History - net.minecraft.client.renderer.GameRenderer
1.21.3
Names
ges
glb
Fields
Minecraft: k, minecraft, field_4015, client, f_109059_
Minecraft: i, minecraft, field_4015, client
ResourceManager: l, resourceManager, field_4018, resourceManager, f_109060_
ResourceManager: j, resourceManager, field_4018, resourceManager
float: n, renderDistance, field_4025, viewDistance, f_109062_
float: l, renderDistance, field_4025, viewDistance
ItemInHandRenderer: c, itemInHandRenderer, field_4012, firstPersonRenderer, f_109055_
ItemInHandRenderer: c, itemInHandRenderer, field_4012, firstPersonRenderer
MapRenderer: o, mapRenderer, field_4026, mapRenderer, f_109063_
float: r, fov, field_4019, fovMultiplier, f_109066_
float: o, fovModifier, field_4019, fovMultiplier
float: s, oldFov, field_3999, lastFovMultiplier, f_109067_
float: p, oldFovModifier, field_3999, lastFovMultiplier
float: t, darkenWorldAmount, field_4002, skyDarkness, f_109068_
float: q, darkenWorldAmount, field_4002, skyDarkness
float: u, darkenWorldAmountO, field_3997, lastSkyDarkness, f_109069_
float: r, darkenWorldAmountO, field_3997, lastSkyDarkness
boolean: v, renderHand, field_3992, renderHand, f_109070_
boolean: s, renderHand, field_3992, renderHand
boolean: w, renderBlockOutline, field_4009, blockOutlineEnabled, f_109071_
boolean: t, renderBlockOutline, field_4009, blockOutlineEnabled
long: x, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, f_109072_
long: u, lastScreenshotAttempt, field_4017, lastWorldIconUpdate
long: z, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_
long: w, lastActiveTime, field_3998, lastWindowFocusedTime
LightTexture: A, lightTexture, field_4028, lightmapTextureManager, f_109074_
LightTexture: x, lightTexture, field_4028, lightmapTextureManager
boolean: C, panoramicMode, field_4001, renderingPanorama, f_109076_
boolean: z, panoramicMode, field_4001, renderingPanorama
ItemStack: G, itemActivationItem, field_4006, floatingItem, f_109080_
ItemStack: D, itemActivationItem, field_4006, floatingItem
int: H, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_
int: E, itemActivationTicks, field_4007, floatingItemTimeLeft
float: I, itemActivationOffX, field_4029, floatingItemWidth, f_109048_
float: F, itemActivationOffX, field_4029, floatingItemWidth
float: J, itemActivationOffY, field_4003, floatingItemHeight, f_109049_
float: G, itemActivationOffY, field_4003, floatingItemHeight
PostChain: K, postEffect, field_4024, postProcessor, f_109050_
boolean: M, effectActive, field_4013, postProcessorEnabled, f_109053_
boolean: J, effectActive, field_4013, postProcessorEnabled
Camera: N, mainCamera, field_18765, camera, f_109054_
Camera: K, mainCamera, field_18765, camera
RenderBuffers: p, renderBuffers, field_20948, buffers, f_109064_
RenderBuffers: m, renderBuffers, field_20948, buffers
OverlayTexture: B, overlayTexture, field_20949, overlayTexture, f_109075_
OverlayTexture: y, overlayTexture, field_20949, overlayTexture
float: D, zoom, field_4005, zoom, f_109077_
float: A, zoom, field_4005, zoom
float: E, zoomX, field_3988, zoomX, f_109078_
float: B, zoomX, field_3988, zoomX
float: F, zoomY, field_4004, zoomY, f_109079_
float: C, zoomY, field_4004, zoomY
ResourceLocation: f, NAUSEA_LOCATION, field_26730, NAUSEA_OVERLAY, f_109057_
boolean: i, DEPTH_BUFFER_DEBUG, field_32688, field_32688, f_172636_
boolean: g, DEPTH_BUFFER_DEBUG, field_32688, field_32688
float: b, PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH, f_172592_
float: b, PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH
int: d, ITEM_ACTIVATION_ANIMATION_LENGTH, field_32687, field_32687, f_172634_
int: d, ITEM_ACTIVATION_ANIMATION_LENGTH, field_32687, field_32687
ShaderInstance: e, blitShader, field_29403, blitScreenProgram, f_172635_
Map<String, ShaderInstance>: O, shaders, field_29350, programs, f_172578_
ShaderInstance: P, positionShader, field_29351, positionProgram, f_172579_
ShaderInstance: Q, positionColorShader, field_29352, positionColorProgram, f_172580_
ShaderInstance: R, positionTexShader, field_29354, positionTexProgram, f_172582_
ShaderInstance: S, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_
ShaderInstance: T, particleShader, field_29358, particleProgram, f_172586_
ShaderInstance: U, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_
ShaderInstance: V, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_
ShaderInstance: W, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_
ShaderInstance: X, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_
ShaderInstance: Y, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_
ShaderInstance: Z, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_
ShaderInstance: aa, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_
ShaderInstance: ab, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_
ShaderInstance: ac, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_
ShaderInstance: ad, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_
ShaderInstance: ae, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_
ShaderInstance: af, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_
ShaderInstance: ag, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_
ShaderInstance: ah, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_
ShaderInstance: ai, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_
ShaderInstance: ak, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_
ShaderInstance: al, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_
ShaderInstance: am, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_
ShaderInstance: an, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_
ShaderInstance: ao, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_
ShaderInstance: ap, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_
ShaderInstance: aq, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_
ShaderInstance: ar, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_
ShaderInstance: at, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_
ShaderInstance: au, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_
ShaderInstance: av, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_
ShaderInstance: aw, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_
ShaderInstance: ax, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_
ShaderInstance: ay, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_
ShaderInstance: az, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_
ShaderInstance: aA, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_
ShaderInstance: aB, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_
ShaderInstance: aC, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_
ShaderInstance: aD, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_
ShaderInstance: aF, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aG, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aI, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aJ, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aK, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aL, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aM, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aO, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aP, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
boolean: y, hasWorldScreenshot, field_34055, hasWorldIcon, f_182638_
boolean: v, hasWorldScreenshot, field_34055, hasWorldIcon
org.slf4j.Logger: h, LOGGER, field_3993, LOGGER, f_109058_
org.slf4j.Logger: f, LOGGER, field_3993, LOGGER
RandomSource: m, random, field_3994, random, f_109061_
RandomSource: k, random, field_3994, random
ShaderInstance: aj, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_
ShaderInstance: aE, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_
ShaderInstance: aH, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_
float: j, GUI_Z_NEAR, field_44940, field_44940, f_289032_
float: h, GUI_Z_NEAR, field_44940, field_44940
ShaderInstance: aQ, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_
ShaderInstance: aR, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_
ShaderInstance: aS, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_
ShaderInstance: aT, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_
int: q, confusionAnimationTick, field_47130, ticks, f_303613_
int: n, confusionAnimationTick, field_47130, ticks
ShaderInstance: as, rendertypeBreezeWindShader, field_47462, renderTypeBreezeWindProgram, f_303765_
ResourceLocation: g, BLUR_LOCATION, field_49568, BLUR_PROCESSOR, f_314877_
PostChain: L, blurEffect, field_49567, blurPostProcessor, f_316883_
ShaderInstance: aN, rendertypeCloudsShader, field_48948, renderTypeCloudsProgram, f_314342_
int: a, MAX_BLUR_RADIUS, field_49904, field_49904, f_313914_
int: a, MAX_BLUR_RADIUS, field_49904, field_49904
ResourceLocation: e, BLUR_POST_CHAIN_ID, field_53899, field_53899
CrossFrameResourcePool: H, resourcePool, field_53066, pool
ResourceLocation: I, postEffectId, field_53898, postProcessorId
Constructors
Methods
void (): close, close, close
void (): close, close
void (): b, shutdownEffect, method_3207, disablePostProcessor, m_109086_
void (): c, togglePostEffect, method_3184, togglePostProcessorEnabled, m_109130_
void (): c, togglePostEffect, method_3184, togglePostProcessorEnabled
void (Entity): a, checkEntityPostEffect, method_3167, onCameraEntitySet, m_109106_
void (Entity): a, checkEntityPostEffect, method_3167, onCameraEntitySet
void (ResourceLocation): a, loadEffect, method_3168, loadPostProcessor, m_109128_
void (): e, tick, method_3182, tick, m_109148_
void (): e, tick, method_3182, tick
PostChain (): f, currentEffect, method_3183, getPostProcessor, m_109149_
void (int, int): a, resize, method_3169, onResized, m_109097_
void (int, int): a, resize, method_3169, onResized
void (float): b, pick, method_3190, updateCrosshairTarget, m_109087_
void (float): a, pick, method_3190, updateCrosshairTarget
void (): au, tickFov, method_3199, updateFovMultiplier, m_109156_
void (): n, tickFov, method_3199, updateFovMultiplier
float (LivingEntity, float): a, getNightVisionScale, method_3174, getNightVisionStrength, m_109108_
float (LivingEntity, float): a, getNightVisionScale, method_3174, getNightVisionStrength
boolean (): aw, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
boolean (): p, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline
void (): h, resetData, method_3203, reset, m_109150_
void (): h, resetData, method_3203, reset
MapRenderer (): i, getMapRenderer, method_3194, getMapRenderer, m_109151_
void (ItemStack): a, displayItemActivation, method_3189, showFloatingItem, m_109113_
void (ItemStack): a, displayItemActivation, method_3189, showFloatingItem
Minecraft (): j, getMinecraft, method_35772, getClient, m_172797_
Minecraft (): i, getMinecraft, method_35772, getClient
float (float): c, getDarkenWorldAmount, method_3195, getSkyDarkness, m_109131_
float (float): c, getDarkenWorldAmount, method_3195, getSkyDarkness
float (): k, getRenderDistance, method_3193, getViewDistance, m_109152_
float (): j, getRenderDistance, method_3193, getViewDistance
double (Camera, float, boolean): a, getFov, method_3196, getFov, m_109141_
Camera (): l, getMainCamera, method_19418, getCamera, m_109153_
Camera (): k, getMainCamera, method_19418, getCamera
void (PoseStack, float): a, bobHurt, method_3198, tiltViewWhenHurt, m_109117_
void (PoseStack, float): a, bobHurt, method_3198, tiltViewWhenHurt
void (PoseStack, float): b, bobView, method_3186, bobView, m_109138_
void (PoseStack, float): b, bobView, method_3186, bobView
LightTexture (): m, lightTexture, method_22974, getLightmapTextureManager, m_109154_
LightTexture (): l, lightTexture, method_22974, getLightmapTextureManager
OverlayTexture (): n, overlayTexture, method_22975, getOverlayTexture, m_109155_
OverlayTexture (): m, overlayTexture, method_22975, getOverlayTexture
void (boolean): a, setRenderHand, method_35768, setRenderHand, m_172736_
void (boolean): a, setRenderHand, method_35768, setRenderHand
void (boolean): b, setRenderBlockOutline, method_35769, setBlockOutlineEnabled, m_172775_
void (boolean): b, setRenderBlockOutline, method_35769, setBlockOutlineEnabled
void (boolean): c, setPanoramicMode, method_35770, setRenderingPanorama, m_172779_
void (boolean): c, setPanoramicMode, method_35770, setRenderingPanorama
boolean (): a, isPanoramicMode, method_35765, isRenderingPanorama, m_172715_
boolean (): a, isPanoramicMode, method_35765, isRenderingPanorama
void (ResourceProvider): a, preloadUiShader, method_34521, preloadPrograms, m_172722_
void (ResourceProvider): a, preloadUiShader, method_34521, preloadPrograms
ShaderInstance (ResourceProvider, String, VertexFormat): a, preloadShader, method_34522, preloadProgram, m_172724_
void (): at, shutdownShaders, method_34537, clearPrograms, m_172759_
ShaderInstance (String): a, getShader, method_35767, getProgram, m_172734_
void (float, float, float): a, renderZoomed, method_35766, renderWithZoom, m_172718_
void (float, float, float): a, renderZoomed, method_35766, renderWithZoom
float (): g, getDepthFar, method_32796, getFarPlaneDistance, m_172790_
float (): g, getDepthFar, method_32796, getFarPlaneDistance
ShaderInstance (): o, getPositionShader, method_34539, getPositionProgram, m_172808_
ShaderInstance (): p, getPositionColorShader, method_34540, getPositionColorProgram, m_172811_
ShaderInstance (): q, getPositionTexShader, method_34542, getPositionTexProgram, m_172817_
ShaderInstance (): r, getPositionTexColorShader, method_34543, getPositionTexColorProgram, m_172820_
ShaderInstance (): s, getParticleShader, method_34546, getParticleProgram, m_172829_
ShaderInstance (): t, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_
ShaderInstance (): u, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_
ShaderInstance (): v, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_
ShaderInstance (): w, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_
ShaderInstance (): x, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_
ShaderInstance (): y, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_
ShaderInstance (): z, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_
ShaderInstance (): A, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_
ShaderInstance (): B, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_
ShaderInstance (): C, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_
ShaderInstance (): D, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_
ShaderInstance (): E, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_
ShaderInstance (): F, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_
ShaderInstance (): G, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_
ShaderInstance (): H, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_
ShaderInstance (): J, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_
ShaderInstance (): K, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_
ShaderInstance (): L, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_
ShaderInstance (): M, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_
ShaderInstance (): N, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_
ShaderInstance (): O, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_
ShaderInstance (): P, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_
ShaderInstance (): Q, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_
ShaderInstance (): S, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_
ShaderInstance (): T, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_
ShaderInstance (): U, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_
ShaderInstance (): V, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_
ShaderInstance (): W, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_
ShaderInstance (): X, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_
ShaderInstance (): Y, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_
ShaderInstance (): Z, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_
ShaderInstance (): aa, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_
ShaderInstance (): ab, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_
ShaderInstance (): ac, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_
ShaderInstance (): ae, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_
ShaderInstance (): af, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_
ShaderInstance (): ah, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_
ShaderInstance (): ai, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_
ShaderInstance (): aj, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_
ShaderInstance (): ak, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_
ShaderInstance (): al, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_
ShaderInstance (): an, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_
ShaderInstance (): ao, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_
void (): av, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
void (): o, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon
void (Path): a, takeAutoScreenshot, method_3176, updateWorldIcon, m_182642_
void (Path): a, takeAutoScreenshot, method_3176, updateWorldIcon
ShaderInstance (): I, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_
PreparableReloadListener (): d, createReloadListener, method_45774, createProgramReloader, m_247116_
void (ResourceProvider): c, reloadShaders, method_34538, loadPrograms, m_172767_
void (org.joml.Matrix4f): a, resetProjectionMatrix, method_22709, loadProjectionMatrix, m_252879_
org.joml.Matrix4f (double): a, getProjectionMatrix, method_22973, getBasicProjectionMatrix, m_253088_
ShaderInstance (): ad, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_
ShaderInstance (): ag, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_
void (GuiGraphics, float): b, renderConfusionOverlay, method_31136, renderNausea, m_280083_
ShaderInstance (): ap, getRendertypeGuiShader, method_51771, getRenderTypeGuiProgram, m_285858_
ShaderInstance (): aq, getRendertypeGuiOverlayShader, method_51772, getRenderTypeGuiOverlayProgram, m_285975_
ShaderInstance (): ar, getRendertypeGuiTextHighlightShader, method_51773, getRenderTypeGuiTextHighlightProgram, m_285738_
ShaderInstance (): as, getRendertypeGuiGhostRecipeOverlayShader, method_51774, getRenderTypeGuiGhostRecipeOverlayProgram, m_285862_
ShaderInstance (): R, getRendertypeBreezeWindShader, method_55249, getRenderTypeBreezeWindProgram, m_307576_
void (ResourceProvider): b, loadBlurEffect, method_57797, loadBlurPostProcessor, m_323672_
void (float): a, processBlurEffect, method_57796, renderBlur, m_323091_
HitResult (Entity, double, double, float): a, pick, method_56153, findCrosshairTarget, m_321147_
HitResult (Entity, double, double, float): a, pick, method_56153, findCrosshairTarget
HitResult (HitResult, Vec3, double): a, filterHitResult, method_56154, ensureTargetInRange, m_324916_
HitResult (HitResult, Vec3, double): a, filterHitResult, method_56154, ensureTargetInRange
void (Camera, float, org.joml.Matrix4f): a, renderItemInHand, method_3172, renderHand, m_109120_
void (Camera, float, org.joml.Matrix4f): a, renderItemInHand, method_3172, renderHand
ShaderInstance (): am, getRendertypeCloudsShader, method_56846, getRenderTypeCloudsProgram, m_320329_
void (DeltaTracker, boolean): a, render, method_3192, render, m_109093_
void (DeltaTracker, boolean): a, render, method_3192, render
void (DeltaTracker): a, renderLevel, method_3188, renderWorld, m_109089_
void (DeltaTracker): a, renderLevel, method_3188, renderWorld
void (GuiGraphics, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem, m_109100_
void (GuiGraphics, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem
void (): b, clearPostEffect, method_62905, clearPostProcessor
void (ResourceLocation): a, setPostEffect, method_62904, setPostProcessor
void (): d, processBlurEffect, method_57796, renderBlur
ResourceLocation (): f, currentPostEffect, method_62906, getPostProcessorId
float (Camera, float, boolean): a, getFov, method_3196, getFov
org.joml.Matrix4f (float): b, getProjectionMatrix, method_22973, getBasicProjectionMatrix
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gdj
ges
Fields
ItemInHandRenderer: b, itemInHandRenderer, field_4012, firstPersonRenderer, f_109055_
ItemInHandRenderer: c, itemInHandRenderer, field_4012, firstPersonRenderer, f_109055_
ResourceLocation: e, NAUSEA_LOCATION, field_26730, NAUSEA_OVERLAY, f_109057_
ResourceLocation: f, NAUSEA_LOCATION, field_26730, NAUSEA_OVERLAY, f_109057_
float: a, PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH, f_172592_
float: b, PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH, f_172592_
int: c, ITEM_ACTIVATION_ANIMATION_LENGTH, field_32687, field_32687, f_172634_
int: d, ITEM_ACTIVATION_ANIMATION_LENGTH, field_32687, field_32687, f_172634_
ShaderInstance: d, blitShader, field_29403, blitScreenProgram, f_172635_
ShaderInstance: e, blitShader, field_29403, blitScreenProgram, f_172635_
ShaderInstance: R, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_
ShaderInstance: S, positionTexShader, field_29354, positionTexProgram, f_172582_
ShaderInstance: R, positionTexShader, field_29354, positionTexProgram, f_172582_
ShaderInstance: T, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_
ShaderInstance: S, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_
ShaderInstance: U, particleShader, field_29358, particleProgram, f_172586_
ShaderInstance: T, particleShader, field_29358, particleProgram, f_172586_
ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_
ShaderInstance: U, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_
ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_
ShaderInstance: V, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_
ShaderInstance: X, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_
ShaderInstance: W, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_
ShaderInstance: Y, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_
ShaderInstance: X, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_
ShaderInstance: Z, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_
ShaderInstance: Y, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_
ShaderInstance: aa, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_
ShaderInstance: Z, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_
ShaderInstance: ab, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_
ShaderInstance: aa, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_
ShaderInstance: ac, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_
ShaderInstance: ab, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_
ShaderInstance: ad, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_
ShaderInstance: ac, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_
ShaderInstance: ae, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_
ShaderInstance: ad, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_
ShaderInstance: af, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_
ShaderInstance: ae, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_
ShaderInstance: ag, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_
ShaderInstance: af, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_
ShaderInstance: ah, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_
ShaderInstance: ag, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_
ShaderInstance: ai, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_
ShaderInstance: ah, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_
ShaderInstance: aj, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_
ShaderInstance: ai, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_
ShaderInstance: al, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_
ShaderInstance: ak, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_
ShaderInstance: am, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_
ShaderInstance: al, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_
ShaderInstance: an, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_
ShaderInstance: am, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_
ShaderInstance: ao, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_
ShaderInstance: an, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_
ShaderInstance: ap, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_
ShaderInstance: ao, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_
ShaderInstance: aq, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_
ShaderInstance: ap, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_
ShaderInstance: ar, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_
ShaderInstance: aq, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_
ShaderInstance: as, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_
ShaderInstance: ar, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_
ShaderInstance: au, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_
ShaderInstance: at, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_
ShaderInstance: av, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_
ShaderInstance: au, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_
