net.minecraft.server.level

public class ServerLevel

extends Level

All mapped superinterfaces:

LevelAccessor, EntityGetter, LevelReader, BlockAndTintGetter, BlockGetter, CollisionGetter, BiomeManager$NoiseBiomeSource, LevelSimulatedRW, LevelSimulatedReader, LevelWriter

xd
net.minecraft.server.level.ServerLevel
net.minecraft.class_3218
net.minecraft.server.world.ServerWorld
net.minecraft.world.server.ServerWorld
net.minecraft.server.v1_15_R1.WorldServer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
u
LOGGER
field_13952
LOGGER
field_147491_a
private final List<Entity>
v
globalEntities
field_17913
globalEntities
field_217497_w
globalEntityList
private final it.unimi.dsi.fastutil.ints.Int2ObjectMap<Entity>
w
entitiesById
field_17915
entitiesById
field_217498_x
entitiesById
private final Map<UUID, Entity>
x
entitiesByUuid
field_13960
entitiesByUuid
field_175741_N
entitiesByUUID
private final Queue<Entity>
y
toAddAfterTick
field_18260
entitiesToLoad
field_217499_z
entitiesToAdd
private final List<ServerPlayer>
z
players
field_18261
players
field_217491_A
players
boolean
a
tickingEntities
field_18264
ticking
field_217492_a
tickingEntities
private final MinecraftServer
A
server
field_13959
server
field_73061_a
server
private final LevelStorage
B
levelStorage
field_17709
worldSaveHandler
field_217493_C
dataManager
public boolean
b
noSave
field_13957
savingDisabled
field_73058_d
savingDisabled
private boolean
C
allPlayersSleeping
field_13955
allPlayersSleeping
field_73068_P
private int
D
emptyTime
field_13948
idleTimeout
field_80004_Q
emptyTime
private final PortalForcer
E
portalForcer
field_13956
portalForcer
field_85177_Q
portalTravelAgent
private final ServerTickList<Block>
F
blockTicks
field_13949
blockTickScheduler
field_94579_S
nextTickListBlock
private final ServerTickList<Fluid>
G
liquidTicks
field_13951
fluidTickScheduler
field_205342_P
nextTickListFluid
private final Set<PathNavigation>
H
navigations
field_18262
entityNavigations
field_217495_I
navigators
protected final Raids
c
raids
field_18811
raidManager
field_217494_c
persistentRaid
private final it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet<BlockEventData>
I
blockEvents
field_13950
pendingBlockActions
field_147490_S
private boolean
J
handlingTick
field_13953
insideTick
field_211159_Q
ticking
private final WanderingTraderSpawner
K
wanderingTraderSpawner
field_18263
wanderingTraderManager
field_217496_L
mobSpawnerTrader

Constructor summary

ModifierConstructor
public (MinecraftServer server, Executor workerExecutor, LevelStorage worldSaveHandler, LevelData properties, DimensionType dimensionType, ProfilerFiller profiler, ChunkProgressListener worldGenerationProgressListener)

Method summary

Modifier and TypeMethod
public Biome
a(int arg0, int arg1, int arg2)
getUncachedNoiseBiome(int arg0, int arg1, int arg2)
method_22387(int arg0, int arg1, int arg2)
getGeneratorStoredBiome(int arg0, int arg1, int arg2)
func_225604_a_(int arg0, int arg1, int arg2)
public void
a(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
method_18765(BooleanSupplier arg0)
tick(BooleanSupplier shouldKeepTicking)
func_72835_b(BooleanSupplier arg0)
doTick(BooleanSupplier arg0)
private void
ab()
wakeUpAllPlayers()
method_23660()
func_229856_ab_()
public void
a(cai arg0, int arg1)
tickChunk(LevelChunk arg0, int arg1)
method_18203(class_2818 arg0, int arg1)
tickChunk(WorldChunk chunk, int randomTickSpeed)
func_217441_a(Chunk arg0, int arg1)
protected BlockPos
a(fk arg0)
