public boolean | | a(bje arg0, ebv arg1, byj arg2, fk arg3, cyl arg4, cyo arg5, boolean arg6, Random arg7, long arg8, int arg9) | | tesselateBlock(BlockAndTintGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, Random arg7, long arg8, int arg9) | | method_3374(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, Random arg7, long arg8, int arg9) | | render(BlockRenderView view, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrix, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) | | func_228802_a_(ILightReader arg0, IBakedModel arg1, BlockState arg2, BlockPos arg3, MatrixStack arg4, IVertexBuilder arg5, boolean arg6, Random arg7, long arg8, int arg9) |
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public boolean | | b(bje arg0, ebv arg1, byj arg2, fk arg3, cyl arg4, cyo arg5, boolean arg6, Random arg7, long arg8, int arg9) | | tesselateWithAO(BlockAndTintGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, Random arg7, long arg8, int arg9) | | method_3361(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, Random arg7, long arg8, int arg9) | | renderSmooth(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack buffer, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) | | func_228805_b_(ILightReader arg0, IBakedModel arg1, BlockState arg2, BlockPos arg3, MatrixStack arg4, IVertexBuilder arg5, boolean arg6, Random arg7, long arg8, int arg9) |
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public boolean | | c(bje arg0, ebv arg1, byj arg2, fk arg3, cyl arg4, cyo arg5, boolean arg6, Random arg7, long arg8, int arg9) | | tesselateWithoutAO(BlockAndTintGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, Random arg7, long arg8, int arg9) | | method_3373(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, Random arg7, long arg8, int arg9) | | renderFlat(BlockRenderView view, BakedModel model, BlockState state, BlockPos pos, MatrixStack buffer, VertexConsumer vertexConsumer, boolean cull, Random random, long arg8, int arg9) | | func_228806_c_(ILightReader arg0, IBakedModel arg1, BlockState arg2, BlockPos arg3, MatrixStack arg4, IVertexBuilder arg5, boolean arg6, Random arg7, long arg8, int arg9) |
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private void | | a(bje arg0, byj arg1, fk arg2, cyl arg3, cyo arg4, List<drn> arg5, float[] arg6, BitSet arg7, drm$b arg8, int arg9) | | renderModelFaceAO(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, PoseStack arg3, VertexConsumer arg4, List<BakedQuad> arg5, float[] arg6, BitSet arg7, ModelBlockRenderer$AmbientOcclusionFace arg8, int arg9) | | method_3363(class_1920 arg0, class_2680 arg1, class_2338 arg2, class_4587 arg3, class_4588 arg4, List<class_777> arg5, float[] arg6, BitSet arg7, class_778$class_780 arg8, int arg9) | | renderQuadsSmooth(BlockRenderView world, BlockState state, BlockPos pos, MatrixStack matrix, VertexConsumer vertexConsumer, List<BakedQuad> quads, float[] box, BitSet flags, BlockModelRenderer$AmbientOcclusionCalculator ambientOcclusionCalculator, int overlay) | | func_228799_a_(ILightReader arg0, BlockState arg1, BlockPos arg2, MatrixStack arg3, IVertexBuilder arg4, List<BakedQuad> arg5, float[] arg6, BitSet arg7, BlockModelRenderer$AmbientOcclusionFace arg8, int arg9) |
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private void | | a(bje arg0, byj arg1, fk arg2, cyo arg3, cyl$a arg4, drn arg5, float arg6, float arg7, float arg8, float arg9, int arg10, int arg11, int arg12, int arg13, int arg14) | | putQuadData(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, VertexConsumer arg3, PoseStack$Pose arg4, BakedQuad arg5, float arg6, float arg7, float arg8, float arg9, int arg10, int arg11, int arg12, int arg13, int arg14) | | method_23073(class_1920 arg0, class_2680 arg1, class_2338 arg2, class_4588 arg3, class_4587$class_4665 arg4, class_777 arg5, float arg6, float arg7, float arg8, float arg9, int arg10, int arg11, int arg12, int arg13, int arg14) | | renderQuad(BlockRenderView world, BlockState state, BlockPos pos, VertexConsumer vertexConsumer, MatrixStack$Entry matrixEntry, BakedQuad quad, float brightness0, float brightness1, float brightness2, float brightness3, int light0, int light1, int light2, int light3, int overlay) | | func_228800_a_(ILightReader arg0, BlockState arg1, BlockPos arg2, IVertexBuilder arg3, MatrixStack$Entry arg4, BakedQuad arg5, float arg6, float arg7, float arg8, float arg9, int arg10, int arg11, int arg12, int arg13, int arg14) |