ShaderInstance: aw, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_
ShaderInstance: av, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_
ShaderInstance: ax, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_
ShaderInstance: aw, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_
ShaderInstance: ay, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_
ShaderInstance: ax, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_
ShaderInstance: az, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_
ShaderInstance: ay, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_
ShaderInstance: aA, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_
ShaderInstance: az, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_
ShaderInstance: aB, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_
ShaderInstance: aA, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_
ShaderInstance: aC, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_
ShaderInstance: aB, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_
ShaderInstance: aD, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_
ShaderInstance: aC, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_
ShaderInstance: aE, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_
ShaderInstance: aD, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_
ShaderInstance: aG, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aF, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aH, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aG, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aJ, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aI, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aK, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aJ, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aL, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aK, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aM, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aL, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aN, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aM, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aO, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
ShaderInstance: aP, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
ShaderInstance: ak, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_
ShaderInstance: aj, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_
ShaderInstance: aF, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_
ShaderInstance: aE, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_
ShaderInstance: aI, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_
ShaderInstance: aH, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_
ShaderInstance: aR, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_
ShaderInstance: aQ, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_
ShaderInstance: aS, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_
ShaderInstance: aR, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_
ShaderInstance: aT, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_
ShaderInstance: aS, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_
ShaderInstance: aU, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_
ShaderInstance: aT, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_
ShaderInstance: at, rendertypeBreezeWindShader, field_47462, renderTypeBreezeWindProgram, f_303765_
ShaderInstance: as, rendertypeBreezeWindShader, field_47462, renderTypeBreezeWindProgram, f_303765_
ResourceLocation: f, BLUR_LOCATION, field_49568, BLUR_PROCESSOR, f_314877_
ResourceLocation: g, BLUR_LOCATION, field_49568, BLUR_PROCESSOR, f_314877_
float: g, MAX_BLUR_RADIUS, field_49904, field_49904, f_313914_
ShaderInstance: aO, rendertypeCloudsShader, field_48948, renderTypeCloudsProgram, f_314342_
ShaderInstance: aN, rendertypeCloudsShader, field_48948, renderTypeCloudsProgram, f_314342_
int: a, MAX_BLUR_RADIUS, field_49904, field_49904, f_313914_
Constructors
Methods
void (): av, tickFov, method_3199, updateFovMultiplier, m_109156_
void (): au, tickFov, method_3199, updateFovMultiplier, m_109156_
void (float, long, boolean): a, render, method_3192, render, m_109093_
boolean (): ax, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
boolean (): aw, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
void (float, long): a, renderLevel, method_3188, renderWorld, m_109089_
void (int, int, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem, m_109100_
void (): au, shutdownShaders, method_34537, clearPrograms, m_172759_
void (): at, shutdownShaders, method_34537, clearPrograms, m_172759_
ShaderInstance (): q, getPositionColorTexShader, method_34541, getPositionColorTexProgram, m_172814_
ShaderInstance (): r, getPositionTexShader, method_34542, getPositionTexProgram, m_172817_
ShaderInstance (): q, getPositionTexShader, method_34542, getPositionTexProgram, m_172817_
ShaderInstance (): s, getPositionTexColorShader, method_34543, getPositionTexColorProgram, m_172820_
ShaderInstance (): r, getPositionTexColorShader, method_34543, getPositionTexColorProgram, m_172820_
ShaderInstance (): t, getParticleShader, method_34546, getParticleProgram, m_172829_
ShaderInstance (): s, getParticleShader, method_34546, getParticleProgram, m_172829_
ShaderInstance (): u, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_
ShaderInstance (): t, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_
ShaderInstance (): v, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_
ShaderInstance (): u, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_
ShaderInstance (): w, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_
ShaderInstance (): v, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_
ShaderInstance (): x, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_
ShaderInstance (): w, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_
ShaderInstance (): y, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_
ShaderInstance (): x, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_
ShaderInstance (): z, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_
ShaderInstance (): y, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_
ShaderInstance (): A, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_
ShaderInstance (): z, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_
ShaderInstance (): B, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_
ShaderInstance (): A, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_
ShaderInstance (): C, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_
ShaderInstance (): B, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_
ShaderInstance (): D, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_
ShaderInstance (): C, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_
ShaderInstance (): E, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_
ShaderInstance (): D, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_
ShaderInstance (): F, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_
ShaderInstance (): E, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_
ShaderInstance (): G, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_
ShaderInstance (): F, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_
ShaderInstance (): H, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_
ShaderInstance (): G, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_
ShaderInstance (): I, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_
ShaderInstance (): H, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_
ShaderInstance (): K, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_
ShaderInstance (): J, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_
ShaderInstance (): L, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_
ShaderInstance (): K, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_
ShaderInstance (): M, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_
ShaderInstance (): L, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_
ShaderInstance (): N, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_
ShaderInstance (): M, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_
ShaderInstance (): O, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_
ShaderInstance (): N, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_
ShaderInstance (): P, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_
ShaderInstance (): O, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_
ShaderInstance (): Q, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_
ShaderInstance (): P, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_
ShaderInstance (): R, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_
ShaderInstance (): Q, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_
ShaderInstance (): T, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_
ShaderInstance (): S, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_
ShaderInstance (): U, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_
ShaderInstance (): T, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_
ShaderInstance (): V, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_
ShaderInstance (): U, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_
ShaderInstance (): W, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_
ShaderInstance (): V, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_
ShaderInstance (): X, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_
ShaderInstance (): W, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_
ShaderInstance (): Y, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_
ShaderInstance (): X, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_
ShaderInstance (): Z, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_
ShaderInstance (): Y, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_
ShaderInstance (): aa, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_
ShaderInstance (): Z, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_
ShaderInstance (): ab, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_
ShaderInstance (): aa, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_
ShaderInstance (): ac, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_
ShaderInstance (): ab, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_
ShaderInstance (): ad, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_
ShaderInstance (): ac, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_
ShaderInstance (): af, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_
ShaderInstance (): ae, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_
ShaderInstance (): ag, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_
ShaderInstance (): af, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_
ShaderInstance (): ai, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_
ShaderInstance (): ah, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_
ShaderInstance (): aj, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_
ShaderInstance (): ai, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_
ShaderInstance (): ak, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_
ShaderInstance (): aj, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_
ShaderInstance (): al, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_
ShaderInstance (): ak, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_
ShaderInstance (): am, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_
ShaderInstance (): al, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_
ShaderInstance (): ao, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_
ShaderInstance (): an, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_
ShaderInstance (): ap, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_
ShaderInstance (): ao, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_
void (): aw, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
void (): av, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
ShaderInstance (): J, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_
ShaderInstance (): I, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_
ShaderInstance (): ae, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_
ShaderInstance (): ad, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_
ShaderInstance (): ah, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_
ShaderInstance (): ag, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_
void (GuiGraphics, float): a, renderConfusionOverlay, method_31136, renderNausea, m_280083_
void (GuiGraphics, float): b, renderConfusionOverlay, method_31136, renderNausea, m_280083_
ShaderInstance (): aq, getRendertypeGuiShader, method_51771, getRenderTypeGuiProgram, m_285858_
ShaderInstance (): ap, getRendertypeGuiShader, method_51771, getRenderTypeGuiProgram, m_285858_
ShaderInstance (): ar, getRendertypeGuiOverlayShader, method_51772, getRenderTypeGuiOverlayProgram, m_285975_
ShaderInstance (): aq, getRendertypeGuiOverlayShader, method_51772, getRenderTypeGuiOverlayProgram, m_285975_
ShaderInstance (): as, getRendertypeGuiTextHighlightShader, method_51773, getRenderTypeGuiTextHighlightProgram, m_285738_
ShaderInstance (): ar, getRendertypeGuiTextHighlightShader, method_51773, getRenderTypeGuiTextHighlightProgram, m_285738_
ShaderInstance (): at, getRendertypeGuiGhostRecipeOverlayShader, method_51774, getRenderTypeGuiGhostRecipeOverlayProgram, m_285862_
ShaderInstance (): as, getRendertypeGuiGhostRecipeOverlayShader, method_51774, getRenderTypeGuiGhostRecipeOverlayProgram, m_285862_
ShaderInstance (): S, getRendertypeBreezeWindShader, method_55249, getRenderTypeBreezeWindProgram, m_307576_
ShaderInstance (): R, getRendertypeBreezeWindShader, method_55249, getRenderTypeBreezeWindProgram, m_307576_
ShaderInstance (): an, getRendertypeCloudsShader, method_56846, getRenderTypeCloudsProgram, m_320329_
ShaderInstance (): am, getRendertypeCloudsShader, method_56846, getRenderTypeCloudsProgram, m_320329_
void (DeltaTracker, boolean): a, render, method_3192, render, m_109093_
void (DeltaTracker): a, renderLevel, method_3188, renderWorld, m_109089_
void (GuiGraphics, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem, m_109100_
1.20.6
Names
fta
gdj
Fields
ResourceLocation[]: L, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_
int: d, EFFECT_NONE, field_4010, SUPER_SECRET_SETTING_COUNT, f_109056_
int: M, effectIndex, field_4023, superSecretSettingIndex, f_109052_
boolean: N, effectActive, field_4013, postProcessorEnabled, f_109053_
boolean: M, effectActive, field_4013, postProcessorEnabled, f_109053_
Camera: O, mainCamera, field_18765, camera, f_109054_
Camera: N, mainCamera, field_18765, camera, f_109054_
ResourceLocation: f, NAUSEA_LOCATION, field_26730, NAUSEA_OVERLAY, f_109057_
ResourceLocation: e, NAUSEA_LOCATION, field_26730, NAUSEA_OVERLAY, f_109057_
boolean: h, DEPTH_BUFFER_DEBUG, field_32688, field_32688, f_172636_
boolean: i, DEPTH_BUFFER_DEBUG, field_32688, field_32688, f_172636_
ShaderInstance: e, blitShader, field_29403, blitScreenProgram, f_172635_
ShaderInstance: d, blitShader, field_29403, blitScreenProgram, f_172635_
Map<String, ShaderInstance>: P, shaders, field_29350, programs, f_172578_
Map<String, ShaderInstance>: O, shaders, field_29350, programs, f_172578_
ShaderInstance: Q, positionShader, field_29351, positionProgram, f_172579_
ShaderInstance: P, positionShader, field_29351, positionProgram, f_172579_
ShaderInstance: R, positionColorShader, field_29352, positionColorProgram, f_172580_
ShaderInstance: Q, positionColorShader, field_29352, positionColorProgram, f_172580_
ShaderInstance: S, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_
ShaderInstance: R, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_
ShaderInstance: T, positionTexShader, field_29354, positionTexProgram, f_172582_
ShaderInstance: S, positionTexShader, field_29354, positionTexProgram, f_172582_
ShaderInstance: U, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_
ShaderInstance: T, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_
ShaderInstance: V, particleShader, field_29358, particleProgram, f_172586_
ShaderInstance: U, particleShader, field_29358, particleProgram, f_172586_
ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_
ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_
ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_
ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_
ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_
ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_
ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_
ShaderInstance: X, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_
ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_
ShaderInstance: Y, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_
ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_
ShaderInstance: Z, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_
ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_
ShaderInstance: aa, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_
ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_
ShaderInstance: ab, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_
ShaderInstance: af, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_
ShaderInstance: ac, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_
ShaderInstance: ag, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_
ShaderInstance: ad, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_
ShaderInstance: ah, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_
ShaderInstance: ae, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_
ShaderInstance: ai, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_
ShaderInstance: af, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_
ShaderInstance: aj, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_
ShaderInstance: ag, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_
ShaderInstance: ak, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_
ShaderInstance: ah, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_
ShaderInstance: al, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_
ShaderInstance: ai, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_
ShaderInstance: am, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_
ShaderInstance: aj, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_
ShaderInstance: ao, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_
ShaderInstance: al, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_
ShaderInstance: ap, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_
ShaderInstance: am, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_
ShaderInstance: aq, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_
ShaderInstance: an, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_
ShaderInstance: ar, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_
ShaderInstance: ao, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_
ShaderInstance: as, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_
ShaderInstance: ap, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_
ShaderInstance: at, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_
ShaderInstance: aq, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_
ShaderInstance: au, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_
ShaderInstance: ar, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_
ShaderInstance: av, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_
ShaderInstance: as, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_
ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_
ShaderInstance: au, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_
ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_
ShaderInstance: av, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_
ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_
ShaderInstance: aw, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_
ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_
ShaderInstance: ax, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_
ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_
ShaderInstance: ay, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_
ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_
ShaderInstance: az, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_
ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_
ShaderInstance: aA, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_
ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_
ShaderInstance: aB, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_
ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_
ShaderInstance: aC, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_
ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_
ShaderInstance: aD, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_
ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_
ShaderInstance: aE, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_
ShaderInstance: aJ, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aG, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aK, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aH, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aM, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aJ, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aN, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aK, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aO, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aL, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aP, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aM, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aQ, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aN, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aR, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aS, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
org.slf4j.Logger: g, LOGGER, field_3993, LOGGER, f_109058_
org.slf4j.Logger: h, LOGGER, field_3993, LOGGER, f_109058_
ShaderInstance: an, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_
ShaderInstance: ak, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_
ShaderInstance: aI, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_
ShaderInstance: aF, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_
ShaderInstance: aL, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_
ShaderInstance: aI, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_
float: i, GUI_Z_NEAR, field_44940, field_44940, f_289032_
float: j, GUI_Z_NEAR, field_44940, field_44940, f_289032_
ShaderInstance: aT, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_
ShaderInstance: aR, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_
ShaderInstance: aU, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_
ShaderInstance: aS, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_
ShaderInstance: aV, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_
ShaderInstance: aT, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_
ShaderInstance: aW, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_
ShaderInstance: aU, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_
int: j, ENTITY_INTERACTION_RANGE, field_46727, field_46727, f_302257_
ShaderInstance: aw, rendertypeBreezeWindShader, field_47462, renderTypeBreezeWindProgram, f_303765_
ShaderInstance: at, rendertypeBreezeWindShader, field_47462, renderTypeBreezeWindProgram, f_303765_
ResourceLocation: f, BLUR_LOCATION, field_49568, BLUR_PROCESSOR, f_314877_
float: g, MAX_BLUR_RADIUS, field_49904, field_49904, f_313914_
PostChain: L, blurEffect, field_49567, blurPostProcessor, f_316883_
ShaderInstance: aO, rendertypeCloudsShader, field_48948, renderTypeCloudsProgram, f_314342_
Constructors
Methods
void (): f, tick, method_3182, tick, m_109148_
void (): e, tick, method_3182, tick, m_109148_
PostChain (): g, currentEffect, method_3183, getPostProcessor, m_109149_
PostChain (): f, currentEffect, method_3183, getPostProcessor, m_109149_
void (float): a, pick, method_3190, updateTargetedEntity, m_109087_
void (float): b, pick, method_3190, updateCrosshairTarget, m_109087_
void (): ax, tickFov, method_3199, updateFovMultiplier, m_109156_
void (): av, tickFov, method_3199, updateFovMultiplier, m_109156_
boolean (): az, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
boolean (): ax, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
void (float, long): a, renderLevel, method_3188, renderWorld, m_109089_
void (): i, resetData, method_3203, reset, m_109150_
void (): h, resetData, method_3203, reset, m_109150_
MapRenderer (): j, getMapRenderer, method_3194, getMapRenderer, m_109151_
MapRenderer (): i, getMapRenderer, method_3194, getMapRenderer, m_109151_
Minecraft (): k, getMinecraft, method_35772, getClient, m_172797_
Minecraft (): j, getMinecraft, method_35772, getClient, m_172797_
float (float): b, getDarkenWorldAmount, method_3195, getSkyDarkness, m_109131_
float (float): c, getDarkenWorldAmount, method_3195, getSkyDarkness, m_109131_
float (): l, getRenderDistance, method_3193, getViewDistance, m_109152_
float (): k, getRenderDistance, method_3193, getViewDistance, m_109152_
Camera (): m, getMainCamera, method_19418, getCamera, m_109153_