findLightingTargetAround(BlockPos arg0)
method_18210(class_2338 arg0)
method_18210(BlockPos pos)
func_175736_a(BlockPos arg0)
public boolean
b()
isHandlingTick()
method_14177()
isInsideTick()
func_211158_j_()
public void
i_()
updateSleepingPlayerList()
method_8448()
updatePlayersSleeping()
func_72854_c()
everyoneSleeping()
public ServerScoreboard
j_()
getScoreboard()
method_14170()
getScoreboard()
func_96441_U()
getScoreboard()
private void
ac()
stopWeather()
method_14195()
resetWeather()
func_73051_P()
clearWeather()
public void
l_()
resetEmptyTime()
method_14197()
resetIdleTimeout()
func_82742_i()
resetEmptyTime()
private void
a(bkj<cof> arg0)
tickLiquid(TickNextTickData<Fluid> arg0)
method_14171(class_1954<class_3611> arg0)
tickFluid(ScheduledTick<Fluid> tick)
func_205339_a(NextTickListEntry<Fluid> arg0)
private void
b(bkj<bpe> arg0)
tickBlock(TickNextTickData<Block> arg0)
method_14189(class_1954<class_2248> arg0)
tickBlock(ScheduledTick<Block> tick)
func_205338_b(NextTickListEntry<Block> arg0)
public void
a(akn arg0)
tickNonPassenger(Entity arg0)
method_18762(class_1297 arg0)
tickEntity(Entity arg0)
func_217479_a(Entity arg0)
entityJoinedWorld(Entity arg0)
public void
a(akn arg0, akn arg1)
tickPassenger(Entity arg0, Entity arg1)
method_18763(class_1297 arg0, class_1297 arg1)
func_217459_a(Entity arg0, Entity arg1)
public void
b(akn arg0)
updateChunkPos(Entity arg0)
method_18767(class_1297 arg0)
checkChunk(Entity arg0)
func_217464_b(Entity arg0)
chunkCheck(Entity arg0)
public boolean
a(ayg arg0, fk arg1)
mayInteract(Player arg0, BlockPos arg1)
method_8505(class_1657 arg0, class_2338 arg1)
canPlayerModifyAt(PlayerEntity arg0, BlockPos arg1)
func_175660_a(PlayerEntity arg0, BlockPos arg1)
public void
a(bjx arg0)
setInitialSpawn(LevelSettings arg0)
method_8414(class_1940 arg0)
init(LevelInfo levelInfo)
func_73052_b(WorldSettings arg0)
protected void
g()
generateBonusItemsNearSpawn()
method_14187()
placeBonusChest()
func_73047_i()
public BlockPos
h()
getDimensionSpecificSpawn()
method_14169()
getForcedSpawnPoint()
func_180504_m()
getDimensionSpawn()
public void
a(abs arg0, boolean arg1, boolean arg2)
save(ProgressListener arg0, boolean arg1, boolean arg2)
method_14176(class_3536 arg0, boolean arg1, boolean arg2)
save(ProgressListener progressListener, boolean flush, boolean arg2)
func_217445_a(IProgressUpdate arg0, boolean arg1, boolean arg2)
save(IProgressUpdate arg0, boolean arg1, boolean arg2)
protected void
m_()
saveLevelData()
method_14188()
saveLevel()
func_73042_a()
public List<Entity>
a(akr<?> arg0, Predicate<? super akn> arg1)
getEntities(EntityType<?> arg0, Predicate<? super Entity> arg1)
method_18198(class_1299<?> arg0, Predicate<? super class_1297> arg1)
getEntities(EntityType<?> arg0, Predicate<? super Entity> arg1)
func_217482_a(EntityType<?> arg0, Predicate<? super Entity> arg1)
public List<EnderDragon>
j()
getDragons()
method_18776()
getAliveEnderDragons()
func_217439_j()
public List<ServerPlayer>
a(Predicate<? super xe> arg0)
getPlayers(Predicate<? super ServerPlayer> arg0)
method_18766(Predicate<? super class_3222> arg0)
getPlayers(Predicate<? super ServerPlayerEntity> predicate)
func_217490_a(Predicate<? super ServerPlayerEntity> arg0)
public ServerPlayer
k()
getRandomPlayer()
method_18779()
getRandomAlivePlayer()
func_217472_l_()
public it.unimi.dsi.fastutil.objects.Object2IntMap<MobCategory>
l()
getMobCategoryCounts()
method_18219()
getMobCountsByCategory()
func_217450_l()
public boolean
c(akn arg0)
