History - net.minecraft.client.renderer.GameRenderer

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gdj

ges

Fields

ItemInHandRenderer: b, itemInHandRenderer, field_4012, firstPersonRenderer, f_109055_

ItemInHandRenderer: c, itemInHandRenderer, field_4012, firstPersonRenderer, f_109055_

ResourceLocation: e, NAUSEA_LOCATION, field_26730, NAUSEA_OVERLAY, f_109057_

ResourceLocation: f, NAUSEA_LOCATION, field_26730, NAUSEA_OVERLAY, f_109057_

float: a, PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH, f_172592_

float: b, PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH, f_172592_

int: c, ITEM_ACTIVATION_ANIMATION_LENGTH, field_32687, field_32687, f_172634_

int: d, ITEM_ACTIVATION_ANIMATION_LENGTH, field_32687, field_32687, f_172634_

ShaderInstance: d, blitShader, field_29403, blitScreenProgram, f_172635_

ShaderInstance: e, blitShader, field_29403, blitScreenProgram, f_172635_

ShaderInstance: R, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_

ShaderInstance: S, positionTexShader, field_29354, positionTexProgram, f_172582_

ShaderInstance: R, positionTexShader, field_29354, positionTexProgram, f_172582_

ShaderInstance: T, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_

ShaderInstance: S, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_

ShaderInstance: U, particleShader, field_29358, particleProgram, f_172586_

ShaderInstance: T, particleShader, field_29358, particleProgram, f_172586_

ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_

ShaderInstance: U, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_

ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_

ShaderInstance: V, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_

ShaderInstance: X, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_

ShaderInstance: W, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_

ShaderInstance: Y, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_

ShaderInstance: X, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_

ShaderInstance: Z, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_

ShaderInstance: Y, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_

ShaderInstance: aa, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_

ShaderInstance: Z, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_

ShaderInstance: ab, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_

ShaderInstance: aa, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_

ShaderInstance: ac, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_

ShaderInstance: ab, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_

ShaderInstance: ad, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_

ShaderInstance: ac, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_

ShaderInstance: ae, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_

ShaderInstance: ad, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_

ShaderInstance: af, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_

ShaderInstance: ae, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_

ShaderInstance: ag, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_

ShaderInstance: af, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_

ShaderInstance: ah, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_

ShaderInstance: ag, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_

ShaderInstance: ai, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_

ShaderInstance: ah, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_

ShaderInstance: aj, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_

ShaderInstance: ai, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_

ShaderInstance: al, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_

ShaderInstance: ak, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_

ShaderInstance: am, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_

ShaderInstance: al, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_

ShaderInstance: an, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_

ShaderInstance: am, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_

ShaderInstance: ao, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_

ShaderInstance: an, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_

ShaderInstance: ap, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_

ShaderInstance: ao, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_

ShaderInstance: aq, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_

ShaderInstance: ap, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_

ShaderInstance: ar, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_

ShaderInstance: aq, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_

ShaderInstance: as, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_

ShaderInstance: ar, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_

ShaderInstance: au, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_

ShaderInstance: at, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_

ShaderInstance: av, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_

ShaderInstance: au, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_

ShaderInstance: aw, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_

ShaderInstance: av, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_

ShaderInstance: ax, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_

ShaderInstance: aw, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_

ShaderInstance: ay, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_

ShaderInstance: ax, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_

ShaderInstance: az, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_

ShaderInstance: ay, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_

ShaderInstance: aA, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_

ShaderInstance: az, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_

ShaderInstance: aB, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_

ShaderInstance: aA, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_

ShaderInstance: aC, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_

ShaderInstance: aB, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_

ShaderInstance: aD, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_

ShaderInstance: aC, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_

ShaderInstance: aE, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_

ShaderInstance: aD, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_

ShaderInstance: aG, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_

ShaderInstance: aF, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_

ShaderInstance: aH, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_

ShaderInstance: aG, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_

ShaderInstance: aJ, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_

ShaderInstance: aI, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_

ShaderInstance: aK, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_

ShaderInstance: aJ, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_

ShaderInstance: aL, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_

ShaderInstance: aK, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_

ShaderInstance: aM, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_

ShaderInstance: aL, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_

ShaderInstance: aN, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_

ShaderInstance: aM, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_

ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_

ShaderInstance: aO, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_

ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_

ShaderInstance: aP, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_

ShaderInstance: ak, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_

ShaderInstance: aj, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_

ShaderInstance: aF, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_

ShaderInstance: aE, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_

ShaderInstance: aI, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_

ShaderInstance: aH, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_

ShaderInstance: aR, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_

ShaderInstance: aQ, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_

ShaderInstance: aS, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_

ShaderInstance: aR, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_

ShaderInstance: aT, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_

ShaderInstance: aS, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_

ShaderInstance: aU, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_

ShaderInstance: aT, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_

ShaderInstance: at, rendertypeBreezeWindShader, field_47462, renderTypeBreezeWindProgram, f_303765_

ShaderInstance: as, rendertypeBreezeWindShader, field_47462, renderTypeBreezeWindProgram, f_303765_

ResourceLocation: f, BLUR_LOCATION, field_49568, BLUR_PROCESSOR, f_314877_

ResourceLocation: g, BLUR_LOCATION, field_49568, BLUR_PROCESSOR, f_314877_

float: g, MAX_BLUR_RADIUS, field_49904, field_49904, f_313914_

ShaderInstance: aO, rendertypeCloudsShader, field_48948, renderTypeCloudsProgram, f_314342_

ShaderInstance: aN, rendertypeCloudsShader, field_48948, renderTypeCloudsProgram, f_314342_

int: a, MAX_BLUR_RADIUS, field_49904, field_49904, f_313914_

Constructors

Methods

void (): av, tickFov, method_3199, updateFovMultiplier, m_109156_

void (): au, tickFov, method_3199, updateFovMultiplier, m_109156_

void (float, long, boolean): a, render, method_3192, render, m_109093_

boolean (): ax, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_

boolean (): aw, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_

void (float, long): a, renderLevel, method_3188, renderWorld, m_109089_

void (int, int, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem, m_109100_

void (): au, shutdownShaders, method_34537, clearPrograms, m_172759_

void (): at, shutdownShaders, method_34537, clearPrograms, m_172759_

ShaderInstance (): q, getPositionColorTexShader, method_34541, getPositionColorTexProgram, m_172814_

ShaderInstance (): r, getPositionTexShader, method_34542, getPositionTexProgram, m_172817_

ShaderInstance (): q, getPositionTexShader, method_34542, getPositionTexProgram, m_172817_

ShaderInstance (): s, getPositionTexColorShader, method_34543, getPositionTexColorProgram, m_172820_

ShaderInstance (): r, getPositionTexColorShader, method_34543, getPositionTexColorProgram, m_172820_

ShaderInstance (): t, getParticleShader, method_34546, getParticleProgram, m_172829_

ShaderInstance (): s, getParticleShader, method_34546, getParticleProgram, m_172829_

ShaderInstance (): u, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_

ShaderInstance (): t, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_

ShaderInstance (): v, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_

ShaderInstance (): u, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_

ShaderInstance (): w, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_

ShaderInstance (): v, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_

ShaderInstance (): x, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_

ShaderInstance (): w, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_

ShaderInstance (): y, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_

ShaderInstance (): x, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_

ShaderInstance (): z, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_

ShaderInstance (): y, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_

ShaderInstance (): A, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_

ShaderInstance (): z, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_

ShaderInstance (): B, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_

ShaderInstance (): A, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_

ShaderInstance (): C, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_

ShaderInstance (): B, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_

ShaderInstance (): D, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_

ShaderInstance (): C, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_

ShaderInstance (): E, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_

ShaderInstance (): D, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_

ShaderInstance (): F, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_

ShaderInstance (): E, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_

ShaderInstance (): G, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_

ShaderInstance (): F, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_

ShaderInstance (): H, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_

ShaderInstance (): G, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_

ShaderInstance (): I, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_

ShaderInstance (): H, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_

ShaderInstance (): K, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_

ShaderInstance (): J, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_

ShaderInstance (): L, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_

ShaderInstance (): K, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_

ShaderInstance (): M, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_

ShaderInstance (): L, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_

ShaderInstance (): N, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_

ShaderInstance (): M, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_

ShaderInstance (): O, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_

ShaderInstance (): N, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_

ShaderInstance (): P, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_

ShaderInstance (): O, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_

ShaderInstance (): Q, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_

ShaderInstance (): P, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_

ShaderInstance (): R, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_

ShaderInstance (): Q, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_

ShaderInstance (): T, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_

ShaderInstance (): S, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_

ShaderInstance (): U, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_

ShaderInstance (): T, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_

ShaderInstance (): V, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_

ShaderInstance (): U, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_

ShaderInstance (): W, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_

ShaderInstance (): V, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_

ShaderInstance (): X, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_

ShaderInstance (): W, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_

ShaderInstance (): Y, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_

ShaderInstance (): X, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_

ShaderInstance (): Z, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_

ShaderInstance (): Y, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_

ShaderInstance (): aa, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_

ShaderInstance (): Z, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_

ShaderInstance (): ab, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_

ShaderInstance (): aa, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_

ShaderInstance (): ac, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_

ShaderInstance (): ab, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_

ShaderInstance (): ad, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_

ShaderInstance (): ac, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_

ShaderInstance (): af, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_

ShaderInstance (): ae, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_

ShaderInstance (): ag, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_

ShaderInstance (): af, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_

ShaderInstance (): ai, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_

ShaderInstance (): ah, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_

ShaderInstance (): aj, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_

ShaderInstance (): ai, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_

ShaderInstance (): ak, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_

ShaderInstance (): aj, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_

ShaderInstance (): al, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_

ShaderInstance (): ak, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_

ShaderInstance (): am, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_

ShaderInstance (): al, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_

ShaderInstance (): ao, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_

ShaderInstance (): an, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_

ShaderInstance (): ap, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_

ShaderInstance (): ao, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_

void (): aw, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_

void (): av, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_

ShaderInstance (): J, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_

ShaderInstance (): I, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_

ShaderInstance (): ae, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_

ShaderInstance (): ad, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_

ShaderInstance (): ah, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_

ShaderInstance (): ag, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_

void (GuiGraphics, float): a, renderConfusionOverlay, method_31136, renderNausea, m_280083_

void (GuiGraphics, float): b, renderConfusionOverlay, method_31136, renderNausea, m_280083_

ShaderInstance (): aq, getRendertypeGuiShader, method_51771, getRenderTypeGuiProgram, m_285858_

ShaderInstance (): ap, getRendertypeGuiShader, method_51771, getRenderTypeGuiProgram, m_285858_

ShaderInstance (): ar, getRendertypeGuiOverlayShader, method_51772, getRenderTypeGuiOverlayProgram, m_285975_

ShaderInstance (): aq, getRendertypeGuiOverlayShader, method_51772, getRenderTypeGuiOverlayProgram, m_285975_

ShaderInstance (): as, getRendertypeGuiTextHighlightShader, method_51773, getRenderTypeGuiTextHighlightProgram, m_285738_

ShaderInstance (): ar, getRendertypeGuiTextHighlightShader, method_51773, getRenderTypeGuiTextHighlightProgram, m_285738_

ShaderInstance (): at, getRendertypeGuiGhostRecipeOverlayShader, method_51774, getRenderTypeGuiGhostRecipeOverlayProgram, m_285862_

ShaderInstance (): as, getRendertypeGuiGhostRecipeOverlayShader, method_51774, getRenderTypeGuiGhostRecipeOverlayProgram, m_285862_

ShaderInstance (): S, getRendertypeBreezeWindShader, method_55249, getRenderTypeBreezeWindProgram, m_307576_

ShaderInstance (): R, getRendertypeBreezeWindShader, method_55249, getRenderTypeBreezeWindProgram, m_307576_

ShaderInstance (): an, getRendertypeCloudsShader, method_56846, getRenderTypeCloudsProgram, m_320329_

ShaderInstance (): am, getRendertypeCloudsShader, method_56846, getRenderTypeCloudsProgram, m_320329_

void (DeltaTracker, boolean): a, render, method_3192, render, m_109093_

void (DeltaTracker): a, renderLevel, method_3188, renderWorld, m_109089_

void (GuiGraphics, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem, m_109100_

1.20.6

Names

fta

gdj

Fields

ResourceLocation[]: L, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_

int: d, EFFECT_NONE, field_4010, SUPER_SECRET_SETTING_COUNT, f_109056_

int: M, effectIndex, field_4023, superSecretSettingIndex, f_109052_

boolean: N, effectActive, field_4013, postProcessorEnabled, f_109053_

boolean: M, effectActive, field_4013, postProcessorEnabled, f_109053_

Camera: O, mainCamera, field_18765, camera, f_109054_

Camera: N, mainCamera, field_18765, camera, f_109054_

ResourceLocation: f, NAUSEA_LOCATION, field_26730, NAUSEA_OVERLAY, f_109057_

ResourceLocation: e, NAUSEA_LOCATION, field_26730, NAUSEA_OVERLAY, f_109057_

boolean: h, DEPTH_BUFFER_DEBUG, field_32688, field_32688, f_172636_

boolean: i, DEPTH_BUFFER_DEBUG, field_32688, field_32688, f_172636_

ShaderInstance: e, blitShader, field_29403, blitScreenProgram, f_172635_

ShaderInstance: d, blitShader, field_29403, blitScreenProgram, f_172635_

Map<String, ShaderInstance>: P, shaders, field_29350, programs, f_172578_

Map<String, ShaderInstance>: O, shaders, field_29350, programs, f_172578_

ShaderInstance: Q, positionShader, field_29351, positionProgram, f_172579_

ShaderInstance: P, positionShader, field_29351, positionProgram, f_172579_

ShaderInstance: R, positionColorShader, field_29352, positionColorProgram, f_172580_

ShaderInstance: Q, positionColorShader, field_29352, positionColorProgram, f_172580_

ShaderInstance: S, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_

ShaderInstance: R, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_

ShaderInstance: T, positionTexShader, field_29354, positionTexProgram, f_172582_

ShaderInstance: S, positionTexShader, field_29354, positionTexProgram, f_172582_

ShaderInstance: U, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_

ShaderInstance: T, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_

ShaderInstance: V, particleShader, field_29358, particleProgram, f_172586_

ShaderInstance: U, particleShader, field_29358, particleProgram, f_172586_

ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_

ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_

ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_

ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_

ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_

ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_

ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_

ShaderInstance: X, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_

ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_

ShaderInstance: Y, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_

ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_

ShaderInstance: Z, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_

ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_

ShaderInstance: aa, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_

ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_

ShaderInstance: ab, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_

ShaderInstance: af, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_

ShaderInstance: ac, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_

ShaderInstance: ag, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_

ShaderInstance: ad, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_

ShaderInstance: ah, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_

ShaderInstance: ae, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_

ShaderInstance: ai, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_

ShaderInstance: af, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_

ShaderInstance: aj, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_

ShaderInstance: ag, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_

ShaderInstance: ak, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_

ShaderInstance: ah, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_

ShaderInstance: al, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_

ShaderInstance: ai, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_

ShaderInstance: am, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_

ShaderInstance: aj, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_

ShaderInstance: ao, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_

ShaderInstance: al, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_

ShaderInstance: ap, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_

ShaderInstance: am, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_

ShaderInstance: aq, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_

ShaderInstance: an, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_

ShaderInstance: ar, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_

ShaderInstance: ao, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_

ShaderInstance: as, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_

ShaderInstance: ap, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_

ShaderInstance: at, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_

ShaderInstance: aq, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_

ShaderInstance: au, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_

ShaderInstance: ar, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_

ShaderInstance: av, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_

ShaderInstance: as, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_

ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_

ShaderInstance: au, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_

ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_

ShaderInstance: av, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_

ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_

ShaderInstance: aw, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_

ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_

ShaderInstance: ax, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_

ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_

ShaderInstance: ay, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_

ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_

ShaderInstance: az, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_

ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_

ShaderInstance: aA, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_

ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_

ShaderInstance: aB, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_

ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_

ShaderInstance: aC, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_

ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_

ShaderInstance: aD, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_

ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_

ShaderInstance: aE, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_

ShaderInstance: aJ, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_

ShaderInstance: aG, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_

ShaderInstance: aK, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_

ShaderInstance: aH, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_

ShaderInstance: aM, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_

ShaderInstance: aJ, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_

ShaderInstance: aN, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_

ShaderInstance: aK, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_

ShaderInstance: aO, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_

ShaderInstance: aL, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_

ShaderInstance: aP, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_

ShaderInstance: aM, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_

ShaderInstance: aQ, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_

ShaderInstance: aN, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_

ShaderInstance: aR, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_

ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_

ShaderInstance: aS, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_

ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_

org.slf4j.Logger: g, LOGGER, field_3993, LOGGER, f_109058_

org.slf4j.Logger: h, LOGGER, field_3993, LOGGER, f_109058_

ShaderInstance: an, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_

ShaderInstance: ak, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_

ShaderInstance: aI, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_

ShaderInstance: aF, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_

ShaderInstance: aL, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_

ShaderInstance: aI, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_

float: i, GUI_Z_NEAR, field_44940, field_44940, f_289032_

float: j, GUI_Z_NEAR, field_44940, field_44940, f_289032_

ShaderInstance: aT, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_

ShaderInstance: aR, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_

ShaderInstance: aU, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_

ShaderInstance: aS, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_

ShaderInstance: aV, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_

ShaderInstance: aT, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_

ShaderInstance: aW, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_

ShaderInstance: aU, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_

int: j, ENTITY_INTERACTION_RANGE, field_46727, field_46727, f_302257_

ShaderInstance: aw, rendertypeBreezeWindShader, field_47462, renderTypeBreezeWindProgram, f_303765_

ShaderInstance: at, rendertypeBreezeWindShader, field_47462, renderTypeBreezeWindProgram, f_303765_

ResourceLocation: f, BLUR_LOCATION, field_49568, BLUR_PROCESSOR, f_314877_

float: g, MAX_BLUR_RADIUS, field_49904, field_49904, f_313914_

PostChain: L, blurEffect, field_49567, blurPostProcessor, f_316883_

ShaderInstance: aO, rendertypeCloudsShader, field_48948, renderTypeCloudsProgram, f_314342_

Constructors

Methods

void (): f, tick, method_3182, tick, m_109148_

void (): e, tick, method_3182, tick, m_109148_

PostChain (): g, currentEffect, method_3183, getPostProcessor, m_109149_

PostChain (): f, currentEffect, method_3183, getPostProcessor, m_109149_

void (float): a, pick, method_3190, updateTargetedEntity, m_109087_

void (float): b, pick, method_3190, updateCrosshairTarget, m_109087_

void (): ax, tickFov, method_3199, updateFovMultiplier, m_109156_

void (): av, tickFov, method_3199, updateFovMultiplier, m_109156_

boolean (): az, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_

boolean (): ax, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_

void (float, long): a, renderLevel, method_3188, renderWorld, m_109089_

void (): i, resetData, method_3203, reset, m_109150_

void (): h, resetData, method_3203, reset, m_109150_

MapRenderer (): j, getMapRenderer, method_3194, getMapRenderer, m_109151_

MapRenderer (): i, getMapRenderer, method_3194, getMapRenderer, m_109151_

Minecraft (): k, getMinecraft, method_35772, getClient, m_172797_

Minecraft (): j, getMinecraft, method_35772, getClient, m_172797_

float (float): b, getDarkenWorldAmount, method_3195, getSkyDarkness, m_109131_

float (float): c, getDarkenWorldAmount, method_3195, getSkyDarkness, m_109131_

float (): l, getRenderDistance, method_3193, getViewDistance, m_109152_

float (): k, getRenderDistance, method_3193, getViewDistance, m_109152_

Camera (): m, getMainCamera, method_19418, getCamera, m_109153_

Camera (): l, getMainCamera, method_19418, getCamera, m_109153_

void (PoseStack, Camera, float): a, renderItemInHand, method_3172, renderHand, m_109120_

void (float, long, PoseStack): a, renderLevel, method_3188, renderWorld, m_109089_

