public final ItemStack | |
protected abstract ItemStack | |
public void | | a(cpc arg0, Function<qv, cpb> arg1, Set<qv> arg2, cqx arg3) | | validate(LootTableProblemCollector arg0, Function<ResourceLocation, LootTable> arg1, Set<ResourceLocation> arg2, LootContextParamSet arg3) | | method_292(class_58 arg0, Function<class_2960, class_52> arg1, Set<class_2960> arg2, class_176 arg3) | | check(LootTableReporter arg0, Function<Identifier, LootTable> arg1, Set<Identifier> arg2, LootContextType arg3) | | func_215856_a(ValidationResults arg0, Function<ResourceLocation, LootTable> arg1, Set<ResourceLocation> arg2, LootParameterSet arg3) |
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protected static LootItemConditionalFunction$Builder<?> | |