addFreshEntity(Entity arg0)
method_8649(class_1297 arg0)
spawnEntity(Entity arg0)
func_217376_c(Entity arg0)
addEntity(Entity arg0)
public boolean
d(akn arg0)
addWithUUID(Entity arg0)
method_18768(class_1297 arg0)
tryLoadEntity(Entity entity)
func_217470_d(Entity arg0)
addEntitySerialized(Entity arg0)
public void
e(akn arg0)
addFromAnotherDimension(Entity arg0)
method_18769(class_1297 arg0)
onDimensionChanged(Entity entity)
func_217460_e(Entity arg0)
addEntityTeleport(Entity arg0)
public void
a(xe arg0)
addDuringCommandTeleport(ServerPlayer arg0)
method_18207(class_3222 arg0)
onPlayerTeleport(ServerPlayerEntity player)
func_217446_a(ServerPlayerEntity arg0)
addPlayerCommand(EntityPlayer arg0)
public void
b(xe arg0)
addDuringPortalTeleport(ServerPlayer arg0)
method_18211(class_3222 arg0)
onPlayerChangeDimension(ServerPlayerEntity player)
func_217447_b(ServerPlayerEntity arg0)
addPlayerPortal(EntityPlayer arg0)
public void
c(xe arg0)
addNewPlayer(ServerPlayer arg0)
method_18213(class_3222 arg0)
onPlayerConnected(ServerPlayerEntity player)
func_217435_c(ServerPlayerEntity arg0)
addPlayerJoin(EntityPlayer arg0)
public void
d(xe arg0)
addRespawnedPlayer(ServerPlayer arg0)
method_18215(class_3222 arg0)
onPlayerRespawned(ServerPlayerEntity player)
func_217433_d(ServerPlayerEntity arg0)
addPlayerRespawn(EntityPlayer arg0)
private void
f(xe arg0)
addPlayer(ServerPlayer arg0)
method_18771(class_3222 arg0)
addPlayer(ServerPlayerEntity player)
func_217448_f(ServerPlayerEntity arg0)
addPlayer0(EntityPlayer arg0)
private boolean
k(akn arg0)
addEntity(Entity arg0)
method_14175(class_1297 arg0)
addEntity(Entity entity)
func_72838_d(Entity arg0)
addEntity0(Entity arg0)
public boolean
f(akn arg0)
loadFromChunk(Entity arg0)
method_18214(class_1297 arg0)
loadEntity(Entity entity)
func_217440_f(Entity arg0)
addEntityChunk(Entity arg0)
private boolean
l(akn arg0)
isUUIDUsed(Entity arg0)
method_18777(class_1297 arg0)
checkUuid(Entity entity)
func_217478_l(Entity arg0)
isUUIDTaken(Entity arg0)
public void
a(cai arg0)
unload(LevelChunk arg0)
method_18764(class_2818 arg0)
unloadEntities(WorldChunk chunk)
func_217466_a(Chunk arg0)
unloadChunk(Chunk arg0)
public void
g(akn arg0)
onEntityRemoved(Entity arg0)
method_18772(class_1297 arg0)
unloadEntity(Entity entity)
func_217484_g(Entity arg0)
unregisterEntity(Entity arg0)
private void
m(akn arg0)
add(Entity arg0)
method_18778(class_1297 arg0)
loadEntityUnchecked(Entity entity)
func_217465_m(Entity arg0)
registerEntity(Entity arg0)
public void
h(akn arg0)
despawn(Entity arg0)
method_18774(class_1297 arg0)
removeEntity(Entity arg0)
func_217467_h(Entity arg0)
removeEntity(Entity arg0)
private void
n(akn arg0)
removeFromChunk(Entity arg0)
method_18780(class_1297 arg0)
removeEntityFromChunk(Entity entity)
func_217454_n(Entity arg0)
removeEntityFromChunk(Entity arg0)
public void
e(xe arg0)
removePlayerImmediately(ServerPlayer arg0)
method_18770(class_3222 arg0)
removePlayer(ServerPlayerEntity player)
func_217434_e(ServerPlayerEntity arg0)
removePlayer(EntityPlayer arg0)
public void
a(avv arg0)
addGlobalEntity(LightningBolt arg0)
method_8416(class_1538 arg0)
addLightning(LightningEntity arg0)
func_217468_a(LightningBoltEntity arg0)
strikeLightning(EntityLightning arg0)
public void
a(int arg0, fk arg1, int arg2)
destroyBlockProgress(int arg0, BlockPos arg1, int arg2)
method_8517(int arg0, class_2338 arg1, int arg2)
setBlockBreakingInfo(int arg0, BlockPos arg1, int arg2)
func_175715_c(int arg0, BlockPos arg1, int arg2)
