net.minecraft.world.level.chunk

public abstract class ChunkSource

implements LightChunkGetter, AutoCloseable

bxl
net.minecraft.world.level.chunk.ChunkSource
net.minecraft.class_2802
net.minecraft.world.chunk.ChunkManager
net.minecraft.world.chunk.AbstractChunkProvider
net.minecraft.server.v1_14_R1.IChunkProvider

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public LevelChunk
a(int arg0, int arg1, boolean arg2)
getChunk(int arg0, int arg1, boolean arg2)
method_12126(int arg0, int arg1, boolean arg2)
getWorldChunk(int chunkX, int chunkZ, boolean create)
func_217205_a(int arg0, int arg1, boolean arg2)
getChunkAt(int arg0, int arg1, boolean arg2)
public LevelChunk
a(int arg0, int arg1)
getChunkNow(int arg0, int arg1)
method_21730(int arg0, int arg1)
func_225313_a(int arg0, int arg1)
public BlockGetter
c(int arg0, int arg1)
getChunkForLighting(int arg0, int arg1)
method_12246(int arg0, int arg1)
getChunk(int arg0, int arg1)
func_217202_b(int arg0, int arg1)
public boolean
b(int arg0, int arg1)
hasChunk(int arg0, int arg1)
method_12123(int arg0, int arg1)
isChunkLoaded(int x, int z)
func_73149_a(int arg0, int arg1)
public abstract ChunkAccess
a(int arg0, int arg1, bxm arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
method_12121(int arg0, int arg1, class_2806 arg2, boolean arg3)
getChunk(int x, int z, ChunkStatus leastStatus, boolean create)
func_212849_a_(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
getChunkAt(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
public abstract String
e()
gatherStats()
method_12122()
getDebugString()
func_73148_d()
getName()
public abstract ChunkGenerator<?>
g()
getGenerator()
method_12129()
getChunkGenerator()
func_201711_g()
getChunkGenerator()
public void
close()
close()
close()
close()
public abstract LevelLightEngine
k()
getLightEngine()
method_12130()
getLightingProvider()
func_212863_j_()
getLightEngine()
public void
a(boolean arg0, boolean arg1)
setSpawnSettings(boolean arg0, boolean arg1)
method_12128(boolean arg0, boolean arg1)
setMobSpawnOptions(boolean spawnMonsters, boolean spawnAnimals)
func_217203_a(boolean arg0, boolean arg1)
public void
a(bhd arg0, boolean arg1)
updateChunkForced(ChunkPos arg0, boolean arg1)
method_12124(class_1923 arg0, boolean arg1)
setChunkForced(ChunkPos pos, boolean forced)
func_217206_a(ChunkPos arg0, boolean arg1)
public boolean
a(aio arg0)
isEntityTickingChunk(Entity arg0)
method_12125(class_1297 arg0)
shouldTickEntity(Entity arg0)
func_217204_a(Entity arg0)
public boolean
a(bhd arg0)
isEntityTickingChunk(ChunkPos arg0)
method_20591(class_1923 arg0)
shouldTickChunk(ChunkPos pos)
func_222865_a(ChunkPos arg0)
public boolean
a(ew arg0)
isTickingChunk(BlockPos arg0)
method_20529(class_2338 arg0)
shouldTickBlock(BlockPos pos)
func_222866_a(BlockPos arg0)
public abstract void
a(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
method_12127(BooleanSupplier arg0)
tick(BooleanSupplier shouldKeepTicking)
func_217207_a(BooleanSupplier arg0)