LightTexture (): n, lightTexture, method_22974, getLightmapTextureManager, m_109154_

LightTexture (): m, lightTexture, method_22974, getLightmapTextureManager, m_109154_

OverlayTexture (): o, overlayTexture, method_22975, getOverlayTexture, m_109155_

OverlayTexture (): n, overlayTexture, method_22975, getOverlayTexture, m_109155_

void (): d, cycleEffect, method_35771, cycleSuperSecretSetting, m_172783_

void (): aw, shutdownShaders, method_34537, clearPrograms, m_172759_

void (): au, shutdownShaders, method_34537, clearPrograms, m_172759_

float (): h, getDepthFar, method_32796, getFarPlaneDistance, m_172790_

float (): g, getDepthFar, method_32796, getFarPlaneDistance, m_172790_

ShaderInstance (): p, getPositionShader, method_34539, getPositionProgram, m_172808_

ShaderInstance (): o, getPositionShader, method_34539, getPositionProgram, m_172808_

ShaderInstance (): q, getPositionColorShader, method_34540, getPositionColorProgram, m_172811_

ShaderInstance (): p, getPositionColorShader, method_34540, getPositionColorProgram, m_172811_

ShaderInstance (): r, getPositionColorTexShader, method_34541, getPositionColorTexProgram, m_172814_

ShaderInstance (): q, getPositionColorTexShader, method_34541, getPositionColorTexProgram, m_172814_

ShaderInstance (): s, getPositionTexShader, method_34542, getPositionTexProgram, m_172817_

ShaderInstance (): r, getPositionTexShader, method_34542, getPositionTexProgram, m_172817_

ShaderInstance (): t, getPositionTexColorShader, method_34543, getPositionTexColorProgram, m_172820_

ShaderInstance (): s, getPositionTexColorShader, method_34543, getPositionTexColorProgram, m_172820_

ShaderInstance (): u, getParticleShader, method_34546, getParticleProgram, m_172829_

ShaderInstance (): t, getParticleShader, method_34546, getParticleProgram, m_172829_

ShaderInstance (): v, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_

ShaderInstance (): u, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_

ShaderInstance (): w, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_

ShaderInstance (): v, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_

ShaderInstance (): x, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalProgram, m_172838_

ShaderInstance (): y, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorProgram, m_172637_

ShaderInstance (): z, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_

ShaderInstance (): w, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_

ShaderInstance (): A, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_

ShaderInstance (): x, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_

ShaderInstance (): B, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_

ShaderInstance (): y, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_

ShaderInstance (): C, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_

ShaderInstance (): z, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_

ShaderInstance (): D, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_

ShaderInstance (): A, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_

ShaderInstance (): E, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_

ShaderInstance (): B, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_

ShaderInstance (): F, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_

ShaderInstance (): C, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_

ShaderInstance (): G, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_

ShaderInstance (): D, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_

ShaderInstance (): H, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_

ShaderInstance (): E, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_

ShaderInstance (): I, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_

ShaderInstance (): F, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_

ShaderInstance (): J, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_

ShaderInstance (): G, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_

ShaderInstance (): K, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_

ShaderInstance (): H, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_

ShaderInstance (): L, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_

ShaderInstance (): I, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_

ShaderInstance (): N, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_

ShaderInstance (): K, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_

ShaderInstance (): O, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_

ShaderInstance (): L, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_

ShaderInstance (): P, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_

ShaderInstance (): M, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_

ShaderInstance (): Q, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_

ShaderInstance (): N, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_

ShaderInstance (): R, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_

ShaderInstance (): O, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_

ShaderInstance (): S, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_

ShaderInstance (): P, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_

ShaderInstance (): T, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_

ShaderInstance (): Q, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_

ShaderInstance (): U, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_

ShaderInstance (): R, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_

ShaderInstance (): W, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_

ShaderInstance (): T, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_

ShaderInstance (): X, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_

ShaderInstance (): U, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_

ShaderInstance (): Y, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_

ShaderInstance (): V, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_

ShaderInstance (): Z, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_

ShaderInstance (): W, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_

ShaderInstance (): aa, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_

ShaderInstance (): X, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_

ShaderInstance (): ab, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_

ShaderInstance (): Y, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_

ShaderInstance (): ac, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_

ShaderInstance (): Z, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_

ShaderInstance (): ad, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_

ShaderInstance (): aa, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_

ShaderInstance (): ae, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_

ShaderInstance (): ab, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_

ShaderInstance (): af, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_

ShaderInstance (): ac, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_

ShaderInstance (): ag, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_

ShaderInstance (): ad, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_

ShaderInstance (): ai, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_

ShaderInstance (): af, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_

ShaderInstance (): aj, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_

ShaderInstance (): ag, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_

ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_

ShaderInstance (): ai, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_

ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_

ShaderInstance (): aj, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_

ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_

ShaderInstance (): ak, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_

ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_

ShaderInstance (): al, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_

ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_

ShaderInstance (): am, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_

ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_

ShaderInstance (): ao, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_

ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_

ShaderInstance (): ap, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_

void (): ay, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_

void (): aw, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_

ShaderInstance (): M, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_

ShaderInstance (): J, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_

PreparableReloadListener (): e, createReloadListener, method_45774, createProgramReloader, m_247116_

PreparableReloadListener (): d, createReloadListener, method_45774, createProgramReloader, m_247116_

void (ResourceProvider): b, reloadShaders, method_34538, loadPrograms, m_172767_

void (ResourceProvider): c, reloadShaders, method_34538, loadPrograms, m_172767_

ShaderInstance (): ah, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_

ShaderInstance (): ae, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_

ShaderInstance (): ak, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_

ShaderInstance (): ah, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_

ShaderInstance (): as, getRendertypeGuiShader, method_51771, getRenderTypeGuiProgram, m_285858_

ShaderInstance (): aq, getRendertypeGuiShader, method_51771, getRenderTypeGuiProgram, m_285858_

ShaderInstance (): at, getRendertypeGuiOverlayShader, method_51772, getRenderTypeGuiOverlayProgram, m_285975_

ShaderInstance (): ar, getRendertypeGuiOverlayShader, method_51772, getRenderTypeGuiOverlayProgram, m_285975_

ShaderInstance (): au, getRendertypeGuiTextHighlightShader, method_51773, getRenderTypeGuiTextHighlightProgram, m_285738_

ShaderInstance (): as, getRendertypeGuiTextHighlightShader, method_51773, getRenderTypeGuiTextHighlightProgram, m_285738_

ShaderInstance (): av, getRendertypeGuiGhostRecipeOverlayShader, method_51774, getRenderTypeGuiGhostRecipeOverlayProgram, m_285862_

ShaderInstance (): at, getRendertypeGuiGhostRecipeOverlayShader, method_51774, getRenderTypeGuiGhostRecipeOverlayProgram, m_285862_

ShaderInstance (): V, getRendertypeBreezeWindShader, method_55249, getRenderTypeBreezeWindProgram, m_307576_

ShaderInstance (): S, getRendertypeBreezeWindShader, method_55249, getRenderTypeBreezeWindProgram, m_307576_

void (ResourceProvider): b, loadBlurEffect, method_57797, loadBlurPostProcessor, m_323672_

void (float): a, processBlurEffect, method_57796, renderBlur, m_323091_

HitResult (Entity, double, double, float): a, pick, method_56153, findCrosshairTarget, m_321147_

HitResult (HitResult, Vec3, double): a, filterHitResult, method_56154, ensureTargetInRange, m_324916_

void (Camera, float, org.joml.Matrix4f): a, renderItemInHand, method_3172, renderHand, m_109120_

ShaderInstance (): an, getRendertypeCloudsShader, method_56846, getRenderTypeCloudsProgram, m_320329_

1.20.4

Names

fnx

fta

Fields

Minecraft: j, minecraft, field_4015, client, f_109059_

Minecraft: k, minecraft, field_4015, client, f_109059_

ResourceManager: k, resourceManager, field_4018, resourceManager, f_109060_

ResourceManager: l, resourceManager, field_4018, resourceManager, f_109060_

float: m, renderDistance, field_4025, viewDistance, f_109062_

float: n, renderDistance, field_4025, viewDistance, f_109062_

MapRenderer: n, mapRenderer, field_4026, mapRenderer, f_109063_

MapRenderer: o, mapRenderer, field_4026, mapRenderer, f_109063_

int: p, tick, field_4027, ticks, f_109065_

float: q, fov, field_4019, fovMultiplier, f_109066_

float: r, fov, field_4019, fovMultiplier, f_109066_

float: r, oldFov, field_3999, lastFovMultiplier, f_109067_

float: s, oldFov, field_3999, lastFovMultiplier, f_109067_

float: s, darkenWorldAmount, field_4002, skyDarkness, f_109068_

float: t, darkenWorldAmount, field_4002, skyDarkness, f_109068_

float: t, darkenWorldAmountO, field_3997, lastSkyDarkness, f_109069_

float: u, darkenWorldAmountO, field_3997, lastSkyDarkness, f_109069_

boolean: u, renderHand, field_3992, renderHand, f_109070_

boolean: v, renderHand, field_3992, renderHand, f_109070_

boolean: v, renderBlockOutline, field_4009, blockOutlineEnabled, f_109071_

boolean: w, renderBlockOutline, field_4009, blockOutlineEnabled, f_109071_

long: w, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, f_109072_

long: x, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, f_109072_

long: y, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_

long: z, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_

LightTexture: z, lightTexture, field_4028, lightmapTextureManager, f_109074_

LightTexture: A, lightTexture, field_4028, lightmapTextureManager, f_109074_

boolean: B, panoramicMode, field_4001, renderingPanorama, f_109076_

boolean: C, panoramicMode, field_4001, renderingPanorama, f_109076_

ItemStack: F, itemActivationItem, field_4006, floatingItem, f_109080_

ItemStack: G, itemActivationItem, field_4006, floatingItem, f_109080_

int: G, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_

int: H, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_

float: H, itemActivationOffX, field_4029, floatingItemWidth, f_109048_

float: I, itemActivationOffX, field_4029, floatingItemWidth, f_109048_

float: I, itemActivationOffY, field_4003, floatingItemHeight, f_109049_

float: J, itemActivationOffY, field_4003, floatingItemHeight, f_109049_

PostChain: J, postEffect, field_4024, postProcessor, f_109050_

PostChain: K, postEffect, field_4024, postProcessor, f_109050_

ResourceLocation[]: K, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_

ResourceLocation[]: L, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_

int: L, effectIndex, field_4023, superSecretSettingIndex, f_109052_

int: M, effectIndex, field_4023, superSecretSettingIndex, f_109052_

boolean: M, effectActive, field_4013, postProcessorEnabled, f_109053_

boolean: N, effectActive, field_4013, postProcessorEnabled, f_109053_

Camera: N, mainCamera, field_18765, camera, f_109054_

Camera: O, mainCamera, field_18765, camera, f_109054_

RenderBuffers: o, renderBuffers, field_20948, buffers, f_109064_

RenderBuffers: p, renderBuffers, field_20948, buffers, f_109064_

OverlayTexture: A, overlayTexture, field_20949, overlayTexture, f_109075_

OverlayTexture: B, overlayTexture, field_20949, overlayTexture, f_109075_

float: C, zoom, field_4005, zoom, f_109077_

float: D, zoom, field_4005, zoom, f_109077_

float: D, zoomX, field_3988, zoomX, f_109078_

float: E, zoomX, field_3988, zoomX, f_109078_

float: E, zoomY, field_4004, zoomY, f_109079_

float: F, zoomY, field_4004, zoomY, f_109079_

Map<String, ShaderInstance>: O, shaders, field_29350, programs, f_172578_

Map<String, ShaderInstance>: P, shaders, field_29350, programs, f_172578_

ShaderInstance: P, positionShader, field_29351, positionProgram, f_172579_

ShaderInstance: Q, positionShader, field_29351, positionProgram, f_172579_

ShaderInstance: Q, positionColorShader, field_29352, positionColorProgram, f_172580_

ShaderInstance: R, positionColorShader, field_29352, positionColorProgram, f_172580_

ShaderInstance: R, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_

ShaderInstance: S, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_

ShaderInstance: S, positionTexShader, field_29354, positionTexProgram, f_172582_

ShaderInstance: T, positionTexShader, field_29354, positionTexProgram, f_172582_

ShaderInstance: T, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_

ShaderInstance: U, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_

ShaderInstance: U, particleShader, field_29358, particleProgram, f_172586_

ShaderInstance: V, particleShader, field_29358, particleProgram, f_172586_

ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_

ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_

ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_

ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_

ShaderInstance: X, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_

ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_

ShaderInstance: Y, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_

ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_

ShaderInstance: Z, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_

ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_

ShaderInstance: aa, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_

ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_

ShaderInstance: ab, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_

ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_

ShaderInstance: ac, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_

ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_

ShaderInstance: ad, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_

ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_

ShaderInstance: ae, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingProgram, f_172612_

ShaderInstance: aw, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_

ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_

ShaderInstance: ax, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_

ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_

ShaderInstance: ay, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_

ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_

ShaderInstance: az, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_

ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_

ShaderInstance: aA, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_

ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_

ShaderInstance: aB, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_

ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_

ShaderInstance: aC, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_

ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_

ShaderInstance: aD, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_

ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_

ShaderInstance: aE, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_

ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_

ShaderInstance: aF, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_

ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_

ShaderInstance: aG, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_

ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_

ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_

ShaderInstance: aJ, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_

ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_

ShaderInstance: aK, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_

ShaderInstance: aL, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_

ShaderInstance: aM, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_

ShaderInstance: aM, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_

ShaderInstance: aN, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_

ShaderInstance: aN, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_

ShaderInstance: aO, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_

ShaderInstance: aO, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_

ShaderInstance: aP, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_

ShaderInstance: aP, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_

ShaderInstance: aQ, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_

ShaderInstance: aQ, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_

ShaderInstance: aR, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_

ShaderInstance: aR, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_

ShaderInstance: aS, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_

boolean: x, hasWorldScreenshot, field_34055, hasWorldIcon, f_182638_

boolean: y, hasWorldScreenshot, field_34055, hasWorldIcon, f_182638_

RandomSource: l, random, field_3994, random, f_109061_

RandomSource: m, random, field_3994, random, f_109061_

ShaderInstance: aH, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_

ShaderInstance: aI, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_

ShaderInstance: aK, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_

ShaderInstance: aL, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_

ShaderInstance: aS, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_

ShaderInstance: aT, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_

ShaderInstance: aT, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_

ShaderInstance: aU, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_

ShaderInstance: aU, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_

ShaderInstance: aV, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_

ShaderInstance: aV, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_

ShaderInstance: aW, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_

int: j, ENTITY_INTERACTION_RANGE, field_46727, field_46727, f_302257_

int: q, confusionAnimationTick, field_47130, ticks, f_303613_

ShaderInstance: aw, rendertypeBreezeWindShader, field_47462, renderTypeBreezeWindProgram, f_303765_

Constructors

Methods

ShaderInstance (): E, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingProgram, m_172655_

ShaderInstance (): F, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_

ShaderInstance (): E, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_

ShaderInstance (): G, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_

ShaderInstance (): F, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_

ShaderInstance (): H, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_

ShaderInstance (): G, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_

ShaderInstance (): I, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_

ShaderInstance (): H, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_

ShaderInstance (): J, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_

ShaderInstance (): I, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_

ShaderInstance (): K, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_

ShaderInstance (): J, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_

ShaderInstance (): L, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_

ShaderInstance (): K, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_

ShaderInstance (): M, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_

ShaderInstance (): L, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_

ShaderInstance (): O, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_

ShaderInstance (): N, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_

ShaderInstance (): P, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_

ShaderInstance (): O, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_

ShaderInstance (): Q, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_

ShaderInstance (): P, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_

ShaderInstance (): R, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_

ShaderInstance (): Q, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_

ShaderInstance (): S, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_

ShaderInstance (): R, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_

ShaderInstance (): T, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_

ShaderInstance (): S, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_

ShaderInstance (): U, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_

ShaderInstance (): T, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_

ShaderInstance (): V, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_

ShaderInstance (): U, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_

ShaderInstance (): N, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_

ShaderInstance (): M, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_

ShaderInstance (): V, getRendertypeBreezeWindShader, method_55249, getRenderTypeBreezeWindProgram, m_307576_

