net.minecraft.client.renderer

public class GameRenderer

implements AutoCloseable, ResourceManagerReloadListener

dqk
net.minecraft.client.renderer.GameRenderer
net.minecraft.class_757
net.minecraft.client.render.GameRenderer
net.minecraft.client.renderer.GameRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
c
LOGGER
field_3993
LOGGER
field_147710_q
private final Minecraft
d
minecraft
field_4015
client
field_78531_r
private final ResourceManager
e
resourceManager
field_4018
resourceContainer
field_147711_ac
private final Random
f
random
field_3994
random
field_78537_ab
private float
g
renderDistance
field_4025
viewDistance
field_78530_s
public final ItemInHandRenderer
a
itemInHandRenderer
field_4012
firstPersonRenderer
field_78516_c
private final MapRenderer
h
mapRenderer
field_4026
mapRenderer
field_147709_v
private final RenderBuffers
i
renderBuffers
field_20948
buffers
field_228374_i_
private int
j
tick
field_4027
ticks
field_78529_t
private float
k
fov
field_4019
movementFovMultiplier
field_78507_R
private float
l
oldFov
field_3999
lastMovementFovMultiplier
field_78506_S
private float
m
darkenWorldAmount
field_4002
skyDarkness
field_82831_U
private float
n
darkenWorldAmountO
field_3997
lastSkyDarkness
field_82832_V
private boolean
o
renderHand
field_3992
renderHand
field_175074_C
private boolean
p
renderBlockOutline
field_4009
blockOutlineEnabled
field_175073_D
private long
q
lastScreenshotAttempt
field_4017
lastWorldIconUpdate
field_184374_E
private long
r
lastActiveTime
field_3998
lastWindowFocusedTime
field_78508_Y
private final LightTexture
s
lightTexture
field_4028
lightmapTextureManager
field_78513_d
private final OverlayTexture
t
overlayTexture
field_20949
overlayTexture
field_228375_t_
private boolean
u
panoramicMode
field_4001
renderingPanorama
field_175078_W
private float
v
zoom
field_4005
zoom
field_78503_V
private float
w
zoomX
field_3988
zoomX
field_228376_w_
private float
x
zoomY
field_4004
zoomY
field_228377_x_
private ItemStack
y
itemActivationItem
field_4006
floatingItem
field_190566_ab
private int
z
itemActivationTicks
field_4007
floatingItemTimeLeft
field_190567_ac
private float
A
itemActivationOffX
field_4029
floatingItemWidth
field_190568_ad
private float
B
itemActivationOffY
field_4003
floatingItemHeight
field_190569_ae
private PostChain
C
postEffect
field_4024
shader
field_147707_d
private static final ResourceLocation[]
D
EFFECTS
field_3996
SHADERS_LOCATIONS
field_147712_ad
public static final int
b
EFFECT_NONE
field_4010
SHADER_COUNT
field_147708_e
private int
E
effectIndex
field_4023
forcedShaderIndex
field_147713_ae
private boolean
F
effectActive
field_4013
shadersEnabled
field_175083_ad
private final Camera
G
mainCamera
field_18765
camera
field_215317_L

Constructor summary

ModifierConstructor
public (Minecraft client, ResourceManager arg1, RenderBuffers arg2)

