes(Collection<Recipe<?>> arg0)
method_7254(Collection<class_1860<?>> arg0)
unlockRecipes(Collection<Recipe<?>> recipes)
func_195065_a(Collection<IRecipe<?>> arg0)
discoverRecipes(Collection<IRecipe<?>> arg0)
public void
a(qv[] arg0)
awardRecipesByKey(ResourceLocation[] arg0)
method_7335(class_2960[] arg0)
unlockRecipes(Identifier[] ids)
func_193102_a(ResourceLocation[] arg0)
public int
b(Collection<ber<?>> arg0)
resetRecipes(Collection<Recipe<?>> arg0)
method_7333(Collection<class_1860<?>> arg0)
lockRecipes(Collection<Recipe<?>> recipes)
func_195069_b(Collection<IRecipe<?>> arg0)
undiscoverRecipes(Collection<IRecipe<?>> arg0)
public void
cY()
jumpFromGround()
method_6043()
jump()
func_70664_aZ()
jump()
public void
e(csi arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
func_213352_e(Vec3d arg0)
public void
ax()
updateSwimming()
method_5790()
updateSwimming()
func_205343_av()
protected boolean
f(ew arg0)
freeAt(BlockPos arg0)
method_7326(class_2338 arg0)
doesNotSuffocate(BlockPos pos)
func_207401_g(BlockPos arg0)
public float
db()
getSpeed()
method_6029()
getMovementSpeed()
func_70689_ay()
public void
l(double arg0, double arg1, double arg2)
checkMovementStatistics(double arg0, double arg1, double arg2)
method_7282(double arg0, double arg1, double arg2)
func_71000_j(double arg0, double arg1, double arg2)
checkMovement(double arg0, double arg1, double arg2)
private void
m(double arg0, double arg1, double arg2)
checkRidingStatistiscs(double arg0, double arg1, double arg2)
method_7260(double arg0, double arg1, double arg2)
func_71015_k(double arg0, double arg1, double arg2)
public void
b(float arg0, float arg1)
causeFallDamage(float arg0, float arg1)
method_5747(float arg0, float arg1)
handleFallDamage(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
protected void
az()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
func_71061_d_()
protected SoundEvent
o(int arg0)
getFallDamageSound(int arg0)
method_6041(int arg0)
getFallSound(int arg0)
func_184588_d(int arg0)
getSoundFall(int arg0)
public void
b(aix arg0)
killed(LivingEntity arg0)
method_5874(class_1309 arg0)
onKilledOther(LivingEntity arg0)
func_70074_a(LivingEntity arg0)
public void
a(bvt arg0, csi arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState arg0, Vec3d arg1)
func_213295_a(BlockState arg0, Vec3d arg1)
public void
d(int arg0)
giveExperiencePoints(int arg0)
method_7255(int arg0)
addExperience(int experience)
func_195068_e(int arg0)
giveExp(int arg0)
public int
dM()
getEnchantmentSeed()
method_7278()
getEnchantmentTableSeed()
func_175138_ci()
public void
a(bcj arg0, int arg1)
onEnchantmentPerformed(ItemStack arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
func_192024_a(ItemStack arg0, int arg1)
enchantDone(ItemStack arg0, int arg1)
public void
c(int arg0)
giveExperienceLevels(int arg0)
method_7316(int arg0)
addExperienceLevels(int levels)
func_82242_a(int arg0)
levelDown(int arg0)
public int
dN()
getXpNeededForNextLevel()
method_7349()
getNextLevelExperience()
func_71050_bK()
getExpToLevel()
public void
r(float arg0)
causeFoodExhaustion(float arg0)
method_7322(float arg0)
addExhaustion(float exhaustion)
func_71020_j(float arg0)
applyExhaustion(float arg0)
public FoodData
dO()
getFoodData()
method_7344()
getHungerManager()
func_71024_bL()
getFoodData()
public boolean
p(boolean arg0)
canEat(boolean arg0)
method_7332(boolean arg0)
canConsume(boolean ignoreHunger)
func_71043_e(boolean arg0)
public boolean
dP()
isHurt()
method_7317()
canFoodHeal()
func_70996_bM()
public boolean
dQ()
mayBuild()
method_7294()
canModifyWorld()
func_175142_cm()
public boolean
a(ew arg0, fb arg1, bcj arg2)