1.20.2

Names

fjq

fnx

Fields

Constructors

Methods

1.20.1

Names

fhz

fjq

Fields

Minecraft: i, minecraft, field_4015, client, f_109059_

Minecraft: j, minecraft, field_4015, client, f_109059_

ResourceManager: j, resourceManager, field_4018, resourceManager, f_109060_

ResourceManager: k, resourceManager, field_4018, resourceManager, f_109060_

float: l, renderDistance, field_4025, viewDistance, f_109062_

float: m, renderDistance, field_4025, viewDistance, f_109062_

MapRenderer: m, mapRenderer, field_4026, mapRenderer, f_109063_

MapRenderer: n, mapRenderer, field_4026, mapRenderer, f_109063_

int: o, tick, field_4027, ticks, f_109065_

int: p, tick, field_4027, ticks, f_109065_

float: p, fov, field_4019, fovMultiplier, f_109066_

float: q, fov, field_4019, fovMultiplier, f_109066_

float: q, oldFov, field_3999, lastFovMultiplier, f_109067_

float: r, oldFov, field_3999, lastFovMultiplier, f_109067_

float: r, darkenWorldAmount, field_4002, skyDarkness, f_109068_

float: s, darkenWorldAmount, field_4002, skyDarkness, f_109068_

float: s, darkenWorldAmountO, field_3997, lastSkyDarkness, f_109069_

float: t, darkenWorldAmountO, field_3997, lastSkyDarkness, f_109069_

boolean: t, renderHand, field_3992, renderHand, f_109070_

boolean: u, renderHand, field_3992, renderHand, f_109070_

boolean: u, renderBlockOutline, field_4009, blockOutlineEnabled, f_109071_

boolean: v, renderBlockOutline, field_4009, blockOutlineEnabled, f_109071_

long: v, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, f_109072_

long: w, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, f_109072_

long: x, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_

long: y, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_

LightTexture: y, lightTexture, field_4028, lightmapTextureManager, f_109074_

LightTexture: z, lightTexture, field_4028, lightmapTextureManager, f_109074_

boolean: A, panoramicMode, field_4001, renderingPanorama, f_109076_

boolean: B, panoramicMode, field_4001, renderingPanorama, f_109076_

ItemStack: E, itemActivationItem, field_4006, floatingItem, f_109080_

ItemStack: F, itemActivationItem, field_4006, floatingItem, f_109080_

int: F, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_

int: G, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_

float: G, itemActivationOffX, field_4029, floatingItemWidth, f_109048_

float: H, itemActivationOffX, field_4029, floatingItemWidth, f_109048_

float: H, itemActivationOffY, field_4003, floatingItemHeight, f_109049_

float: I, itemActivationOffY, field_4003, floatingItemHeight, f_109049_

PostChain: I, postEffect, field_4024, postProcessor, f_109050_

PostChain: J, postEffect, field_4024, postProcessor, f_109050_

ResourceLocation[]: J, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_

ResourceLocation[]: K, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_

int: K, effectIndex, field_4023, superSecretSettingIndex, f_109052_

int: L, effectIndex, field_4023, superSecretSettingIndex, f_109052_

boolean: L, effectActive, field_4013, postProcessorEnabled, f_109053_

boolean: M, effectActive, field_4013, postProcessorEnabled, f_109053_

Camera: M, mainCamera, field_18765, camera, f_109054_

Camera: N, mainCamera, field_18765, camera, f_109054_

RenderBuffers: n, renderBuffers, field_20948, buffers, f_109064_

RenderBuffers: o, renderBuffers, field_20948, buffers, f_109064_

OverlayTexture: z, overlayTexture, field_20949, overlayTexture, f_109075_

OverlayTexture: A, overlayTexture, field_20949, overlayTexture, f_109075_

float: B, zoom, field_4005, zoom, f_109077_

float: C, zoom, field_4005, zoom, f_109077_

float: C, zoomX, field_3988, zoomX, f_109078_

float: D, zoomX, field_3988, zoomX, f_109078_

float: D, zoomY, field_4004, zoomY, f_109079_

float: E, zoomY, field_4004, zoomY, f_109079_

Map<String, ShaderInstance>: N, shaders, field_29350, programs, f_172578_

Map<String, ShaderInstance>: O, shaders, field_29350, programs, f_172578_

ShaderInstance: O, positionShader, field_29351, positionProgram, f_172579_

ShaderInstance: P, positionShader, field_29351, positionProgram, f_172579_

ShaderInstance: P, positionColorShader, field_29352, positionColorProgram, f_172580_

ShaderInstance: Q, positionColorShader, field_29352, positionColorProgram, f_172580_

ShaderInstance: Q, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_

ShaderInstance: R, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_

ShaderInstance: R, positionTexShader, field_29354, positionTexProgram, f_172582_

ShaderInstance: S, positionTexShader, field_29354, positionTexProgram, f_172582_

ShaderInstance: S, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_

ShaderInstance: T, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_

ShaderInstance: T, blockShader, field_29356, blockProgram, f_172584_

ShaderInstance: U, newEntityShader, field_29357, newEntityProgram, f_172585_

ShaderInstance: V, particleShader, field_29358, particleProgram, f_172586_

ShaderInstance: U, particleShader, field_29358, particleProgram, f_172586_

ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_

ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_

ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_

ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_

ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_

ShaderInstance: X, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_

ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_

ShaderInstance: Y, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_

ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_

ShaderInstance: Z, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_

ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_

ShaderInstance: aa, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_

ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_

ShaderInstance: ab, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_

ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_

ShaderInstance: ac, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_

ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_

ShaderInstance: ad, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_

ShaderInstance: af, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingProgram, f_172612_

ShaderInstance: ae, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingProgram, f_172612_

ShaderInstance: ag, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_

ShaderInstance: af, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_

ShaderInstance: ah, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_

ShaderInstance: ag, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_

ShaderInstance: ai, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_

ShaderInstance: ah, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_

ShaderInstance: aj, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_

ShaderInstance: ai, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_

ShaderInstance: ak, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_

ShaderInstance: aj, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_

ShaderInstance: al, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_

ShaderInstance: ak, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_

ShaderInstance: am, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_

ShaderInstance: al, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_

ShaderInstance: an, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_

ShaderInstance: am, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_

ShaderInstance: ap, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_

ShaderInstance: ao, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_

ShaderInstance: aq, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_

ShaderInstance: ap, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_

ShaderInstance: ar, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_

ShaderInstance: aq, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_

ShaderInstance: as, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_

ShaderInstance: ar, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_

ShaderInstance: at, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_

ShaderInstance: as, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_

ShaderInstance: au, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_

ShaderInstance: at, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_

ShaderInstance: av, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_

ShaderInstance: au, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_

ShaderInstance: aw, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_

ShaderInstance: av, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_

ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_

ShaderInstance: aw, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_

ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_

ShaderInstance: ax, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_

ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_

ShaderInstance: ay, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_

ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_

ShaderInstance: az, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_

ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_

ShaderInstance: aA, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_

ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_

ShaderInstance: aB, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_

ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_

ShaderInstance: aC, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_

ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_

ShaderInstance: aD, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_

ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_

ShaderInstance: aE, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_

ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_

ShaderInstance: aF, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_

ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_

ShaderInstance: aG, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_

ShaderInstance: aJ, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_

ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_

ShaderInstance: aK, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_

ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_

ShaderInstance: aM, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_

ShaderInstance: aL, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_

ShaderInstance: aN, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_

ShaderInstance: aM, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_

ShaderInstance: aO, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_

ShaderInstance: aN, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_

ShaderInstance: aP, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_

ShaderInstance: aO, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_

ShaderInstance: aQ, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_

ShaderInstance: aP, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_

ShaderInstance: aR, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_

ShaderInstance: aQ, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_

ShaderInstance: aS, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_

ShaderInstance: aR, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_

boolean: w, hasWorldScreenshot, field_34055, hasWorldIcon, f_182638_

boolean: x, hasWorldScreenshot, field_34055, hasWorldIcon, f_182638_

RandomSource: k, random, field_3994, random, f_109061_

RandomSource: l, random, field_3994, random, f_109061_

ShaderInstance: ao, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_

ShaderInstance: an, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_

ShaderInstance: aI, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_

ShaderInstance: aH, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_

ShaderInstance: aL, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_

ShaderInstance: aK, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_

float: i, GUI_Z_NEAR, field_44940, field_44940, f_289032_

ShaderInstance: aS, rendertypeGuiShader, field_44810, renderTypeGuiProgram, f_285653_

ShaderInstance: aT, rendertypeGuiOverlayShader, field_44811, renderTypeGuiOverlayProgram, f_285598_

ShaderInstance: aU, rendertypeGuiTextHighlightShader, field_44812, renderTypeGuiTextHighlightProgram, f_285623_

ShaderInstance: aV, rendertypeGuiGhostRecipeOverlayShader, field_44813, renderTypeGuiGhostRecipeOverlayProgram, f_285569_

Constructors

Methods

void (): av, tickFov, method_3199, updateFovMultiplier, m_109156_

void (): ax, tickFov, method_3199, updateFovMultiplier, m_109156_

boolean (): ax, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_

boolean (): az, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_

void (float): c, renderConfusionOverlay, method_31136, renderNausea, m_109145_

void (): au, shutdownShaders, method_34537, clearPrograms, m_172759_

void (): aw, shutdownShaders, method_34537, clearPrograms, m_172759_

float (): h, getDepthFar, method_32796, method_32796, m_172790_

float (): h, getDepthFar, method_32796, getFarPlaneDistance, m_172790_

ShaderInstance (): u, getBlockShader, method_34544, getBlockProgram, m_172823_

ShaderInstance (): v, getNewEntityShader, method_34545, getNewEntityProgram, m_172826_

ShaderInstance (): w, getParticleShader, method_34546, getParticleProgram, m_172829_

ShaderInstance (): u, getParticleShader, method_34546, getParticleProgram, m_172829_

ShaderInstance (): x, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_

ShaderInstance (): v, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_

ShaderInstance (): y, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_

ShaderInstance (): w, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_

ShaderInstance (): z, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalProgram, m_172838_

ShaderInstance (): x, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalProgram, m_172838_

ShaderInstance (): A, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorProgram, m_172637_

ShaderInstance (): y, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorProgram, m_172637_

ShaderInstance (): B, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_

ShaderInstance (): z, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_

ShaderInstance (): C, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_

ShaderInstance (): A, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_

ShaderInstance (): D, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_

ShaderInstance (): B, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_

ShaderInstance (): E, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_

ShaderInstance (): C, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_

ShaderInstance (): F, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_

ShaderInstance (): D, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_

ShaderInstance (): G, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingProgram, m_172655_

ShaderInstance (): E, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingProgram, m_172655_

ShaderInstance (): H, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_

ShaderInstance (): F, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_

ShaderInstance (): I, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_

ShaderInstance (): G, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_

ShaderInstance (): J, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_

ShaderInstance (): H, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_

ShaderInstance (): K, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_

ShaderInstance (): I, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_

ShaderInstance (): L, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_

ShaderInstance (): J, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_

ShaderInstance (): M, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_

ShaderInstance (): K, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_

ShaderInstance (): N, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_

ShaderInstance (): L, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_

ShaderInstance (): O, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_

ShaderInstance (): M, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_

ShaderInstance (): Q, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_

ShaderInstance (): O, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_

ShaderInstance (): R, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_

ShaderInstance (): P, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_

ShaderInstance (): S, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_

ShaderInstance (): Q, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_

ShaderInstance (): T, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_

ShaderInstance (): R, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_

ShaderInstance (): U, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_

ShaderInstance (): S, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_

ShaderInstance (): V, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_

ShaderInstance (): T, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_

ShaderInstance (): W, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_

ShaderInstance (): U, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_

ShaderInstance (): X, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_

ShaderInstance (): V, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_

ShaderInstance (): Y, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_

ShaderInstance (): W, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_

ShaderInstance (): Z, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_

ShaderInstance (): X, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_

ShaderInstance (): aa, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_

ShaderInstance (): Y, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_

ShaderInstance (): ab, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_

ShaderInstance (): Z, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_

ShaderInstance (): ac, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_

ShaderInstance (): aa, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_

ShaderInstance (): ad, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_

ShaderInstance (): ab, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_

ShaderInstance (): ae, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_

ShaderInstance (): ac, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_

ShaderInstance (): af, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_

ShaderInstance (): ad, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_

ShaderInstance (): ag, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_

ShaderInstance (): ae, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_

ShaderInstance (): ah, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_

ShaderInstance (): af, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_

ShaderInstance (): ai, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_

ShaderInstance (): ag, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_

ShaderInstance (): ak, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_

ShaderInstance (): ai, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_

ShaderInstance (): al, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_

ShaderInstance (): aj, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_

ShaderInstance (): an, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_

ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_

ShaderInstance (): ao, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_

ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_

ShaderInstance (): ap, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_

ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_

ShaderInstance (): aq, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_

ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_

ShaderInstance (): ar, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_

ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_

ShaderInstance (): as, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_

ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_

ShaderInstance (): at, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_

ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_

void (): aw, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_

void (): ay, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_

ShaderInstance (): P, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_

ShaderInstance (): N, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_

ShaderInstance (): aj, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_

ShaderInstance (): ah, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_

ShaderInstance (): am, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_

ShaderInstance (): ak, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_

void (GuiGraphics, float): a, renderConfusionOverlay, method_31136, renderNausea, m_280083_

ShaderInstance (): as, getRendertypeGuiShader, method_51771, getRenderTypeGuiProgram, m_285858_

ShaderInstance (): at, getRendertypeGuiOverlayShader, method_51772, getRenderTypeGuiOverlayProgram, m_285975_

ShaderInstance (): au, getRendertypeGuiTextHighlightShader, method_51773, getRenderTypeGuiTextHighlightProgram, m_285738_

ShaderInstance (): av, getRendertypeGuiGhostRecipeOverlayShader, method_51774, getRenderTypeGuiGhostRecipeOverlayProgram, m_285862_

1.19.4

Names

fdo

fhz

Fields

ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_

ShaderInstance: aJ, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_

ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_

ShaderInstance: aK, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_

ShaderInstance: aK, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_

ShaderInstance: aM, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_

ShaderInstance: aL, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_

ShaderInstance: aN, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_

ShaderInstance: aM, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_

ShaderInstance: aO, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_

ShaderInstance: aN, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_

ShaderInstance: aP, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_

ShaderInstance: aO, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_

ShaderInstance: aQ, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_

ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_

ShaderInstance: aR, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_

ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_

ShaderInstance: aS, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_

ShaderInstance: aI, rendertypeTextBackgroundShader, field_42515, renderTypeTextBackgroundProgram, f_268423_

ShaderInstance: aL, rendertypeTextBackgroundSeeThroughShader, field_42516, renderTypeTextBackgroundSeeThroughProgram, f_268525_

Constructors

Methods

void (): at, tickFov, method_3199, updateFovMultiplier, m_109156_

void (): av, tickFov, method_3199, updateFovMultiplier, m_109156_

boolean (): av, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_

boolean (): ax, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_

void (PoseStack, float): a, bobHurt, method_3198, bobViewWhenHurt, m_109117_

void (PoseStack, float): a, bobHurt, method_3198, tiltViewWhenHurt, m_109117_

void (): as, shutdownShaders, method_34537, clearPrograms, m_172759_

void (): au, shutdownShaders, method_34537, clearPrograms, m_172759_

ShaderInstance (): aj, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_

ShaderInstance (): ak, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_

ShaderInstance (): ak, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_

ShaderInstance (): al, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_

ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_

ShaderInstance (): an, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_

ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_

ShaderInstance (): ao, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_

ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_

ShaderInstance (): ap, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_

ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_

ShaderInstance (): aq, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_

ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_

ShaderInstance (): ar, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_

ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_

ShaderInstance (): as, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_

ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_

ShaderInstance (): at, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_

void (): au, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_

void (): aw, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_

ShaderInstance (): aj, getRendertypeTextBackgroundShader, method_49037, getRenderTypeTextBackgroundProgram, m_269563_

ShaderInstance (): am, getRendertypeTextBackgroundSeeThroughShader, method_49038, getRenderTypeTextBackgroundSeeThroughProgram, m_269511_

1.19.3

Names

ezl

fdo

Fields

PostChain: I, postEffect, field_4024, shader, f_109050_

PostChain: I, postEffect, field_4024, postProcessor, f_109050_

ResourceLocation[]: J, EFFECTS, field_3996, SHADERS_LOCATIONS, f_109051_

ResourceLocation[]: J, EFFECTS, field_3996, SUPER_SECRET_SETTING_PROGRAMS, f_109051_

int: d, EFFECT_NONE, field_4010, SHADER_COUNT, f_109056_

int: d, EFFECT_NONE, field_4010, SUPER_SECRET_SETTING_COUNT, f_109056_

int: K, effectIndex, field_4023, forcedShaderIndex, f_109052_

int: K, effectIndex, field_4023, superSecretSettingIndex, f_109052_

boolean: L, effectActive, field_4013, shadersEnabled, f_109053_

boolean: L, effectActive, field_4013, postProcessorEnabled, f_109053_

ShaderInstance: e, blitShader, field_29403, blitScreenShader, f_172635_

ShaderInstance: e, blitShader, field_29403, blitScreenProgram, f_172635_

Map<String, ShaderInstance>: N, shaders, field_29350, shaders, f_172578_

Map<String, ShaderInstance>: N, shaders, field_29350, programs, f_172578_

ShaderInstance: O, positionShader, field_29351, positionShader, f_172579_

ShaderInstance: O, positionShader, field_29351, positionProgram, f_172579_

ShaderInstance: P, positionColorShader, field_29352, positionColorShader, f_172580_

ShaderInstance: P, positionColorShader, field_29352, positionColorProgram, f_172580_

ShaderInstance: Q, positionColorTexShader, field_29353, positionColorTexShader, f_172581_

ShaderInstance: Q, positionColorTexShader, field_29353, positionColorTexProgram, f_172581_

ShaderInstance: R, positionTexShader, field_29354, positionTexShader, f_172582_

ShaderInstance: R, positionTexShader, field_29354, positionTexProgram, f_172582_

ShaderInstance: S, positionTexColorShader, field_29355, positionTexColorShader, f_172583_

ShaderInstance: S, positionTexColorShader, field_29355, positionTexColorProgram, f_172583_

ShaderInstance: T, blockShader, field_29356, blockShader, f_172584_

ShaderInstance: T, blockShader, field_29356, blockProgram, f_172584_

ShaderInstance: U, newEntityShader, field_29357, newEntityShader, f_172585_

ShaderInstance: U, newEntityShader, field_29357, newEntityProgram, f_172585_

ShaderInstance: V, particleShader, field_29358, particleShader, f_172586_

ShaderInstance: V, particleShader, field_29358, particleProgram, f_172586_

ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapShader, f_172587_

ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapProgram, f_172587_

ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapShader, f_172588_

ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapProgram, f_172588_

ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalShader, f_172589_

ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalProgram, f_172589_

ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorShader, f_172590_

ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorProgram, f_172590_

ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidShader, f_172591_

ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidProgram, f_172591_

ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedShader, f_172608_

ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedProgram, f_172608_

ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutShader, f_172609_

ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutProgram, f_172609_

ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentShader, f_172610_

ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentProgram, f_172610_

ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockShader, f_172611_

ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockProgram, f_172611_

ShaderInstance: af, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingShader, f_172612_

ShaderInstance: af, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingProgram, f_172612_

ShaderInstance: ag, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullShader, f_172613_

ShaderInstance: ag, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullProgram, f_172613_

ShaderInstance: ah, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidShader, f_172614_

ShaderInstance: ah, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidProgram, f_172614_

ShaderInstance: ai, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutShader, f_172615_

ShaderInstance: ai, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutProgram, f_172615_

ShaderInstance: aj, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullShader, f_172616_

ShaderInstance: aj, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullProgram, f_172616_

ShaderInstance: ak, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetShader, f_172617_

ShaderInstance: ak, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetProgram, f_172617_

ShaderInstance: al, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullShader, f_172618_

ShaderInstance: al, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullProgram, f_172618_

ShaderInstance: am, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullShader, f_172619_

ShaderInstance: am, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullProgram, f_172619_

ShaderInstance: an, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentShader, f_172620_

ShaderInstance: an, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentProgram, f_172620_

ShaderInstance: ap, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_

ShaderInstance: ap, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutProgram, f_172621_

ShaderInstance: aq, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_

ShaderInstance: aq, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamProgram, f_172622_

ShaderInstance: ar, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_

ShaderInstance: ar, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalProgram, f_172623_

ShaderInstance: as, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_

ShaderInstance: as, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineProgram, f_172624_

ShaderInstance: at, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_

ShaderInstance: at, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowProgram, f_172625_

ShaderInstance: au, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_

ShaderInstance: au, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaProgram, f_172626_

ShaderInstance: av, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_

ShaderInstance: av, rendertypeEyesShader, field_29393, renderTypeEyesProgram, f_172627_

ShaderInstance: aw, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_

ShaderInstance: aw, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlProgram, f_172628_

ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_

ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashProgram, f_172629_

ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_

ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskProgram, f_172630_

ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_

ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineProgram, f_172631_

ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_

ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintProgram, f_172632_

ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_

ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintProgram, f_172633_

ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_

ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentProgram, f_172593_

ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_

ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintProgram, f_172594_

ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_

ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectProgram, f_172595_

ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_

ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintProgram, f_172596_

ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_

ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectProgram, f_172597_

ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_

ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextProgram, f_172598_

ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_

ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityProgram, f_172599_

ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_

ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughProgram, f_172600_

ShaderInstance: aK, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_

ShaderInstance: aK, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughProgram, f_172601_

ShaderInstance: aL, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_

ShaderInstance: aL, rendertypeLightningShader, field_29371, renderTypeLightningProgram, f_172602_

ShaderInstance: aM, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_

ShaderInstance: aM, rendertypeTripwireShader, field_29372, renderTypeTripwireProgram, f_172603_

ShaderInstance: aN, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_

ShaderInstance: aN, rendertypeEndPortalShader, field_29373, renderTypeEndPortalProgram, f_172604_

ShaderInstance: aO, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_

ShaderInstance: aO, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayProgram, f_172605_

ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_

ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesProgram, f_172606_

ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_

ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingProgram, f_172607_

ShaderInstance: ao, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveShader, f_234217_

ShaderInstance: ao, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveProgram, f_234217_

Constructors

Methods

void (): b, shutdownEffect, method_3207, disableShader, m_109086_

void (): b, shutdownEffect, method_3207, disablePostProcessor, m_109086_

void (): d, togglePostEffect, method_3184, toggleShadersEnabled, m_109130_

void (): c, togglePostEffect, method_3184, togglePostProcessorEnabled, m_109130_

void (ResourceLocation): a, loadEffect, method_3168, loadShader, m_109128_

void (ResourceLocation): a, loadEffect, method_3168, loadPostProcessor, m_109128_

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_6213_

PostChain (): g, currentEffect, method_3183, getShader, m_109149_

PostChain (): g, currentEffect, method_3183, getPostProcessor, m_109149_

void (Matrix4f): a, resetProjectionMatrix, method_22709, loadProjectionMatrix, m_109111_

void (): e, cycleEffect, method_35771, loadForcedShader, m_172783_

void (): d, cycleEffect, method_35771, cycleSuperSecretSetting, m_172783_

void (ResourceProvider): a, preloadUiShader, method_34521, preloadShaders, m_172722_

void (ResourceProvider): a, preloadUiShader, method_34521, preloadPrograms, m_172722_

ShaderInstance (ResourceProvider, String, VertexFormat): a, preloadShader, method_34522, loadShader, m_172724_

ShaderInstance (ResourceProvider, String, VertexFormat): a, preloadShader, method_34522, preloadProgram, m_172724_

void (ResourceManager): b, reloadShaders, method_34538, loadShaders, m_172767_

void (): as, shutdownShaders, method_34537, clearShaders, m_172759_

void (): as, shutdownShaders, method_34537, clearPrograms, m_172759_

ShaderInstance (String): a, getShader, method_35767, getShader, m_172734_

ShaderInstance (String): a, getShader, method_35767, getProgram, m_172734_

Matrix4f (double): a, getProjectionMatrix, method_22973, getBasicProjectionMatrix, m_172716_

ShaderInstance (): p, getPositionShader, method_34539, getPositionShader, m_172808_

ShaderInstance (): p, getPositionShader, method_34539, getPositionProgram, m_172808_

ShaderInstance (): q, getPositionColorShader, method_34540, getPositionColorShader, m_172811_

ShaderInstance (): q, getPositionColorShader, method_34540, getPositionColorProgram, m_172811_

ShaderInstance (): r, getPositionColorTexShader, method_34541, getPositionColorTexShader, m_172814_

ShaderInstance (): r, getPositionColorTexShader, method_34541, getPositionColorTexProgram, m_172814_

ShaderInstance (): s, getPositionTexShader, method_34542, getPositionTexShader, m_172817_

ShaderInstance (): s, getPositionTexShader, method_34542, getPositionTexProgram, m_172817_

ShaderInstance (): t, getPositionTexColorShader, method_34543, getPositionTexColorShader, m_172820_

ShaderInstance (): t, getPositionTexColorShader, method_34543, getPositionTexColorProgram, m_172820_

ShaderInstance (): u, getBlockShader, method_34544, getBlockShader, m_172823_

ShaderInstance (): u, getBlockShader, method_34544, getBlockProgram, m_172823_

ShaderInstance (): v, getNewEntityShader, method_34545, getNewEntityShader, m_172826_

ShaderInstance (): v, getNewEntityShader, method_34545, getNewEntityProgram, m_172826_

ShaderInstance (): w, getParticleShader, method_34546, getParticleShader, m_172829_

ShaderInstance (): w, getParticleShader, method_34546, getParticleProgram, m_172829_

ShaderInstance (): x, getPositionColorLightmapShader, method_34547, getPositionColorLightmapShader, m_172832_

ShaderInstance (): x, getPositionColorLightmapShader, method_34547, getPositionColorLightmapProgram, m_172832_

ShaderInstance (): y, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapShader, m_172835_

ShaderInstance (): y, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapProgram, m_172835_

ShaderInstance (): z, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalShader, m_172838_

ShaderInstance (): z, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalProgram, m_172838_

ShaderInstance (): A, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorShader, m_172637_

ShaderInstance (): A, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorProgram, m_172637_

ShaderInstance (): B, getRendertypeSolidShader, method_34495, getRenderTypeSolidShader, m_172640_

ShaderInstance (): B, getRendertypeSolidShader, method_34495, getRenderTypeSolidProgram, m_172640_

ShaderInstance (): C, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedShader, m_172643_

ShaderInstance (): C, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedProgram, m_172643_

ShaderInstance (): D, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutShader, m_172646_

ShaderInstance (): D, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutProgram, m_172646_

ShaderInstance (): E, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentShader, m_172649_

ShaderInstance (): E, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentProgram, m_172649_

ShaderInstance (): F, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockShader, m_172652_

ShaderInstance (): F, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockProgram, m_172652_

ShaderInstance (): G, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingShader, m_172655_

ShaderInstance (): G, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingProgram, m_172655_

ShaderInstance (): H, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullShader, m_172658_

ShaderInstance (): H, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullProgram, m_172658_

ShaderInstance (): I, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidShader, m_172661_

ShaderInstance (): I, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidProgram, m_172661_

ShaderInstance (): J, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutShader, m_172664_

ShaderInstance (): J, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutProgram, m_172664_

ShaderInstance (): K, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullShader, m_172667_

ShaderInstance (): K, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullProgram, m_172667_

ShaderInstance (): L, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetShader, m_172670_

ShaderInstance (): L, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetProgram, m_172670_

ShaderInstance (): M, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullShader, m_172673_

ShaderInstance (): M, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullProgram, m_172673_

ShaderInstance (): N, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullShader, m_172676_

ShaderInstance (): N, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullProgram, m_172676_

ShaderInstance (): O, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentShader, m_172679_

ShaderInstance (): O, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentProgram, m_172679_

ShaderInstance (): Q, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutShader, m_172682_

ShaderInstance (): Q, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutProgram, m_172682_

ShaderInstance (): R, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamShader, m_172685_

ShaderInstance (): R, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamProgram, m_172685_

ShaderInstance (): S, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalShader, m_172688_

ShaderInstance (): S, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalProgram, m_172688_

ShaderInstance (): T, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineShader, m_172691_

ShaderInstance (): T, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineProgram, m_172691_

ShaderInstance (): U, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowShader, m_172694_

ShaderInstance (): U, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowProgram, m_172694_

ShaderInstance (): V, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaShader, m_172697_

ShaderInstance (): V, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaProgram, m_172697_

ShaderInstance (): W, getRendertypeEyesShader, method_34515, getRenderTypeEyesShader, m_172700_

ShaderInstance (): W, getRendertypeEyesShader, method_34515, getRenderTypeEyesProgram, m_172700_

ShaderInstance (): X, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlShader, m_172703_

ShaderInstance (): X, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlProgram, m_172703_

ShaderInstance (): Y, getRendertypeLeashShader, method_34517, getRenderTypeLeashShader, m_172706_

ShaderInstance (): Y, getRendertypeLeashShader, method_34517, getRenderTypeLeashProgram, m_172706_

ShaderInstance (): Z, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskShader, m_172709_

ShaderInstance (): Z, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskProgram, m_172709_

ShaderInstance (): aa, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineShader, m_172712_

ShaderInstance (): aa, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineProgram, m_172712_

ShaderInstance (): ab, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintShader, m_172738_

ShaderInstance (): ab, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintProgram, m_172738_

ShaderInstance (): ac, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintShader, m_172741_

ShaderInstance (): ac, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintProgram, m_172741_

ShaderInstance (): ad, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentShader, m_172744_

ShaderInstance (): ad, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentProgram, m_172744_

ShaderInstance (): ae, getRendertypeGlintShader, method_34525, getRenderTypeGlintShader, m_172745_

ShaderInstance (): ae, getRendertypeGlintShader, method_34525, getRenderTypeGlintProgram, m_172745_

ShaderInstance (): af, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectShader, m_172746_

ShaderInstance (): af, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectProgram, m_172746_

ShaderInstance (): ag, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintShader, m_172747_

ShaderInstance (): ag, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintProgram, m_172747_

ShaderInstance (): ah, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectShader, m_172748_

ShaderInstance (): ah, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectProgram, m_172748_

ShaderInstance (): ai, getRendertypeTextShader, method_34529, getRenderTypeTextShader, m_172749_

ShaderInstance (): ai, getRendertypeTextShader, method_34529, getRenderTypeTextProgram, m_172749_

ShaderInstance (): aj, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityShader, m_172750_

ShaderInstance (): aj, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityProgram, m_172750_

ShaderInstance (): ak, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughShader, m_172751_

ShaderInstance (): ak, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughProgram, m_172751_

ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughShader, m_172752_

ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughProgram, m_172752_

ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningShader, m_172753_

ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningProgram, m_172753_

ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireShader, m_172754_

ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireProgram, m_172754_

ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalShader, m_172755_

ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalProgram, m_172755_

ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayShader, m_172756_

ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayProgram, m_172756_

ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesShader, m_172757_

ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesProgram, m_172757_

ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingShader, m_172758_

ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingProgram, m_172758_

ShaderInstance (): P, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveShader, m_234223_

ShaderInstance (): P, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveProgram, m_234223_

PreparableReloadListener (): e, createReloadListener, method_45774, createProgramReloader, m_247116_

void (ResourceProvider): b, reloadShaders, method_34538, loadPrograms, m_172767_

void (org.joml.Matrix4f): a, resetProjectionMatrix, method_22709, loadProjectionMatrix, m_252879_

org.joml.Matrix4f (double): a, getProjectionMatrix, method_22973, getBasicProjectionMatrix, m_253088_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

exn

ezl

Fields

Constructors

Methods

1.19

Names

eql

exn

Fields

Random: k, random, field_3994, random, f_109061_

ShaderInstance: ao, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_

ShaderInstance: ap, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_

ShaderInstance: ap, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_

ShaderInstance: aq, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_

ShaderInstance: aq, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_

ShaderInstance: ar, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_

ShaderInstance: ar, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_

ShaderInstance: as, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_

ShaderInstance: as, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_

ShaderInstance: at, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_

ShaderInstance: at, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_

ShaderInstance: au, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_

ShaderInstance: au, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_

ShaderInstance: av, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_

ShaderInstance: av, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_

ShaderInstance: aw, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_

ShaderInstance: aw, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_

ShaderInstance: ax, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_

ShaderInstance: ax, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_

ShaderInstance: ay, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_

ShaderInstance: ay, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_

ShaderInstance: az, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_

ShaderInstance: az, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_

ShaderInstance: aA, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_

ShaderInstance: aA, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_

ShaderInstance: aB, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_

ShaderInstance: aB, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_

ShaderInstance: aC, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_

ShaderInstance: aC, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_

ShaderInstance: aD, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_

ShaderInstance: aD, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_

ShaderInstance: aE, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_

ShaderInstance: aE, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_

ShaderInstance: aF, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_

ShaderInstance: aF, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_

ShaderInstance: aG, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_

ShaderInstance: aG, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_

ShaderInstance: aH, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_

ShaderInstance: aH, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_

ShaderInstance: aI, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_

ShaderInstance: aI, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_

ShaderInstance: aJ, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_

ShaderInstance: aJ, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_

ShaderInstance: aK, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_

ShaderInstance: aK, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_

ShaderInstance: aL, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_

ShaderInstance: aL, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_

ShaderInstance: aM, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_

ShaderInstance: aM, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_

ShaderInstance: aN, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_

ShaderInstance: aN, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_

ShaderInstance: aO, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_

ShaderInstance: aO, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_

ShaderInstance: aP, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_

ShaderInstance: aP, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_

ShaderInstance: aQ, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_

RandomSource: k, random, field_3994, random, f_109061_

ShaderInstance: ao, rendertypeEntityTranslucentEmissiveShader, field_38343, renderTypeEntityTranslucentEmissiveShader, f_234217_

Constructors

(Minecraft, ResourceManager, RenderBuffers)

(Minecraft, ItemInHandRenderer, ResourceManager, RenderBuffers)

Methods

void (): as, tickFov, method_3199, updateFovMultiplier, m_109156_

void (): at, tickFov, method_3199, updateFovMultiplier, m_109156_

boolean (): au, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_

boolean (): av, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_

void (): ar, shutdownShaders, method_34537, clearShaders, m_172759_

void (): as, shutdownShaders, method_34537, clearShaders, m_172759_

ShaderInstance (): P, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutShader, m_172682_

ShaderInstance (): Q, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutShader, m_172682_

ShaderInstance (): Q, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamShader, m_172685_

ShaderInstance (): R, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamShader, m_172685_

ShaderInstance (): R, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalShader, m_172688_

ShaderInstance (): S, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalShader, m_172688_

ShaderInstance (): S, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineShader, m_172691_

ShaderInstance (): T, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineShader, m_172691_

ShaderInstance (): T, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowShader, m_172694_

ShaderInstance (): U, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowShader, m_172694_

ShaderInstance (): U, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaShader, m_172697_

ShaderInstance (): V, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaShader, m_172697_

ShaderInstance (): V, getRendertypeEyesShader, method_34515, getRenderTypeEyesShader, m_172700_

ShaderInstance (): W, getRendertypeEyesShader, method_34515, getRenderTypeEyesShader, m_172700_

ShaderInstance (): W, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlShader, m_172703_

ShaderInstance (): X, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlShader, m_172703_

ShaderInstance (): X, getRendertypeLeashShader, method_34517, getRenderTypeLeashShader, m_172706_

ShaderInstance (): Y, getRendertypeLeashShader, method_34517, getRenderTypeLeashShader, m_172706_

ShaderInstance (): Y, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskShader, m_172709_

ShaderInstance (): Z, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskShader, m_172709_

ShaderInstance (): Z, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineShader, m_172712_

ShaderInstance (): aa, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineShader, m_172712_

ShaderInstance (): aa, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintShader, m_172738_

ShaderInstance (): ab, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintShader, m_172738_

ShaderInstance (): ab, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintShader, m_172741_

ShaderInstance (): ac, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintShader, m_172741_

ShaderInstance (): ac, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentShader, m_172744_

ShaderInstance (): ad, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentShader, m_172744_

ShaderInstance (): ad, getRendertypeGlintShader, method_34525, getRenderTypeGlintShader, m_172745_

ShaderInstance (): ae, getRendertypeGlintShader, method_34525, getRenderTypeGlintShader, m_172745_

ShaderInstance (): ae, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectShader, m_172746_

ShaderInstance (): af, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectShader, m_172746_

ShaderInstance (): af, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintShader, m_172747_

ShaderInstance (): ag, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintShader, m_172747_

ShaderInstance (): ag, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectShader, m_172748_

ShaderInstance (): ah, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectShader, m_172748_

ShaderInstance (): ah, getRendertypeTextShader, method_34529, getRenderTypeTextShader, m_172749_

ShaderInstance (): ai, getRendertypeTextShader, method_34529, getRenderTypeTextShader, m_172749_

ShaderInstance (): ai, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityShader, m_172750_

ShaderInstance (): aj, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityShader, m_172750_

ShaderInstance (): aj, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughShader, m_172751_

ShaderInstance (): ak, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughShader, m_172751_

ShaderInstance (): ak, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughShader, m_172752_

ShaderInstance (): al, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughShader, m_172752_

ShaderInstance (): al, getRendertypeLightningShader, method_34531, getRenderTypeLightningShader, m_172753_

ShaderInstance (): am, getRendertypeLightningShader, method_34531, getRenderTypeLightningShader, m_172753_

ShaderInstance (): am, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireShader, m_172754_

ShaderInstance (): an, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireShader, m_172754_

ShaderInstance (): an, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalShader, m_172755_

ShaderInstance (): ao, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalShader, m_172755_

ShaderInstance (): ao, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayShader, m_172756_

ShaderInstance (): ap, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayShader, m_172756_

ShaderInstance (): ap, getRendertypeLinesShader, method_34535, getRenderTypeLinesShader, m_172757_

ShaderInstance (): aq, getRendertypeLinesShader, method_34535, getRenderTypeLinesShader, m_172757_

ShaderInstance (): aq, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingShader, m_172758_

ShaderInstance (): ar, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingShader, m_172758_

void (): at, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_

void (): au, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_

ShaderInstance (): P, getRendertypeEntityTranslucentEmissiveShader, method_42595, getRenderTypeEntityTranslucentEmissiveShader, m_234223_

