net.minecraft.world.level.levelgen.structure

public class NetherBridgePieces$CastleCorridorStairsPiece

extends NetherBridgePieces$NetherBridgePiece

cik$d
net.minecraft.world.level.levelgen.structure.NetherBridgePieces$CastleCorridorStairsPiece
net.minecraft.class_3390$class_3394
net.minecraft.structure.NetherFortressGenerator$CorridorStairs
net.minecraft.world.gen.feature.structure.FortressPieces$Corridor3
net.minecraft.server.v1_14_R1.WorldGenNetherPieces$WorldGenNetherPiece4

Constructor summary

ModifierConstructor
public (int arg0, BoundingBox arg1, Direction arg2)
public (StructureManager arg0, CompoundTag arg1)

Method summary

Modifier and TypeMethod
public void
a(civ arg0, List<civ> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static NetherBridgePieces$CastleCorridorStairsPiece
a(List<civ> arg0, int arg1, int arg2, int arg3, fb arg4, int arg5)
createPiece(List<StructurePiece> arg0, int arg1, int arg2, int arg3, Direction arg4, int arg5)
method_14799(List<class_3443> arg0, int arg1, int arg2, int arg3, class_2350 arg4, int arg5)
func_175883_a(List<StructurePiece> arg0, int arg1, int arg2, int arg3, Direction arg4, int arg5)
public boolean
a(bhs arg0, Random arg1, cic arg2, bhd arg3)
postProcess(LevelAccessor arg0, Random arg1, BoundingBox arg2, ChunkPos arg3)
method_14931(class_1936 arg0, Random arg1, class_3341 arg2, class_1923 arg3)
generate(IWorld arg0, Random arg1, BlockBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)