History - net.minecraft.world.level.levelgen.feature.WoodlandMansionFeature$WoodlandMansionStart
1.17.1
Names
cup$a
cuq$a
Fields
Constructors
Methods
1.17
Names
clk$a
cup$a
net.minecraft.world.gen.feature.structure.WoodlandMansionStructure$Start
net.minecraft.src.C_2316_$C_2317_
net.minecraft.server.v1_16_R3.WorldGenWoodlandMansion$a
net.minecraft.world.level.levelgen.feature.WorldGenWoodlandMansion$a
Fields
Constructors
(StructureFeature<NoneFeatureConfiguration>, int, int, BoundingBox, int, long)
(StructureFeature<NoneFeatureConfiguration>, ChunkPos, int, long)
Methods
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos): a, placeInChunk, method_14974, generateStructure, func_230366_a_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos): a, placeInChunk, method_14974, generateStructure, m_7129_
void (RegistryAccess, ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28672, init, func_230364_a_
void (RegistryAccess, ChunkGenerator, StructureManager, ChunkPos, Biome, NoneFeatureConfiguration, LevelHeightAccessor): a, generatePieces, method_28672, init, m_142743_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
clh$a
clk$a
net.minecraft.server.v1_16_R2.WorldGenWoodlandMansion$a
net.minecraft.server.v1_16_R3.WorldGenWoodlandMansion$a
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cmx$a
clh$a
net.minecraft.server.v1_16_R1.WorldGenWoodlandMansion$a
net.minecraft.server.v1_16_R2.WorldGenWoodlandMansion$a
Fields
Constructors
Methods
void (ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28672, init, func_230364_a_
void (RegistryAccess, ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28672, init, func_230364_a_
1.16.1
Names
cfv$a
cmx$a
net.minecraft.server.v1_15_R1.WorldGenWoodlandMansion$a
net.minecraft.server.v1_16_R1.WorldGenWoodlandMansion$a
Fields
Constructors
Methods
void (ChunkGenerator<?>, StructureManager, int, int, Biome): a, generatePieces, method_16655, initialize, func_214625_a
void (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14974, generateStructure, func_225565_a_
void (ChunkGenerator, StructureManager, int, int, Biome, NoneFeatureConfiguration): a, generatePieces, method_28672, init, func_230364_a_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos): a, placeInChunk, method_14974, generateStructure, func_230366_a_
1.15.2
Names
cfs$a
cfv$a
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
cfj$a
cfs$a
net.minecraft.server.v1_14_R1.WorldGenWoodlandMansion$a
net.minecraft.server.v1_15_R1.WorldGenWoodlandMansion$a
Fields
Constructors
(StructureFeature<?>, int, int, Biome, BoundingBox, int, long)
(StructureFeature<?>, int, int, BoundingBox, int, long)
Methods
void (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14974, generateStructure, func_75068_a
void (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14974, generateStructure, func_225565_a_
1.14.4
Names
cfe$a
cfj$a
net.minecraft.world.level.levelgen.feature.WoodlandMansionFeature$WoodlandMansionStart
Fields
Constructors
Methods
void (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14974, generateStructure, func_75068_a
void (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14974, generateStructure, func_75068_a
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, initialize, func_214625_a
void (ChunkGenerator<?>, StructureManager, int, int, Biome): a, generatePieces, method_16655, initialize, func_214625_a
1.14.3
Names
cfa$a
cfe$a
net.minecraft.world.gen.feature.WoodlandMansionFeature$Start
Fields
Constructors
Methods
void (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14974, func_75068_a
void (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14974, generateStructure, func_75068_a
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, func_214625_a
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, initialize, func_214625_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
cey$a
cfa$a
Fields
Constructors
Methods
1.14
Names
bua$a
cey$a
net.minecraft.class_3223$class_3224
net.minecraft.server.v1_13_R2.WorldGenWoodlandMansion$a
net.minecraft.server.v1_14_R1.WorldGenWoodlandMansion$a
Fields
boolean: e, field_191093_c
Constructors
()
(GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int, BiomeBase)
(StructureGenerator<?>, int, int, BiomeBase, StructureBoundingBox, int, long)
Methods
void (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_75068_a
void (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14974, func_75068_a
boolean (): b, func_75069_d
void (ChunkGenerator<?>, DefinedStructureManager, int, int, BiomeBase): a, method_16655, func_214625_a
1.13.2
Names
btz$a
bua$a
Fields
Constructors
Methods
1.13.1
Names
btr$a
btz$a
net.minecraft.server.v1_13_R1.WorldGenWoodlandMansion$a
net.minecraft.server.v1_13_R2.WorldGenWoodlandMansion$a
Fields
Constructors
Methods
1.13
Names
btr$a
net.minecraft.world.gen.feature.structure.WoodlandMansionStructure$Start
net.minecraft.server.v1_13_R1.WorldGenWoodlandMansion$a
Fields
boolean: e, field_191093_c
Constructors
()
(GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int, BiomeBase)
Methods
void (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_75068_a
boolean (): b, func_75069_d