1.18.2

Names

epe

eql

Fields

org.apache.logging.log4j.Logger: g, LOGGER, field_3993, LOGGER, f_109058_

org.slf4j.Logger: g, LOGGER, field_3993, LOGGER, f_109058_

Constructors

Methods

1.18.1

Names

Fields

float: p, fov, field_4019, movementFovMultiplier, f_109066_

float: p, fov, field_4019, fovMultiplier, f_109066_

float: q, oldFov, field_3999, lastMovementFovMultiplier, f_109067_

float: q, oldFov, field_3999, lastFovMultiplier, f_109067_

Constructors

Methods

void (): as, tickFov, method_3199, updateMovementFovMultiplier, m_109156_

void (): as, tickFov, method_3199, updateFovMultiplier, m_109156_

1.18

Names

enb

epe

Fields

Constructors

Methods

void (float): c, renderConfusionOverlay, method_31136, method_31136, m_109145_

void (float): c, renderConfusionOverlay, method_31136, renderNausea, m_109145_

1.17.1

Names

ena

enb

Fields

long: w, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_

long: x, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_

LightTexture: x, lightTexture, field_4028, lightmapTextureManager, f_109074_

LightTexture: y, lightTexture, field_4028, lightmapTextureManager, f_109074_

boolean: z, panoramicMode, field_4001, renderingPanorama, f_109076_

boolean: A, panoramicMode, field_4001, renderingPanorama, f_109076_

ItemStack: D, itemActivationItem, field_4006, floatingItem, f_109080_

ItemStack: E, itemActivationItem, field_4006, floatingItem, f_109080_

int: E, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_

int: F, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_

float: F, itemActivationOffX, field_4029, floatingItemWidth, f_109048_

float: G, itemActivationOffX, field_4029, floatingItemWidth, f_109048_

float: G, itemActivationOffY, field_4003, floatingItemHeight, f_109049_

float: H, itemActivationOffY, field_4003, floatingItemHeight, f_109049_

PostChain: H, postEffect, field_4024, shader, f_109050_

PostChain: I, postEffect, field_4024, shader, f_109050_

ResourceLocation[]: I, EFFECTS, field_3996, SHADERS_LOCATIONS, f_109051_

ResourceLocation[]: J, EFFECTS, field_3996, SHADERS_LOCATIONS, f_109051_

int: J, effectIndex, field_4023, forcedShaderIndex, f_109052_

int: K, effectIndex, field_4023, forcedShaderIndex, f_109052_

boolean: K, effectActive, field_4013, shadersEnabled, f_109053_

boolean: L, effectActive, field_4013, shadersEnabled, f_109053_

Camera: L, mainCamera, field_18765, camera, f_109054_

Camera: M, mainCamera, field_18765, camera, f_109054_

OverlayTexture: y, overlayTexture, field_20949, overlayTexture, f_109075_

OverlayTexture: z, overlayTexture, field_20949, overlayTexture, f_109075_

float: A, zoom, field_4005, zoom, f_109077_

float: B, zoom, field_4005, zoom, f_109077_

float: B, zoomX, field_3988, zoomX, f_109078_

float: C, zoomX, field_3988, zoomX, f_109078_

float: C, zoomY, field_4004, zoomY, f_109079_

float: D, zoomY, field_4004, zoomY, f_109079_

float: a, PROJECTION_Z_NEAR, field_32686, field_32686, f_172592_

float: a, PROJECTION_Z_NEAR, field_32686, CAMERA_DEPTH, f_172592_

Map<String, ShaderInstance>: M, shaders, field_29350, shaders, f_172578_

Map<String, ShaderInstance>: N, shaders, field_29350, shaders, f_172578_

ShaderInstance: N, positionShader, field_29351, positionShader, f_172579_

ShaderInstance: O, positionShader, field_29351, positionShader, f_172579_

ShaderInstance: O, positionColorShader, field_29352, positionColorShader, f_172580_

ShaderInstance: P, positionColorShader, field_29352, positionColorShader, f_172580_

ShaderInstance: P, positionColorTexShader, field_29353, positionColorTexShader, f_172581_

ShaderInstance: Q, positionColorTexShader, field_29353, positionColorTexShader, f_172581_

ShaderInstance: Q, positionTexShader, field_29354, positionTexShader, f_172582_

ShaderInstance: R, positionTexShader, field_29354, positionTexShader, f_172582_

ShaderInstance: R, positionTexColorShader, field_29355, positionTexColorShader, f_172583_

ShaderInstance: S, positionTexColorShader, field_29355, positionTexColorShader, f_172583_

ShaderInstance: S, blockShader, field_29356, blockShader, f_172584_

ShaderInstance: T, blockShader, field_29356, blockShader, f_172584_

ShaderInstance: T, newEntityShader, field_29357, newEntityShader, f_172585_

ShaderInstance: U, newEntityShader, field_29357, newEntityShader, f_172585_

ShaderInstance: U, particleShader, field_29358, particleShader, f_172586_

ShaderInstance: V, particleShader, field_29358, particleShader, f_172586_

ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapShader, f_172587_

ShaderInstance: W, positionColorLightmapShader, field_29359, positionColorLightmapShader, f_172587_

ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapShader, f_172588_

ShaderInstance: X, positionColorTexLightmapShader, field_29360, positionColorTexLightmapShader, f_172588_

ShaderInstance: X, positionTexColorNormalShader, field_29361, positionTexColorNormalShader, f_172589_

ShaderInstance: Y, positionTexColorNormalShader, field_29361, positionTexColorNormalShader, f_172589_

ShaderInstance: Y, positionTexLightmapColorShader, field_29362, positionTexLightmapColorShader, f_172590_

ShaderInstance: Z, positionTexLightmapColorShader, field_29362, positionTexLightmapColorShader, f_172590_

ShaderInstance: Z, rendertypeSolidShader, field_29363, renderTypeSolidShader, f_172591_

ShaderInstance: aa, rendertypeSolidShader, field_29363, renderTypeSolidShader, f_172591_

ShaderInstance: aa, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedShader, f_172608_

ShaderInstance: ab, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedShader, f_172608_

ShaderInstance: ab, rendertypeCutoutShader, field_29365, renderTypeCutoutShader, f_172609_

ShaderInstance: ac, rendertypeCutoutShader, field_29365, renderTypeCutoutShader, f_172609_

ShaderInstance: ac, rendertypeTranslucentShader, field_29366, renderTypeTranslucentShader, f_172610_

ShaderInstance: ad, rendertypeTranslucentShader, field_29366, renderTypeTranslucentShader, f_172610_

ShaderInstance: ad, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockShader, f_172611_

ShaderInstance: ae, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockShader, f_172611_

ShaderInstance: ae, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingShader, f_172612_

ShaderInstance: af, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingShader, f_172612_

ShaderInstance: af, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullShader, f_172613_

ShaderInstance: ag, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullShader, f_172613_

ShaderInstance: ag, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidShader, f_172614_

ShaderInstance: ah, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidShader, f_172614_

ShaderInstance: ah, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutShader, f_172615_

ShaderInstance: ai, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutShader, f_172615_

ShaderInstance: ai, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullShader, f_172616_

ShaderInstance: aj, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullShader, f_172616_

ShaderInstance: aj, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetShader, f_172617_

ShaderInstance: ak, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetShader, f_172617_

ShaderInstance: ak, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullShader, f_172618_

ShaderInstance: al, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullShader, f_172618_

ShaderInstance: al, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullShader, f_172619_

ShaderInstance: am, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullShader, f_172619_

ShaderInstance: am, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentShader, f_172620_

ShaderInstance: an, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentShader, f_172620_

ShaderInstance: an, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_

ShaderInstance: ao, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_

ShaderInstance: ao, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_

ShaderInstance: ap, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_

ShaderInstance: ap, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_

ShaderInstance: aq, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_

ShaderInstance: aq, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_

ShaderInstance: ar, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_

ShaderInstance: ar, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_

ShaderInstance: as, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_

ShaderInstance: as, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_

ShaderInstance: at, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_

ShaderInstance: at, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_

ShaderInstance: au, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_

ShaderInstance: au, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_

ShaderInstance: av, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_

ShaderInstance: av, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_

ShaderInstance: aw, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_

ShaderInstance: aw, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_

ShaderInstance: ax, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_

ShaderInstance: ax, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_

ShaderInstance: ay, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_

ShaderInstance: ay, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_

ShaderInstance: az, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_

ShaderInstance: az, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_

ShaderInstance: aA, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_

ShaderInstance: aA, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_

ShaderInstance: aB, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_

ShaderInstance: aB, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_

ShaderInstance: aC, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_

ShaderInstance: aC, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_

ShaderInstance: aD, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_

ShaderInstance: aD, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_

ShaderInstance: aE, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_

ShaderInstance: aE, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_

ShaderInstance: aF, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_

ShaderInstance: aF, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_

ShaderInstance: aG, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_

ShaderInstance: aG, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_

ShaderInstance: aH, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_

ShaderInstance: aH, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_

ShaderInstance: aI, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_

ShaderInstance: aI, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_

ShaderInstance: aJ, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_

ShaderInstance: aJ, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_

ShaderInstance: aK, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_

ShaderInstance: aK, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_

ShaderInstance: aL, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_

ShaderInstance: aL, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_

ShaderInstance: aM, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_

ShaderInstance: aM, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_

ShaderInstance: aN, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_

ShaderInstance: aN, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_

ShaderInstance: aO, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_

ShaderInstance: aO, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_

ShaderInstance: aP, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_

boolean: w, hasWorldScreenshot, field_34055, hasWorldIcon, f_182638_

Constructors

Methods

void (): at, takeAutoScreenshot, method_3176, updateWorldIcon, m_109157_

void (): at, tryTakeScreenshotIfNeeded, method_37473, updateWorldIcon, m_182644_

void (Path): a, takeAutoScreenshot, method_3176, updateWorldIcon, m_182642_

1.17

Names

dzz

ena

net.minecraft.client.renderer.GameRenderer

net.minecraft.src.C_4124_

Fields

org.apache.logging.log4j.Logger: d, LOGGER, field_3993, LOGGER, field_147710_q

org.apache.logging.log4j.Logger: g, LOGGER, field_3993, LOGGER, f_109058_

Minecraft: e, minecraft, field_4015, client, field_78531_r

Minecraft: i, minecraft, field_4015, client, f_109059_

ResourceManager: f, resourceManager, field_4018, resourceManager, field_147711_ac

ResourceManager: j, resourceManager, field_4018, resourceManager, f_109060_

Random: g, random, field_3994, random, field_78537_ab

Random: k, random, field_3994, random, f_109061_

float: h, renderDistance, field_4025, viewDistance, field_78530_s

float: l, renderDistance, field_4025, viewDistance, f_109062_

ItemInHandRenderer: a, itemInHandRenderer, field_4012, firstPersonRenderer, field_78516_c

ItemInHandRenderer: b, itemInHandRenderer, field_4012, firstPersonRenderer, f_109055_

MapRenderer: i, mapRenderer, field_4026, mapRenderer, field_147709_v

MapRenderer: m, mapRenderer, field_4026, mapRenderer, f_109063_

int: k, tick, field_4027, ticks, field_78529_t

int: o, tick, field_4027, ticks, f_109065_

float: l, fov, field_4019, movementFovMultiplier, field_78507_R

float: p, fov, field_4019, movementFovMultiplier, f_109066_

float: m, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S

float: q, oldFov, field_3999, lastMovementFovMultiplier, f_109067_

float: n, darkenWorldAmount, field_4002, skyDarkness, field_82831_U

float: r, darkenWorldAmount, field_4002, skyDarkness, f_109068_

float: o, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V

float: s, darkenWorldAmountO, field_3997, lastSkyDarkness, f_109069_

boolean: p, renderHand, field_3992, renderHand, field_175074_C

boolean: t, renderHand, field_3992, renderHand, f_109070_

boolean: q, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D

boolean: u, renderBlockOutline, field_4009, blockOutlineEnabled, f_109071_

long: r, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E

long: v, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, f_109072_

long: s, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y

long: w, lastActiveTime, field_3998, lastWindowFocusedTime, f_109073_

LightTexture: t, lightTexture, field_4028, lightmapTextureManager, field_78513_d

LightTexture: x, lightTexture, field_4028, lightmapTextureManager, f_109074_

boolean: v, panoramicMode, field_4001, renderingPanorama, field_175078_W

boolean: z, panoramicMode, field_4001, renderingPanorama, f_109076_

ItemStack: z, itemActivationItem, field_4006, floatingItem, field_190566_ab

ItemStack: D, itemActivationItem, field_4006, floatingItem, f_109080_

int: A, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac

int: E, itemActivationTicks, field_4007, floatingItemTimeLeft, f_109047_

float: B, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad

float: F, itemActivationOffX, field_4029, floatingItemWidth, f_109048_

float: C, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae

float: G, itemActivationOffY, field_4003, floatingItemHeight, f_109049_

PostChain: D, postEffect, field_4024, shader, field_147707_d

PostChain: H, postEffect, field_4024, shader, f_109050_

ResourceLocation[]: E, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad

ResourceLocation[]: I, EFFECTS, field_3996, SHADERS_LOCATIONS, f_109051_

int: b, EFFECT_NONE, field_4010, SHADER_COUNT, field_147708_e

int: d, EFFECT_NONE, field_4010, SHADER_COUNT, f_109056_

int: F, effectIndex, field_4023, forcedShaderIndex, field_147713_ae

int: J, effectIndex, field_4023, forcedShaderIndex, f_109052_

boolean: G, effectActive, field_4013, shadersEnabled, field_175083_ad

boolean: K, effectActive, field_4013, shadersEnabled, f_109053_

Camera: H, mainCamera, field_18765, camera, field_215317_L

Camera: L, mainCamera, field_18765, camera, f_109054_

RenderBuffers: j, renderBuffers, field_20948, buffers, field_228374_i_

RenderBuffers: n, renderBuffers, field_20948, buffers, f_109064_

OverlayTexture: u, overlayTexture, field_20949, overlayTexture, field_228375_t_

OverlayTexture: y, overlayTexture, field_20949, overlayTexture, f_109075_

float: w, zoom, field_4005, zoom, field_78503_V

float: A, zoom, field_4005, zoom, f_109077_

float: x, zoomX, field_3988, zoomX, field_228376_w_

float: B, zoomX, field_3988, zoomX, f_109078_

float: y, zoomY, field_4004, zoomY, field_228377_x_

float: C, zoomY, field_4004, zoomY, f_109079_

ResourceLocation: c, NAUSEA_LOCATION, field_26730, field_26730, field_243496_c

ResourceLocation: f, NAUSEA_LOCATION, field_26730, NAUSEA_OVERLAY, f_109057_

boolean: h, DEPTH_BUFFER_DEBUG, field_32688, field_32688, f_172636_

float: a, PROJECTION_Z_NEAR, field_32686, field_32686, f_172592_

int: c, ITEM_ACTIVATION_ANIMATION_LENGTH, field_32687, field_32687, f_172634_

ShaderInstance: e, blitShader, field_29403, blitScreenShader, f_172635_

Map<String, ShaderInstance>: M, shaders, field_29350, shaders, f_172578_

ShaderInstance: N, positionShader, field_29351, positionShader, f_172579_

ShaderInstance: O, positionColorShader, field_29352, positionColorShader, f_172580_

ShaderInstance: P, positionColorTexShader, field_29353, positionColorTexShader, f_172581_

ShaderInstance: Q, positionTexShader, field_29354, positionTexShader, f_172582_

ShaderInstance: R, positionTexColorShader, field_29355, positionTexColorShader, f_172583_

ShaderInstance: S, blockShader, field_29356, blockShader, f_172584_

ShaderInstance: T, newEntityShader, field_29357, newEntityShader, f_172585_

ShaderInstance: U, particleShader, field_29358, particleShader, f_172586_

ShaderInstance: V, positionColorLightmapShader, field_29359, positionColorLightmapShader, f_172587_

ShaderInstance: W, positionColorTexLightmapShader, field_29360, positionColorTexLightmapShader, f_172588_

ShaderInstance: X, positionTexColorNormalShader, field_29361, positionTexColorNormalShader, f_172589_

ShaderInstance: Y, positionTexLightmapColorShader, field_29362, positionTexLightmapColorShader, f_172590_

ShaderInstance: Z, rendertypeSolidShader, field_29363, renderTypeSolidShader, f_172591_

ShaderInstance: aa, rendertypeCutoutMippedShader, field_29364, renderTypeCutoutMippedShader, f_172608_

ShaderInstance: ab, rendertypeCutoutShader, field_29365, renderTypeCutoutShader, f_172609_

ShaderInstance: ac, rendertypeTranslucentShader, field_29366, renderTypeTranslucentShader, f_172610_

ShaderInstance: ad, rendertypeTranslucentMovingBlockShader, field_29377, renderTypeTranslucentMovingBlockShader, f_172611_

ShaderInstance: ae, rendertypeTranslucentNoCrumblingShader, field_29378, renderTypeTranslucentNoCrumblingShader, f_172612_

ShaderInstance: af, rendertypeArmorCutoutNoCullShader, field_29379, renderTypeArmorCutoutNoCullShader, f_172613_

ShaderInstance: ag, rendertypeEntitySolidShader, field_29380, renderTypeEntitySolidShader, f_172614_

ShaderInstance: ah, rendertypeEntityCutoutShader, field_29381, renderTypeEntityCutoutShader, f_172615_

ShaderInstance: ai, rendertypeEntityCutoutNoCullShader, field_29382, renderTypeEntityCutoutNoNullShader, f_172616_

ShaderInstance: aj, rendertypeEntityCutoutNoCullZOffsetShader, field_29383, renderTypeEntityCutoutNoNullZOffsetShader, f_172617_

ShaderInstance: ak, rendertypeItemEntityTranslucentCullShader, field_29384, renderTypeItemEntityTranslucentCullShader, f_172618_

ShaderInstance: al, rendertypeEntityTranslucentCullShader, field_29385, renderTypeEntityTranslucentCullShader, f_172619_

ShaderInstance: am, rendertypeEntityTranslucentShader, field_29386, renderTypeEntityTranslucentShader, f_172620_

ShaderInstance: an, rendertypeEntitySmoothCutoutShader, field_29387, renderTypeEntitySmoothCutoutShader, f_172621_

ShaderInstance: ao, rendertypeBeaconBeamShader, field_29388, renderTypeBeaconBeamShader, f_172622_

ShaderInstance: ap, rendertypeEntityDecalShader, field_29389, renderTypeEntityDecalShader, f_172623_

ShaderInstance: aq, rendertypeEntityNoOutlineShader, field_29390, renderTypeEntityNoOutlineShader, f_172624_

ShaderInstance: ar, rendertypeEntityShadowShader, field_29391, renderTypeEntityShadowShader, f_172625_

ShaderInstance: as, rendertypeEntityAlphaShader, field_29392, renderTypeEntityAlphaShader, f_172626_

ShaderInstance: at, rendertypeEyesShader, field_29393, renderTypeEyesShader, f_172627_

ShaderInstance: au, rendertypeEnergySwirlShader, field_29394, renderTypeEnergySwirlShader, f_172628_

ShaderInstance: av, rendertypeLeashShader, field_29395, renderTypeLeashShader, f_172629_

ShaderInstance: aw, rendertypeWaterMaskShader, field_29396, renderTypeWaterMaskShader, f_172630_

ShaderInstance: ax, rendertypeOutlineShader, field_29397, renderTypeOutlineShader, f_172631_

ShaderInstance: ay, rendertypeArmorGlintShader, field_29398, renderTypeArmorGlintShader, f_172632_

ShaderInstance: az, rendertypeArmorEntityGlintShader, field_29399, renderTypeArmorEntityGlintShader, f_172633_

ShaderInstance: aA, rendertypeGlintTranslucentShader, field_29400, renderTypeGlintTranslucentShader, f_172593_

ShaderInstance: aB, rendertypeGlintShader, field_29401, renderTypeGlintShader, f_172594_

ShaderInstance: aC, rendertypeGlintDirectShader, field_29402, renderTypeGlintDirectShader, f_172595_

ShaderInstance: aD, rendertypeEntityGlintShader, field_29367, renderTypeEntityGlintShader, f_172596_

ShaderInstance: aE, rendertypeEntityGlintDirectShader, field_29368, renderTypeEntityGlintDirectShader, f_172597_

ShaderInstance: aF, rendertypeTextShader, field_29369, renderTypeTextShader, f_172598_

ShaderInstance: aG, rendertypeTextIntensityShader, field_33626, renderTypeTextIntensityShader, f_172599_

