public BlockModelShaper | | a() | | getBlockModelShaper() | | method_3351() | | getModels() | | func_175023_a() |
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public void | | a(byj arg0, fk arg1, bje arg2, cyl arg3, cyo arg4) | | renderBreakingTexture(BlockState arg0, BlockPos arg1, BlockAndTintGetter arg2, PoseStack arg3, VertexConsumer arg4) | | method_23071(class_2680 arg0, class_2338 arg1, class_1920 arg2, class_4587 arg3, class_4588 arg4) | | renderDamage(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrix, VertexConsumer vertexConsumer) | | func_228792_a_(BlockState arg0, BlockPos arg1, ILightReader arg2, MatrixStack arg3, IVertexBuilder arg4) |
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public boolean | | a(byj arg0, fk arg1, bje arg2, cyl arg3, cyo arg4, boolean arg5, Random arg6) | | renderBatched(BlockState arg0, BlockPos arg1, BlockAndTintGetter arg2, PoseStack arg3, VertexConsumer arg4, boolean arg5, Random arg6) | | method_3355(class_2680 arg0, class_2338 arg1, class_1920 arg2, class_4587 arg3, class_4588 arg4, boolean arg5, Random arg6) | | renderBlock(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrix, VertexConsumer vertexConsumer, boolean cull, Random random) | | func_228793_a_(BlockState arg0, BlockPos arg1, ILightReader arg2, MatrixStack arg3, IVertexBuilder arg4, boolean arg5, Random arg6) |
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public boolean | | a(fk arg0, bje arg1, cyo arg2, coj arg3) | | renderLiquid(BlockPos arg0, BlockAndTintGetter arg1, VertexConsumer arg2, FluidState arg3) | | method_3352(class_2338 arg0, class_1920 arg1, class_4588 arg2, class_3610 arg3) | | renderFluid(BlockPos arg0, BlockRenderView arg1, VertexConsumer arg2, FluidState arg3) | | func_228794_a_(BlockPos arg0, ILightReader arg1, IVertexBuilder arg2, IFluidState arg3) |
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public ModelBlockRenderer | | b() | | getModelRenderer() | | method_3350() | | getModelRenderer() | | func_175019_b() |
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public BakedModel | |
public void | | a(byj arg0, cyl arg1, dqt arg2, int arg3, int arg4) | | renderSingleBlock(BlockState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3, int arg4) | | method_3353(class_2680 arg0, class_4587 arg1, class_4597 arg2, int arg3, int arg4) | | renderBlockAsEntity(BlockState state, MatrixStack arg1, VertexConsumerProvider vertexConsumer, int light, int overlay) | | func_228791_a_(BlockState arg0, MatrixStack arg1, IRenderTypeBuffer arg2, int arg3, int arg4) |
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public void | |