Camera (): l, getMainCamera, method_19418, getCamera, m_109153_
void (PoseStack, Camera, float): a, renderItemInHand, method_3172, renderHand, m_109120_
void (float, long, PoseStack): a, renderLevel, method_3188, renderWorld, m_109089_
LightTexture (): n, lightTexture, method_22974, getLightmapTextureManager, m_109154_
LightTexture (): m, lightTexture, method_22974, getLightmapTextureManager, m_109154_
OverlayTexture (): o, overlayTexture, method_22975, getOverlayTexture, m_109155_
OverlayTexture (): n, overlayTexture, method_22975, getOverlayTexture, m_109155_
void (): d, cycleEffect, method_35771, cycleSuperSecretSetting, m_172783_
void (): aw, shutdownShaders, method_34537, clearPrograms, m_172759_
void (): au, shutdownShaders, method_34537, clearPrograms, m_172759_
float (): h, getDepthFar, method_32796, getFarPlaneDistance, m_172790_
float (): g, getDepthFar, method_32796, getFarPlaneDistance, m_172790_
ShaderInstance (): p, getPositionShader, method_34539, getPositionProgram, m_172808_
ShaderInstance (): o, getPositionShader, method_34539, getPositionProgram, m_172808_
ShaderInstance (): q, getPositionColorShader, method_34540, getPositionColorProgram, m_172811_
ShaderInstance (): p, getPositionColorShader, method_34540, getPositionColorProgram, m_172811_
ShaderInstance (): r, getPositionColorTexShader, method_34541, getPositionColorTexProgram, m_172814_
ShaderInstance (): q, getPositionColorTexShader, method_34541, getPositionColorTexProgram, m_172814_
ShaderInstance (): s, getPositionTexShader, method_34542, getPositionTexProgram, m_172817_
ShaderInstance (): r, getPositionTexShader, method_34542, getPositionTexProgram, m_172817_
ShaderInstance (): t, getPositionTexColorShader, method_34543, getPositionTexColorProgram, m_172820_
ShaderInstance (): s, getPositionTexColorShader, method_34543, getPositionTexColorProgram, m_172820_
ShaderInstance (): u, getParticleShader, method_34546, getParticleProgram, m_172829_
ShaderInstance (): t, getParticleShader, method_34546, getParticleProgram, m_172829_
ShaderInstance (): v, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_
ShaderInstance (): u, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_
ShaderInstance (): w, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_
ShaderInstance (): v, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_
ShaderInstance (): x, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalProgram, m_172838_
ShaderInstance (): y, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorProgram, m_172637_
ShaderInstance (): z, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_
ShaderInstance (): w, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_
ShaderInstance (): A, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_
ShaderInstance (): x, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_
ShaderInstance (): B, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_
ShaderInstance (): y, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_
ShaderInstance (): C, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_
ShaderInstance (): z, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_
ShaderInstance (): D, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_
ShaderInstance (): A, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_
ShaderInstance (): E, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_
ShaderInstance (): B, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_
ShaderInstance (): F, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_
ShaderInstance (): C, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_
ShaderInstance (): G, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_
ShaderInstance (): D, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_
ShaderInstance (): H, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_
ShaderInstance (): E, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_
ShaderInstance (): I, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_
ShaderInstance (): F, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_
ShaderInstance (): J, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_
ShaderInstance (): G, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_
ShaderInstance (): K, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_
ShaderInstance (): H, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_
ShaderInstance (): L, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_
ShaderInstance (): I, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_
ShaderInstance (): N, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_
ShaderInstance (): K, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_
ShaderInstance (): O, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_
ShaderInstance (): L, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_
ShaderInstance (): P, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_
ShaderInstance (): M, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_
ShaderInstance (): Q, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_
ShaderInstance (): N, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_
ShaderInstance (): R, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_
ShaderInstance (): O, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_
ShaderInstance (): S, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_
ShaderInstance (): P, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_
ShaderInstance (): T, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_
ShaderInstance (): Q, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_
ShaderInstance (): U, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_
ShaderInstance (): R, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_
ShaderInstance (): W, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_
ShaderInstance (): T, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_
ShaderInstance (): X, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_
ShaderInstance (): U, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_
ShaderInstance (): Y, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_
ShaderInstance (): V, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_
ShaderInstance (): Z, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_
ShaderInstance (): W, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_
ShaderInstance (): aa, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_
ShaderInstance (): X, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_
ShaderInstance (): ab, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_
ShaderInstance (): Y, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_
ShaderInstance (): ac, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_
ShaderInstance (): Z, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_
ShaderInstance (): ad, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_
ShaderInstance (): aa, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_
ShaderInstance (): ae, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_
ShaderInstance (): ab, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_
ShaderInstance (): af, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_
ShaderInstance (): ac, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_
ShaderInstance (): ag, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_
ShaderInstance (): ad, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_
ShaderInstance (): ai, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_
ShaderInstance (): af, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_
ShaderInstance (): aj, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_
ShaderInstance (): ag, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_
ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_
ShaderInstance (): ai, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_
ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_
ShaderInstance (): aj, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_
ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_
ShaderInstance (): ak, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_
ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_
ShaderInstance (): al, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_
ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_
ShaderInstance (): am, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_
ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_
ShaderInstance (): ao, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_
ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_
ShaderInstance (): ap, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_
void (): ay, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
void (): aw, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
ShaderInstance (): M, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_
ShaderInstance (): J, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_
PreparableReloadListener (): e, createReloadListener, method_45774, createProgramReloader, m_247116_
PreparableReloadListener (): d, createReloadListener, method_45774, createProgramReloader, m_247116_
void (ResourceProvider): b, reloadShaders, method_34538, loadPrograms, m_172767_
void (ResourceProvider): c, reloadShaders, method_34538, loadPrograms, m_172767_
ShaderInstance (): ah, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_
ShaderInstance (): ae, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_
ShaderInstance (): ak, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_
ShaderInstance (): ah, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_
ShaderInstance (): as, getRendertypeGuiShader, method_51771, getRenderTypeGuiProgram, m_285858_
ShaderInstance (): aq, getRendertypeGuiShader, method_51771, getRenderTypeGuiProgram, m_285858_
ShaderInstance (): at, getRendertypeGuiOverlayShader, method_51772, getRenderTypeGuiOverlayProgram, m_285975_
ShaderInstance (): ar, getRendertypeGuiOverlayShader, method_51772, getRenderTypeGuiOverlayProgram, m_285975_
ShaderInstance (): au, getRendertypeGuiTextHighlightShader, method_51773, getRenderTypeGuiTextHighlightProgram, m_285738_
ShaderInstance (): as, getRendertypeGuiTextHighlightShader, method_51773, getRenderTypeGuiTextHighlightProgram, m_285738_
ShaderInstance (): av, getRendertypeGuiGhostRecipeOverlayShader, method_51774, getRenderTypeGuiGhostRecipeOverlayProgram, m_285862_
ShaderInstance (): at, getRendertypeGuiGhostRecipeOverlayShader, method_51774, getRenderTypeGuiGhostRecipeOverlayProgram, m_285862_
ShaderInstance (): V, getRendertypeBreezeWindShader, method_55249, getRenderTypeBreezeWindProgram, m_307576_
ShaderInstance (): S, getRendertypeBreezeWindShader, method_55249, getRenderTypeBreezeWindProgram, m_307576_
void (ResourceProvider): b, loadBlurEffect, method_57797, loadBlurPostProcessor, m_323672_
void (float): a, processBlurEffect, method_57796, renderBlur, m_323091_
HitResult (Entity, double, double, float): a, pick, method_56153, findCrosshairTarget, m_321147_
HitResult (HitResult, Vec3, double): a, filterHitResult, method_56154, ensureTargetInRange, m_324916_
void (Camera, float, org.joml.Matrix4f): a, renderItemInHand, method_3172, renderHand, m_109120_
ShaderInstance (): an, getRendertypeCloudsShader, method_56846, getRenderTypeCloudsProgram, m_320329_
1.20.4
Names
fnx
fta
Fields
Minecraft: j, minecraft, field_4015, client, f_109059_
Minecraft: k, minecraft, field_4015, client, f_109059_
ResourceManager: k, resourceManager, field_4018, resourceManager, f_109060_
ResourceManager: l, resourceManager, field_4018, resourceManager, f_109060_
float: m, renderDistance, field_4025, viewDistance, f_109062_
float: n, renderDistance, field_4025, viewDistance, f_109062_
MapRenderer: n, mapRenderer, field_4026, mapRenderer, f_109063_
MapRenderer: o, mapRenderer, field_4026, mapRenderer, f_109063_
int: p, tick, field_4027, ticks, f_109065_
float: q, fov, field_4019, fovMultiplier, f_109066_
float: r, fov, field_4019, fovMultiplier, f_109066_
float: r, oldFov, field_3999, lastFovMultiplier, f_109067_
float: s, oldFov, field_3999, lastFovMultiplier, f_109067_
float: s, darkenWorldAmount, field_4002, skyDarkness, f_109068_
float: t, darkenWorldAmount, field_4002, skyDarkness, f_109068_
float: t, darkenWorldAmountO, field_3997, lastSkyDarkness, f_109069_
float: u, darkenWorldAmountO, field_3997, lastSkyDarkness, f_109069_
boolean: u, renderHand, field_3992, renderHand, f_109070_
boolean: v, renderHand, field_3992, renderHand, f_109070_
boolean: v, renderBlockOutline, field_4009, blockOutlineEnabled, f_109071_
boolean: w, renderBlockOutline, field_4009, blockOutlineEnabled, f_109071_
long: w, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, f_109072_
long: x, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, f_109072_
long: y, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_
long: z, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_
LightTexture: z, lightTexture, field_4028, lightmapTextureManager, f_109074_
LightTexture: A, lightTexture, field_4028, lightmapTextureManager, f_109074_
boolean: B, panoramicMode, field_4001, renderingPanorama, f_109076_
boolean: C, panoramicMode, field_4001, renderingPanorama, f_109076_
ItemStack: F, itemActivationItem, field_4006, floatingItem, f_109080_
ItemStack: G, itemActivationItem, field_4006, floatingItem, f_109080_
int: G, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_
int: H, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_
float: H, itemActivationOffX, field_4029, floatingItemWidth, f_109048_
float: I, itemActivationOffX, field_4029, floatingItemWidth, f_109048_
float: I, itemActivationOffY, field_4003, floatingItemHeight, f_109049_
float: J, itemActivationOffY, field_4003, floatingItemHeight, f_109049_
PostChain: J, postEffect, field_4024, postProcessor, f_109050_
PostChain: K, postEffect, field_4024, postProcessor, f_109050_
ResourceLocation[]: K, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_
ResourceLocation[]: L, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_
int: L, effectIndex, field_4023, superSecretSettingIndex, f_109052_
int: M, effectIndex, field_4023, superSecretSettingIndex, f_109052_
boolean: M, effectActive, field_4013, postProcessorEnabled, f_109053_
boolean: N, effectActive, field_4013, postProcessorEnabled, f_109053_
Camera: N, mainCamera, field_18765, camera, f_109054_
Camera: O, mainCamera, field_18765, camera, f_109054_
RenderBuffers: o, renderBuffers, field_20948, buffers, f_109064_
RenderBuffers: p, renderBuffers, field_20948, buffers, f_109064_
OverlayTexture: A, overlayTexture, field_20949, overlayTexture, f_109075_
OverlayTexture: B, overlayTexture, field_20949, overlayTexture, f_109075_
float: C, zoom, field_4005, zoom, f_109077_
float: D, zoom, field_4005, zoom, f_109077_
float: D, zoomX, field_3988, zoomX, f_109078_
float: E, zoomX, field_3988, zoomX, f_109078_
float: E, zoomY, field_4004, zoomY, f_109079_
float: F, zoomY, field_4004, zoomY, f_109079_
Map<String, ShaderInstance>: O, shaders, field_29350, programs, f_172578_
Map<String, ShaderInstance>: P, shaders, field_29350, programs, f_172578_
ShaderInstance: P, positionShader, field_29351, positionProgram, f_172579_
ShaderInstance: Q, positionShader, field_29351, positionProgram, f_172579_
ShaderInstance: Q, positionColorShader, field_29352, positionColorProgram, f_172580_
ShaderInstance: R, positionColorShader, field_29352, positionColorProgram, f_172580_
ShaderInstance: R, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_
ShaderInstance: S, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_
ShaderInstance: S, positionTexShader, field_29354, positionTexProgram, f_172582_
ShaderInstance: T, positionTexShader, field_29354, positionTexProgram, f_172582_
ShaderInstance: T, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_
ShaderInstance: U, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_
ShaderInstance: U, particleShader, field_29358, particleProgram, f_172586_
ShaderInstance: V, particleShader, field_29358, particleProgram, f_172586_
ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_
ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_
ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_
ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_
ShaderInstance: X, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_
ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_
ShaderInstance: Y, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_
ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_
ShaderInstance: Z, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_
ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_
ShaderInstance: aa, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_
ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_
ShaderInstance: ab, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_
ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_
ShaderInstance: ac, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_
ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_
ShaderInstance: ad, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_
ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_
ShaderInstance: ae, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingProgram, f_172612_
ShaderInstance: aw, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_
ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_
ShaderInstance: ax, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_
ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_
ShaderInstance: ay, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_
ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_
ShaderInstance: az, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_
ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_
ShaderInstance: aA, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_
ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_
ShaderInstance: aB, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_
ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_
ShaderInstance: aC, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_
ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_
ShaderInstance: aD, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_
ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_
ShaderInstance: aE, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_
ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_
ShaderInstance: aF, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_
ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_
ShaderInstance: aG, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_
ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_
ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aJ, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aK, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aL, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aM, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aM, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aN, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aN, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aO, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aO, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aP, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aP, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aQ, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aQ, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aR, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aR, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
ShaderInstance: aS, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
boolean: x, hasWorldScreenshot, field_34055, hasWorldIcon, f_182638_
boolean: y, hasWorldScreenshot, field_34055, hasWorldIcon, f_182638_
RandomSource: l, random, field_3994, random, f_109061_
RandomSource: m, random, field_3994, random, f_109061_
ShaderInstance: aH, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_
ShaderInstance: aI, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_
ShaderInstance: aK, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_
ShaderInstance: aL, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_
ShaderInstance: aS, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_
ShaderInstance: aT, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_
ShaderInstance: aT, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_
ShaderInstance: aU, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_
ShaderInstance: aU, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_
ShaderInstance: aV, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_
ShaderInstance: aV, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_
ShaderInstance: aW, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_
int: j, ENTITY_INTERACTION_RANGE, field_46727, field_46727, f_302257_
int: q, confusionAnimationTick, field_47130, ticks, f_303613_
ShaderInstance: aw, rendertypeBreezeWindShader, field_47462, renderTypeBreezeWindProgram, f_303765_
Constructors
Methods
ShaderInstance (): E, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingProgram, m_172655_
ShaderInstance (): F, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_
ShaderInstance (): E, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_
ShaderInstance (): G, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_
ShaderInstance (): F, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_
ShaderInstance (): H, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_
ShaderInstance (): G, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_
ShaderInstance (): I, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_
ShaderInstance (): H, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_
ShaderInstance (): J, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_
ShaderInstance (): I, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_
ShaderInstance (): K, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_
ShaderInstance (): J, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_
ShaderInstance (): L, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_
ShaderInstance (): K, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_
ShaderInstance (): M, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_
ShaderInstance (): L, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_
ShaderInstance (): O, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_
ShaderInstance (): N, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_
ShaderInstance (): P, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_
ShaderInstance (): O, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_
ShaderInstance (): Q, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_
ShaderInstance (): P, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_
ShaderInstance (): R, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_
ShaderInstance (): Q, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_
ShaderInstance (): S, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_
ShaderInstance (): R, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_
ShaderInstance (): T, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_
ShaderInstance (): S, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_
ShaderInstance (): U, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_
ShaderInstance (): T, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_
ShaderInstance (): V, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_
ShaderInstance (): U, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_
ShaderInstance (): N, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_
ShaderInstance (): M, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_
ShaderInstance (): V, getRendertypeBreezeWindShader, method_55249, getRenderTypeBreezeWindProgram, m_307576_
1.20.2
Names
fjq
fnx
Fields
Constructors
Methods
1.20.1
Names
fhz
fjq
Fields
Minecraft: i, minecraft, field_4015, client, f_109059_
Minecraft: j, minecraft, field_4015, client, f_109059_
ResourceManager: j, resourceManager, field_4018, resourceManager, f_109060_
ResourceManager: k, resourceManager, field_4018, resourceManager, f_109060_
float: l, renderDistance, field_4025, viewDistance, f_109062_
float: m, renderDistance, field_4025, viewDistance, f_109062_
MapRenderer: m, mapRenderer, field_4026, mapRenderer, f_109063_
MapRenderer: n, mapRenderer, field_4026, mapRenderer, f_109063_
int: o, tick, field_4027, ticks, f_109065_
int: p, tick, field_4027, ticks, f_109065_
float: p, fov, field_4019, fovMultiplier, f_109066_
float: q, fov, field_4019, fovMultiplier, f_109066_
float: q, oldFov, field_3999, lastFovMultiplier, f_109067_
float: r, oldFov, field_3999, lastFovMultiplier, f_109067_
float: r, darkenWorldAmount, field_4002, skyDarkness, f_109068_
float: s, darkenWorldAmount, field_4002, skyDarkness, f_109068_
float: s, darkenWorldAmountO, field_3997, lastSkyDarkness, f_109069_
float: t, darkenWorldAmountO, field_3997, lastSkyDarkness, f_109069_
boolean: t, renderHand, field_3992, renderHand, f_109070_
boolean: u, renderHand, field_3992, renderHand, f_109070_
boolean: u, renderBlockOutline, field_4009, blockOutlineEnabled, f_109071_
