net.minecraft.world.level.block

public class NetherPortalBlock

extends Block

All mapped superinterfaces:

ItemLike

bsu
net.minecraft.world.level.block.NetherPortalBlock
net.minecraft.class_2423
net.minecraft.block.NetherPortalBlock
net.minecraft.block.NetherPortalBlock
net.minecraft.server.v1_15_R1.BlockPortal

Field summary

Modifier and TypeField
public static final EnumProperty<Direction$Axis>
a
AXIS
field_11310
AXIS
field_176550_a
AXIS
protected static final VoxelShape
b
X_AXIS_AABB
field_11309
X_SHAPE
field_185683_b
protected static final VoxelShape
c
Z_AXIS_AABB
field_11308
Z_SHAPE
field_185684_c

Constructor summary

ModifierConstructor
public (Block$Properties settings)

Method summary

Modifier and TypeMethod
public VoxelShape
a(byg arg0, bjd arg1, fk arg2, cvn arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public void
a(byg arg0, xd arg1, fk arg2, Random arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3)
public boolean
a(bju arg0, fk arg1)
trySpawnPortal(LevelAccessor arg0, BlockPos arg1)
method_10352(class_1936 arg0, class_2338 arg1)
createPortalAt(IWorld world, BlockPos pos)
func_176548_d(IWorld arg0, BlockPos arg1)
public NetherPortalBlock$PortalShape
b(bju arg0, fk arg1)
isPortal(LevelAccessor arg0, BlockPos arg1)
method_10351(class_1936 arg0, class_2338 arg1)
createAreaHelper(IWorld world, BlockPos pos)
func_201816_b(IWorld arg0, BlockPos arg1)
public BlockState
a(byg arg0, fp arg1, byg arg2, bju arg3, fk arg4, fk arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(byg arg0, bjt arg1, fk arg2, akn arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public BlockState
a(byg arg0, btr arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
protected void
a(byh$a<bpe, byg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public static BlockPattern$BlockPatternMatch
c(bju arg0, fk arg1)
getPortalShape(LevelAccessor arg0, BlockPos arg1)
method_10350(class_1936 arg0, class_2338 arg1)
findPortal(IWorld arg0, BlockPos world)
func_181089_f(IWorld arg0, BlockPos arg1)
public void
a(byg arg0, bjt arg1, fk arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public ItemStack
a(bjd arg0, fk arg1, byg arg2)
getCloneItemStack(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getPickStack(BlockView arg0, BlockPos arg1, BlockState arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)