public void
a(ayg arg0, double arg1, double arg2, double arg3, aah arg4, aaj arg5, float arg6, float arg7)
playSound(Player arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundSource arg5, float arg6, float arg7)
method_8465(class_1657 arg0, double arg1, double arg2, double arg3, class_3414 arg4, class_3419 arg5, float arg6, float arg7)
playSound(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
func_184148_a(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
playSound(EntityHuman arg0, double arg1, double arg2, double arg3, SoundEffect arg4, SoundCategory arg5, float arg6, float arg7)
public void
a(ayg arg0, akn arg1, aah arg2, aaj arg3, float arg4, float arg5)
playSound(Player arg0, Entity arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8449(class_1657 arg0, class_1297 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSoundFromEntity(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_217384_a(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(EntityHuman arg0, Entity arg1, SoundEffect arg2, SoundCategory arg3, float arg4, float arg5)
public void
b(int arg0, fk arg1, int arg2)
globalLevelEvent(int arg0, BlockPos arg1, int arg2)
method_8474(int arg0, class_2338 arg1, int arg2)
playGlobalEvent(int arg0, BlockPos arg1, int arg2)
func_175669_a(int arg0, BlockPos arg1, int arg2)
public void
a(ayg arg0, int arg1, fk arg2, int arg3)
levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
playLevelEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
func_217378_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
public void
a(fk arg0, byg arg1, byg arg2, int arg3)
sendBlockUpdated(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
method_8413(class_2338 arg0, class_2680 arg1, class_2680 arg2, int arg3)
updateListeners(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
func_184138_a(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
notify(BlockPosition arg0, IBlockData arg1, IBlockData arg2, int arg3)
public void
a(akn arg0, byte arg1)
broadcastEntityEvent(Entity arg0, byte arg1)
method_8421(class_1297 arg0, byte arg1)
sendEntityStatus(Entity arg0, byte arg1)
func_72960_a(Entity arg0, byte arg1)
broadcastEntityEffect(Entity arg0, byte arg1)
public ServerChunkCache
m()
getChunkSource()
method_14178()
getChunkManager()
func_72863_F()
getChunkProvider()
public Explosion
a(akn arg0, ajw arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, bjm$a arg7)
explode(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$BlockInteraction arg7)
method_8454(class_1297 arg0, class_1282 arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, class_1927$class_4179 arg7)
createExplosion(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$DestructionType arg7)
func_217401_a(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$Mode arg7)
createExplosion(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$Effect arg7)
public void
a(fk arg0, bpe arg1, int arg2, int arg3)
blockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
method_8427(class_2338 arg0, class_2248 arg1, int arg2, int arg3)
addBlockAction(BlockPos arg0, Block arg1, int arg2, int arg3)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
playBlockAction(BlockPosition arg0, Block arg1, int arg2, int arg3)
private void
ad()
runBlockEvents()
method_14192()
sendBlockActions()
func_147488_Z()
private boolean
a(bjc arg0)
doBlockEvent(BlockEventData arg0)
method_14174(class_1919 arg0)
func_147485_a(BlockEventData arg0)