boolean: v, renderBlockOutline, field_4009, blockOutlineEnabled, f_109071_
long: v, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, f_109072_
long: w, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, f_109072_
long: x, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_
long: y, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_
LightTexture: y, lightTexture, field_4028, lightmapTextureManager, f_109074_
LightTexture: z, lightTexture, field_4028, lightmapTextureManager, f_109074_
boolean: A, panoramicMode, field_4001, renderingPanorama, f_109076_
boolean: B, panoramicMode, field_4001, renderingPanorama, f_109076_
ItemStack: E, itemActivationItem, field_4006, floatingItem, f_109080_
ItemStack: F, itemActivationItem, field_4006, floatingItem, f_109080_
int: F, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_
int: G, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_
float: G, itemActivationOffX, field_4029, floatingItemWidth, f_109048_
float: H, itemActivationOffX, field_4029, floatingItemWidth, f_109048_
float: H, itemActivationOffY, field_4003, floatingItemHeight, f_109049_
float: I, itemActivationOffY, field_4003, floatingItemHeight, f_109049_
PostChain: I, postEffect, field_4024, postProcessor, f_109050_
PostChain: J, postEffect, field_4024, postProcessor, f_109050_
ResourceLocation[]: J, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_
ResourceLocation[]: K, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_
int: K, effectIndex, field_4023, superSecretSettingIndex, f_109052_
int: L, effectIndex, field_4023, superSecretSettingIndex, f_109052_
boolean: L, effectActive, field_4013, postProcessorEnabled, f_109053_
boolean: M, effectActive, field_4013, postProcessorEnabled, f_109053_
Camera: M, mainCamera, field_18765, camera, f_109054_
Camera: N, mainCamera, field_18765, camera, f_109054_
RenderBuffers: n, renderBuffers, field_20948, buffers, f_109064_
RenderBuffers: o, renderBuffers, field_20948, buffers, f_109064_
OverlayTexture: z, overlayTexture, field_20949, overlayTexture, f_109075_
OverlayTexture: A, overlayTexture, field_20949, overlayTexture, f_109075_
float: B, zoom, field_4005, zoom, f_109077_
float: C, zoom, field_4005, zoom, f_109077_
float: C, zoomX, field_3988, zoomX, f_109078_
float: D, zoomX, field_3988, zoomX, f_109078_
float: D, zoomY, field_4004, zoomY, f_109079_
float: E, zoomY, field_4004, zoomY, f_109079_
Map<String, ShaderInstance>: N, shaders, field_29350, programs, f_172578_
Map<String, ShaderInstance>: O, shaders, field_29350, programs, f_172578_
ShaderInstance: O, positionShader, field_29351, positionProgram, f_172579_
ShaderInstance: P, positionShader, field_29351, positionProgram, f_172579_
ShaderInstance: P, positionColorShader, field_29352, positionColorProgram, f_172580_
ShaderInstance: Q, positionColorShader, field_29352, positionColorProgram, f_172580_
ShaderInstance: Q, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_
ShaderInstance: R, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_
ShaderInstance: R, positionTexShader, field_29354, positionTexProgram, f_172582_
ShaderInstance: S, positionTexShader, field_29354, positionTexProgram, f_172582_
ShaderInstance: S, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_
ShaderInstance: T, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_
ShaderInstance: T, blockShader, field_29356, blockProgram, f_172584_
ShaderInstance: U, newEntityShader, field_29357, newEntityProgram, f_172585_
ShaderInstance: V, particleShader, field_29358, particleProgram, f_172586_
ShaderInstance: U, particleShader, field_29358, particleProgram, f_172586_
ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_
ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_
ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_
ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_
ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_
ShaderInstance: X, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_
ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_
ShaderInstance: Y, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_
ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_
ShaderInstance: Z, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_
ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_
ShaderInstance: aa, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_
ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_
ShaderInstance: ab, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_
ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_
ShaderInstance: ac, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_
ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_
ShaderInstance: ad, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_
ShaderInstance: af, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingProgram, f_172612_
ShaderInstance: ae, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingProgram, f_172612_
ShaderInstance: ag, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_
ShaderInstance: af, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_
ShaderInstance: ah, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_
ShaderInstance: ag, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_
ShaderInstance: ai, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_
ShaderInstance: ah, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_
ShaderInstance: aj, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_
ShaderInstance: ai, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_
ShaderInstance: ak, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_
ShaderInstance: aj, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_
ShaderInstance: al, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_
ShaderInstance: ak, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_
ShaderInstance: am, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_
ShaderInstance: al, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_
ShaderInstance: an, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_
ShaderInstance: am, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_
ShaderInstance: ap, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_
ShaderInstance: ao, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_
ShaderInstance: aq, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_
ShaderInstance: ap, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_
ShaderInstance: ar, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_
ShaderInstance: aq, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_
ShaderInstance: as, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_
ShaderInstance: ar, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_
ShaderInstance: at, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_
ShaderInstance: as, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_
ShaderInstance: au, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_
ShaderInstance: at, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_
ShaderInstance: av, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_
ShaderInstance: au, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_
ShaderInstance: aw, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_
ShaderInstance: av, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_
ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_
ShaderInstance: aw, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_
ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_
ShaderInstance: ax, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_
ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_
ShaderInstance: ay, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_
ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_
ShaderInstance: az, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_
ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_
ShaderInstance: aA, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_
ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_
ShaderInstance: aB, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_
ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_
ShaderInstance: aC, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_
ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_
ShaderInstance: aD, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_
ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_
ShaderInstance: aE, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_
ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_
ShaderInstance: aF, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_
ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_
ShaderInstance: aG, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_
ShaderInstance: aJ, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aK, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aM, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aL, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aN, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aM, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aO, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aN, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aP, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aO, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aQ, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aP, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aR, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aQ, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aS, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
ShaderInstance: aR, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
boolean: w, hasWorldScreenshot, field_34055, hasWorldIcon, f_182638_
boolean: x, hasWorldScreenshot, field_34055, hasWorldIcon, f_182638_
RandomSource: k, random, field_3994, random, f_109061_
RandomSource: l, random, field_3994, random, f_109061_
ShaderInstance: ao, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_
ShaderInstance: an, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_
ShaderInstance: aI, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_
ShaderInstance: aH, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_
ShaderInstance: aL, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_
ShaderInstance: aK, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_
float: i, GUI_Z_NEAR, field_44940, field_44940, f_289032_
ShaderInstance: aS, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_
ShaderInstance: aT, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_
ShaderInstance: aU, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_
ShaderInstance: aV, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_
Constructors
Methods
void (): av, tickFov, method_3199, updateFovMultiplier, m_109156_
void (): ax, tickFov, method_3199, updateFovMultiplier, m_109156_
boolean (): ax, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
boolean (): az, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
void (float): c, renderConfusionOverlay, method_31136, renderNausea, m_109145_
void (): au, shutdownShaders, method_34537, clearPrograms, m_172759_
void (): aw, shutdownShaders, method_34537, clearPrograms, m_172759_
float (): h, getDepthFar, method_32796, method_32796, m_172790_
float (): h, getDepthFar, method_32796, getFarPlaneDistance, m_172790_
ShaderInstance (): u, getBlockShader, method_34544, getBlockProgram, m_172823_
ShaderInstance (): v, getNewEntityShader, method_34545, getNewEntityProgram, m_172826_
ShaderInstance (): w, getParticleShader, method_34546, getParticleProgram, m_172829_
ShaderInstance (): u, getParticleShader, method_34546, getParticleProgram, m_172829_
ShaderInstance (): x, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_
ShaderInstance (): v, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_
ShaderInstance (): y, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_
ShaderInstance (): w, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_
ShaderInstance (): z, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalProgram, m_172838_
ShaderInstance (): x, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalProgram, m_172838_
ShaderInstance (): A, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorProgram, m_172637_
ShaderInstance (): y, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorProgram, m_172637_
ShaderInstance (): B, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_
ShaderInstance (): z, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_
ShaderInstance (): C, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_
ShaderInstance (): A, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_
ShaderInstance (): D, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_
ShaderInstance (): B, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_
ShaderInstance (): E, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_
ShaderInstance (): C, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_
ShaderInstance (): F, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_
ShaderInstance (): D, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_
ShaderInstance (): G, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingProgram, m_172655_
ShaderInstance (): E, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingProgram, m_172655_
ShaderInstance (): H, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_
ShaderInstance (): F, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_
ShaderInstance (): I, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_
ShaderInstance (): G, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_
ShaderInstance (): J, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_
ShaderInstance (): H, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_
ShaderInstance (): K, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_
ShaderInstance (): I, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_
ShaderInstance (): L, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_
ShaderInstance (): J, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_
ShaderInstance (): M, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_
ShaderInstance (): K, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_
ShaderInstance (): N, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_
ShaderInstance (): L, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_
ShaderInstance (): O, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_
ShaderInstance (): M, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_
ShaderInstance (): Q, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_
ShaderInstance (): O, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_
ShaderInstance (): R, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_
ShaderInstance (): P, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_
ShaderInstance (): S, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_
ShaderInstance (): Q, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_
ShaderInstance (): T, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_
ShaderInstance (): R, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_
ShaderInstance (): U, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_
ShaderInstance (): S, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_
ShaderInstance (): V, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_
ShaderInstance (): T, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_
ShaderInstance (): W, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_
ShaderInstance (): U, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_
ShaderInstance (): X, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_
ShaderInstance (): V, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_
ShaderInstance (): Y, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_
ShaderInstance (): W, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_
ShaderInstance (): Z, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_
ShaderInstance (): X, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_
ShaderInstance (): aa, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_
ShaderInstance (): Y, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_
ShaderInstance (): ab, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_
ShaderInstance (): Z, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_
ShaderInstance (): ac, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_
ShaderInstance (): aa, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_
ShaderInstance (): ad, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_
ShaderInstance (): ab, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_
ShaderInstance (): ae, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_
ShaderInstance (): ac, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_
ShaderInstance (): af, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_
ShaderInstance (): ad, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_
ShaderInstance (): ag, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_
ShaderInstance (): ae, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_
ShaderInstance (): ah, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_
ShaderInstance (): af, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_
ShaderInstance (): ai, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_
ShaderInstance (): ag, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_
ShaderInstance (): ak, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_
ShaderInstance (): ai, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_
ShaderInstance (): al, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_
ShaderInstance (): aj, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_
ShaderInstance (): an, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_
ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_
ShaderInstance (): ao, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_
ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_
ShaderInstance (): ap, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_
ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_
ShaderInstance (): aq, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_
ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_
ShaderInstance (): ar, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_
ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_
ShaderInstance (): as, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_
ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_
ShaderInstance (): at, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_
ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_
void (): aw, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
void (): ay, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
ShaderInstance (): P, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_
ShaderInstance (): N, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_
ShaderInstance (): aj, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_
ShaderInstance (): ah, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_
ShaderInstance (): am, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_
ShaderInstance (): ak, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_
void (GuiGraphics, float): a, renderConfusionOverlay, method_31136, renderNausea, m_280083_
ShaderInstance (): as, getRendertypeGuiShader, method_51771, getRenderTypeGuiProgram, m_285858_
ShaderInstance (): at, getRendertypeGuiOverlayShader, method_51772, getRenderTypeGuiOverlayProgram, m_285975_
ShaderInstance (): au, getRendertypeGuiTextHighlightShader, method_51773, getRenderTypeGuiTextHighlightProgram, m_285738_
ShaderInstance (): av, getRendertypeGuiGhostRecipeOverlayShader, method_51774, getRenderTypeGuiGhostRecipeOverlayProgram, m_285862_
1.19.4
Names
fdo
fhz
Fields
ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aJ, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aK, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aK, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aM, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aL, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aN, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aM, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aO, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aN, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aP, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aO, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aQ, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aR, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
ShaderInstance: aS, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
ShaderInstance: aI, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_
ShaderInstance: aL, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_
Constructors
Methods
void (): at, tickFov, method_3199, updateFovMultiplier, m_109156_
void (): av, tickFov, method_3199, updateFovMultiplier, m_109156_
boolean (): av, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
boolean (): ax, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
void (PoseStack, float): a, bobHurt, method_3198, bobViewWhenHurt, m_109117_
void (PoseStack, float): a, bobHurt, method_3198, tiltViewWhenHurt, m_109117_
void (): as, shutdownShaders, method_34537, clearPrograms, m_172759_
void (): au, shutdownShaders, method_34537, clearPrograms, m_172759_
ShaderInstance (): aj, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_
ShaderInstance (): ak, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_
ShaderInstance (): ak, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_
ShaderInstance (): al, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_
ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_
ShaderInstance (): an, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_
ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_
ShaderInstance (): ao, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_
ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_
ShaderInstance (): ap, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_
ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_
ShaderInstance (): aq, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_
ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_
ShaderInstance (): ar, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_
ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_
ShaderInstance (): as, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_
ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_
ShaderInstance (): at, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_
void (): au, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
void (): aw, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
ShaderInstance (): aj, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_
ShaderInstance (): am, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_
1.19.3
Names
ezl
fdo
Fields
PostChain: I, postEffect, field_4024, shader, f_109050_
PostChain: I, postEffect, field_4024, postProcessor, f_109050_
ResourceLocation[]: J, EFFECTS, field_3996, SHADERS_LOCATIONS, f_109051_
ResourceLocation[]: J, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_
int: d, EFFECT_NONE, field_4010, SHADER_COUNT, f_109056_
int: d, EFFECT_NONE, field_4010, SUPER_SECRET_SETTING_COUNT, f_109056_
int: K, effectIndex, field_4023, forcedShaderIndex, f_109052_
int: K, effectIndex, field_4023, superSecretSettingIndex, f_109052_
boolean: L, effectActive, field_4013, shadersEnabled, f_109053_
boolean: L, effectActive, field_4013, postProcessorEnabled, f_109053_
ShaderInstance: e, blitShader, field_29403, blitScreenShader, f_172635_
ShaderInstance: e, blitShader, field_29403, blitScreenProgram, f_172635_
Map<String, ShaderInstance>: N, shaders, field_29350, shaders, f_172578_
Map<String, ShaderInstance>: N, shaders, field_29350, programs, f_172578_
ShaderInstance: O, positionShader, field_29351, positionShader, f_172579_
ShaderInstance: O, positionShader, field_29351, positionProgram, f_172579_
ShaderInstance: P, positionColorShader, field_29352, positionColorShader, f_172580_
ShaderInstance: P, positionColorShader, field_29352, positionColorProgram, f_172580_
ShaderInstance: Q, positionColorTexShader, field_29353, positionColorTexShader, f_172581_
ShaderInstance: Q, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_
ShaderInstance: R, positionTexShader, field_29354, positionTexShader, f_172582_
ShaderInstance: R, positionTexShader, field_29354, positionTexProgram, f_172582_
ShaderInstance: S, positionTexColorShader, field_29355, positionTexColorShader, f_172583_
ShaderInstance: S, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_
ShaderInstance: T, blockShader, field_29356, blockShader, f_172584_
ShaderInstance: T, blockShader, field_29356, blockProgram, f_172584_
ShaderInstance: U, newEntityShader, field_29357, newEntityShader, f_172585_
ShaderInstance: U, newEntityShader, field_29357, newEntityProgram, f_172585_
ShaderInstance: V, particleShader, field_29358, particleShader, f_172586_
ShaderInstance: V, particleShader, field_29358, particleProgram, f_172586_
ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapShader, f_172587_
ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_
ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapShader, f_172588_
ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_
ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalShader, f_172589_
ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_
ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorShader, f_172590_
ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_
ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidShader, f_172591_
ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_
ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedShader, f_172608_
ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_
ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutShader, f_172609_
ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_
ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentShader, f_172610_
ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_
ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockShader, f_172611_
ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_
ShaderInstance: af, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingShader, f_172612_
ShaderInstance: af, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingProgram, f_172612_
ShaderInstance: ag, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullShader, f_172613_
ShaderInstance: ag, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_
ShaderInstance: ah, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidShader, f_172614_
ShaderInstance: ah, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_
ShaderInstance: ai, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutShader, f_172615_
ShaderInstance: ai, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_
ShaderInstance: aj, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullShader, f_172616_
ShaderInstance: aj, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_
ShaderInstance: ak, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetShader, f_172617_
ShaderInstance: ak, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_
ShaderInstance: al, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullShader, f_172618_
ShaderInstance: al, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_
ShaderInstance: am, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullShader, f_172619_
ShaderInstance: am, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_
ShaderInstance: an, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentShader, f_172620_
ShaderInstance: an, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_
ShaderInstance: ap, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_
ShaderInstance: ap, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_
ShaderInstance: aq, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_
ShaderInstance: aq, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_
ShaderInstance: ar, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_
ShaderInstance: ar, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_
ShaderInstance: as, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_
ShaderInstance: as, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_
ShaderInstance: at, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_
ShaderInstance: at, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_
ShaderInstance: au, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_
ShaderInstance: au, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_
ShaderInstance: av, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_
ShaderInstance: av, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_
ShaderInstance: aw, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_
ShaderInstance: aw, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_
ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_
ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_
ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_
ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_
ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_
ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_
ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_
ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_
ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_
ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_
ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_
ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_
ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_
ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_
ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_
ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_
ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_
ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_
ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_
ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_
ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_
ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_
ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_
ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_
ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_
ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_
ShaderInstance: aK, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_
ShaderInstance: aK, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_
ShaderInstance: aL, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_
ShaderInstance: aL, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_
ShaderInstance: aM, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_
ShaderInstance: aM, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_
ShaderInstance: aN, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_
ShaderInstance: aN, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_
ShaderInstance: aO, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_
ShaderInstance: aO, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_
ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_
ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_
ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_
ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_
ShaderInstance: ao, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveShader, f_234217_
ShaderInstance: ao, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_
Constructors
Methods
void (): b, shutdownEffect, method_3207, disableShader, m_109086_
void (): b, shutdownEffect, method_3207, disablePostProcessor, m_109086_
void (): d, togglePostEffect, method_3184, toggleShadersEnabled, m_109130_
void (): c, togglePostEffect, method_3184, togglePostProcessorEnabled, m_109130_
void (ResourceLocation): a, loadEffect, method_3168, loadShader, m_109128_
void (ResourceLocation): a, loadEffect, method_3168, loadPostProcessor, m_109128_
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_6213_
PostChain (): g, currentEffect, method_3183, getShader, m_109149_
PostChain (): g, currentEffect, method_3183, getPostProcessor, m_109149_
void (Matrix4f): a, resetProjectionMatrix, method_22709, loadProjectionMatrix, m_109111_
void (): e, cycleEffect, method_35771, loadForcedShader, m_172783_
void (): d, cycleEffect, method_35771, cycleSuperSecretSetting, m_172783_
void (ResourceProvider): a, preloadUiShader, method_34521, preloadShaders, m_172722_
void (ResourceProvider): a, preloadUiShader, method_34521, preloadPrograms, m_172722_
ShaderInstance (ResourceProvider, String, VertexFormat): a, preloadShader, method_34522, loadShader, m_172724_
ShaderInstance (ResourceProvider, String, VertexFormat): a, preloadShader, method_34522, preloadProgram, m_172724_
void (ResourceManager): b, reloadShaders, method_34538, loadShaders, m_172767_
void (): as, shutdownShaders, method_34537, clearShaders, m_172759_
void (): as, shutdownShaders, method_34537, clearPrograms, m_172759_
ShaderInstance (String): a, getShader, method_35767, getShader, m_172734_
ShaderInstance (String): a, getShader, method_35767, getProgram, m_172734_
Matrix4f (double): a, getProjectionMatrix, method_22973, getBasicProjectionMatrix, m_172716_
ShaderInstance (): p, getPositionShader, method_34539, getPositionShader, m_172808_
ShaderInstance (): p, getPositionShader, method_34539, getPositionProgram, m_172808_
ShaderInstance (): q, getPositionColorShader, method_34540, getPositionColorShader, m_172811_
ShaderInstance (): q, getPositionColorShader, method_34540, getPositionColorProgram, m_172811_
ShaderInstance (): r, getPositionColorTexShader, method_34541, getPositionColorTexShader, m_172814_
ShaderInstance (): r, getPositionColorTexShader, method_34541, getPositionColorTexProgram, m_172814_
ShaderInstance (): s, getPositionTexShader, method_34542, getPositionTexShader, m_172817_
ShaderInstance (): s, getPositionTexShader, method_34542, getPositionTexProgram, m_172817_
ShaderInstance (): t, getPositionTexColorShader, method_34543, getPositionTexColorShader, m_172820_
ShaderInstance (): t, getPositionTexColorShader, method_34543, getPositionTexColorProgram, m_172820_
ShaderInstance (): u, getBlockShader, method_34544, getBlockShader, m_172823_
ShaderInstance (): u, getBlockShader, method_34544, getBlockProgram, m_172823_
ShaderInstance (): v, getNewEntityShader, method_34545, getNewEntityShader, m_172826_
ShaderInstance (): v, getNewEntityShader, method_34545, getNewEntityProgram, m_172826_
ShaderInstance (): w, getParticleShader, method_34546, getParticleShader, m_172829_
ShaderInstance (): w, getParticleShader, method_34546, getParticleProgram, m_172829_
ShaderInstance (): x, getPositionColorLightmapShader, method_34547, getPositionColorLightmapShader, m_172832_
ShaderInstance (): x, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_
ShaderInstance (): y, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapShader, m_172835_
ShaderInstance (): y, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_
ShaderInstance (): z, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalShader, m_172838_
ShaderInstance (): z, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalProgram, m_172838_
ShaderInstance (): A, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorShader, m_172637_
ShaderInstance (): A, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorProgram, m_172637_
ShaderInstance (): B, getRendertypeSolidShader, method_34495, getRenderTypeSolidShader, m_172640_
ShaderInstance (): B, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_
ShaderInstance (): C, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedShader, m_172643_
ShaderInstance (): C, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_
ShaderInstance (): D, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutShader, m_172646_
ShaderInstance (): D, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_
ShaderInstance (): E, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentShader, m_172649_
ShaderInstance (): E, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_
ShaderInstance (): F, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockShader, m_172652_
ShaderInstance (): F, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_
ShaderInstance (): G, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingShader, m_172655_
ShaderInstance (): G, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingProgram, m_172655_
ShaderInstance (): H, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullShader, m_172658_
ShaderInstance (): H, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_
ShaderInstance (): I, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidShader, m_172661_
ShaderInstance (): I, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_
ShaderInstance (): J, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutShader, m_172664_
ShaderInstance (): J, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_
ShaderInstance (): K, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullShader, m_172667_
ShaderInstance (): K, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_
ShaderInstance (): L, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetShader, m_172670_
ShaderInstance (): L, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_
ShaderInstance (): M, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullShader, m_172673_
ShaderInstance (): M, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_
ShaderInstance (): N, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullShader, m_172676_
ShaderInstance (): N, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_
ShaderInstance (): O, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentShader, m_172679_
ShaderInstance (): O, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_
ShaderInstance (): Q, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutShader, m_172682_
ShaderInstance (): Q, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_
ShaderInstance (): R, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamShader, m_172685_
ShaderInstance (): R, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_
ShaderInstance (): S, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalShader, m_172688_
ShaderInstance (): S, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_
ShaderInstance (): T, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineShader, m_172691_
ShaderInstance (): T, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_
ShaderInstance (): U, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowShader, m_172694_
ShaderInstance (): U, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_
ShaderInstance (): V, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaShader, m_172697_
ShaderInstance (): V, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_
ShaderInstance (): W, getRendertypeEyesShader, method_34515, getRenderTypeEyesShader, m_172700_
ShaderInstance (): W, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_
ShaderInstance (): X, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlShader, m_172703_
ShaderInstance (): X, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_
ShaderInstance (): Y, getRendertypeLeashShader, method_34517, getRenderTypeLeashShader, m_172706_
ShaderInstance (): Y, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_
ShaderInstance (): Z, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskShader, m_172709_
ShaderInstance (): Z, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_
ShaderInstance (): aa, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineShader, m_172712_
ShaderInstance (): aa, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_
ShaderInstance (): ab, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintShader, m_172738_
ShaderInstance (): ab, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_
ShaderInstance (): ac, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintShader, m_172741_
ShaderInstance (): ac, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_
ShaderInstance (): ad, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentShader, m_172744_
ShaderInstance (): ad, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_
ShaderInstance (): ae, getRendertypeGlintShader, method_34525, getRenderTypeGlintShader, m_172745_
ShaderInstance (): ae, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_
ShaderInstance (): af, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectShader, m_172746_
ShaderInstance (): af, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_
ShaderInstance (): ag, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintShader, m_172747_
ShaderInstance (): ag, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_
ShaderInstance (): ah, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectShader, m_172748_
ShaderInstance (): ah, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_
ShaderInstance (): ai, getRendertypeTextShader, method_34529, getRenderTypeTextShader, m_172749_
ShaderInstance (): ai, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_
ShaderInstance (): aj, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityShader, m_172750_
ShaderInstance (): aj, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_
ShaderInstance (): ak, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughShader, m_172751_
ShaderInstance (): ak, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_
ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughShader, m_172752_
ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_
ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningShader, m_172753_
ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_
ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireShader, m_172754_
ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_
ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalShader, m_172755_
ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_
ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayShader, m_172756_
ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_
ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesShader, m_172757_
ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_
ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingShader, m_172758_
ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_
ShaderInstance (): P, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveShader, m_234223_
ShaderInstance (): P, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_
PreparableReloadListener (): e, createReloadListener, method_45774, createProgramReloader, m_247116_
void (ResourceProvider): b, reloadShaders, method_34538, loadPrograms, m_172767_
void (org.joml.Matrix4f): a, resetProjectionMatrix, method_22709, loadProjectionMatrix, m_252879_
org.joml.Matrix4f (double): a, getProjectionMatrix, method_22973, getBasicProjectionMatrix, m_253088_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
exn
ezl
Fields
Constructors
Methods
1.19
Names
eql
exn
Fields
Random: k, random, field_3994, random, f_109061_
ShaderInstance: ao, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_
ShaderInstance: ap, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_
ShaderInstance: ap, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_
ShaderInstance: aq, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_
ShaderInstance: aq, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_
ShaderInstance: ar, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_
ShaderInstance: ar, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_
ShaderInstance: as, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_
ShaderInstance: as, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_
ShaderInstance: at, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_
ShaderInstance: at, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_
ShaderInstance: au, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_
ShaderInstance: au, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_
ShaderInstance: av, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_
ShaderInstance: av, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_
ShaderInstance: aw, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_
ShaderInstance: aw, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_
ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_
ShaderInstance: ax, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_
ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_
ShaderInstance: ay, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_
ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_
ShaderInstance: az, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_
ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_
ShaderInstance: aA, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_
ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_
ShaderInstance: aB, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_
ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_
ShaderInstance: aC, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_
ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_
ShaderInstance: aD, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_
ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_
ShaderInstance: aE, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_
ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_
ShaderInstance: aF, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_
ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_
ShaderInstance: aG, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_
ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_
ShaderInstance: aH, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_
ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_
ShaderInstance: aI, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_
ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_
ShaderInstance: aJ, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_
ShaderInstance: aK, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_
ShaderInstance: aK, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_
ShaderInstance: aL, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_
ShaderInstance: aL, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_
ShaderInstance: aM, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_
ShaderInstance: aM, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_
ShaderInstance: aN, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_
ShaderInstance: aN, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_
ShaderInstance: aO, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_
ShaderInstance: aO, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_
ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_
ShaderInstance: aP, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_
ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_
RandomSource: k, random, field_3994, random, f_109061_
ShaderInstance: ao, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveShader, f_234217_
Constructors
(Minecraft, ResourceManager, RenderBuffers)
(Minecraft, ItemInHandRenderer, ResourceManager, RenderBuffers)
Methods
void (): as, tickFov, method_3199, updateFovMultiplier, m_109156_
void (): at, tickFov, method_3199, updateFovMultiplier, m_109156_
boolean (): au, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
boolean (): av, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
void (): ar, shutdownShaders, method_34537, clearShaders, m_172759_
void (): as, shutdownShaders, method_34537, clearShaders, m_172759_
ShaderInstance (): P, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutShader, m_172682_
ShaderInstance (): Q, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutShader, m_172682_
ShaderInstance (): Q, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamShader, m_172685_
ShaderInstance (): R, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamShader, m_172685_
ShaderInstance (): R, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalShader, m_172688_
ShaderInstance (): S, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalShader, m_172688_
ShaderInstance (): S, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineShader, m_172691_
ShaderInstance (): T, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineShader, m_172691_
ShaderInstance (): T, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowShader, m_172694_
ShaderInstance (): U, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowShader, m_172694_
ShaderInstance (): U, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaShader, m_172697_
ShaderInstance (): V, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaShader, m_172697_
ShaderInstance (): V, getRendertypeEyesShader, method_34515, getRenderTypeEyesShader, m_172700_
ShaderInstance (): W, getRendertypeEyesShader, method_34515, getRenderTypeEyesShader, m_172700_
ShaderInstance (): W, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlShader, m_172703_
ShaderInstance (): X, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlShader, m_172703_
ShaderInstance (): X, getRendertypeLeashShader, method_34517, getRenderTypeLeashShader, m_172706_
ShaderInstance (): Y, getRendertypeLeashShader, method_34517, getRenderTypeLeashShader, m_172706_
ShaderInstance (): Y, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskShader, m_172709_
ShaderInstance (): Z, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskShader, m_172709_
ShaderInstance (): Z, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineShader, m_172712_
ShaderInstance (): aa, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineShader, m_172712_
ShaderInstance (): aa, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintShader, m_172738_
ShaderInstance (): ab, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintShader, m_172738_
ShaderInstance (): ab, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintShader, m_172741_
ShaderInstance (): ac, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintShader, m_172741_
ShaderInstance (): ac, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentShader, m_172744_
ShaderInstance (): ad, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentShader, m_172744_