mayUseItemAt(BlockPos arg0, Direction arg1, ItemStack arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canPlaceOn(BlockPos pos, Direction facing, ItemStack stack)
func_175151_a(BlockPos arg0, Direction arg1, ItemStack arg2)
protected int
d(awg arg0)
getExperienceReward(Player arg0)
method_6110(class_1657 arg0)
getCurrentExperience(PlayerEntity arg0)
func_70693_a(PlayerEntity arg0)
getExpValue(EntityHuman arg0)
protected boolean
cq()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropXp()
func_70684_aJ()
alwaysGivesExp()
protected boolean
ap()
makeStepSound()
method_5658()
canClimb()
func_70041_e_()
playStepSound()
public void
r()
onUpdateAbilities()
method_7355()
sendAbilitiesUpdate()
func_71016_p()
updateAbilities()
public void
a(bho arg0)
setGameMode(GameType arg0)
method_7336(class_1934 arg0)
setGameMode(GameMode gameMode)
func_71033_a(GameType arg0)
public Component
O()
getName()
method_5477()
getName()
func_200200_C_()
getDisplayName()
public PlayerEnderChestContainer
dR()
getEnderChestInventory()
method_7274()
getEnderChestInventory()
func_71005_bN()
getEnderChest()
public ItemStack
b(ait arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
func_184582_a(EquipmentSlotType arg0)
getEquipment(EnumItemSlot arg0)
public void
a(ait arg0, bcj arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setSlot(EnumItemSlot arg0, ItemStack arg1)
public boolean
g(bcj arg0)
addItem(ItemStack arg0)
method_7270(class_1799 arg0)
giveItemStack(ItemStack stack)
func_191521_c(ItemStack arg0)
public Iterable<ItemStack>
aZ()
getHandSlots()
method_5877()
getItemsHand()
func_184214_aD()
public Iterable<ItemStack>
ba()
getArmorSlots()
method_5661()
getArmorItems()
func_184193_aE()
getArmorItems()
public boolean
g(id arg0)
setEntityOnShoulder(CompoundTag arg0)
method_7298(class_2487 arg0)
addShoulderEntity(CompoundTag tag)
func_192027_g(CompoundNBT arg0)
protected void
dS()
removeEntitiesOnShoulder()
method_7262()
dropShoulderEntities()
func_192030_dh()
releaseShoulderEntities()
private void
k(id arg0)
respawnEntityOnShoulder(CompoundTag arg0)
method_7296(class_2487 arg0)
func_192026_k(CompoundNBT arg0)
spawnEntityFromShoulder(NBTTagCompound arg0)
public abstract boolean
t()
isSpectator()
method_7325()
isSpectator()
func_175149_v()
isSpectator()
public boolean
bj()
isSwimming()
method_5681()
isSwimming()
func_203007_ba()
isSwimming()
public abstract boolean
u()
isCreative()
method_7337()
isCreative()
func_184812_l_()
isCreative()
public boolean
bE()
isPushedByWater()
method_5675()
canFly()
func_96092_aw()
public Scoreboard
dT()
getScoreboard()
method_7327()
getScoreboard()
func_96123_co()
getScoreboard()
public Component
d()
getDisplayName()
method_5476()
getDisplayName()
func_145748_c_()
getScoreboardDisplayName()
public Component
dU()
getDisplayNameWithUuid()
method_7306()
getNameAndUuid()
func_208017_dF()
private Component
c(jo arg0)
decorateDisplayNameComponent(Component arg0)
method_7299(class_2561 arg0)
addTellClickEvent(Text component)
func_208016_c(ITextComponent arg0)
public String
bD()
getScoreboardName()
method_5820()
getEntityName()
func_195047_I_()
getName()
public float
b(ajh arg0, aip arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
public void
q(float arg0)
setAbsorptionAmount(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float arg0)
func_110149_m(float arg0)
setAbsorptionHearts(float arg0)
public float
dg()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
func_110139_bj()
getAbsorptionHearts()
public static UUID
a(com.mojang.authlib.GameProfile arg0)
createPlayerUUID(com.mojang.authlib.GameProfile arg0)
method_7271(com.mojang.authlib.GameProfile arg0)
getUuidFromProfile(com.mojang.authlib.GameProfile profile)