ShaderInstance: aH, rendertypeTextSeeThroughShader, field_29370, renderTypeTextSeeThroughShader, f_172600_

ShaderInstance: aI, rendertypeTextIntensitySeeThroughShader, field_33627, renderTypeTextIntensitySeeThroughShader, f_172601_

ShaderInstance: aJ, rendertypeLightningShader, field_29371, renderTypeLightningShader, f_172602_

ShaderInstance: aK, rendertypeTripwireShader, field_29372, renderTypeTripwireShader, f_172603_

ShaderInstance: aL, rendertypeEndPortalShader, field_29373, renderTypeEndPortalShader, f_172604_

ShaderInstance: aM, rendertypeEndGatewayShader, field_29374, renderTypeEndGatewayShader, f_172605_

ShaderInstance: aN, rendertypeLinesShader, field_29375, renderTypeLinesShader, f_172606_

ShaderInstance: aO, rendertypeCrumblingShader, field_29376, renderTypeCrumblingShader, f_172607_

Constructors

Methods

void (): close, close, close, close, close

void (): close, close, close

void (): a, shutdownEffect, method_3207, disableShader, func_181022_b

void (): b, shutdownEffect, method_3207, disableShader, m_109086_

void (): b, togglePostEffect, method_3184, toggleShadersEnabled, func_175071_c

void (): d, togglePostEffect, method_3184, toggleShadersEnabled, m_109130_

void (Entity): a, checkEntityPostEffect, method_3167, onCameraEntitySet, func_175066_a

void (Entity): a, checkEntityPostEffect, method_3167, onCameraEntitySet, m_109106_

void (ResourceLocation): a, loadEffect, method_3168, loadShader, func_175069_a

void (ResourceLocation): a, loadEffect, method_3168, loadShader, m_109128_

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, func_195410_a

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_6213_

void (): e, tick, method_3182, tick, func_78464_a

void (): f, tick, method_3182, tick, m_109148_

PostChain (): f, currentEffect, method_3183, getShader, func_147706_e

PostChain (): g, currentEffect, method_3183, getShader, m_109149_

void (int, int): a, resize, method_3169, onResized, func_147704_a

void (int, int): a, resize, method_3169, onResized, m_109097_

void (float): a, pick, method_3190, updateTargetedEntity, func_78473_a

void (float): a, pick, method_3190, updateTargetedEntity, m_109087_

void (): n, tickFov, method_3199, updateMovementFovMultiplier, func_78477_e

void (): as, tickFov, method_3199, updateMovementFovMultiplier, m_109156_

float (LivingEntity, float): a, getNightVisionScale, method_3174, getNightVisionStrength, func_180438_a

float (LivingEntity, float): a, getNightVisionScale, method_3174, getNightVisionStrength, m_109108_

void (float, long, boolean): a, render, method_3192, render, func_195458_a

void (float, long, boolean): a, render, method_3192, render, m_109093_

void (): o, takeAutoScreenshot, method_3176, updateWorldIcon, func_184373_n

void (): at, takeAutoScreenshot, method_3176, updateWorldIcon, m_109157_

boolean (): p, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, func_175070_n

boolean (): au, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, m_109158_

void (): g, resetData, method_3203, reset, func_190564_k

void (): i, resetData, method_3203, reset, m_109150_

MapRenderer (): h, getMapRenderer, method_3194, getMapRenderer, func_147701_i

MapRenderer (): j, getMapRenderer, method_3194, getMapRenderer, m_109151_

void (ItemStack): a, displayItemActivation, method_3189, showFloatingItem, func_190565_a

void (ItemStack): a, displayItemActivation, method_3189, showFloatingItem, m_109113_

void (int, int, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem, func_190563_a

void (int, int, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem, m_109100_

Minecraft (): k, getMinecraft, method_35772, getClient, m_172797_

float (float): b, getDarkenWorldAmount, method_3195, getSkyDarkness, func_205002_d

float (float): b, getDarkenWorldAmount, method_3195, getSkyDarkness, m_109131_

float (): j, getRenderDistance, method_3193, getViewDistance, func_205001_m

float (): l, getRenderDistance, method_3193, getViewDistance, m_109152_

double (Camera, float, boolean): b, getFov, method_3196, getFov, func_215311_a

double (Camera, float, boolean): a, getFov, method_3196, getFov, m_109141_

Camera (): k, getMainCamera, method_19418, getCamera, func_215316_n

Camera (): m, getMainCamera, method_19418, getCamera, m_109153_

void (PoseStack, float): a, bobHurt, method_3198, bobViewWhenHurt, func_228380_a_

void (PoseStack, float): a, bobHurt, method_3198, bobViewWhenHurt, m_109117_

void (PoseStack, float): b, bobView, method_3186, bobView, func_228383_b_

void (PoseStack, float): b, bobView, method_3186, bobView, m_109138_

void (PoseStack, Camera, float): a, renderItemInHand, method_3172, renderHand, func_228381_a_

void (PoseStack, Camera, float): a, renderItemInHand, method_3172, renderHand, m_109120_

void (Matrix4f): a, resetProjectionMatrix, method_22709, loadProjectionMatrix, func_228379_a_

void (Matrix4f): a, resetProjectionMatrix, method_22709, loadProjectionMatrix, m_109111_

Matrix4f (Camera, float, boolean): a, getProjectionMatrix, method_22973, getBasicProjectionMatrix, func_228382_a_

void (float, long, PoseStack): a, renderLevel, method_3188, renderWorld, func_228378_a_

void (float, long, PoseStack): a, renderLevel, method_3188, renderWorld, m_109089_

LightTexture (): l, lightTexture, method_22974, getLightmapTextureManager, func_228384_l_

LightTexture (): n, lightTexture, method_22974, getLightmapTextureManager, m_109154_

OverlayTexture (): m, overlayTexture, method_22975, getOverlayTexture, func_228385_m_

OverlayTexture (): o, overlayTexture, method_22975, getOverlayTexture, m_109155_

void (float): c, renderConfusionOverlay, method_31136, method_31136, func_243497_c

void (float): c, renderConfusionOverlay, method_31136, method_31136, m_109145_

void (boolean): a, setRenderHand, method_35768, setRenderHand, m_172736_

void (boolean): b, setRenderBlockOutline, method_35769, setBlockOutlineEnabled, m_172775_

void (boolean): c, setPanoramicMode, method_35770, setRenderingPanorama, m_172779_

boolean (): a, isPanoramicMode, method_35765, isRenderingPanorama, m_172715_

void (): e, cycleEffect, method_35771, loadForcedShader, m_172783_

void (ResourceProvider): a, preloadUiShader, method_34521, preloadShaders, m_172722_

ShaderInstance (ResourceProvider, String, VertexFormat): a, preloadShader, method_34522, loadShader, m_172724_

void (ResourceManager): b, reloadShaders, method_34538, loadShaders, m_172767_

void (): ar, shutdownShaders, method_34537, clearShaders, m_172759_

ShaderInstance (String): a, getShader, method_35767, getShader, m_172734_

void (float, float, float): a, renderZoomed, method_35766, renderWithZoom, m_172718_

Matrix4f (double): a, getProjectionMatrix, method_22973, getBasicProjectionMatrix, m_172716_

float (): h, getDepthFar, method_32796, method_32796, m_172790_

ShaderInstance (): p, getPositionShader, method_34539, getPositionShader, m_172808_

ShaderInstance (): q, getPositionColorShader, method_34540, getPositionColorShader, m_172811_

ShaderInstance (): r, getPositionColorTexShader, method_34541, getPositionColorTexShader, m_172814_

ShaderInstance (): s, getPositionTexShader, method_34542, getPositionTexShader, m_172817_

ShaderInstance (): t, getPositionTexColorShader, method_34543, getPositionTexColorShader, m_172820_

ShaderInstance (): u, getBlockShader, method_34544, getBlockShader, m_172823_

ShaderInstance (): v, getNewEntityShader, method_34545, getNewEntityShader, m_172826_

ShaderInstance (): w, getParticleShader, method_34546, getParticleShader, m_172829_

ShaderInstance (): x, getPositionColorLightmapShader, method_34547, getPositionColorLightmapShader, m_172832_

ShaderInstance (): y, getPositionColorTexLightmapShader, method_34548, getPositionColorTexLightmapShader, m_172835_

ShaderInstance (): z, getPositionTexColorNormalShader, method_34549, getPositionTexColorNormalShader, m_172838_

ShaderInstance (): A, getPositionTexLightmapColorShader, method_35764, getPositionTexLightmapColorShader, m_172637_

ShaderInstance (): B, getRendertypeSolidShader, method_34495, getRenderTypeSolidShader, m_172640_

ShaderInstance (): C, getRendertypeCutoutMippedShader, method_34496, getRenderTypeCutoutMippedShader, m_172643_

ShaderInstance (): D, getRendertypeCutoutShader, method_34497, getRenderTypeCutoutShader, m_172646_

ShaderInstance (): E, getRendertypeTranslucentShader, method_34498, getRenderTypeTranslucentShader, m_172649_

ShaderInstance (): F, getRendertypeTranslucentMovingBlockShader, method_34499, getRenderTypeTranslucentMovingBlockShader, m_172652_

ShaderInstance (): G, getRendertypeTranslucentNoCrumblingShader, method_34500, getRenderTypeTranslucentNoCrumblingShader, m_172655_

ShaderInstance (): H, getRendertypeArmorCutoutNoCullShader, method_34501, getRenderTypeArmorCutoutNoCullShader, m_172658_

ShaderInstance (): I, getRendertypeEntitySolidShader, method_34502, getRenderTypeEntitySolidShader, m_172661_

ShaderInstance (): J, getRendertypeEntityCutoutShader, method_34503, getRenderTypeEntityCutoutShader, m_172664_

ShaderInstance (): K, getRendertypeEntityCutoutNoCullShader, method_34504, getRenderTypeEntityCutoutNoNullShader, m_172667_

ShaderInstance (): L, getRendertypeEntityCutoutNoCullZOffsetShader, method_34505, getRenderTypeEntityCutoutNoNullZOffsetShader, m_172670_

ShaderInstance (): M, getRendertypeItemEntityTranslucentCullShader, method_34506, getRenderTypeItemEntityTranslucentCullShader, m_172673_

ShaderInstance (): N, getRendertypeEntityTranslucentCullShader, method_34507, getRenderTypeEntityTranslucentCullShader, m_172676_

ShaderInstance (): O, getRendertypeEntityTranslucentShader, method_34508, getRenderTypeEntityTranslucentShader, m_172679_

ShaderInstance (): P, getRendertypeEntitySmoothCutoutShader, method_34509, getRenderTypeEntitySmoothCutoutShader, m_172682_

ShaderInstance (): Q, getRendertypeBeaconBeamShader, method_34510, getRenderTypeBeaconBeamShader, m_172685_

ShaderInstance (): R, getRendertypeEntityDecalShader, method_34511, getRenderTypeEntityDecalShader, m_172688_

ShaderInstance (): S, getRendertypeEntityNoOutlineShader, method_34512, getRenderTypeEntityNoOutlineShader, m_172691_

ShaderInstance (): T, getRendertypeEntityShadowShader, method_34513, getRenderTypeEntityShadowShader, m_172694_

ShaderInstance (): U, getRendertypeEntityAlphaShader, method_34514, getRenderTypeEntityAlphaShader, m_172697_

ShaderInstance (): V, getRendertypeEyesShader, method_34515, getRenderTypeEyesShader, m_172700_

ShaderInstance (): W, getRendertypeEnergySwirlShader, method_34516, getRenderTypeEnergySwirlShader, m_172703_

ShaderInstance (): X, getRendertypeLeashShader, method_34517, getRenderTypeLeashShader, m_172706_

ShaderInstance (): Y, getRendertypeWaterMaskShader, method_34518, getRenderTypeWaterMaskShader, m_172709_

ShaderInstance (): Z, getRendertypeOutlineShader, method_34519, getRenderTypeOutlineShader, m_172712_

ShaderInstance (): aa, getRendertypeArmorGlintShader, method_34520, getRenderTypeArmorGlintShader, m_172738_

ShaderInstance (): ab, getRendertypeArmorEntityGlintShader, method_34523, getRenderTypeArmorEntityGlintShader, m_172741_

ShaderInstance (): ac, getRendertypeGlintTranslucentShader, method_34524, getRenderTypeGlintTranslucentShader, m_172744_

ShaderInstance (): ad, getRendertypeGlintShader, method_34525, getRenderTypeGlintShader, m_172745_

ShaderInstance (): ae, getRendertypeGlintDirectShader, method_34526, getRenderTypeGlintDirectShader, m_172746_

ShaderInstance (): af, getRendertypeEntityGlintShader, method_34527, getRenderTypeEntityGlintShader, m_172747_

ShaderInstance (): ag, getRendertypeEntityGlintDirectShader, method_34528, getRenderTypeEntityGlintDirectShader, m_172748_

ShaderInstance (): ah, getRendertypeTextShader, method_34529, getRenderTypeTextShader, m_172749_

ShaderInstance (): ai, getRendertypeTextIntensityShader, method_36432, getRenderTypeTextIntensityShader, m_172750_

ShaderInstance (): aj, getRendertypeTextSeeThroughShader, method_34530, getRenderTypeTextSeeThroughShader, m_172751_

ShaderInstance (): ak, getRendertypeTextIntensitySeeThroughShader, method_36433, getRenderTypeTextIntensitySeeThroughShader, m_172752_

ShaderInstance (): al, getRendertypeLightningShader, method_34531, getRenderTypeLightningShader, m_172753_

ShaderInstance (): am, getRendertypeTripwireShader, method_34532, getRenderTypeTripwireShader, m_172754_

ShaderInstance (): an, getRendertypeEndPortalShader, method_34533, getRenderTypeEndPortalShader, m_172755_

ShaderInstance (): ao, getRendertypeEndGatewayShader, method_34534, getRenderTypeEndGatewayShader, m_172756_

ShaderInstance (): ap, getRendertypeLinesShader, method_34535, getRenderTypeLinesShader, m_172757_

ShaderInstance (): aq, getRendertypeCrumblingShader, method_34536, getRenderTypeCrumblingShader, m_172758_

1.16.5

Names

Fields

ResourceManager: f, resourceManager, field_4018, resourceContainer, field_147711_ac

ResourceManager: f, resourceManager, field_4018, resourceManager, field_147711_ac

Constructors

Methods

void (ResourceManager): a, onResourceManagerReload, method_14491, apply, func_195410_a

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, func_195410_a

1.16.4

Names

dzr

dzz

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ebs

dzr

Fields

org.apache.logging.log4j.Logger: c, LOGGER, field_3993, LOGGER, field_147710_q

org.apache.logging.log4j.Logger: d, LOGGER, field_3993, LOGGER, field_147710_q

Minecraft: d, minecraft, field_4015, client, field_78531_r

Minecraft: e, minecraft, field_4015, client, field_78531_r

ResourceManager: e, resourceManager, field_4018, resourceContainer, field_147711_ac

ResourceManager: f, resourceManager, field_4018, resourceContainer, field_147711_ac

Random: f, random, field_3994, random, field_78537_ab

Random: g, random, field_3994, random, field_78537_ab

float: g, renderDistance, field_4025, viewDistance, field_78530_s

float: h, renderDistance, field_4025, viewDistance, field_78530_s

MapRenderer: h, mapRenderer, field_4026, mapRenderer, field_147709_v

MapRenderer: i, mapRenderer, field_4026, mapRenderer, field_147709_v

int: j, tick, field_4027, ticks, field_78529_t

int: k, tick, field_4027, ticks, field_78529_t

float: k, fov, field_4019, movementFovMultiplier, field_78507_R

float: l, fov, field_4019, movementFovMultiplier, field_78507_R

float: l, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S

float: m, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S

float: m, darkenWorldAmount, field_4002, skyDarkness, field_82831_U

float: n, darkenWorldAmount, field_4002, skyDarkness, field_82831_U

float: n, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V

float: o, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V

boolean: o, renderHand, field_3992, renderHand, field_175074_C

boolean: p, renderHand, field_3992, renderHand, field_175074_C

boolean: p, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D

boolean: q, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D

long: q, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E

long: r, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E

long: r, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y

long: s, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y

LightTexture: s, lightTexture, field_4028, lightmapTextureManager, field_78513_d

LightTexture: t, lightTexture, field_4028, lightmapTextureManager, field_78513_d

boolean: u, panoramicMode, field_4001, renderingPanorama, field_175078_W

boolean: v, panoramicMode, field_4001, renderingPanorama, field_175078_W

ItemStack: y, itemActivationItem, field_4006, floatingItem, field_190566_ab

ItemStack: z, itemActivationItem, field_4006, floatingItem, field_190566_ab

int: z, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac

int: A, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac

float: A, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad

float: B, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad

float: B, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae

float: C, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae

PostChain: C, postEffect, field_4024, shader, field_147707_d

PostChain: D, postEffect, field_4024, shader, field_147707_d

ResourceLocation[]: D, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad

ResourceLocation[]: E, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad

int: E, effectIndex, field_4023, forcedShaderIndex, field_147713_ae

int: F, effectIndex, field_4023, forcedShaderIndex, field_147713_ae

boolean: F, effectActive, field_4013, shadersEnabled, field_175083_ad

boolean: G, effectActive, field_4013, shadersEnabled, field_175083_ad

Camera: G, mainCamera, field_18765, camera, field_215317_L

Camera: H, mainCamera, field_18765, camera, field_215317_L

RenderBuffers: i, renderBuffers, field_20948, buffers, field_228374_i_

RenderBuffers: j, renderBuffers, field_20948, buffers, field_228374_i_

OverlayTexture: t, overlayTexture, field_20949, overlayTexture, field_228375_t_

OverlayTexture: u, overlayTexture, field_20949, overlayTexture, field_228375_t_

float: v, zoom, field_4005, zoom, field_78503_V

float: w, zoom, field_4005, zoom, field_78503_V

float: w, zoomX, field_3988, zoomX, field_228376_w_

float: x, zoomX, field_3988, zoomX, field_228376_w_

float: x, zoomY, field_4004, zoomY, field_228377_x_

float: y, zoomY, field_4004, zoomY, field_228377_x_

ResourceLocation: c, NAUSEA_LOCATION, field_26730, field_26730, field_243496_c

Constructors

Methods

void (float): c, renderConfusionOverlay, method_31136, method_31136, func_243497_c

1.16.1

Names

dqn

ebs

Fields

Constructors

Methods

void (): close, close, close, close

void (): close, close, close, close, close

void (): d, tick, method_3182, tick, func_78464_a

void (): e, tick, method_3182, tick, func_78464_a

PostChain (): e, currentEffect, method_3183, getShader, func_147706_e

PostChain (): f, currentEffect, method_3183, getShader, func_147706_e

void (): f, resetData, method_3203, reset, func_190564_k

void (): g, resetData, method_3203, reset, func_190564_k

MapRenderer (): g, getMapRenderer, method_3194, getMapRenderer, func_147701_i

MapRenderer (): h, getMapRenderer, method_3194, getMapRenderer, func_147701_i

void (Matrix4f): a, resetProjectionMatrix, method_22709, func_228379_a_

void (Matrix4f): a, resetProjectionMatrix, method_22709, loadProjectionMatrix, func_228379_a_