public ServerTickList<Block>
n()
getBlockTicks()
method_14196()
getBlockTickScheduler()
func_205220_G_()
getBlockTickList()
public ServerTickList<Fluid>
n_()
getLiquidTicks()
method_14179()
getFluidTickScheduler()
func_205219_F_()
getFluidTickList()
public MinecraftServer
p()
getServer()
method_8503()
getServer()
func_73046_m()
getMinecraftServer()
public PortalForcer
o_()
getPortalForcer()
method_14173()
getPortalForcer()
func_85176_s()
getTravelAgent()
public StructureManager
r()
getStructureManager()
method_14183()
getStructureManager()
func_184163_y()
public <T extends ParticleOptions> int
a(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
sendParticles(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
method_14199(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
spawnParticles(T particle, double x, double y, double z, int count, double deltaX, double deltaY, double deltaZ, double speed)
func_195598_a(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
public <T extends ParticleOptions> boolean
a(xe arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
sendParticles(ServerPlayer arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
method_14166(class_3222 arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
spawnParticles(ServerPlayerEntity viewer, T particle, boolean force, double x, double y, double z, int count, double deltaX, double deltaY, double deltaZ, double speed)
func_195600_a(ServerPlayerEntity arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
private boolean
a(xe arg0, boolean arg1, double arg2, double arg3, double arg4, lt<?> arg5)
sendParticles(ServerPlayer arg0, boolean arg1, double arg2, double arg3, double arg4, Packet<?> arg5)
method_14191(class_3222 arg0, boolean arg1, double arg2, double arg3, double arg4, class_2596<?> arg5)
sendToPlayerIfNearby(ServerPlayerEntity player, boolean force, double x, double y, double z, Packet<?> packet)
func_195601_a(ServerPlayerEntity arg0, boolean arg1, double arg2, double arg3, double arg4, IPacket<?> arg5)
public Entity
a(int arg0)
getEntity(int arg0)
method_8469(int arg0)
getEntityById(int arg0)
func_73045_a(int arg0)
getEntity(int arg0)
public Entity
a(UUID arg0)
getEntity(UUID arg0)
method_14190(UUID arg0)
getEntity(UUID arg0)
func_217461_a(UUID arg0)
getEntity(UUID arg0)
public BlockPos
a(String arg0, fk arg1, int arg2, boolean arg3)
findNearestMapFeature(String arg0, BlockPos arg1, int arg2, boolean arg3)
method_8487(String arg0, class_2338 arg1, int arg2, boolean arg3)
locateStructure(String arg0, BlockPos arg1, int arg2, boolean arg3)
func_211157_a(String arg0, BlockPos arg1, int arg2, boolean arg3)
public RecipeManager
s()
getRecipeManager()
method_8433()
getRecipeManager()
func_199532_z()
getCraftingManager()
public TagManager
t()
getTagManager()
method_8514()
getTagManager()
func_205772_D()
public void
a(long arg0)
setGameTime(long arg0)
method_8516(long arg0)
setTime(long arg0)
func_82738_a(long arg0)
public boolean
u()
noSave()
method_8458()
isSavingDisabled()
func_217402_u()
isSavingDisabled()
public void
v()
checkSession()
method_8468()
checkSessionLock()
func_217437_v()
checkSession()
public LevelStorage
w()
getLevelStorage()
method_17982()
getSaveHandler()
func_217485_w()
getDataManager()
public DimensionDataStorage
x()
getDataStorage()
method_17983()
getPersistentStateManager()
func_217481_x()
getWorldPersistentData()
public MapItemSavedData
a(String arg0)
getMapData(String arg0)
method_17891(String arg0)
getMapState(String arg0)
