net.minecraft.world.level.levelgen.structure

public class NetherBridgePieces$CastleCorridorTBalconyPiece

extends NetherBridgePieces$NetherBridgePiece

clg$e
net.minecraft.world.level.levelgen.structure.NetherBridgePieces$CastleCorridorTBalconyPiece
net.minecraft.class_3390$class_3395
net.minecraft.structure.NetherFortressGenerator$CorridorBalcony
net.minecraft.world.gen.feature.structure.FortressPieces$Corridor4
net.minecraft.server.v1_15_R1.WorldGenNetherPieces$WorldGenNetherPiece5

Constructor summary

ModifierConstructor
public (int arg0, BoundingBox arg1, Direction arg2)
public (StructureManager arg0, CompoundTag arg1)

Method summary

Modifier and TypeMethod
public void
a(clr arg0, List<clr> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static NetherBridgePieces$CastleCorridorTBalconyPiece
a(List<clr> arg0, int arg1, int arg2, int arg3, fp arg4, int arg5)
createPiece(List<StructurePiece> arg0, int arg1, int arg2, int arg3, Direction arg4, int arg5)
method_14800(List<class_3443> arg0, int arg1, int arg2, int arg3, class_2350 arg4, int arg5)
func_214814_a(List<StructurePiece> arg0, int arg1, int arg2, int arg3, Direction arg4, int arg5)
public boolean
a(bju arg0, bzx<?> arg1, Random arg2, cky arg3, bje arg4)
postProcess(LevelAccessor arg0, ChunkGenerator<?> arg1, Random arg2, BoundingBox arg3, ChunkPos arg4)
method_14931(class_1936 arg0, class_2794<?> arg1, Random arg2, class_3341 arg3, class_1923 arg4)
generate(IWorld arg0, ChunkGenerator<?> arg1, Random arg2, BlockBox arg3, ChunkPos arg4)
func_225577_a_(IWorld arg0, ChunkGenerator<?> arg1, Random arg2, MutableBoundingBox arg3, ChunkPos arg4)