Method summary

Modifier and TypeMethod
public void
close()
close()
close()
close()
public void
a()
shutdownEffect()
method_3207()
disableShader()
func_181022_b()
public void
b()
togglePostEffect()
method_3184()
toggleShadersEnabled()
func_175071_c()
public void
a(akn arg0)
checkEntityPostEffect(Entity arg0)
method_3167(class_1297 arg0)
onCameraEntitySet(Entity arg0)
func_175066_a(Entity arg0)
private void
a(sm arg0)
loadEffect(ResourceLocation arg0)
method_3168(class_2960 arg0)
loadShader(Identifier arg0)
func_175069_a(ResourceLocation arg0)
public void
a(zb arg0)
onResourceManagerReload(ResourceManager arg0)
method_14491(class_3300 arg0)
apply(ResourceManager arg0)
func_195410_a(IResourceManager arg0)
public void
d()
tick()
method_3182()
tick()
func_78464_a()
public PostChain
e()
currentEffect()
method_3183()
getShader()
func_147706_e()
public void
a(int arg0, int arg1)
resize(int arg0, int arg1)
method_3169(int arg0, int arg1)
onResized(int arg0, int arg1)
func_147704_a(int arg0, int arg1)
public void
a(float arg0)
pick(float arg0)
method_3190(float arg0)
updateTargetedEntity(float tickDelta)
func_78473_a(float arg0)
private void
n()
tickFov()
method_3199()
updateMovementFovMultiplier()
func_78477_e()
private double
b(daz arg0, float arg1, boolean arg2)
getFov(Camera arg0, float arg1, boolean arg2)
method_3196(class_4184 arg0, float arg1, boolean arg2)
getFov(Camera camera, float tickDelta, boolean changingFov)
func_215311_a(ActiveRenderInfo arg0, float arg1, boolean arg2)
private void
a(cyi arg0, float arg1)
bobHurt(PoseStack arg0, float arg1)
method_3198(class_4587 arg0, float arg1)
bobViewWhenHurt(MatrixStack arg0, float arg1)
func_228380_a_(MatrixStack arg0, float arg1)
private void
b(cyi arg0, float arg1)
bobView(PoseStack arg0, float arg1)
method_3186(class_4587 arg0, float arg1)
bobView(MatrixStack arg0, float arg1)
func_228383_b_(MatrixStack arg0, float arg1)
private void
a(cyi arg0, daz arg1, float arg2)
renderItemInHand(PoseStack arg0, Camera arg1, float arg2)
method_3172(class_4587 arg0, class_4184 arg1, float arg2)
renderHand(MatrixStack matrices, Camera camera, float tickDelta)
func_228381_a_(MatrixStack arg0, ActiveRenderInfo arg1, float arg2)
public void
a(b arg0)
resetProjectionMatrix(Matrix4f arg0)
method_22709(class_1159 arg0)
func_228379_a_(Matrix4f arg0)
public Matrix4f
a(daz arg0, float arg1, boolean arg2)
getProjectionMatrix(Camera arg0, float arg1, boolean arg2)
method_22973(class_4184 arg0, float arg1, boolean arg2)
func_228382_a_(ActiveRenderInfo arg0, float arg1, boolean arg2)
public static float
a(akw arg0, float arg1)
getNightVisionScale(LivingEntity arg0, float arg1)
method_3174(class_1309 arg0, float arg1)
getNightVisionStrength(LivingEntity arg0, float arg1)
func_180438_a(LivingEntity arg0, float arg1)
public void
a(float arg0, long arg1, boolean arg2)
render(float arg0, long arg1, boolean arg2)
method_3192(float arg0, long arg1, boolean arg2)
render(float tickDelta, long startTime, boolean tick)
func_195458_a(float arg0, long arg1, boolean arg2)
private void
o()
takeAutoScreenshot()
method_3176()
updateWorldIcon()
func_184373_n()
private boolean
p()
shouldRenderBlockOutline()
method_3202()
shouldRenderBlockOutline()
func_175070_n()
public void
a(float arg0, long arg1, cyi arg2)
renderLevel(float arg0, long arg1, PoseStack arg2)
method_3188(float arg0, long arg1, class_4587 arg2)
renderWorld(float tickDelta, long limitTime, MatrixStack matrix)
func_228378_a_(float arg0, long arg1, MatrixStack arg2)
public void
f()
resetData()
method_3203()
reset()
func_190564_k()
public MapRenderer
g()
getMapRenderer()
method_3194()
getMapRenderer()
func_147701_i()
public void
a(bek arg0)
displayItemActivation(ItemStack arg0)
method_3189(class_1799 arg0)
showFloatingItem(ItemStack floatingItem)
func_190565_a(ItemStack arg0)
private void
a(int arg0, int arg1, float arg2)
renderItemActivationAnimation(int arg0, int arg1, float arg2)
method_3171(int arg0, int arg1, float arg2)
renderFloatingItem(int scaledWidth, int scaledHeight, float tickDelta)
func_190563_a(int arg0, int arg1, float arg2)
public float
b(float arg0)
getDarkenWorldAmount(float arg0)
method_3195(float arg0)
getSkyDarkness(float tickDelta)
func_205002_d(float arg0)
public float
j()
getRenderDistance()
method_3193()
getViewDistance()
func_205001_m()
public Camera
k()
getMainCamera()
method_19418()
getCamera()
func_215316_n()
public LightTexture
l()
lightTexture()
method_22974()
getLightmapTextureManager()
func_228384_l_()
public OverlayTexture
m()
overlayTexture()
method_22975()
getOverlayTexture()
func_228385_m_()