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private void | | a(bje arg0, byj arg1, fk arg2, int[] arg3, fp arg4, float[] arg5, BitSet arg6) | | calculateShape(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, int[] arg3, Direction arg4, float[] arg5, BitSet arg6) | | method_3364(class_1920 arg0, class_2680 arg1, class_2338 arg2, int[] arg3, class_2350 arg4, float[] arg5, BitSet arg6) | | getQuadDimensions(BlockRenderView world, BlockState state, BlockPos pos, int[] vertexData, Direction face, float[] box, BitSet flags) | | func_228801_a_(ILightReader arg0, BlockState arg1, BlockPos arg2, int[] arg3, Direction arg4, float[] arg5, BitSet arg6) |
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private void | | a(bje arg0, byj arg1, fk arg2, int arg3, int arg4, boolean arg5, cyl arg6, cyo arg7, List<drn> arg8, BitSet arg9) | | renderModelFaceFlat(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, int arg3, int arg4, boolean arg5, PoseStack arg6, VertexConsumer arg7, List<BakedQuad> arg8, BitSet arg9) | | method_3370(class_1920 arg0, class_2680 arg1, class_2338 arg2, int arg3, int arg4, boolean arg5, class_4587 arg6, class_4588 arg7, List<class_777> arg8, BitSet arg9) | | renderQuadsFlat(BlockRenderView world, BlockState state, BlockPos pos, int light, int overlay, boolean useWorldLight, MatrixStack matrix, VertexConsumer vertexConsumer, List<BakedQuad> quads, BitSet flags) | | func_228798_a_(ILightReader arg0, BlockState arg1, BlockPos arg2, int arg3, int arg4, boolean arg5, MatrixStack arg6, IVertexBuilder arg7, List<BakedQuad> arg8, BitSet arg9) |
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public void | | a(cyl$a arg0, cyo arg1, byj arg2, ebv arg3, float arg4, float arg5, float arg6, int arg7, int arg8) | | renderModel(PoseStack$Pose arg0, VertexConsumer arg1, BlockState arg2, BakedModel arg3, float arg4, float arg5, float arg6, int arg7, int arg8) | | method_3367(class_4587$class_4665 arg0, class_4588 arg1, class_2680 arg2, class_1087 arg3, float arg4, float arg5, float arg6, int arg7, int arg8) | | render(MatrixStack$Entry arg0, VertexConsumer arg1, BlockState arg2, BakedModel arg3, float arg4, float arg5, float arg6, int arg7, int arg8) | | func_228804_a_(MatrixStack$Entry arg0, IVertexBuilder arg1, BlockState arg2, IBakedModel arg3, float arg4, float arg5, float arg6, int arg7, int arg8) |
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private static void | | a(cyl$a arg0, cyo arg1, float arg2, float arg3, float arg4, List<drn> arg5, int arg6, int arg7) | | renderQuadList(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, List<BakedQuad> arg5, int arg6, int arg7) | | method_3365(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, List<class_777> arg5, int arg6, int arg7) | | renderQuad(MatrixStack$Entry arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, List<BakedQuad> arg5, int arg6, int arg7) | | func_228803_a_(MatrixStack$Entry arg0, IVertexBuilder arg1, float arg2, float arg3, float arg4, List<BakedQuad> arg5, int arg6, int arg7) |
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public static void | | a() | | enableCaching() | | method_20544() | | enableBrightnessCache() | | func_211847_a() |
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public static void | | b() | | clearCache() | | method_20545() | | disableBrightnessCache() | | func_210266_a() |
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