public void | | a(bzx<?> arg0, cml arg1, int arg2, int arg3, bkq arg4) | | generatePieces(ChunkGenerator<?> arg0, StructureManager arg1, int arg2, int arg3, Biome arg4) | | method_16655(class_2794<?> arg0, class_3485 arg1, int arg2, int arg3, class_1959 arg4) | | initialize(ChunkGenerator<?> arg0, StructureManager arg1, int arg2, int arg3, Biome arg4) | | func_214625_a(ChunkGenerator<?> arg0, TemplateManager arg1, int arg2, int arg3, Biome arg4) |
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public void | | a(bju arg0, bzx<?> arg1, Random arg2, cky arg3, bje arg4) | | postProcess(LevelAccessor arg0, ChunkGenerator<?> arg1, Random arg2, BoundingBox arg3, ChunkPos arg4) | | method_14974(class_1936 arg0, class_2794<?> arg1, Random arg2, class_3341 arg3, class_1923 arg4) | | generateStructure(IWorld arg0, ChunkGenerator<?> arg1, Random arg2, BlockBox arg3, ChunkPos arg4) | | func_225565_a_(IWorld arg0, ChunkGenerator<?> arg1, Random arg2, MutableBoundingBox arg3, ChunkPos arg4) |
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