ShaderInstance (): ad, getRendertypeGlintShader, method_34525, getRenderTypeGlintShader, m_172745_
ShaderInstance (): ae, getRendertypeGlintShader, method_34525, getRenderTypeGlintShader, m_172745_
ShaderInstance (): ae, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectShader, m_172746_
ShaderInstance (): af, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectShader, m_172746_
ShaderInstance (): af, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintShader, m_172747_
ShaderInstance (): ag, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintShader, m_172747_
ShaderInstance (): ag, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectShader, m_172748_
ShaderInstance (): ah, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectShader, m_172748_
ShaderInstance (): ah, getRendertypeTextShader, method_34529, getRenderTypeTextShader, m_172749_
ShaderInstance (): ai, getRendertypeTextShader, method_34529, getRenderTypeTextShader, m_172749_
ShaderInstance (): ai, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityShader, m_172750_
ShaderInstance (): aj, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityShader, m_172750_
ShaderInstance (): aj, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughShader, m_172751_
ShaderInstance (): ak, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughShader, m_172751_
ShaderInstance (): ak, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughShader, m_172752_
ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughShader, m_172752_
ShaderInstance (): al, getRendertypeLightningShader, method_34531, getRenderTypeLightningShader, m_172753_
ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningShader, m_172753_
ShaderInstance (): am, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireShader, m_172754_
ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireShader, m_172754_
ShaderInstance (): an, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalShader, m_172755_
ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalShader, m_172755_
ShaderInstance (): ao, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayShader, m_172756_
ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayShader, m_172756_
ShaderInstance (): ap, getRendertypeLinesShader, method_34535, getRenderTypeLinesShader, m_172757_
ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesShader, m_172757_
ShaderInstance (): aq, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingShader, m_172758_
ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingShader, m_172758_
void (): at, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
void (): au, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
ShaderInstance (): P, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveShader, m_234223_
1.18.2
Names
epe
eql
Fields
org.apache.logging.log4j.Logger: g, LOGGER, field_3993, LOGGER, f_109058_
org.slf4j.Logger: g, LOGGER, field_3993, LOGGER, f_109058_
Constructors
Methods
1.18.1
Names
Fields
float: p, fov, field_4019, movementFovMultiplier, f_109066_
float: p, fov, field_4019, fovMultiplier, f_109066_
float: q, oldFov, field_3999, lastMovementFovMultiplier, f_109067_
float: q, oldFov, field_3999, lastFovMultiplier, f_109067_
Constructors
Methods
void (): as, tickFov, method_3199, updateMovementFovMultiplier, m_109156_
void (): as, tickFov, method_3199, updateFovMultiplier, m_109156_
1.18
Names
enb
epe
Fields
Constructors
Methods
void (float): c, renderConfusionOverlay, method_31136, method_31136, m_109145_
void (float): c, renderConfusionOverlay, method_31136, renderNausea, m_109145_
1.17.1
Names
ena
enb
Fields
long: w, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_
long: x, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_
LightTexture: x, lightTexture, field_4028, lightmapTextureManager, f_109074_
LightTexture: y, lightTexture, field_4028, lightmapTextureManager, f_109074_
boolean: z, panoramicMode, field_4001, renderingPanorama, f_109076_
boolean: A, panoramicMode, field_4001, renderingPanorama, f_109076_
ItemStack: D, itemActivationItem, field_4006, floatingItem, f_109080_
ItemStack: E, itemActivationItem, field_4006, floatingItem, f_109080_
int: E, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_
int: F, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_
float: F, itemActivationOffX, field_4029, floatingItemWidth, f_109048_
float: G, itemActivationOffX, field_4029, floatingItemWidth, f_109048_
float: G, itemActivationOffY, field_4003, floatingItemHeight, f_109049_
float: H, itemActivationOffY, field_4003, floatingItemHeight, f_109049_
PostChain: H, postEffect, field_4024, shader, f_109050_
PostChain: I, postEffect, field_4024, shader, f_109050_
ResourceLocation[]: I, EFFECTS, field_3996, SHADERS_LOCATIONS, f_109051_
ResourceLocation[]: J, EFFECTS, field_3996, SHADERS_LOCATIONS, f_109051_
int: J, effectIndex, field_4023, forcedShaderIndex, f_109052_
int: K, effectIndex, field_4023, forcedShaderIndex, f_109052_
boolean: K, effectActive, field_4013, shadersEnabled, f_109053_
boolean: L, effectActive, field_4013, shadersEnabled, f_109053_
Camera: L, mainCamera, field_18765, camera, f_109054_
Camera: M, mainCamera, field_18765, camera, f_109054_
OverlayTexture: y, overlayTexture, field_20949, overlayTexture, f_109075_
OverlayTexture: z, overlayTexture, field_20949, overlayTexture, f_109075_
float: A, zoom, field_4005, zoom, f_109077_
float: B, zoom, field_4005, zoom, f_109077_
float: B, zoomX, field_3988, zoomX, f_109078_
float: C, zoomX, field_3988, zoomX, f_109078_
float: C, zoomY, field_4004, zoomY, f_109079_
float: D, zoomY, field_4004, zoomY, f_109079_
float: a, PROJECTION_Z_NEAR, field_32686, field_32686, f_172592_
float: a, PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH, f_172592_
Map<String, ShaderInstance>: M, shaders, field_29350, shaders, f_172578_
Map<String, ShaderInstance>: N, shaders, field_29350, shaders, f_172578_
ShaderInstance: N, positionShader, field_29351, positionShader, f_172579_
ShaderInstance: O, positionShader, field_29351, positionShader, f_172579_
ShaderInstance: O, positionColorShader, field_29352, positionColorShader, f_172580_
ShaderInstance: P, positionColorShader, field_29352, positionColorShader, f_172580_
ShaderInstance: P, positionColorTexShader, field_29353, positionColorTexShader, f_172581_
ShaderInstance: Q, positionColorTexShader, field_29353, positionColorTexShader, f_172581_
ShaderInstance: Q, positionTexShader, field_29354, positionTexShader, f_172582_
ShaderInstance: R, positionTexShader, field_29354, positionTexShader, f_172582_
ShaderInstance: R, positionTexColorShader, field_29355, positionTexColorShader, f_172583_
ShaderInstance: S, positionTexColorShader, field_29355, positionTexColorShader, f_172583_
ShaderInstance: S, blockShader, field_29356, blockShader, f_172584_
ShaderInstance: T, blockShader, field_29356, blockShader, f_172584_
ShaderInstance: T, newEntityShader, field_29357, newEntityShader, f_172585_
ShaderInstance: U, newEntityShader, field_29357, newEntityShader, f_172585_
ShaderInstance: U, particleShader, field_29358, particleShader, f_172586_
ShaderInstance: V, particleShader, field_29358, particleShader, f_172586_
ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapShader, f_172587_
ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapShader, f_172587_
ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapShader, f_172588_
ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapShader, f_172588_
ShaderInstance: X, positionTexColorNormalShader, field_29361, positionTexColorNormalShader, f_172589_
ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalShader, f_172589_
ShaderInstance: Y, positionTexLightmapColorShader, field_29362, positionTexLightmapColorShader, f_172590_
ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorShader, f_172590_
ShaderInstance: Z, rendertypeSolidShader, field_29363, renderTypeSolidShader, f_172591_
ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidShader, f_172591_
ShaderInstance: aa, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedShader, f_172608_
ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedShader, f_172608_
ShaderInstance: ab, rendertypeCutoutShader, field_29365, renderTypeCutoutShader, f_172609_
ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutShader, f_172609_
ShaderInstance: ac, rendertypeTranslucentShader, field_29366, renderTypeTranslucentShader, f_172610_
ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentShader, f_172610_
ShaderInstance: ad, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockShader, f_172611_
ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockShader, f_172611_
ShaderInstance: ae, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingShader, f_172612_
ShaderInstance: af, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingShader, f_172612_
ShaderInstance: af, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullShader, f_172613_
ShaderInstance: ag, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullShader, f_172613_
ShaderInstance: ag, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidShader, f_172614_
ShaderInstance: ah, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidShader, f_172614_
ShaderInstance: ah, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutShader, f_172615_
ShaderInstance: ai, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutShader, f_172615_
ShaderInstance: ai, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullShader, f_172616_
ShaderInstance: aj, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullShader, f_172616_
ShaderInstance: aj, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetShader, f_172617_
ShaderInstance: ak, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetShader, f_172617_
ShaderInstance: ak, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullShader, f_172618_
ShaderInstance: al, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullShader, f_172618_
ShaderInstance: al, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullShader, f_172619_
ShaderInstance: am, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullShader, f_172619_
ShaderInstance: am, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentShader, f_172620_
ShaderInstance: an, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentShader, f_172620_
ShaderInstance: an, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_
ShaderInstance: ao, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_
ShaderInstance: ao, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_
ShaderInstance: ap, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_
ShaderInstance: ap, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_
ShaderInstance: aq, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_
ShaderInstance: aq, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_
ShaderInstance: ar, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_
ShaderInstance: ar, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_
ShaderInstance: as, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_
ShaderInstance: as, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_
ShaderInstance: at, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_
ShaderInstance: at, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_
ShaderInstance: au, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_
ShaderInstance: au, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_
ShaderInstance: av, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_
ShaderInstance: av, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_
ShaderInstance: aw, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_
ShaderInstance: aw, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_
ShaderInstance: ax, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_
ShaderInstance: ax, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_
ShaderInstance: ay, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_
ShaderInstance: ay, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_
ShaderInstance: az, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_
ShaderInstance: az, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_
ShaderInstance: aA, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_
ShaderInstance: aA, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_
ShaderInstance: aB, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_
ShaderInstance: aB, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_
ShaderInstance: aC, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_
ShaderInstance: aC, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_
ShaderInstance: aD, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_
ShaderInstance: aD, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_
ShaderInstance: aE, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_
ShaderInstance: aE, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_
ShaderInstance: aF, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_
ShaderInstance: aF, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_
ShaderInstance: aG, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_
ShaderInstance: aG, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_
ShaderInstance: aH, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_
ShaderInstance: aH, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_
ShaderInstance: aI, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_
ShaderInstance: aI, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_
ShaderInstance: aJ, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_
ShaderInstance: aJ, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_
ShaderInstance: aK, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_
ShaderInstance: aK, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_
ShaderInstance: aL, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_
ShaderInstance: aL, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_
ShaderInstance: aM, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_
ShaderInstance: aM, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_
ShaderInstance: aN, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_
ShaderInstance: aN, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_
ShaderInstance: aO, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_
ShaderInstance: aO, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_
ShaderInstance: aP, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_
boolean: w, hasWorldScreenshot, field_34055, hasWorldIcon, f_182638_
Constructors
Methods
void (): at, takeAutoScreenshot, method_3176, updateWorldIcon, m_109157_
void (): at, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_
void (Path): a, takeAutoScreenshot, method_3176, updateWorldIcon, m_182642_
1.17
Names
dzz
ena
net.minecraft.client.renderer.GameRenderer
net.minecraft.src.C_4124_
Fields
org.apache.logging.log4j.Logger: d, LOGGER, field_3993, LOGGER, field_147710_q
org.apache.logging.log4j.Logger: g, LOGGER, field_3993, LOGGER, f_109058_
Minecraft: e, minecraft, field_4015, client, field_78531_r
Minecraft: i, minecraft, field_4015, client, f_109059_
ResourceManager: f, resourceManager, field_4018, resourceManager, field_147711_ac
ResourceManager: j, resourceManager, field_4018, resourceManager, f_109060_
Random: g, random, field_3994, random, field_78537_ab
Random: k, random, field_3994, random, f_109061_
float: h, renderDistance, field_4025, viewDistance, field_78530_s
float: l, renderDistance, field_4025, viewDistance, f_109062_
ItemInHandRenderer: a, itemInHandRenderer, field_4012, firstPersonRenderer, field_78516_c
ItemInHandRenderer: b, itemInHandRenderer, field_4012, firstPersonRenderer, f_109055_
MapRenderer: i, mapRenderer, field_4026, mapRenderer, field_147709_v
MapRenderer: m, mapRenderer, field_4026, mapRenderer, f_109063_
int: k, tick, field_4027, ticks, field_78529_t
int: o, tick, field_4027, ticks, f_109065_
float: l, fov, field_4019, movementFovMultiplier, field_78507_R
float: p, fov, field_4019, movementFovMultiplier, f_109066_
float: m, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S
float: q, oldFov, field_3999, lastMovementFovMultiplier, f_109067_
float: n, darkenWorldAmount, field_4002, skyDarkness, field_82831_U
float: r, darkenWorldAmount, field_4002, skyDarkness, f_109068_
float: o, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V
float: s, darkenWorldAmountO, field_3997, lastSkyDarkness, f_109069_
boolean: p, renderHand, field_3992, renderHand, field_175074_C
boolean: t, renderHand, field_3992, renderHand, f_109070_
boolean: q, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D
boolean: u, renderBlockOutline, field_4009, blockOutlineEnabled, f_109071_
long: r, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E
long: v, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, f_109072_
long: s, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y
long: w, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_
LightTexture: t, lightTexture, field_4028, lightmapTextureManager, field_78513_d
LightTexture: x, lightTexture, field_4028, lightmapTextureManager, f_109074_
boolean: v, panoramicMode, field_4001, renderingPanorama, field_175078_W
boolean: z, panoramicMode, field_4001, renderingPanorama, f_109076_
ItemStack: z, itemActivationItem, field_4006, floatingItem, field_190566_ab
ItemStack: D, itemActivationItem, field_4006, floatingItem, f_109080_
int: A, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac
int: E, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_
float: B, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad
float: F, itemActivationOffX, field_4029, floatingItemWidth, f_109048_
float: C, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae
float: G, itemActivationOffY, field_4003, floatingItemHeight, f_109049_
PostChain: D, postEffect, field_4024, shader, field_147707_d
PostChain: H, postEffect, field_4024, shader, f_109050_
ResourceLocation[]: E, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad
ResourceLocation[]: I, EFFECTS, field_3996, SHADERS_LOCATIONS, f_109051_
int: b, EFFECT_NONE, field_4010, SHADER_COUNT, field_147708_e
int: d, EFFECT_NONE, field_4010, SHADER_COUNT, f_109056_
int: F, effectIndex, field_4023, forcedShaderIndex, field_147713_ae
int: J, effectIndex, field_4023, forcedShaderIndex, f_109052_
boolean: G, effectActive, field_4013, shadersEnabled, field_175083_ad
boolean: K, effectActive, field_4013, shadersEnabled, f_109053_
Camera: H, mainCamera, field_18765, camera, field_215317_L
Camera: L, mainCamera, field_18765, camera, f_109054_
RenderBuffers: j, renderBuffers, field_20948, buffers, field_228374_i_
RenderBuffers: n, renderBuffers, field_20948, buffers, f_109064_
OverlayTexture: u, overlayTexture, field_20949, overlayTexture, field_228375_t_
OverlayTexture: y, overlayTexture, field_20949, overlayTexture, f_109075_
float: w, zoom, field_4005, zoom, field_78503_V
float: A, zoom, field_4005, zoom, f_109077_
float: x, zoomX, field_3988, zoomX, field_228376_w_
float: B, zoomX, field_3988, zoomX, f_109078_
float: y, zoomY, field_4004, zoomY, field_228377_x_
float: C, zoomY, field_4004, zoomY, f_109079_
ResourceLocation: c, NAUSEA_LOCATION, field_26730, field_26730, field_243496_c
ResourceLocation: f, NAUSEA_LOCATION, field_26730, NAUSEA_OVERLAY, f_109057_
boolean: h, DEPTH_BUFFER_DEBUG, field_32688, field_32688, f_172636_
float: a, PROJECTION_Z_NEAR, field_32686, field_32686, f_172592_
int: c, ITEM_ACTIVATION_ANIMATION_LENGTH, field_32687, field_32687, f_172634_
ShaderInstance: e, blitShader, field_29403, blitScreenShader, f_172635_
Map<String, ShaderInstance>: M, shaders, field_29350, shaders, f_172578_
ShaderInstance: N, positionShader, field_29351, positionShader, f_172579_
ShaderInstance: O, positionColorShader, field_29352, positionColorShader, f_172580_
ShaderInstance: P, positionColorTexShader, field_29353, positionColorTexShader, f_172581_
ShaderInstance: Q, positionTexShader, field_29354, positionTexShader, f_172582_
ShaderInstance: R, positionTexColorShader, field_29355, positionTexColorShader, f_172583_
ShaderInstance: S, blockShader, field_29356, blockShader, f_172584_
ShaderInstance: T, newEntityShader, field_29357, newEntityShader, f_172585_
ShaderInstance: U, particleShader, field_29358, particleShader, f_172586_
ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapShader, f_172587_
ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapShader, f_172588_
ShaderInstance: X, positionTexColorNormalShader, field_29361, positionTexColorNormalShader, f_172589_
ShaderInstance: Y, positionTexLightmapColorShader, field_29362, positionTexLightmapColorShader, f_172590_
ShaderInstance: Z, rendertypeSolidShader, field_29363, renderTypeSolidShader, f_172591_
ShaderInstance: aa, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedShader, f_172608_
ShaderInstance: ab, rendertypeCutoutShader, field_29365, renderTypeCutoutShader, f_172609_
ShaderInstance: ac, rendertypeTranslucentShader, field_29366, renderTypeTranslucentShader, f_172610_
ShaderInstance: ad, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockShader, f_172611_
ShaderInstance: ae, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingShader, f_172612_
ShaderInstance: af, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullShader, f_172613_
ShaderInstance: ag, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidShader, f_172614_
ShaderInstance: ah, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutShader, f_172615_
ShaderInstance: ai, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullShader, f_172616_
ShaderInstance: aj, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetShader, f_172617_
ShaderInstance: ak, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullShader, f_172618_
ShaderInstance: al, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullShader, f_172619_
ShaderInstance: am, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentShader, f_172620_
ShaderInstance: an, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_
ShaderInstance: ao, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_
ShaderInstance: ap, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_
ShaderInstance: aq, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_
ShaderInstance: ar, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_
ShaderInstance: as, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_
ShaderInstance: at, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_
ShaderInstance: au, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_
ShaderInstance: av, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_
ShaderInstance: aw, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_
ShaderInstance: ax, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_
ShaderInstance: ay, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_
ShaderInstance: az, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_
ShaderInstance: aA, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_
ShaderInstance: aB, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_
ShaderInstance: aC, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_
ShaderInstance: aD, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_
ShaderInstance: aE, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_
ShaderInstance: aF, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_
ShaderInstance: aG, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_
ShaderInstance: aH, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_
ShaderInstance: aI, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_
ShaderInstance: aJ, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_
ShaderInstance: aK, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_
ShaderInstance: aL, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_
ShaderInstance: aM, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_
ShaderInstance: aN, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_
ShaderInstance: aO, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_
Constructors
Methods
void (): close, close, close, close, close
void (): close, close, close
void (): a, shutdownEffect, method_3207, disableShader, func_181022_b
void (): b, shutdownEffect, method_3207, disableShader, m_109086_
void (): b, togglePostEffect, method_3184, toggleShadersEnabled, func_175071_c
void (): d, togglePostEffect, method_3184, toggleShadersEnabled, m_109130_
void (Entity): a, checkEntityPostEffect, method_3167, onCameraEntitySet, func_175066_a
void (Entity): a, checkEntityPostEffect, method_3167, onCameraEntitySet, m_109106_
void (ResourceLocation): a, loadEffect, method_3168, loadShader, func_175069_a
void (ResourceLocation): a, loadEffect, method_3168, loadShader, m_109128_
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, func_195410_a
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_6213_
void (): e, tick, method_3182, tick, func_78464_a
void (): f, tick, method_3182, tick, m_109148_
PostChain (): f, currentEffect, method_3183, getShader, func_147706_e
PostChain (): g, currentEffect, method_3183, getShader, m_109149_
void (int, int): a, resize, method_3169, onResized, func_147704_a
