net.minecraft.world.level.storage.loot.entries

public abstract class LootPoolSingletonContainer

extends LootPoolEntryContainer

All mapped superinterfaces:

ComposableEntryContainer

cpr
net.minecraft.world.level.storage.loot.entries.LootPoolSingletonContainer
net.minecraft.class_85
net.minecraft.loot.entry.LeafEntry
net.minecraft.world.storage.loot.StandaloneLootEntry
net.minecraft.server.v1_14_R1.LootSelectorEntry

Field summary

Modifier and TypeField
protected final int
e
weight
field_995
weight
field_216158_e
protected final int
f
quality
field_994
quality
field_216159_f
protected final LootItemFunction[]
g
functions
field_996
functions
field_216160_g
private final BiFunction<ItemStack, LootContext, ItemStack>
c
compositeFunction
field_997
compiledFunctions
field_216157_c
private final LootPoolEntry
h
entry
field_998
choice
field_216161_h

Constructor summary

ModifierConstructor
protected (int weight, int quality, LootItemCondition[] conditions, LootItemFunction[] functions)

Method summary

Modifier and TypeMethod
public void
a(cpc arg0, Function<qv, cpb> arg1, Set<qv> arg2, cqx arg3)
validate(LootTableProblemCollector arg0, Function<ResourceLocation, LootTable> arg1, Set<ResourceLocation> arg2, LootContextParamSet arg3)
method_415(class_58 arg0, Function<class_2960, class_52> arg1, Set<class_2960> arg2, class_176 arg3)
check(LootTableReporter arg0, Function<Identifier, LootTable> arg1, Set<Identifier> arg2, LootContextType arg3)
func_216142_a(ValidationResults arg0, Function<ResourceLocation, LootTable> arg1, Set<ResourceLocation> arg2, LootParameterSet arg3)
protected abstract void
a(Consumer<bcj> arg0, coy arg1)
createItemStack(Consumer<ItemStack> arg0, LootContext arg1)
method_433(Consumer<class_1799> arg0, class_47 arg1)
drop(Consumer<ItemStack> itemDropper, LootContext context)
func_216154_a(Consumer<ItemStack> arg0, LootContext arg1)
public boolean
expand(coy arg0, Consumer<cpp> arg1)
expand(LootContext arg0, Consumer<LootPoolEntry> arg1)
expand(class_47 arg0, Consumer<class_82> arg1)
expand(LootContext arg0, Consumer<ILootGenerator> arg1)
public static LootPoolSingletonContainer$Builder<?>
a(cpr$d arg0)
simpleBuilder(LootPoolSingletonContainer$EntryConstructor arg0)
method_434(class_85$class_89 arg0)
builder(LeafEntry$Factory factory)
func_216156_a(StandaloneLootEntry$ILootEntryBuilder arg0)