Matrix4f (Camera, float, boolean): a, getProjectionMatrix, method_22973, func_228382_a_

Matrix4f (Camera, float, boolean): a, getProjectionMatrix, method_22973, getBasicProjectionMatrix, func_228382_a_

1.15.2

Names

dqk

dqn

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

dnc

dqk

Fields

ResourceLocation: d, RAIN_LOCATION, field_4011, RAIN_LOC, field_110924_q

ResourceLocation: e, SNOW_LOCATION, field_4008, SNOW_LOC, field_110923_r

Minecraft: f, minecraft, field_4015, client, field_78531_r

Minecraft: d, minecraft, field_4015, client, field_78531_r

ResourceManager: g, resourceManager, field_4018, resourceContainer, field_147711_ac

ResourceManager: e, resourceManager, field_4018, resourceContainer, field_147711_ac

Random: h, random, field_3994, random, field_78537_ab

Random: f, random, field_3994, random, field_78537_ab

float: i, renderDistance, field_4025, viewDistance, field_78530_s

float: g, renderDistance, field_4025, viewDistance, field_78530_s

MapRenderer: j, mapRenderer, field_4026, mapRenderer, field_147709_v

MapRenderer: h, mapRenderer, field_4026, mapRenderer, field_147709_v

int: k, tick, field_4027, ticks, field_78529_t

int: j, tick, field_4027, ticks, field_78529_t

float: l, fov, field_4019, movementFovMultiplier, field_78507_R

float: k, fov, field_4019, movementFovMultiplier, field_78507_R

float: m, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S

float: l, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S

float: n, darkenWorldAmount, field_4002, skyDarkness, field_82831_U

float: m, darkenWorldAmount, field_4002, skyDarkness, field_82831_U

float: o, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V

float: n, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V

boolean: p, renderHand, field_3992, renderHand, field_175074_C

boolean: o, renderHand, field_3992, renderHand, field_175074_C

boolean: q, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D

boolean: p, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D

long: r, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E

long: q, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E

long: s, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y

long: r, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y

LightTexture: t, lightTexture, field_4028, lightmapTextureManager, field_78513_d

LightTexture: s, lightTexture, field_4028, lightmapTextureManager, field_78513_d

int: u, rainSoundTime, field_3995, field_78534_ac

float[]: v, rainSizeX, field_3991, field_175076_N

float[]: w, rainSizeZ, field_3989, field_175077_O

FogRenderer: x, fog, field_3990, backgroundRenderer, field_205003_A

boolean: y, panoramicMode, field_4001, field_175078_W

boolean: u, panoramicMode, field_4001, renderingPanorama, field_175078_W

double: z, zoom, field_4005, field_78503_V

double: A, zoom_x, field_3988, field_78502_W

double: B, zoom_y, field_4004, field_78509_X

ItemStack: C, itemActivationItem, field_4006, floatingItem, field_190566_ab

ItemStack: y, itemActivationItem, field_4006, floatingItem, field_190566_ab

int: D, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac

int: z, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac

float: E, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad

float: A, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad

float: F, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae

float: B, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae

PostChain: G, postEffect, field_4024, shader, field_147707_d

PostChain: C, postEffect, field_4024, shader, field_147707_d

ResourceLocation[]: H, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad

ResourceLocation[]: D, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad

int: I, effectIndex, field_4023, forcedShaderIndex, field_147713_ae

int: E, effectIndex, field_4023, forcedShaderIndex, field_147713_ae

boolean: J, effectActive, field_4013, shadersEnabled, field_175083_ad

boolean: F, effectActive, field_4013, shadersEnabled, field_175083_ad

int: K, frameId, field_4021, field_175084_ae

Camera: L, mainCamera, field_18765, camera, field_215317_L

Camera: G, mainCamera, field_18765, camera, field_215317_L

RenderBuffers: i, renderBuffers, field_20948, buffers, field_228374_i_

OverlayTexture: t, overlayTexture, field_20949, overlayTexture, field_228375_t_

float: v, zoom, field_4005, zoom, field_78503_V

float: w, zoomX, field_3988, zoomX, field_228376_w_

float: x, zoomY, field_4004, zoomY, field_228377_x_

Constructors

(Minecraft, ResourceManager)

(Minecraft, ResourceManager, RenderBuffers)

Methods

boolean (): a, postEffectActive, method_3175, isShaderEnabled, func_147702_a

void (): b, shutdownEffect, method_3207, disableShader, func_181022_b

void (): a, shutdownEffect, method_3207, disableShader, func_181022_b

void (): c, togglePostEffect, method_3184, toggleShadersEnabled, func_175071_c

void (): b, togglePostEffect, method_3184, toggleShadersEnabled, func_175071_c

void (): e, tick, method_3182, tick, func_78464_a

void (): d, tick, method_3182, tick, func_78464_a

PostChain (): f, currentEffect, method_3183, getShader, func_147706_e

PostChain (): e, currentEffect, method_3183, getShader, func_147706_e

void (): o, tickFov, method_3199, updateMovementFovMultiplier, func_78477_e

void (): n, tickFov, method_3199, updateMovementFovMultiplier, func_78477_e

void (float): d, bobHurt, method_3198, bobViewWhenHurt, func_78482_e

void (float): e, bobView, method_3186, bobView, func_78475_f

void (float): f, setupCamera, method_3185, applyCameraTransformations, func_195460_g

void (): h, turnOffLightLayer, method_3187, disableLightmap, func_175072_h

void (): i, turnOnLightLayer, method_3180, enableLightmap, func_180436_i

void (): p, takeAutoScreenshot, method_3176, updateWorldIcon, func_184373_n

void (): o, takeAutoScreenshot, method_3176, updateWorldIcon, func_184373_n

boolean (): q, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, func_175070_n

boolean (): p, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, func_175070_n

void (float, long): a, renderLevel, method_3188, renderWorld, func_78471_a

void (float, long): b, render, method_3178, renderCenter, func_181560_a

void (): r, tickRain, method_3177, renderRain, func_78484_h

void (float): b, renderSnowAndRain, method_3170, renderWeather, func_78474_d

void (boolean): d, resetFogColor, method_3201, setFogBlack, func_191514_d

void (): j, resetData, method_3203, reset, func_190564_k

void (): f, resetData, method_3203, reset, func_190564_k

MapRenderer (): k, getMapRenderer, method_3194, getMapRenderer, func_147701_i

MapRenderer (): g, getMapRenderer, method_3194, getMapRenderer, func_147701_i

Minecraft (): l, getMinecraft, method_3204, getClient, func_205000_l

float (float): c, getDarkenWorldAmount, method_3195, getSkyDarkness, func_205002_d

float (float): b, getDarkenWorldAmount, method_3195, getSkyDarkness, func_205002_d

float (): m, getRenderDistance, method_3193, getViewDistance, func_205001_m

float (): j, getRenderDistance, method_3193, getViewDistance, func_205001_m

double (Camera, float, boolean): a, getFov, method_3196, getFov, func_215311_a

double (Camera, float, boolean): b, getFov, method_3196, getFov, func_215311_a

void (Camera, float): a, renderItemInHand, method_3172, renderHand, func_215308_a

void (Camera, LevelRenderer, float, double, double, double): a, prepareAndRenderClouds, method_3206, renderAboveClouds, func_215313_a

void (Font, String, float, float, float, int, float, float, boolean): a, renderNameTagInWorld, method_3179, renderFloatingText, func_215307_a

Camera (): n, getMainCamera, method_19418, getCamera, func_215316_n

Camera (): k, getMainCamera, method_19418, getCamera, func_215316_n

void (PoseStack, float): a, bobHurt, method_3198, bobViewWhenHurt, func_228380_a_

void (PoseStack, float): b, bobView, method_3186, bobView, func_228383_b_

void (PoseStack, Camera, float): a, renderItemInHand, method_3172, renderHand, func_228381_a_

void (Matrix4f): a, resetProjectionMatrix, method_22709, func_228379_a_

Matrix4f (Camera, float, boolean): a, getProjectionMatrix, method_22973, func_228382_a_

void (float, long, PoseStack): a, renderLevel, method_3188, renderWorld, func_228378_a_

LightTexture (): l, lightTexture, method_22974, getLightmapTextureManager, func_228384_l_

OverlayTexture (): m, overlayTexture, method_22975, getOverlayTexture, func_228385_m_

1.14.4

Names

dko

dnc

net.minecraft.client.renderer.GameRenderer

Fields

org.apache.logging.log4j.Logger: c, field_3993, LOGGER, field_147710_q

org.apache.logging.log4j.Logger: c, LOGGER, field_3993, LOGGER, field_147710_q

MinecraftKey: d, field_4011, RAIN_LOC, field_110924_q

ResourceLocation: d, RAIN_LOCATION, field_4011, RAIN_LOC, field_110924_q

MinecraftKey: e, field_4008, SNOW_LOC, field_110923_r

ResourceLocation: e, SNOW_LOCATION, field_4008, SNOW_LOC, field_110923_r

MinecraftClient: f, field_4015, client, field_78531_r

Minecraft: f, minecraft, field_4015, client, field_78531_r

IResourceManager: g, field_4018, resourceContainer, field_147711_ac

ResourceManager: g, resourceManager, field_4018, resourceContainer, field_147711_ac

Random: h, field_3994, random, field_78537_ab

Random: h, random, field_3994, random, field_78537_ab

float: i, field_4025, viewDistance, field_78530_s

float: i, renderDistance, field_4025, viewDistance, field_78530_s

FirstPersonRenderer: a, field_4012, firstPersonRenderer, field_78516_c

ItemInHandRenderer: a, itemInHandRenderer, field_4012, firstPersonRenderer, field_78516_c

MapRenderer: j, field_4026, mapRenderer, field_147709_v

MapRenderer: j, mapRenderer, field_4026, mapRenderer, field_147709_v

int: k, field_4027, ticks, field_78529_t

int: k, tick, field_4027, ticks, field_78529_t

float: l, field_4019, movementFovMultiplier, field_78507_R

float: l, fov, field_4019, movementFovMultiplier, field_78507_R

float: m, field_3999, lastMovementFovMultiplier, field_78506_S

float: m, oldFov, field_3999, lastMovementFovMultiplier, field_78506_S

float: n, field_4002, skyDarkness, field_82831_U

float: n, darkenWorldAmount, field_4002, skyDarkness, field_82831_U

float: o, field_3997, lastSkyDarkness, field_82832_V

float: o, darkenWorldAmountO, field_3997, lastSkyDarkness, field_82832_V

boolean: p, field_3992, renderHand, field_175074_C

boolean: p, renderHand, field_3992, renderHand, field_175074_C

boolean: q, field_4009, blockOutlineEnabled, field_175073_D

boolean: q, renderBlockOutline, field_4009, blockOutlineEnabled, field_175073_D

long: r, field_4017, lastWorldIconUpdate, field_184374_E

long: r, lastScreenshotAttempt, field_4017, lastWorldIconUpdate, field_184374_E

long: s, field_3998, lastWindowFocusedTime, field_78508_Y

long: s, lastActiveTime, field_3998, lastWindowFocusedTime, field_78508_Y

LightmapTextureManager: t, field_4028, lightmapTextureManager, field_78513_d

LightTexture: t, lightTexture, field_4028, lightmapTextureManager, field_78513_d

int: u, field_3995, field_3995, field_78534_ac

int: u, rainSoundTime, field_3995, field_78534_ac

float[]: v, field_3991, field_3991, field_175076_N

float[]: v, rainSizeX, field_3991, field_175076_N

float[]: w, field_3989, field_3989, field_175077_O

float[]: w, rainSizeZ, field_3989, field_175077_O

BackgroundRenderer: x, field_3990, backgroundRenderer, field_205003_A

FogRenderer: x, fog, field_3990, backgroundRenderer, field_205003_A

boolean: y, field_4001, field_4001, field_175078_W

boolean: y, panoramicMode, field_4001, field_175078_W

double: z, field_4005, field_4005, field_78503_V

double: z, zoom, field_4005, field_78503_V

double: A, field_3988, field_3988, field_78502_W

double: A, zoom_x, field_3988, field_78502_W

double: B, field_4004, field_4004, field_78509_X

double: B, zoom_y, field_4004, field_78509_X

ItemStack: C, field_4006, floatingItem, field_190566_ab

ItemStack: C, itemActivationItem, field_4006, floatingItem, field_190566_ab

int: D, field_4007, floatingItemTimeLeft, field_190567_ac

int: D, itemActivationTicks, field_4007, floatingItemTimeLeft, field_190567_ac

float: E, field_4029, floatingItemWidth, field_190568_ad

float: E, itemActivationOffX, field_4029, floatingItemWidth, field_190568_ad

float: F, field_4003, floatingItemHeight, field_190569_ae

float: F, itemActivationOffY, field_4003, floatingItemHeight, field_190569_ae

ShaderEffect: G, field_4024, shader, field_147707_d

PostChain: G, postEffect, field_4024, shader, field_147707_d

MinecraftKey[]: H, field_3996, SHADERS_LOCATIONS, field_147712_ad

ResourceLocation[]: H, EFFECTS, field_3996, SHADERS_LOCATIONS, field_147712_ad

int: b, field_4010, SHADER_COUNT, field_147708_e

int: b, EFFECT_NONE, field_4010, SHADER_COUNT, field_147708_e

int: I, field_4023, forcedShaderIndex, field_147713_ae

int: I, effectIndex, field_4023, forcedShaderIndex, field_147713_ae

boolean: J, field_4013, shadersEnabled, field_175083_ad

boolean: J, effectActive, field_4013, shadersEnabled, field_175083_ad

int: K, field_4021, field_4021, field_175084_ae

int: K, frameId, field_4021, field_175084_ae

Camera: L, field_18765, camera, field_215317_L

Camera: L, mainCamera, field_18765, camera, field_215317_L

Constructors

Methods

void (): close, close, close, close

void (): close, close, close, close

boolean (): a, method_3175, isShaderEnabled, func_147702_a

boolean (): a, postEffectActive, method_3175, isShaderEnabled, func_147702_a

void (): b, method_3207, disableShader, func_181022_b

void (): b, shutdownEffect, method_3207, disableShader, func_181022_b

void (): c, method_3184, toggleShadersEnabled, func_175071_c

void (): c, togglePostEffect, method_3184, toggleShadersEnabled, func_175071_c

void (Entity): a, method_3167, onCameraEntitySet, func_175066_a

void (Entity): a, checkEntityPostEffect, method_3167, onCameraEntitySet, func_175066_a

void (MinecraftKey): a, method_3168, loadShader, func_175069_a

void (ResourceLocation): a, loadEffect, method_3168, loadShader, func_175069_a

void (IResourceManager): a, method_14491, apply, func_195410_a

void (ResourceManager): a, onResourceManagerReload, method_14491, apply, func_195410_a

void (): e, method_3182, tick, func_78464_a

void (): e, tick, method_3182, tick, func_78464_a

ShaderEffect (): f, method_3183, getShader, func_147706_e

PostChain (): f, currentEffect, method_3183, getShader, func_147706_e

void (int, int): a, method_3169, onResized, func_147704_a

void (int, int): a, resize, method_3169, onResized, func_147704_a

void (float): a, method_3190, updateTargetedEntity, func_78473_a

void (float): a, pick, method_3190, updateTargetedEntity, func_78473_a

void (): o, method_3199, updateMovementFovMultiplier, func_78477_e

void (): o, tickFov, method_3199, updateMovementFovMultiplier, func_78477_e

void (float): d, method_3198, bobViewWhenHurt, func_78482_e

void (float): d, bobHurt, method_3198, bobViewWhenHurt, func_78482_e

void (float): e, method_3186, bobView, func_78475_f

void (float): e, bobView, method_3186, bobView, func_78475_f

void (float): f, method_3185, applyCameraTransformations, func_195460_g

void (float): f, setupCamera, method_3185, applyCameraTransformations, func_195460_g

void (): h, method_3187, disableLightmap, func_175072_h

void (): h, turnOffLightLayer, method_3187, disableLightmap, func_175072_h

void (): i, method_3180, enableLightmap, func_180436_i

void (): i, turnOnLightLayer, method_3180, enableLightmap, func_180436_i

float (EntityLiving, float): a, method_3174, getNightVisionStrength, func_180438_a

float (LivingEntity, float): a, getNightVisionScale, method_3174, getNightVisionStrength, func_180438_a

void (float, long, boolean): a, method_3192, render, func_195458_a

void (float, long, boolean): a, render, method_3192, render, func_195458_a

void (): p, method_3176, updateWorldIcon, func_184373_n

void (): p, takeAutoScreenshot, method_3176, updateWorldIcon, func_184373_n

boolean (): q, method_3202, shouldRenderBlockOutline, func_175070_n

boolean (): q, shouldRenderBlockOutline, method_3202, shouldRenderBlockOutline, func_175070_n

void (float, long): a, method_3188, renderWorld, func_78471_a

void (float, long): a, renderLevel, method_3188, renderWorld, func_78471_a

void (float, long): b, method_3178, renderCenter, func_181560_a

void (float, long): b, render, method_3178, renderCenter, func_181560_a

void (): r, method_3177, renderRain, func_78484_h

void (): r, tickRain, method_3177, renderRain, func_78484_h

void (float): b, method_3170, renderWeather, func_78474_d

void (float): b, renderSnowAndRain, method_3170, renderWeather, func_78474_d

void (boolean): d, method_3201, setFogBlack, func_191514_d

void (boolean): d, resetFogColor, method_3201, setFogBlack, func_191514_d

void (): j, method_3203, reset, func_190564_k

void (): j, resetData, method_3203, reset, func_190564_k

MapRenderer (): k, method_3194, getMapRenderer, func_147701_i

MapRenderer (): k, getMapRenderer, method_3194, getMapRenderer, func_147701_i

void (ItemStack): a, method_3189, showFloatingItem, func_190565_a

void (ItemStack): a, displayItemActivation, method_3189, showFloatingItem, func_190565_a

void (int, int, float): a, method_3171, renderFloatingItem, func_190563_a

void (int, int, float): a, renderItemActivationAnimation, method_3171, renderFloatingItem, func_190563_a

MinecraftClient (): l, method_3204, getClient, func_205000_l

Minecraft (): l, getMinecraft, method_3204, getClient, func_205000_l

float (float): c, method_3195, getSkyDarkness, func_205002_d

float (float): c, getDarkenWorldAmount, method_3195, getSkyDarkness, func_205002_d

float (): m, method_3193, getViewDistance, func_205001_m

float (): m, getRenderDistance, method_3193, getViewDistance, func_205001_m

double (Camera, float, boolean): a, method_3196, getFov, func_215311_a

double (Camera, float, boolean): a, getFov, method_3196, getFov, func_215311_a

void (Camera, float): a, method_3172, renderHand, func_215308_a

void (Camera, float): a, renderItemInHand, method_3172, renderHand, func_215308_a

void (Camera, WorldRenderer, float, double, double, double): a, method_3206, renderAboveClouds, func_215313_a

void (Camera, LevelRenderer, float, double, double, double): a, prepareAndRenderClouds, method_3206, renderAboveClouds, func_215313_a

void (TextRenderer, String, float, float, float, int, float, float, boolean): a, method_3179, renderFloatingText, func_215307_a

void (Font, String, float, float, float, int, float, float, boolean): a, renderNameTagInWorld, method_3179, renderFloatingText, func_215307_a

