public static StrongholdPieces$StairsDown | | a(List<civ> arg0, Random arg1, int arg2, int arg3, int arg4, fb arg5, int arg6) | | createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6) | | method_14866(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6) | | func_175863_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6) |
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public boolean | | a(bhs arg0, Random arg1, cic arg2, bhd arg3) | | postProcess(LevelAccessor arg0, Random arg1, BoundingBox arg2, ChunkPos arg3) | | method_14931(class_1936 arg0, Random arg1, class_3341 arg2, class_1923 arg3) | | generate(IWorld arg0, Random arg1, BlockBox arg2, ChunkPos arg3) | | func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3) |
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