func_146094_a(com.mojang.authlib.GameProfile arg0)
public static UUID
c(String arg0)
createPlayerUUID(String arg0)
method_7310(String arg0)
getOfflinePlayerUuid(String nickname)
func_175147_b(String arg0)
getOfflineUUID(String arg0)
public boolean
a_(int arg0, bcj arg1)
setSlot(int arg0, ItemStack arg1)
method_5758(int arg0, class_1799 arg1)
equip(int arg0, ItemStack arg1)
func_174820_d(int arg0, ItemStack arg1)
public HumanoidArm
di()
getMainArm()
method_6068()
getMainArm()
func_184591_cq()
getMainHand()
public void
a(aiw arg0)
setMainArm(HumanoidArm arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arm)
func_184819_a(HandSide arg0)
public CompoundTag
dW()
getShoulderEntityLeft()
method_7356()
getShoulderEntityLeft()
func_192023_dk()
getShoulderEntityLeft()
protected void
h(id arg0)
setShoulderEntityLeft(CompoundTag arg0)
method_7273(class_2487 arg0)
setShoulderEntityLeft(CompoundTag entityTag)
func_192029_h(CompoundNBT arg0)
setShoulderEntityLeft(NBTTagCompound arg0)
public CompoundTag
dX()
getShoulderEntityRight()
method_7308()
getShoulderEntityRight()
func_192025_dl()
getShoulderEntityRight()
protected void
i(id arg0)
setShoulderEntityRight(CompoundTag arg0)
method_7345(class_2487 arg0)
setShoulderEntityRight(CompoundTag entityTag)
func_192031_i(CompoundNBT arg0)
setShoulderEntityRight(NBTTagCompound arg0)
public float
dY()
getCurrentItemAttackStrengthDelay()
method_7279()
getAttackCooldownProgressPerTick()
func_184818_cX()
public float
s(float arg0)
getAttackStrengthScale(float arg0)
method_7261(float arg0)
getAttackCooldownProgress(float baseTime)
func_184825_o(float arg0)
public void
dZ()
resetAttackStrengthTicker()
method_7350()
resetLastAttackedTicks()
func_184821_cY()
public ItemCooldowns
ea()
getCooldowns()
method_7357()
getItemCooldownManager()
func_184811_cZ()
getCooldownTracker()
public float
eb()
getLuck()
method_7292()
getLuck()
func_184817_da()
public boolean
ec()
canUseGameMasterBlocks()
method_7338()
isCreativeLevelTwoOp()
func_195070_dx()
isCreativeAndOp()
public boolean
e(bcj arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canPickUp(ItemStack arg0)
func_213365_e(ItemStack arg0)
public EntityDimensions
a(ajh arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
func_213305_a(Pose arg0)
public ItemStack
f(bcj arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getArrowType(ItemStack arg0)
func_213356_f(ItemStack arg0)
public ItemStack
a(bhr arg0, bcj arg1)
eat(Level arg0, ItemStack arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World arg0, ItemStack arg1)
func_213357_a(World arg0, ItemStack arg1)
public void
a(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
func_70103_a(byte arg0)
private void
a(gf arg0)
addParticlesAroundSelf(ParticleOptions arg0)
method_16475(class_2394 arg0)
spawnParticles(ParticleEffect parameters)
func_213824_a(IParticleData arg0)
public void
X()
resetPos()
method_5823()
afterSpawn()
func_70065_x()
public void
dF()
respawn()
method_7331()
requestRespawn()
func_71004_bE()
public boolean
bH()
shouldShowName()
method_5733()
shouldRenderName()
func_94059_bO()
public boolean
c(awg arg0)
isInvisibleTo(Player arg0)
method_5756(class_1657 arg0)
isInvisibleTo(PlayerEntity arg0)
func_98034_c(PlayerEntity arg0)
public boolean
a(awh arg0)
isModelPartShown(PlayerModelPart arg0)
method_7348(class_1664 arg0)
isPartVisible(PlayerModelPart modelPart)
func_175148_a(PlayerModelPart arg0)
public boolean
dV()
isReducedDebugInfo()
method_7302()
getReducedDebugInfo()
func_175140_cp()
public void
q(boolean arg0)
setReducedDebugInfo(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
func_175150_k(boolean arg0)