void (int, int): a, resize, method_3169, onResized, m_109097_
void (float): a, pick, method_3190, updateTargetedEntity, func_78473_a
void (float): a, pick, method_3190, updateTargetedEntity, m_109087_
void (): n, tickFov, method_3199, updateMovementFovMultiplier, func_78477_e
void (): as, tickFov, method_3199, updateMovementFovMultiplier, m_109156_
float (LivingEntity, float): a, getNightVisionScale, method_3174, getNightVisionStrength, func_180438_a
float (LivingEntity, float): a, getNightVisionScale, method_3174, getNightVisionStrength, m_109108_
void (float, long, boolean): a, render, method_3192, render, func_195458_a
void (float, long, boolean): a, render, method_3192, render, m_109093_
void (): o, takeAutoScreenshot, method_3176, updateWorldIcon, func_184373_n
void (): at, takeAutoScreenshot, method_3176, updateWorldIcon, m_109157_
boolean (): p, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, func_175070_n
boolean (): au, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_
void (): g, resetData, method_3203, reset, func_190564_k
void (): i, resetData, method_3203, reset, m_109150_
MapRenderer (): h, getMapRenderer, method_3194, getMapRenderer, func_147701_i
MapRenderer (): j, getMapRenderer, method_3194, getMapRenderer, m_109151_
void (ItemStack): a, displayItemActivation, method_3189, showFloatingItem, func_190565_a
void (ItemStack): a, displayItemActivation, method_3189, showFloatingItem, m_109113_
void (int, int, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem, func_190563_a
void (int, int, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem, m_109100_
Minecraft (): k, getMinecraft, method_35772, getClient, m_172797_
float (float): b, getDarkenWorldAmount, method_3195, getSkyDarkness, func_205002_d
float (float): b, getDarkenWorldAmount, method_3195, getSkyDarkness, m_109131_
float (): j, getRenderDistance, method_3193, getViewDistance, func_205001_m
float (): l, getRenderDistance, method_3193, getViewDistance, m_109152_
double (Camera, float, boolean): b, getFov, method_3196, getFov, func_215311_a
double (Camera, float, boolean): a, getFov, method_3196, getFov, m_109141_
Camera (): k, getMainCamera, method_19418, getCamera, func_215316_n
Camera (): m, getMainCamera, method_19418, getCamera, m_109153_
void (PoseStack, float): a, bobHurt, method_3198, bobViewWhenHurt, func_228380_a_
void (PoseStack, float): a, bobHurt, method_3198, bobViewWhenHurt, m_109117_
void (PoseStack, float): b, bobView, method_3186, bobView, func_228383_b_
void (PoseStack, float): b, bobView, method_3186, bobView, m_109138_
void (PoseStack, Camera, float): a, renderItemInHand, method_3172, renderHand, func_228381_a_
void (PoseStack, Camera, float): a, renderItemInHand, method_3172, renderHand, m_109120_
void (Matrix4f): a, resetProjectionMatrix, method_22709, loadProjectionMatrix, func_228379_a_
void (Matrix4f): a, resetProjectionMatrix, method_22709, loadProjectionMatrix, m_109111_
Matrix4f (Camera, float, boolean): a, getProjectionMatrix, method_22973, getBasicProjectionMatrix, func_228382_a_
void (float, long, PoseStack): a, renderLevel, method_3188, renderWorld, func_228378_a_
void (float, long, PoseStack): a, renderLevel, method_3188, renderWorld, m_109089_
LightTexture (): l, lightTexture, method_22974, getLightmapTextureManager, func_228384_l_
LightTexture (): n, lightTexture, method_22974, getLightmapTextureManager, m_109154_
OverlayTexture (): m, overlayTexture, method_22975, getOverlayTexture, func_228385_m_
OverlayTexture (): o, overlayTexture, method_22975, getOverlayTexture, m_109155_
void (float): c, renderConfusionOverlay, method_31136, method_31136, func_243497_c
void (float): c, renderConfusionOverlay, method_31136, method_31136, m_109145_
void (boolean): a, setRenderHand, method_35768, setRenderHand, m_172736_
void (boolean): b, setRenderBlockOutline, method_35769, setBlockOutlineEnabled, m_172775_
void (boolean): c, setPanoramicMode, method_35770, setRenderingPanorama, m_172779_
boolean (): a, isPanoramicMode, method_35765, isRenderingPanorama, m_172715_
void (): e, cycleEffect, method_35771, loadForcedShader, m_172783_
void (ResourceProvider): a, preloadUiShader, method_34521, preloadShaders, m_172722_
ShaderInstance (ResourceProvider, String, VertexFormat): a, preloadShader, method_34522, loadShader, m_172724_
void (ResourceManager): b, reloadShaders, method_34538, loadShaders, m_172767_
void (): ar, shutdownShaders, method_34537, clearShaders, m_172759_
ShaderInstance (String): a, getShader, method_35767, getShader, m_172734_
void (float, float, float): a, renderZoomed, method_35766, renderWithZoom, m_172718_
Matrix4f (double): a, getProjectionMatrix, method_22973, getBasicProjectionMatrix, m_172716_
float (): h, getDepthFar, method_32796, method_32796, m_172790_
ShaderInstance (): p, getPositionShader, method_34539, getPositionShader, m_172808_
ShaderInstance (): q, getPositionColorShader, method_34540, getPositionColorShader, m_172811_
ShaderInstance (): r, getPositionColorTexShader, method_34541, getPositionColorTexShader, m_172814_
ShaderInstance (): s, getPositionTexShader, method_34542, getPositionTexShader, m_172817_
ShaderInstance (): t, getPositionTexColorShader, method_34543, getPositionTexColorShader, m_172820_
ShaderInstance (): u, getBlockShader, method_34544, getBlockShader, m_172823_
ShaderInstance (): v, getNewEntityShader, method_34545, getNewEntityShader, m_172826_
ShaderInstance (): w, getParticleShader, method_34546, getParticleShader, m_172829_
ShaderInstance (): x, getPositionColorLightmapShader, method_34547, getPositionColorLightmapShader, m_172832_
ShaderInstance (): y, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapShader, m_172835_
ShaderInstance (): z, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalShader, m_172838_
ShaderInstance (): A, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorShader, m_172637_
ShaderInstance (): B, getRendertypeSolidShader, method_34495, getRenderTypeSolidShader, m_172640_
ShaderInstance (): C, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedShader, m_172643_
ShaderInstance (): D, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutShader, m_172646_
ShaderInstance (): E, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentShader, m_172649_
ShaderInstance (): F, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockShader, m_172652_
ShaderInstance (): G, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingShader, m_172655_
ShaderInstance (): H, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullShader, m_172658_
ShaderInstance (): I, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidShader, m_172661_
ShaderInstance (): J, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutShader, m_172664_
ShaderInstance (): K, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullShader, m_172667_
ShaderInstance (): L, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetShader, m_172670_
ShaderInstance (): M, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullShader, m_172673_
ShaderInstance (): N, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullShader, m_172676_
ShaderInstance (): O, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentShader, m_172679_
ShaderInstance (): P, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutShader, m_172682_
ShaderInstance (): Q, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamShader, m_172685_
ShaderInstance (): R, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalShader, m_172688_
ShaderInstance (): S, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineShader, m_172691_
ShaderInstance (): T, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowShader, m_172694_
ShaderInstance (): U, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaShader, m_172697_
ShaderInstance (): V, getRendertypeEyesShader, method_34515, getRenderTypeEyesShader, m_172700_
ShaderInstance (): W, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlShader, m_172703_
ShaderInstance (): X, getRendertypeLeashShader, method_34517, getRenderTypeLeashShader, m_172706_
ShaderInstance (): Y, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskShader, m_172709_
ShaderInstance (): Z, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineShader, m_172712_
ShaderInstance (): aa, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintShader, m_172738_
ShaderInstance (): ab, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintShader, m_172741_
ShaderInstance (): ac, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentShader, m_172744_
ShaderInstance (): ad, getRendertypeGlintShader, method_34525, getRenderTypeGlintShader, m_172745_
ShaderInstance (): ae, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectShader, m_172746_
ShaderInstance (): af, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintShader, m_172747_
ShaderInstance (): ag, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectShader, m_172748_
ShaderInstance (): ah, getRendertypeTextShader, method_34529, getRenderTypeTextShader, m_172749_
ShaderInstance (): ai, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityShader, m_172750_
ShaderInstance (): aj, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughShader, m_172751_
ShaderInstance (): ak, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughShader, m_172752_
ShaderInstance (): al, getRendertypeLightningShader, method_34531, getRenderTypeLightningShader, m_172753_
ShaderInstance (): am, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireShader, m_172754_
ShaderInstance (): an, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalShader, m_172755_
ShaderInstance (): ao, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayShader, m_172756_
ShaderInstance (): ap, getRendertypeLinesShader, method_34535, getRenderTypeLinesShader, m_172757_
ShaderInstance (): aq, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingShader, m_172758_
1.16.5
Names
Fields
ResourceManager: f, resourceManager, field_4018, resourceContainer, field_147711_ac
ResourceManager: f, resourceManager, field_4018, resourceManager, field_147711_ac
Constructors
Methods
void (ResourceManager): a, onResourceManagerReload, method_14491, apply, func_195410_a
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, func_195410_a
1.16.4
Names
dzr
dzz
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ebs
dzr
Fields
org.apache.logging.log4j.Logger: c, LOGGER, field_3993, LOGGER, field_147710_q
org.apache.logging.log4j.Logger: d, LOGGER, field_3993, LOGGER, field_147710_q
Minecraft: d, minecraft, field_4015, client, field_78531_r
Minecraft: e, minecraft, field_4015, client, field_78531_r
ResourceManager: e, resourceManager, field_4018, resourceContainer, field_147711_ac
ResourceManager: f, resourceManager, field_4018, resourceContainer, field_147711_ac
Random: f, random, field_3994, random, field_78537_ab
Random: g, random, field_3994, random, field_78537_ab
float: g, renderDistance, field_4025, viewDistance, field_78530_s
float: h, renderDistance, field_4025, viewDistance, field_78530_s
MapRenderer: h, mapRenderer, field_4026, mapRenderer, field_147709_v
MapRenderer: i, mapRenderer, field_4026, mapRenderer, field_147709_v
int: j, tick, field_4027, ticks, field_78529_t
int: k, tick, field_4027, ticks, field_78529_t
float: k, fov, field_4019, movementFovMultiplier, field_78507_R
float: l, fov, field_4019, movementFovMultiplier, field_78507_R
float: l, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S
float: m, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S
float: m, darkenWorldAmount, field_4002, skyDarkness, field_82831_U
float: n, darkenWorldAmount, field_4002, skyDarkness, field_82831_U
float: n, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V
float: o, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V
boolean: o, renderHand, field_3992, renderHand, field_175074_C
boolean: p, renderHand, field_3992, renderHand, field_175074_C
boolean: p, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D
boolean: q, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D
long: q, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E
long: r, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E
long: r, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y
long: s, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y
LightTexture: s, lightTexture, field_4028, lightmapTextureManager, field_78513_d
LightTexture: t, lightTexture, field_4028, lightmapTextureManager, field_78513_d
boolean: u, panoramicMode, field_4001, renderingPanorama, field_175078_W
boolean: v, panoramicMode, field_4001, renderingPanorama, field_175078_W
ItemStack: y, itemActivationItem, field_4006, floatingItem, field_190566_ab
ItemStack: z, itemActivationItem, field_4006, floatingItem, field_190566_ab
int: z, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac
int: A, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac
float: A, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad
float: B, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad
float: B, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae
float: C, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae
PostChain: C, postEffect, field_4024, shader, field_147707_d
PostChain: D, postEffect, field_4024, shader, field_147707_d
ResourceLocation[]: D, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad
ResourceLocation[]: E, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad
int: E, effectIndex, field_4023, forcedShaderIndex, field_147713_ae
int: F, effectIndex, field_4023, forcedShaderIndex, field_147713_ae
boolean: F, effectActive, field_4013, shadersEnabled, field_175083_ad
boolean: G, effectActive, field_4013, shadersEnabled, field_175083_ad
Camera: G, mainCamera, field_18765, camera, field_215317_L
Camera: H, mainCamera, field_18765, camera, field_215317_L
RenderBuffers: i, renderBuffers, field_20948, buffers, field_228374_i_
RenderBuffers: j, renderBuffers, field_20948, buffers, field_228374_i_
OverlayTexture: t, overlayTexture, field_20949, overlayTexture, field_228375_t_
OverlayTexture: u, overlayTexture, field_20949, overlayTexture, field_228375_t_
float: v, zoom, field_4005, zoom, field_78503_V
float: w, zoom, field_4005, zoom, field_78503_V
float: w, zoomX, field_3988, zoomX, field_228376_w_
float: x, zoomX, field_3988, zoomX, field_228376_w_
float: x, zoomY, field_4004, zoomY, field_228377_x_
float: y, zoomY, field_4004, zoomY, field_228377_x_
ResourceLocation: c, NAUSEA_LOCATION, field_26730, field_26730, field_243496_c
Constructors
Methods
void (float): c, renderConfusionOverlay, method_31136, method_31136, func_243497_c
1.16.1
Names
dqn
ebs
Fields
Constructors
Methods
void (): close, close, close, close
void (): close, close, close, close, close
void (): d, tick, method_3182, tick, func_78464_a
void (): e, tick, method_3182, tick, func_78464_a
PostChain (): e, currentEffect, method_3183, getShader, func_147706_e
PostChain (): f, currentEffect, method_3183, getShader, func_147706_e
void (): f, resetData, method_3203, reset, func_190564_k
void (): g, resetData, method_3203, reset, func_190564_k
MapRenderer (): g, getMapRenderer, method_3194, getMapRenderer, func_147701_i
MapRenderer (): h, getMapRenderer, method_3194, getMapRenderer, func_147701_i
void (Matrix4f): a, resetProjectionMatrix, method_22709, func_228379_a_
void (Matrix4f): a, resetProjectionMatrix, method_22709, loadProjectionMatrix, func_228379_a_
Matrix4f (Camera, float, boolean): a, getProjectionMatrix, method_22973, func_228382_a_
Matrix4f (Camera, float, boolean): a, getProjectionMatrix, method_22973, getBasicProjectionMatrix, func_228382_a_
1.15.2
Names
dqk
dqn
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
dnc
dqk
Fields
ResourceLocation: d, RAIN_LOCATION, field_4011, RAIN_LOC, field_110924_q
ResourceLocation: e, SNOW_LOCATION, field_4008, SNOW_LOC, field_110923_r
Minecraft: f, minecraft, field_4015, client, field_78531_r
Minecraft: d, minecraft, field_4015, client, field_78531_r
ResourceManager: g, resourceManager, field_4018, resourceContainer, field_147711_ac
ResourceManager: e, resourceManager, field_4018, resourceContainer, field_147711_ac
Random: h, random, field_3994, random, field_78537_ab
Random: f, random, field_3994, random, field_78537_ab
float: i, renderDistance, field_4025, viewDistance, field_78530_s
float: g, renderDistance, field_4025, viewDistance, field_78530_s
MapRenderer: j, mapRenderer, field_4026, mapRenderer, field_147709_v
MapRenderer: h, mapRenderer, field_4026, mapRenderer, field_147709_v
int: k, tick, field_4027, ticks, field_78529_t
int: j, tick, field_4027, ticks, field_78529_t
float: l, fov, field_4019, movementFovMultiplier, field_78507_R
float: k, fov, field_4019, movementFovMultiplier, field_78507_R
float: m, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S
float: l, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S
float: n, darkenWorldAmount, field_4002, skyDarkness, field_82831_U
float: m, darkenWorldAmount, field_4002, skyDarkness, field_82831_U
float: o, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V
float: n, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V
boolean: p, renderHand, field_3992, renderHand, field_175074_C
boolean: o, renderHand, field_3992, renderHand, field_175074_C
boolean: q, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D
boolean: p, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D
long: r, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E
long: q, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E
long: s, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y
long: r, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y
LightTexture: t, lightTexture, field_4028, lightmapTextureManager, field_78513_d
LightTexture: s, lightTexture, field_4028, lightmapTextureManager, field_78513_d
int: u, rainSoundTime, field_3995, field_78534_ac
float[]: v, rainSizeX, field_3991, field_175076_N
float[]: w, rainSizeZ, field_3989, field_175077_O
FogRenderer: x, fog, field_3990, backgroundRenderer, field_205003_A
boolean: y, panoramicMode, field_4001, field_175078_W
boolean: u, panoramicMode, field_4001, renderingPanorama, field_175078_W
double: z, zoom, field_4005, field_78503_V
double: A, zoom_x, field_3988, field_78502_W
double: B, zoom_y, field_4004, field_78509_X
ItemStack: C, itemActivationItem, field_4006, floatingItem, field_190566_ab
ItemStack: y, itemActivationItem, field_4006, floatingItem, field_190566_ab
int: D, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac
int: z, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac
float: E, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad
float: A, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad
float: F, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae
float: B, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae
PostChain: G, postEffect, field_4024, shader, field_147707_d
PostChain: C, postEffect, field_4024, shader, field_147707_d
ResourceLocation[]: H, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad
ResourceLocation[]: D, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad
int: I, effectIndex, field_4023, forcedShaderIndex, field_147713_ae
int: E, effectIndex, field_4023, forcedShaderIndex, field_147713_ae
boolean: J, effectActive, field_4013, shadersEnabled, field_175083_ad
boolean: F, effectActive, field_4013, shadersEnabled, field_175083_ad
int: K, frameId, field_4021, field_175084_ae
Camera: L, mainCamera, field_18765, camera, field_215317_L
Camera: G, mainCamera, field_18765, camera, field_215317_L
RenderBuffers: i, renderBuffers, field_20948, buffers, field_228374_i_
OverlayTexture: t, overlayTexture, field_20949, overlayTexture, field_228375_t_
float: v, zoom, field_4005, zoom, field_78503_V
float: w, zoomX, field_3988, zoomX, field_228376_w_
float: x, zoomY, field_4004, zoomY, field_228377_x_
Constructors
(Minecraft, ResourceManager, RenderBuffers)
Methods
boolean (): a, postEffectActive, method_3175, isShaderEnabled, func_147702_a
void (): b, shutdownEffect, method_3207, disableShader, func_181022_b
void (): a, shutdownEffect, method_3207, disableShader, func_181022_b
void (): c, togglePostEffect, method_3184, toggleShadersEnabled, func_175071_c
void (): b, togglePostEffect, method_3184, toggleShadersEnabled, func_175071_c
void (): e, tick, method_3182, tick, func_78464_a
void (): d, tick, method_3182, tick, func_78464_a
PostChain (): f, currentEffect, method_3183, getShader, func_147706_e
PostChain (): e, currentEffect, method_3183, getShader, func_147706_e
void (): o, tickFov, method_3199, updateMovementFovMultiplier, func_78477_e
void (): n, tickFov, method_3199, updateMovementFovMultiplier, func_78477_e
void (float): d, bobHurt, method_3198, bobViewWhenHurt, func_78482_e
void (float): e, bobView, method_3186, bobView, func_78475_f
void (float): f, setupCamera, method_3185, applyCameraTransformations, func_195460_g
void (): h, turnOffLightLayer, method_3187, disableLightmap, func_175072_h
void (): i, turnOnLightLayer, method_3180, enableLightmap, func_180436_i
void (): p, takeAutoScreenshot, method_3176, updateWorldIcon, func_184373_n
void (): o, takeAutoScreenshot, method_3176, updateWorldIcon, func_184373_n
boolean (): q, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, func_175070_n
boolean (): p, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, func_175070_n
void (float, long): a, renderLevel, method_3188, renderWorld, func_78471_a
void (float, long): b, render, method_3178, renderCenter, func_181560_a
void (): r, tickRain, method_3177, renderRain, func_78484_h
void (float): b, renderSnowAndRain, method_3170, renderWeather, func_78474_d
void (boolean): d, resetFogColor, method_3201, setFogBlack, func_191514_d
void (): j, resetData, method_3203, reset, func_190564_k
void (): f, resetData, method_3203, reset, func_190564_k
MapRenderer (): k, getMapRenderer, method_3194, getMapRenderer, func_147701_i
MapRenderer (): g, getMapRenderer, method_3194, getMapRenderer, func_147701_i
Minecraft (): l, getMinecraft, method_3204, getClient, func_205000_l
float (float): c, getDarkenWorldAmount, method_3195, getSkyDarkness, func_205002_d
float (float): b, getDarkenWorldAmount, method_3195, getSkyDarkness, func_205002_d
float (): m, getRenderDistance, method_3193, getViewDistance, func_205001_m
float (): j, getRenderDistance, method_3193, getViewDistance, func_205001_m
double (Camera, float, boolean): a, getFov, method_3196, getFov, func_215311_a
double (Camera, float, boolean): b, getFov, method_3196, getFov, func_215311_a
void (Camera, float): a, renderItemInHand, method_3172, renderHand, func_215308_a
void (Camera, LevelRenderer, float, double, double, double): a, prepareAndRenderClouds, method_3206, renderAboveClouds, func_215313_a
void (Font, String, float, float, float, int, float, float, boolean): a, renderNameTagInWorld, method_3179, renderFloatingText, func_215307_a
Camera (): n, getMainCamera, method_19418, getCamera, func_215316_n
Camera (): k, getMainCamera, method_19418, getCamera, func_215316_n
void (PoseStack, float): a, bobHurt, method_3198, bobViewWhenHurt, func_228380_a_
void (PoseStack, float): b, bobView, method_3186, bobView, func_228383_b_
void (PoseStack, Camera, float): a, renderItemInHand, method_3172, renderHand, func_228381_a_
void (Matrix4f): a, resetProjectionMatrix, method_22709, func_228379_a_
Matrix4f (Camera, float, boolean): a, getProjectionMatrix, method_22973, func_228382_a_
void (float, long, PoseStack): a, renderLevel, method_3188, renderWorld, func_228378_a_
LightTexture (): l, lightTexture, method_22974, getLightmapTextureManager, func_228384_l_
OverlayTexture (): m, overlayTexture, method_22975, getOverlayTexture, func_228385_m_
1.14.4
Names
dko
dnc
net.minecraft.client.renderer.GameRenderer
Fields
org.apache.logging.log4j.Logger: c, field_3993, LOGGER, field_147710_q
org.apache.logging.log4j.Logger: c, LOGGER, field_3993, LOGGER, field_147710_q
MinecraftKey: d, field_4011, RAIN_LOC, field_110924_q
ResourceLocation: d, RAIN_LOCATION, field_4011, RAIN_LOC, field_110924_q
MinecraftKey: e, field_4008, SNOW_LOC, field_110923_r
ResourceLocation: e, SNOW_LOCATION, field_4008, SNOW_LOC, field_110923_r
MinecraftClient: f, field_4015, client, field_78531_r
Minecraft: f, minecraft, field_4015, client, field_78531_r
IResourceManager: g, field_4018, resourceContainer, field_147711_ac
ResourceManager: g, resourceManager, field_4018, resourceContainer, field_147711_ac
Random: h, field_3994, random, field_78537_ab
Random: h, random, field_3994, random, field_78537_ab
float: i, field_4025, viewDistance, field_78530_s
float: i, renderDistance, field_4025, viewDistance, field_78530_s
FirstPersonRenderer: a, field_4012, firstPersonRenderer, field_78516_c
ItemInHandRenderer: a, itemInHandRenderer, field_4012, firstPersonRenderer, field_78516_c
MapRenderer: j, field_4026, mapRenderer, field_147709_v
MapRenderer: j, mapRenderer, field_4026, mapRenderer, field_147709_v
int: k, field_4027, ticks, field_78529_t
int: k, tick, field_4027, ticks, field_78529_t
float: l, field_4019, movementFovMultiplier, field_78507_R
float: l, fov, field_4019, movementFovMultiplier, field_78507_R