Camera (): n, method_19418, getCamera, func_215316_n

Camera (): n, getMainCamera, method_19418, getCamera, func_215316_n

1.14.3

Names

dkk

dko

net.minecraft.client.render.GameRenderer

Fields

org.apache.logging.log4j.Logger: c, field_3993, field_147710_q

org.apache.logging.log4j.Logger: c, field_3993, LOGGER, field_147710_q

MinecraftKey: d, field_4011, field_110924_q

MinecraftKey: d, field_4011, RAIN_LOC, field_110924_q

MinecraftKey: e, field_4008, field_110923_r

MinecraftKey: e, field_4008, SNOW_LOC, field_110923_r

Minecraft: f, field_4015, field_78531_r

MinecraftClient: f, field_4015, client, field_78531_r

IResourceManager: g, field_4018, field_147711_ac

IResourceManager: g, field_4018, resourceContainer, field_147711_ac

Random: h, field_3994, field_78537_ab

Random: h, field_3994, random, field_78537_ab

float: i, field_4025, field_78530_s

float: i, field_4025, viewDistance, field_78530_s

FirstPersonRenderer: a, field_4012, field_78516_c

FirstPersonRenderer: a, field_4012, firstPersonRenderer, field_78516_c

MapItemRenderer: j, field_4026, field_147709_v

MapRenderer: j, field_4026, mapRenderer, field_147709_v

int: k, field_4027, field_78529_t

int: k, field_4027, ticks, field_78529_t

float: l, field_4019, field_78507_R

float: l, field_4019, movementFovMultiplier, field_78507_R

float: m, field_3999, field_78506_S

float: m, field_3999, lastMovementFovMultiplier, field_78506_S

float: n, field_4002, field_82831_U

float: n, field_4002, skyDarkness, field_82831_U

float: o, field_3997, field_82832_V

float: o, field_3997, lastSkyDarkness, field_82832_V

boolean: p, field_3992, field_175074_C

boolean: p, field_3992, renderHand, field_175074_C

boolean: q, field_4009, field_175073_D

boolean: q, field_4009, blockOutlineEnabled, field_175073_D

long: r, field_4017, field_184374_E

long: r, field_4017, lastWorldIconUpdate, field_184374_E

long: s, field_3998, field_78508_Y

long: s, field_3998, lastWindowFocusedTime, field_78508_Y

LightTexture: t, field_4028, field_78513_d

LightmapTextureManager: t, field_4028, lightmapTextureManager, field_78513_d

int: u, field_3995, field_78534_ac

int: u, field_3995, field_3995, field_78534_ac

float[]: v, field_3991, field_175076_N

float[]: v, field_3991, field_3991, field_175076_N

float[]: w, field_3989, field_175077_O

float[]: w, field_3989, field_3989, field_175077_O

FogRenderer: x, field_3990, field_205003_A

BackgroundRenderer: x, field_3990, backgroundRenderer, field_205003_A

boolean: y, field_4001, field_175078_W

boolean: y, field_4001, field_4001, field_175078_W

double: z, field_4005, field_78503_V

double: z, field_4005, field_4005, field_78503_V

double: A, field_3988, field_78502_W

double: A, field_3988, field_3988, field_78502_W

double: B, field_4004, field_78509_X

double: B, field_4004, field_4004, field_78509_X

ItemStack: C, field_4006, field_190566_ab

ItemStack: C, field_4006, floatingItem, field_190566_ab

int: D, field_4007, field_190567_ac

int: D, field_4007, floatingItemTimeLeft, field_190567_ac

float: E, field_4029, field_190568_ad

float: E, field_4029, floatingItemWidth, field_190568_ad

float: F, field_4003, field_190569_ae

float: F, field_4003, floatingItemHeight, field_190569_ae

ShaderGroup: G, field_4024, field_147707_d

ShaderEffect: G, field_4024, shader, field_147707_d

MinecraftKey[]: H, field_3996, field_147712_ad

MinecraftKey[]: H, field_3996, SHADERS_LOCATIONS, field_147712_ad

int: b, field_4010, field_147708_e

int: b, field_4010, SHADER_COUNT, field_147708_e

int: I, field_4023, field_147713_ae

int: I, field_4023, forcedShaderIndex, field_147713_ae

boolean: J, field_4013, field_175083_ad

boolean: J, field_4013, shadersEnabled, field_175083_ad

int: K, field_4021, field_175084_ae

int: K, field_4021, field_4021, field_175084_ae

ActiveRenderInfo: L, field_18765, field_215317_L

Camera: L, field_18765, camera, field_215317_L

Constructors

Methods

void (): close, close

void (): close, close, close, close

boolean (): a, method_3175, func_147702_a

boolean (): a, method_3175, isShaderEnabled, func_147702_a

void (): b, method_3207, func_181022_b

void (): b, method_3207, disableShader, func_181022_b

void (): c, method_3184, func_175071_c

void (): c, method_3184, toggleShadersEnabled, func_175071_c

void (Entity): a, method_3167, func_175066_a

void (Entity): a, method_3167, onCameraEntitySet, func_175066_a

void (MinecraftKey): a, method_3168, func_175069_a

void (MinecraftKey): a, method_3168, loadShader, func_175069_a

void (IResourceManager): a, method_14491, func_195410_a

void (IResourceManager): a, method_14491, apply, func_195410_a

void (): e, method_3182, func_78464_a

void (): e, method_3182, tick, func_78464_a

ShaderGroup (): f, method_3183, func_147706_e

ShaderEffect (): f, method_3183, getShader, func_147706_e

void (int, int): a, method_3169, func_147704_a

void (int, int): a, method_3169, onResized, func_147704_a

void (float): a, method_3190, func_78473_a

void (float): a, method_3190, updateTargetedEntity, func_78473_a

void (): o, method_3199, func_78477_e

void (): o, method_3199, updateMovementFovMultiplier, func_78477_e

void (float): d, method_3198, func_78482_e

void (float): d, method_3198, bobViewWhenHurt, func_78482_e

void (float): e, method_3186, func_78475_f

void (float): e, method_3186, bobView, func_78475_f

void (float): f, method_3185, func_195460_g

void (float): f, method_3185, applyCameraTransformations, func_195460_g

void (): h, method_3187, func_175072_h

void (): h, method_3187, disableLightmap, func_175072_h

void (): i, method_3180, func_180436_i

void (): i, method_3180, enableLightmap, func_180436_i

float (EntityLiving, float): a, method_3174, func_180438_a

float (EntityLiving, float): a, method_3174, getNightVisionStrength, func_180438_a

void (float, long, boolean): a, method_3192, func_195458_a

void (float, long, boolean): a, method_3192, render, func_195458_a

void (): p, method_3176, func_184373_n

void (): p, method_3176, updateWorldIcon, func_184373_n

boolean (): q, method_3202, func_175070_n

boolean (): q, method_3202, shouldRenderBlockOutline, func_175070_n

void (float, long): a, method_3188, func_78471_a

void (float, long): a, method_3188, renderWorld, func_78471_a

void (float, long): b, method_3178, func_181560_a

void (float, long): b, method_3178, renderCenter, func_181560_a

void (): r, method_3177, func_78484_h

void (): r, method_3177, renderRain, func_78484_h

void (float): b, method_3170, func_78474_d

void (float): b, method_3170, renderWeather, func_78474_d

void (boolean): d, method_3201, func_191514_d

void (boolean): d, method_3201, setFogBlack, func_191514_d

void (): j, method_3203, func_190564_k

void (): j, method_3203, reset, func_190564_k

MapItemRenderer (): k, method_3194, func_147701_i

MapRenderer (): k, method_3194, getMapRenderer, func_147701_i

void (ItemStack): a, method_3189, func_190565_a

void (ItemStack): a, method_3189, showFloatingItem, func_190565_a

void (int, int, float): a, method_3171, func_190563_a

void (int, int, float): a, method_3171, renderFloatingItem, func_190563_a

Minecraft (): l, method_3204, func_205000_l

MinecraftClient (): l, method_3204, getClient, func_205000_l

float (float): c, method_3195, func_205002_d

float (float): c, method_3195, getSkyDarkness, func_205002_d

float (): m, method_3193, func_205001_m

float (): m, method_3193, getViewDistance, func_205001_m

double (ActiveRenderInfo, float, boolean): a, method_3196, func_215311_a

double (Camera, float, boolean): a, method_3196, getFov, func_215311_a

void (ActiveRenderInfo, float): a, method_3172, func_215308_a

void (Camera, float): a, method_3172, renderHand, func_215308_a

void (ActiveRenderInfo, WorldRenderer, float, double, double, double): a, method_3206, func_215313_a

void (Camera, WorldRenderer, float, double, double, double): a, method_3206, renderAboveClouds, func_215313_a

void (FontRenderer, String, float, float, float, int, float, float, boolean): a, method_3179, func_215307_a

void (TextRenderer, String, float, float, float, int, float, float, boolean): a, method_3179, renderFloatingText, func_215307_a

ActiveRenderInfo (): n, method_19418, func_215316_n

Camera (): n, method_19418, getCamera, func_215316_n

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

dki

dkk

Fields

Constructors

Methods

1.14

Names

cty

dki

net.minecraft.class_757

Fields

org.apache.logging.log4j.Logger: c, field_147710_q

org.apache.logging.log4j.Logger: c, field_3993, field_147710_q

MinecraftKey: d, field_110924_q

MinecraftKey: d, field_4011, field_110924_q

MinecraftKey: e, field_110923_r

MinecraftKey: e, field_4008, field_110923_r

Minecraft: f, field_78531_r

Minecraft: f, field_4015, field_78531_r

IResourceManager: g, field_147711_ac

IResourceManager: g, field_4018, field_147711_ac

Random: h, field_78537_ab

Random: h, field_3994, field_78537_ab

float: i, field_78530_s

float: i, field_4025, field_78530_s

FirstPersonRenderer: a, field_78516_c

FirstPersonRenderer: a, field_4012, field_78516_c

MapItemRenderer: j, field_147709_v

MapItemRenderer: j, field_4026, field_147709_v

int: k, field_78529_t

int: k, field_4027, field_78529_t

Entity: l, field_78528_u

float: m, field_78490_B

float: n, field_78491_C

float: o, field_78507_R

float: l, field_4019, field_78507_R

float: p, field_78506_S

float: m, field_3999, field_78506_S

float: q, field_82831_U

float: n, field_4002, field_82831_U

float: r, field_82832_V

float: o, field_3997, field_82832_V

boolean: s, field_175074_C

boolean: p, field_3992, field_175074_C

boolean: t, field_175073_D

boolean: q, field_4009, field_175073_D

long: u, field_184374_E

long: r, field_4017, field_184374_E

long: v, field_78508_Y

long: s, field_3998, field_78508_Y

LightTexture: w, field_78513_d

LightTexture: t, field_4028, field_78513_d

int: x, field_78534_ac

int: u, field_3995, field_78534_ac

float[]: y, field_175076_N

float[]: v, field_3991, field_175076_N

float[]: z, field_175077_O

float[]: w, field_3989, field_175077_O

FogRenderer: A, field_205003_A

FogRenderer: x, field_3990, field_205003_A

boolean: B, field_175078_W

boolean: y, field_4001, field_175078_W

double: C, field_78503_V

double: z, field_4005, field_78503_V

double: D, field_78502_W

double: A, field_3988, field_78502_W

double: E, field_78509_X

double: B, field_4004, field_78509_X

ItemStack: F, field_190566_ab

ItemStack: C, field_4006, field_190566_ab

int: G, field_190567_ac

int: D, field_4007, field_190567_ac

float: H, field_190568_ad

float: E, field_4029, field_190568_ad

float: I, field_190569_ae

float: F, field_4003, field_190569_ae

ShaderGroup: J, field_147707_d

ShaderGroup: G, field_4024, field_147707_d

float: K, field_203000_X

float: L, field_203001_Y

MinecraftKey[]: M, field_147712_ad

MinecraftKey[]: H, field_3996, field_147712_ad

int: b, field_147708_e

int: b, field_4010, field_147708_e

int: N, field_147713_ae

int: I, field_4023, field_147713_ae

boolean: O, field_175083_ad

boolean: J, field_4013, field_175083_ad

int: P, field_175084_ae

int: K, field_4021, field_175084_ae

ActiveRenderInfo: L, field_18765, field_215317_L

Constructors

Methods

boolean (): a, func_147702_a

boolean (): a, method_3175, func_147702_a

void (): b, func_181022_b

void (): b, method_3207, func_181022_b

void (): c, func_175071_c

void (): c, method_3184, func_175071_c

void (Entity): a, func_175066_a

void (Entity): a, method_3167, func_175066_a

void (MinecraftKey): a, func_175069_a

void (MinecraftKey): a, method_3168, func_175069_a

void (IResourceManager): a, func_195410_a

void (IResourceManager): a, method_14491, func_195410_a

void (): e, func_78464_a

void (): e, method_3182, func_78464_a

ShaderGroup (): f, func_147706_e

ShaderGroup (): f, method_3183, func_147706_e

void (int, int): a, func_147704_a

void (int, int): a, method_3169, func_147704_a

void (float): a, func_78473_a

void (float): a, method_3190, func_78473_a

void (): n, func_78477_e

void (): o, method_3199, func_78477_e

double (float, boolean): a, func_195459_a

void (float): e, func_78482_e

void (float): d, method_3198, func_78482_e

void (float): f, func_78475_f

void (float): e, method_3186, func_78475_f

void (float): g, func_78467_g

void (float): h, func_195460_g

void (float): f, method_3185, func_195460_g

void (float): i, func_195457_h

void (): h, func_175072_h

void (): h, method_3187, func_175072_h

void (): i, func_180436_i

void (): i, method_3180, func_180436_i

float (EntityLiving, float): a, func_180438_a

float (EntityLiving, float): a, method_3174, func_180438_a

void (float, long, boolean): a, func_195458_a

void (float, long, boolean): a, method_3192, func_195458_a

void (): o, func_184373_n

void (): p, method_3176, func_184373_n

void (float): b, func_152430_c

boolean (): p, func_175070_n

boolean (): q, method_3202, func_175070_n

void (float, long): a, func_78471_a

void (float, long): a, method_3188, func_78471_a

void (float, long): b, func_181560_a

void (float, long): b, method_3178, func_181560_a

void (WorldRenderer, float, double, double, double): a, func_195456_a

void (): q, func_78484_h

void (): r, method_3177, func_78484_h

void (float): c, func_78474_d

void (float): b, method_3170, func_78474_d

void (boolean): d, func_191514_d

void (boolean): d, method_3201, func_191514_d

void (): j, func_190564_k

void (): j, method_3203, func_190564_k

MapItemRenderer (): k, func_147701_i

MapItemRenderer (): k, method_3194, func_147701_i

void (FontRenderer, String, float, float, float, int, float, float, boolean, boolean): a, func_189692_a

void (ItemStack): a, func_190565_a

void (ItemStack): a, method_3189, func_190565_a

void (int, int, float): a, func_190563_a

void (int, int, float): a, method_3171, func_190563_a

Minecraft (): l, func_205000_l

Minecraft (): l, method_3204, func_205000_l

float (float): d, func_205002_d

float (float): c, method_3195, func_205002_d

float (): m, func_205001_m

float (): m, method_3193, func_205001_m

double (ActiveRenderInfo, float, boolean): a, method_3196, func_215311_a

void (ActiveRenderInfo, float): a, method_3172, func_215308_a

void (ActiveRenderInfo, WorldRenderer, float, double, double, double): a, method_3206, func_215313_a

void (FontRenderer, String, float, float, float, int, float, float, boolean): a, method_3179, func_215307_a

ActiveRenderInfo (): n, method_19418, func_215316_n

1.13.2

Names

ctx

cty

Fields

Constructors

Methods

1.13.1

Names

ctx

net.minecraft.client.renderer.GameRenderer

Fields

org.apache.logging.log4j.Logger: c, field_147710_q

MinecraftKey: d, field_110924_q

MinecraftKey: e, field_110923_r

Minecraft: f, field_78531_r

IResourceManager: g, field_147711_ac

Random: h, field_78537_ab

float: i, field_78530_s

FirstPersonRenderer: a, field_78516_c

MapItemRenderer: j, field_147709_v

int: k, field_78529_t

Entity: l, field_78528_u

float: m, field_78490_B

float: n, field_78491_C

float: o, field_78507_R

float: p, field_78506_S

float: q, field_82831_U

float: r, field_82832_V

boolean: s, field_175074_C

boolean: t, field_175073_D

long: u, field_184374_E

long: v, field_78508_Y

LightTexture: w, field_78513_d

int: x, field_78534_ac

float[]: y, field_175076_N

float[]: z, field_175077_O

FogRenderer: A, field_205003_A

boolean: B, field_175078_W

double: C, field_78503_V

double: D, field_78502_W

double: E, field_78509_X

ItemStack: F, field_190566_ab

int: G, field_190567_ac

float: H, field_190568_ad

float: I, field_190569_ae

ShaderGroup: J, field_147707_d

float: K, field_203000_X

float: L, field_203001_Y

MinecraftKey[]: M, field_147712_ad

int: b, field_147708_e

int: N, field_147713_ae

boolean: O, field_175083_ad

int: P, field_175084_ae

Constructors

(Minecraft, IResourceManager)

Methods

void (): close, close

boolean (): a, func_147702_a

void (): b, func_181022_b

void (): c, func_175071_c

void (Entity): a, func_175066_a

void (MinecraftKey): a, func_175069_a

void (IResourceManager): a, func_195410_a

void (): e, func_78464_a

ShaderGroup (): f, func_147706_e

void (int, int): a, func_147704_a

void (float): a, func_78473_a

void (): n, func_78477_e

double (float, boolean): a, func_195459_a

void (float): e, func_78482_e

void (float): f, func_78475_f

void (float): g, func_78467_g

void (float): h, func_195460_g

void (float): i, func_195457_h

void (): h, func_175072_h

void (): i, func_180436_i

float (EntityLiving, float): a, func_180438_a

void (float, long, boolean): a, func_195458_a

void (): o, func_184373_n

void (float): b, func_152430_c

boolean (): p, func_175070_n

void (float, long): a, func_78471_a

void (float, long): b, func_181560_a

void (WorldRenderer, float, double, double, double): a, func_195456_a

void (): q, func_78484_h

void (float): c, func_78474_d

void (boolean): d, func_191514_d

void (): j, func_190564_k

MapItemRenderer (): k, func_147701_i

void (FontRenderer, String, float, float, float, int, float, float, boolean, boolean): a, func_189692_a

void (ItemStack): a, func_190565_a

void (int, int, float): a, func_190563_a

Minecraft (): l, func_205000_l

float (float): d, func_205002_d

float (): m, func_205001_m