func_217406_a(String arg0)
public void
a(crd arg0)
setMapData(MapItemSavedData arg0)
method_17890(class_22 arg0)
putMapState(MapState arg0)
func_217399_a(MapData arg0)
public int
y()
getFreeMapId()
method_17889()
getNextMapId()
func_217395_y()
getWorldMapCount()
public void
a_(fk arg0)
setSpawnPos(BlockPos arg0)
method_8554(class_2338 arg0)
setSpawnPos(BlockPos arg0)
func_175652_B(BlockPos arg0)
public it.unimi.dsi.fastutil.longs.LongSet
z()
getForcedChunks()
method_17984()
getForcedChunks()
func_217469_z()
getForceLoadedChunks()
public boolean
a(int arg0, int arg1, boolean arg2)
setChunkForced(int arg0, int arg1, boolean arg2)
method_17988(int arg0, int arg1, boolean arg2)
setChunkForced(int x, int z, boolean forced)
func_217458_b(int arg0, int arg1, boolean arg2)
setForceLoaded(int arg0, int arg1, boolean arg2)
public List<ServerPlayer>
A()
players()
method_18456()
getPlayers()
func_217369_A()
getPlayers()
public void
a(fk arg0, byg arg1, byg arg2)
onBlockStateChange(BlockPos arg0, BlockState arg1, BlockState arg2)
method_19282(class_2338 arg0, class_2680 arg1, class_2680 arg2)
onBlockChanged(BlockPos arg0, BlockState arg1, BlockState arg2)
func_217393_a(BlockPos arg0, BlockState arg1, BlockState arg2)
public PoiManager
B()
getPoiManager()
method_19494()
getPointOfInterestStorage()
func_217443_B()
public boolean
b_(fk arg0)
isVillage(BlockPos arg0)
method_19500(class_2338 arg0)
isNearOccupiedPointOfInterest(BlockPos pos)
func_217483_b_(BlockPos arg0)
public boolean
a(gd arg0)
isVillage(SectionPos arg0)
method_20588(class_4076 arg0)
isNearOccupiedPointOfInterest(ChunkSectionPos arg0)
func_222887_a(SectionPos arg0)
public boolean
a(fk arg0, int arg1)
closeToVillage(BlockPos arg0, int arg1)
method_19497(class_2338 arg0, int arg1)
isNearOccupiedPointOfInterest(BlockPos pos, int maxDistance)
func_217471_a(BlockPos arg0, int arg1)
public int
b(gd arg0)
sectionsToVillage(SectionPos arg0)
method_19498(class_4076 arg0)
getOccupiedPointOfInterestDistance(ChunkSectionPos pos)
func_217486_a(SectionPos arg0)
public Raids
C()
getRaids()
method_19495()
getRaidManager()
func_217452_C()
getPersistentRaid()
public Raid
c_(fk arg0)
getRaidAt(BlockPos arg0)
method_19502(class_2338 arg0)
getRaidAt(BlockPos pos)
func_217475_c_(BlockPos arg0)
public boolean
e(fk arg0)
isRaided(BlockPos arg0)
method_19503(class_2338 arg0)
hasRaidAt(BlockPos pos)
func_217455_d_(BlockPos arg0)
public void
a(asl arg0, akn arg1, ali arg2)
onReputationEvent(ReputationEventType arg0, Entity arg1, ReputationEventHandler arg2)
method_19496(class_4151 arg0, class_1297 arg1, class_4094 arg2)
handleInteraction(EntityInteraction interaction, Entity arg1, InteractionObserver observer)
func_217489_a(IReputationType arg0, Entity arg1, IReputationTracking arg2)
public void
a(Path arg0)
saveDebugReport(Path arg0)
method_21625(Path arg0)
func_225322_a(Path arg0)
private static void
a(Writer arg0, Iterable<akn> arg1)
dumpEntities(Writer arg0, Iterable<Entity> arg1)
method_21624(Writer arg0, Iterable<class_1297> arg1)
exportEntities(Writer arg0, Iterable<Entity> arg1)
func_225320_a(Writer arg0, Iterable<Entity> arg1)
private void
a(Writer arg0)
dumpBlockEntities(Writer arg0)
method_21626(Writer arg0)
exportBlockEntities(Writer arg0)
func_225321_a(Writer arg0)
public void
a(cky arg0)
clearBlockEvents(BoundingBox arg0)
method_23658(class_3341 arg0)
func_229854_a_(MutableBoundingBox arg0)
public void
k_()
validateSpawn()
method_8513()
setDefaultSpawnClient()
func_72974_f()