float: m, field_3999, lastMovementFovMultiplier, field_78506_S
float: m, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S
float: n, field_4002, skyDarkness, field_82831_U
float: n, darkenWorldAmount, field_4002, skyDarkness, field_82831_U
float: o, field_3997, lastSkyDarkness, field_82832_V
float: o, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V
boolean: p, field_3992, renderHand, field_175074_C
boolean: p, renderHand, field_3992, renderHand, field_175074_C
boolean: q, field_4009, blockOutlineEnabled, field_175073_D
boolean: q, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D
long: r, field_4017, lastWorldIconUpdate, field_184374_E
long: r, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E
long: s, field_3998, lastWindowFocusedTime, field_78508_Y
long: s, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y
LightmapTextureManager: t, field_4028, lightmapTextureManager, field_78513_d
LightTexture: t, lightTexture, field_4028, lightmapTextureManager, field_78513_d
int: u, field_3995, field_3995, field_78534_ac
int: u, rainSoundTime, field_3995, field_78534_ac
float[]: v, field_3991, field_3991, field_175076_N
float[]: v, rainSizeX, field_3991, field_175076_N
float[]: w, field_3989, field_3989, field_175077_O
float[]: w, rainSizeZ, field_3989, field_175077_O
BackgroundRenderer: x, field_3990, backgroundRenderer, field_205003_A
FogRenderer: x, fog, field_3990, backgroundRenderer, field_205003_A
boolean: y, field_4001, field_4001, field_175078_W
boolean: y, panoramicMode, field_4001, field_175078_W
double: z, field_4005, field_4005, field_78503_V
double: z, zoom, field_4005, field_78503_V
double: A, field_3988, field_3988, field_78502_W
double: A, zoom_x, field_3988, field_78502_W
double: B, field_4004, field_4004, field_78509_X
double: B, zoom_y, field_4004, field_78509_X
ItemStack: C, field_4006, floatingItem, field_190566_ab
ItemStack: C, itemActivationItem, field_4006, floatingItem, field_190566_ab
int: D, field_4007, floatingItemTimeLeft, field_190567_ac
int: D, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac
float: E, field_4029, floatingItemWidth, field_190568_ad
float: E, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad
float: F, field_4003, floatingItemHeight, field_190569_ae
float: F, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae
ShaderEffect: G, field_4024, shader, field_147707_d
PostChain: G, postEffect, field_4024, shader, field_147707_d
MinecraftKey[]: H, field_3996, SHADERS_LOCATIONS, field_147712_ad
ResourceLocation[]: H, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad
int: b, field_4010, SHADER_COUNT, field_147708_e
int: b, EFFECT_NONE, field_4010, SHADER_COUNT, field_147708_e
int: I, field_4023, forcedShaderIndex, field_147713_ae
int: I, effectIndex, field_4023, forcedShaderIndex, field_147713_ae
boolean: J, field_4013, shadersEnabled, field_175083_ad
boolean: J, effectActive, field_4013, shadersEnabled, field_175083_ad
int: K, field_4021, field_4021, field_175084_ae
int: K, frameId, field_4021, field_175084_ae
Camera: L, field_18765, camera, field_215317_L
Camera: L, mainCamera, field_18765, camera, field_215317_L
Constructors
Methods
void (): close, close, close, close
void (): close, close, close, close
boolean (): a, method_3175, isShaderEnabled, func_147702_a
boolean (): a, postEffectActive, method_3175, isShaderEnabled, func_147702_a
void (): b, method_3207, disableShader, func_181022_b
void (): b, shutdownEffect, method_3207, disableShader, func_181022_b
void (): c, method_3184, toggleShadersEnabled, func_175071_c
void (): c, togglePostEffect, method_3184, toggleShadersEnabled, func_175071_c
void (Entity): a, method_3167, onCameraEntitySet, func_175066_a
void (Entity): a, checkEntityPostEffect, method_3167, onCameraEntitySet, func_175066_a
void (MinecraftKey): a, method_3168, loadShader, func_175069_a
void (ResourceLocation): a, loadEffect, method_3168, loadShader, func_175069_a
void (IResourceManager): a, method_14491, apply, func_195410_a
void (ResourceManager): a, onResourceManagerReload, method_14491, apply, func_195410_a
void (): e, method_3182, tick, func_78464_a
void (): e, tick, method_3182, tick, func_78464_a
ShaderEffect (): f, method_3183, getShader, func_147706_e
PostChain (): f, currentEffect, method_3183, getShader, func_147706_e
void (int, int): a, method_3169, onResized, func_147704_a
void (int, int): a, resize, method_3169, onResized, func_147704_a
void (float): a, method_3190, updateTargetedEntity, func_78473_a
void (float): a, pick, method_3190, updateTargetedEntity, func_78473_a
void (): o, method_3199, updateMovementFovMultiplier, func_78477_e
void (): o, tickFov, method_3199, updateMovementFovMultiplier, func_78477_e
void (float): d, method_3198, bobViewWhenHurt, func_78482_e
void (float): d, bobHurt, method_3198, bobViewWhenHurt, func_78482_e
void (float): e, method_3186, bobView, func_78475_f
void (float): e, bobView, method_3186, bobView, func_78475_f
void (float): f, method_3185, applyCameraTransformations, func_195460_g
void (float): f, setupCamera, method_3185, applyCameraTransformations, func_195460_g
void (): h, method_3187, disableLightmap, func_175072_h
void (): h, turnOffLightLayer, method_3187, disableLightmap, func_175072_h
void (): i, method_3180, enableLightmap, func_180436_i
void (): i, turnOnLightLayer, method_3180, enableLightmap, func_180436_i
float (EntityLiving, float): a, method_3174, getNightVisionStrength, func_180438_a
float (LivingEntity, float): a, getNightVisionScale, method_3174, getNightVisionStrength, func_180438_a
void (float, long, boolean): a, method_3192, render, func_195458_a
void (float, long, boolean): a, render, method_3192, render, func_195458_a
void (): p, method_3176, updateWorldIcon, func_184373_n
void (): p, takeAutoScreenshot, method_3176, updateWorldIcon, func_184373_n
boolean (): q, method_3202, shouldRenderBlockOutline, func_175070_n
boolean (): q, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, func_175070_n
void (float, long): a, method_3188, renderWorld, func_78471_a
void (float, long): a, renderLevel, method_3188, renderWorld, func_78471_a
void (float, long): b, method_3178, renderCenter, func_181560_a
void (float, long): b, render, method_3178, renderCenter, func_181560_a
void (): r, method_3177, renderRain, func_78484_h
void (): r, tickRain, method_3177, renderRain, func_78484_h
void (float): b, method_3170, renderWeather, func_78474_d
void (float): b, renderSnowAndRain, method_3170, renderWeather, func_78474_d
void (boolean): d, method_3201, setFogBlack, func_191514_d
void (boolean): d, resetFogColor, method_3201, setFogBlack, func_191514_d
void (): j, method_3203, reset, func_190564_k
void (): j, resetData, method_3203, reset, func_190564_k
MapRenderer (): k, method_3194, getMapRenderer, func_147701_i
MapRenderer (): k, getMapRenderer, method_3194, getMapRenderer, func_147701_i
void (ItemStack): a, method_3189, showFloatingItem, func_190565_a
void (ItemStack): a, displayItemActivation, method_3189, showFloatingItem, func_190565_a
void (int, int, float): a, method_3171, renderFloatingItem, func_190563_a
void (int, int, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem, func_190563_a
MinecraftClient (): l, method_3204, getClient, func_205000_l
Minecraft (): l, getMinecraft, method_3204, getClient, func_205000_l
float (float): c, method_3195, getSkyDarkness, func_205002_d
float (float): c, getDarkenWorldAmount, method_3195, getSkyDarkness, func_205002_d
float (): m, method_3193, getViewDistance, func_205001_m
float (): m, getRenderDistance, method_3193, getViewDistance, func_205001_m
double (Camera, float, boolean): a, method_3196, getFov, func_215311_a
double (Camera, float, boolean): a, getFov, method_3196, getFov, func_215311_a
void (Camera, float): a, method_3172, renderHand, func_215308_a
void (Camera, float): a, renderItemInHand, method_3172, renderHand, func_215308_a
void (Camera, WorldRenderer, float, double, double, double): a, method_3206, renderAboveClouds, func_215313_a
void (Camera, LevelRenderer, float, double, double, double): a, prepareAndRenderClouds, method_3206, renderAboveClouds, func_215313_a
void (TextRenderer, String, float, float, float, int, float, float, boolean): a, method_3179, renderFloatingText, func_215307_a
void (Font, String, float, float, float, int, float, float, boolean): a, renderNameTagInWorld, method_3179, renderFloatingText, func_215307_a
Camera (): n, method_19418, getCamera, func_215316_n
Camera (): n, getMainCamera, method_19418, getCamera, func_215316_n
1.14.3
Names
dkk
dko
net.minecraft.client.render.GameRenderer
Fields
org.apache.logging.log4j.Logger: c, field_3993, field_147710_q
org.apache.logging.log4j.Logger: c, field_3993, LOGGER, field_147710_q
MinecraftKey: d, field_4011, field_110924_q
MinecraftKey: d, field_4011, RAIN_LOC, field_110924_q
MinecraftKey: e, field_4008, field_110923_r
MinecraftKey: e, field_4008, SNOW_LOC, field_110923_r
Minecraft: f, field_4015, field_78531_r
MinecraftClient: f, field_4015, client, field_78531_r
IResourceManager: g, field_4018, field_147711_ac
IResourceManager: g, field_4018, resourceContainer, field_147711_ac
Random: h, field_3994, field_78537_ab
Random: h, field_3994, random, field_78537_ab
float: i, field_4025, field_78530_s
float: i, field_4025, viewDistance, field_78530_s
FirstPersonRenderer: a, field_4012, field_78516_c
FirstPersonRenderer: a, field_4012, firstPersonRenderer, field_78516_c
MapItemRenderer: j, field_4026, field_147709_v
MapRenderer: j, field_4026, mapRenderer, field_147709_v
int: k, field_4027, field_78529_t
int: k, field_4027, ticks, field_78529_t
float: l, field_4019, field_78507_R
float: l, field_4019, movementFovMultiplier, field_78507_R
float: m, field_3999, field_78506_S
float: m, field_3999, lastMovementFovMultiplier, field_78506_S
float: n, field_4002, field_82831_U
float: n, field_4002, skyDarkness, field_82831_U
float: o, field_3997, field_82832_V
float: o, field_3997, lastSkyDarkness, field_82832_V
boolean: p, field_3992, field_175074_C
boolean: p, field_3992, renderHand, field_175074_C
boolean: q, field_4009, field_175073_D
boolean: q, field_4009, blockOutlineEnabled, field_175073_D
long: r, field_4017, field_184374_E
long: r, field_4017, lastWorldIconUpdate, field_184374_E
long: s, field_3998, field_78508_Y
long: s, field_3998, lastWindowFocusedTime, field_78508_Y
LightTexture: t, field_4028, field_78513_d
LightmapTextureManager: t, field_4028, lightmapTextureManager, field_78513_d
int: u, field_3995, field_78534_ac
int: u, field_3995, field_3995, field_78534_ac
float[]: v, field_3991, field_175076_N
float[]: v, field_3991, field_3991, field_175076_N
float[]: w, field_3989, field_175077_O
float[]: w, field_3989, field_3989, field_175077_O
FogRenderer: x, field_3990, field_205003_A
BackgroundRenderer: x, field_3990, backgroundRenderer, field_205003_A
boolean: y, field_4001, field_175078_W
boolean: y, field_4001, field_4001, field_175078_W
double: z, field_4005, field_78503_V
double: z, field_4005, field_4005, field_78503_V
double: A, field_3988, field_78502_W
double: A, field_3988, field_3988, field_78502_W
double: B, field_4004, field_78509_X
double: B, field_4004, field_4004, field_78509_X
ItemStack: C, field_4006, field_190566_ab
ItemStack: C, field_4006, floatingItem, field_190566_ab
int: D, field_4007, field_190567_ac
int: D, field_4007, floatingItemTimeLeft, field_190567_ac
float: E, field_4029, field_190568_ad
float: E, field_4029, floatingItemWidth, field_190568_ad
float: F, field_4003, field_190569_ae
float: F, field_4003, floatingItemHeight, field_190569_ae
ShaderGroup: G, field_4024, field_147707_d
ShaderEffect: G, field_4024, shader, field_147707_d
MinecraftKey[]: H, field_3996, field_147712_ad
MinecraftKey[]: H, field_3996, SHADERS_LOCATIONS, field_147712_ad
int: b, field_4010, field_147708_e
int: b, field_4010, SHADER_COUNT, field_147708_e
int: I, field_4023, field_147713_ae
int: I, field_4023, forcedShaderIndex, field_147713_ae
boolean: J, field_4013, field_175083_ad
boolean: J, field_4013, shadersEnabled, field_175083_ad
int: K, field_4021, field_175084_ae
int: K, field_4021, field_4021, field_175084_ae
ActiveRenderInfo: L, field_18765, field_215317_L
Camera: L, field_18765, camera, field_215317_L
Constructors
Methods
void (): close, close
void (): close, close, close, close
boolean (): a, method_3175, func_147702_a
boolean (): a, method_3175, isShaderEnabled, func_147702_a
void (): b, method_3207, func_181022_b
void (): b, method_3207, disableShader, func_181022_b
void (): c, method_3184, func_175071_c
void (): c, method_3184, toggleShadersEnabled, func_175071_c
void (Entity): a, method_3167, func_175066_a
void (Entity): a, method_3167, onCameraEntitySet, func_175066_a
void (MinecraftKey): a, method_3168, func_175069_a
void (MinecraftKey): a, method_3168, loadShader, func_175069_a
void (IResourceManager): a, method_14491, func_195410_a
void (IResourceManager): a, method_14491, apply, func_195410_a
void (): e, method_3182, func_78464_a
void (): e, method_3182, tick, func_78464_a
ShaderGroup (): f, method_3183, func_147706_e
ShaderEffect (): f, method_3183, getShader, func_147706_e
void (int, int): a, method_3169, func_147704_a
void (int, int): a, method_3169, onResized, func_147704_a
void (float): a, method_3190, func_78473_a
void (float): a, method_3190, updateTargetedEntity, func_78473_a
void (): o, method_3199, func_78477_e
void (): o, method_3199, updateMovementFovMultiplier, func_78477_e
void (float): d, method_3198, func_78482_e
void (float): d, method_3198, bobViewWhenHurt, func_78482_e
void (float): e, method_3186, func_78475_f
void (float): e, method_3186, bobView, func_78475_f
void (float): f, method_3185, func_195460_g
void (float): f, method_3185, applyCameraTransformations, func_195460_g
void (): h, method_3187, func_175072_h
void (): h, method_3187, disableLightmap, func_175072_h
void (): i, method_3180, func_180436_i
void (): i, method_3180, enableLightmap, func_180436_i
float (EntityLiving, float): a, method_3174, func_180438_a
float (EntityLiving, float): a, method_3174, getNightVisionStrength, func_180438_a
void (float, long, boolean): a, method_3192, func_195458_a
void (float, long, boolean): a, method_3192, render, func_195458_a
void (): p, method_3176, func_184373_n
void (): p, method_3176, updateWorldIcon, func_184373_n
boolean (): q, method_3202, func_175070_n
boolean (): q, method_3202, shouldRenderBlockOutline, func_175070_n
void (float, long): a, method_3188, func_78471_a
void (float, long): a, method_3188, renderWorld, func_78471_a
void (float, long): b, method_3178, func_181560_a
void (float, long): b, method_3178, renderCenter, func_181560_a
void (): r, method_3177, func_78484_h
void (): r, method_3177, renderRain, func_78484_h
void (float): b, method_3170, func_78474_d
void (float): b, method_3170, renderWeather, func_78474_d
void (boolean): d, method_3201, func_191514_d
void (boolean): d, method_3201, setFogBlack, func_191514_d
void (): j, method_3203, func_190564_k
void (): j, method_3203, reset, func_190564_k
MapItemRenderer (): k, method_3194, func_147701_i
MapRenderer (): k, method_3194, getMapRenderer, func_147701_i
void (ItemStack): a, method_3189, func_190565_a
void (ItemStack): a, method_3189, showFloatingItem, func_190565_a
void (int, int, float): a, method_3171, func_190563_a
void (int, int, float): a, method_3171, renderFloatingItem, func_190563_a
Minecraft (): l, method_3204, func_205000_l
MinecraftClient (): l, method_3204, getClient, func_205000_l
float (float): c, method_3195, func_205002_d
float (float): c, method_3195, getSkyDarkness, func_205002_d
float (): m, method_3193, func_205001_m
float (): m, method_3193, getViewDistance, func_205001_m
double (ActiveRenderInfo, float, boolean): a, method_3196, func_215311_a
double (Camera, float, boolean): a, method_3196, getFov, func_215311_a
void (ActiveRenderInfo, float): a, method_3172, func_215308_a
void (Camera, float): a, method_3172, renderHand, func_215308_a
void (ActiveRenderInfo, WorldRenderer, float, double, double, double): a, method_3206, func_215313_a
void (Camera, WorldRenderer, float, double, double, double): a, method_3206, renderAboveClouds, func_215313_a
void (FontRenderer, String, float, float, float, int, float, float, boolean): a, method_3179, func_215307_a
void (TextRenderer, String, float, float, float, int, float, float, boolean): a, method_3179, renderFloatingText, func_215307_a
ActiveRenderInfo (): n, method_19418, func_215316_n
Camera (): n, method_19418, getCamera, func_215316_n
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
dki
dkk
Fields
Constructors
Methods
1.14
Names
cty
dki
net.minecraft.class_757
Fields
org.apache.logging.log4j.Logger: c, field_147710_q
org.apache.logging.log4j.Logger: c, field_3993, field_147710_q
MinecraftKey: d, field_110924_q
MinecraftKey: d, field_4011, field_110924_q
MinecraftKey: e, field_110923_r
MinecraftKey: e, field_4008, field_110923_r
Minecraft: f, field_78531_r
Minecraft: f, field_4015, field_78531_r
IResourceManager: g, field_147711_ac
IResourceManager: g, field_4018, field_147711_ac
Random: h, field_78537_ab
Random: h, field_3994, field_78537_ab
float: i, field_78530_s
float: i, field_4025, field_78530_s
FirstPersonRenderer: a, field_78516_c
FirstPersonRenderer: a, field_4012, field_78516_c
MapItemRenderer: j, field_147709_v
MapItemRenderer: j, field_4026, field_147709_v
int: k, field_78529_t
int: k, field_4027, field_78529_t
Entity: l, field_78528_u
float: m, field_78490_B
float: n, field_78491_C
float: o, field_78507_R
float: l, field_4019, field_78507_R
float: p, field_78506_S
float: m, field_3999, field_78506_S
float: q, field_82831_U
float: n, field_4002, field_82831_U
float: r, field_82832_V
float: o, field_3997, field_82832_V
boolean: s, field_175074_C
boolean: p, field_3992, field_175074_C
boolean: t, field_175073_D
boolean: q, field_4009, field_175073_D
long: u, field_184374_E
long: r, field_4017, field_184374_E
long: v, field_78508_Y
long: s, field_3998, field_78508_Y
LightTexture: w, field_78513_d
LightTexture: t, field_4028, field_78513_d
int: x, field_78534_ac
int: u, field_3995, field_78534_ac
float[]: y, field_175076_N
float[]: v, field_3991, field_175076_N
float[]: z, field_175077_O
float[]: w, field_3989, field_175077_O
FogRenderer: A, field_205003_A
FogRenderer: x, field_3990, field_205003_A
boolean: B, field_175078_W
boolean: y, field_4001, field_175078_W
double: C, field_78503_V
double: z, field_4005, field_78503_V
double: D, field_78502_W
double: A, field_3988, field_78502_W
double: E, field_78509_X
double: B, field_4004, field_78509_X
ItemStack: F, field_190566_ab
ItemStack: C, field_4006, field_190566_ab
int: G, field_190567_ac
int: D, field_4007, field_190567_ac
float: H, field_190568_ad
float: E, field_4029, field_190568_ad
float: I, field_190569_ae
float: F, field_4003, field_190569_ae
ShaderGroup: J, field_147707_d
ShaderGroup: G, field_4024, field_147707_d
float: K, field_203000_X
float: L, field_203001_Y
MinecraftKey[]: M, field_147712_ad
MinecraftKey[]: H, field_3996, field_147712_ad
int: b, field_147708_e
int: b, field_4010, field_147708_e
int: N, field_147713_ae
int: I, field_4023, field_147713_ae
boolean: O, field_175083_ad
boolean: J, field_4013, field_175083_ad
int: P, field_175084_ae
int: K, field_4021, field_175084_ae
ActiveRenderInfo: L, field_18765, field_215317_L
Constructors
Methods
boolean (): a, func_147702_a
boolean (): a, method_3175, func_147702_a
void (): b, func_181022_b
void (): b, method_3207, func_181022_b
void (): c, func_175071_c
void (): c, method_3184, func_175071_c
void (Entity): a, func_175066_a
void (Entity): a, method_3167, func_175066_a
void (MinecraftKey): a, func_175069_a
void (MinecraftKey): a, method_3168, func_175069_a
void (IResourceManager): a, func_195410_a
void (IResourceManager): a, method_14491, func_195410_a
void (): e, func_78464_a
void (): e, method_3182, func_78464_a
ShaderGroup (): f, func_147706_e
ShaderGroup (): f, method_3183, func_147706_e
void (int, int): a, func_147704_a
void (int, int): a, method_3169, func_147704_a
void (float): a, func_78473_a
void (float): a, method_3190, func_78473_a
void (): n, func_78477_e
void (): o, method_3199, func_78477_e
double (float, boolean): a, func_195459_a
void (float): e, func_78482_e
void (float): d, method_3198, func_78482_e
void (float): f, func_78475_f
void (float): e, method_3186, func_78475_f
void (float): g, func_78467_g
void (float): h, func_195460_g
void (float): f, method_3185, func_195460_g
void (float): i, func_195457_h
void (): h, func_175072_h
void (): h, method_3187, func_175072_h
void (): i, func_180436_i
void (): i, method_3180, func_180436_i
float (EntityLiving, float): a, func_180438_a
float (EntityLiving, float): a, method_3174, func_180438_a
void (float, long, boolean): a, func_195458_a
void (float, long, boolean): a, method_3192, func_195458_a
void (): o, func_184373_n
void (): p, method_3176, func_184373_n
void (float): b, func_152430_c
boolean (): p, func_175070_n
boolean (): q, method_3202, func_175070_n
void (float, long): a, func_78471_a
void (float, long): a, method_3188, func_78471_a
void (float, long): b, func_181560_a
void (float, long): b, method_3178, func_181560_a
void (WorldRenderer, float, double, double, double): a, func_195456_a
void (): q, func_78484_h
void (): r, method_3177, func_78484_h
void (float): c, func_78474_d
void (float): b, method_3170, func_78474_d
void (boolean): d, func_191514_d
void (boolean): d, method_3201, func_191514_d
void (): j, func_190564_k
void (): j, method_3203, func_190564_k
MapItemRenderer (): k, func_147701_i
MapItemRenderer (): k, method_3194, func_147701_i
void (FontRenderer, String, float, float, float, int, float, float, boolean, boolean): a, func_189692_a
void (ItemStack): a, func_190565_a
void (ItemStack): a, method_3189, func_190565_a
void (int, int, float): a, func_190563_a
void (int, int, float): a, method_3171, func_190563_a
Minecraft (): l, func_205000_l
Minecraft (): l, method_3204, func_205000_l
float (float): d, func_205002_d
float (float): c, method_3195, func_205002_d
float (): m, func_205001_m
float (): m, method_3193, func_205001_m
double (ActiveRenderInfo, float, boolean): a, method_3196, func_215311_a
void (ActiveRenderInfo, float): a, method_3172, func_215308_a
void (ActiveRenderInfo, WorldRenderer, float, double, double, double): a, method_3206, func_215313_a
void (FontRenderer, String, float, float, float, int, float, float, boolean): a, method_3179, func_215307_a
ActiveRenderInfo (): n, method_19418, func_215316_n
1.13.2
Names
ctx
cty
Fields
Constructors
Methods
1.13.1
Names
ctx
net.minecraft.client.renderer.GameRenderer
Fields
org.apache.logging.log4j.Logger: c, field_147710_q
MinecraftKey: d, field_110924_q
MinecraftKey: e, field_110923_r
Minecraft: f, field_78531_r
IResourceManager: g, field_147711_ac
Random: h, field_78537_ab
float: i, field_78530_s
FirstPersonRenderer: a, field_78516_c
MapItemRenderer: j, field_147709_v
int: k, field_78529_t
Entity: l, field_78528_u
float: m, field_78490_B
float: n, field_78491_C
float: o, field_78507_R
float: p, field_78506_S
float: q, field_82831_U
float: r, field_82832_V
boolean: s, field_175074_C
boolean: t, field_175073_D
long: u, field_184374_E
long: v, field_78508_Y
LightTexture: w, field_78513_d
int: x, field_78534_ac
float[]: y, field_175076_N
float[]: z, field_175077_O
FogRenderer: A, field_205003_A
boolean: B, field_175078_W
double: C, field_78503_V
double: D, field_78502_W
double: E, field_78509_X
ItemStack: F, field_190566_ab
int: G, field_190567_ac
float: H, field_190568_ad
float: I, field_190569_ae
ShaderGroup: J, field_147707_d
float: K, field_203000_X
float: L, field_203001_Y
MinecraftKey[]: M, field_147712_ad
int: b, field_147708_e
int: N, field_147713_ae
boolean: O, field_175083_ad
int: P, field_175084_ae
Constructors
Methods
void (): close, close
boolean (): a, func_147702_a
void (): b, func_181022_b
void (): c, func_175071_c
void (Entity): a, func_175066_a
void (MinecraftKey): a, func_175069_a
void (IResourceManager): a, func_195410_a
void (): e, func_78464_a
ShaderGroup (): f, func_147706_e
void (int, int): a, func_147704_a
void (float): a, func_78473_a
void (): n, func_78477_e
double (float, boolean): a, func_195459_a
void (float): e, func_78482_e
void (float): f, func_78475_f
void (float): g, func_78467_g
void (float): h, func_195460_g
void (float): i, func_195457_h
void (): h, func_175072_h
void (): i, func_180436_i
float (EntityLiving, float): a, func_180438_a
void (float, long, boolean): a, func_195458_a
void (): o, func_184373_n
void (float): b, func_152430_c
boolean (): p, func_175070_n
void (float, long): a, func_78471_a
void (float, long): b, func_181560_a
void (WorldRenderer, float, double, double, double): a, func_195456_a
void (): q, func_78484_h
void (float): c, func_78474_d
void (boolean): d, func_191514_d
void (): j, func_190564_k
MapItemRenderer (): k, func_147701_i
void (FontRenderer, String, float, float, float, int, float, float, boolean, boolean): a, func_189692_a
void (ItemStack): a, func_190565_a
void (int, int, float): a, func_190563_a
Minecraft (): l, func_205000_l
float (float): d, func_205002_d
float (): m, func_205001_m