History - net.minecraft.client.renderer.block.ModelBlockRenderer
1.21.3
Names
gfv
gmq
Fields
BlockColors: d, blockColors, field_4178, colors, f_110995_
BlockColors: d, blockColors, field_4178, colors
ThreadLocal<ModelBlockRenderer$Cache>: f, CACHE, field_4179, BRIGHTNESS_CACHE, f_110996_
ThreadLocal<ModelBlockRenderer$Cache>: f, CACHE, field_4179, BRIGHTNESS_CACHE
int: a, FACE_CUBIC, field_32782, field_32782, f_173403_
int: a, FACE_CUBIC, field_32782, field_32782
int: b, FACE_PARTIAL, field_32783, field_32783, f_173404_
int: b, FACE_PARTIAL, field_32783, field_32783
Direction[]: c, DIRECTIONS, field_27743, DIRECTIONS, f_173405_
Direction[]: c, DIRECTIONS, field_27743, DIRECTIONS
int: e, CACHE_SIZE, field_32784, BRIGHTNESS_CACHE_MAX_SIZE, f_173406_
int: e, CACHE_SIZE, field_32784, BRIGHTNESS_CACHE_MAX_SIZE
Constructors
Methods
void (): a, enableCaching, method_20544, enableBrightnessCache, m_111000_
void (): a, enableCaching, method_20544, enableBrightnessCache
void (): b, clearCache, method_20545, disableBrightnessCache, m_111077_
void (): b, clearCache, method_20545, disableBrightnessCache
void (BlockAndTintGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, m_111039_
void (BlockAndTintGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions
void (BlockAndTintGetter, BlockState, BlockPos, PoseStack, VertexConsumer, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace, int): a, renderModelFaceAO, method_3363, renderQuadsSmooth, m_111012_
void (BlockAndTintGetter, BlockState, BlockPos, PoseStack, VertexConsumer, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace, int): a, renderModelFaceAO, method_3363, renderQuadsSmooth
void (BlockAndTintGetter, BlockState, BlockPos, VertexConsumer, PoseStack$Pose, BakedQuad, float, float, float, float, int, int, int, int, int): a, putQuadData, method_23073, renderQuad, m_111023_
void (BlockAndTintGetter, BlockState, BlockPos, VertexConsumer, PoseStack$Pose, BakedQuad, float, float, float, float, int, int, int, int, int): a, putQuadData, method_23073, renderQuad
void (BlockAndTintGetter, BlockState, BlockPos, int, int, boolean, PoseStack, VertexConsumer, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, renderQuadsFlat, m_111001_
void (BlockAndTintGetter, BlockState, BlockPos, int, int, boolean, PoseStack, VertexConsumer, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, renderQuadsFlat
void (PoseStack$Pose, VertexConsumer, BlockState, BakedModel, float, float, float, int, int): a, renderModel, method_3367, render, m_111067_
void (PoseStack$Pose, VertexConsumer, BlockState, BakedModel, float, float, float, int, int): a, renderModel, method_3367, render
void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuads, m_111058_
void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuads
void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): a, tesselateBlock, method_3374, render, m_234379_
void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): a, tesselateBlock, method_3374, render
void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): b, tesselateWithAO, method_3361, renderSmooth, m_234390_
void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): b, tesselateWithAO, method_3361, renderSmooth
void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): c, tesselateWithoutAO, method_3373, renderFlat, m_234401_
void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): c, tesselateWithoutAO, method_3373, renderFlat
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gem
gfv
Fields
Constructors
Methods
1.20.6
Names
fud
gem
Fields
Constructors
Methods
1.20.4
Names
fpa
fud
Fields
Constructors
Methods
1.20.2
Names
fkq
fpa
Fields
Constructors
Methods
1.20.1
Names
fiz
fkq
Fields
Constructors
Methods
1.19.4
Names
feo
fiz
Fields
Constructors
Methods
1.19.3
Names
fal
feo
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
eyn
fal
Fields
Constructors
Methods
1.19
Names
erl
eyn
Fields
Constructors
Methods
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): a, tesselateBlock, method_3374, render, m_111047_
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): b, tesselateWithAO, method_3361, renderSmooth, m_111078_
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): c, tesselateWithoutAO, method_3373, renderFlat, m_111090_
void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): a, tesselateBlock, method_3374, render, m_234379_
void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): b, tesselateWithAO, method_3361, renderSmooth, m_234390_
void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): c, tesselateWithoutAO, method_3373, renderFlat, m_234401_
1.18.2
Names
eqe
erl
Fields
Constructors
Methods
void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuad, m_111058_
void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuads, m_111058_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
eob
eqe
Fields
Constructors
Methods
1.17.1
Names
eoa
eob
Fields
BlockColors: d, blockColors, field_4178, colorMap, f_110995_
BlockColors: d, blockColors, field_4178, colors, f_110995_
ThreadLocal<ModelBlockRenderer$Cache>: f, CACHE, field_4179, brightnessCache, f_110996_
ThreadLocal<ModelBlockRenderer$Cache>: f, CACHE, field_4179, BRIGHTNESS_CACHE, f_110996_
int: e, CACHE_SIZE, field_32784, field_32784, f_173406_
int: e, CACHE_SIZE, field_32784, BRIGHTNESS_CACHE_MAX_SIZE, f_173406_
Constructors
Methods
1.17
Names
eaz
eoa
net.minecraft.client.renderer.BlockModelRenderer
net.minecraft.src.C_4186_
Fields
BlockColors: a, blockColors, field_4178, colorMap, field_187499_a
BlockColors: d, blockColors, field_4178, colorMap, f_110995_
ThreadLocal<ModelBlockRenderer$Cache>: b, CACHE, field_4179, brightnessCache, field_210267_b
ThreadLocal<ModelBlockRenderer$Cache>: f, CACHE, field_4179, brightnessCache, f_110996_
int: a, FACE_CUBIC, field_32782, field_32782, f_173403_
int: b, FACE_PARTIAL, field_32783, field_32783, f_173404_
Direction[]: c, DIRECTIONS, field_27743, DIRECTIONS, f_173405_
int: e, CACHE_SIZE, field_32784, field_32784, f_173406_
Constructors
Methods
void (): a, enableCaching, method_20544, enableBrightnessCache, func_211847_a
void (): a, enableCaching, method_20544, enableBrightnessCache, m_111000_
void (): b, clearCache, method_20545, disableBrightnessCache, func_210266_a
void (): b, clearCache, method_20545, disableBrightnessCache, m_111077_
void (BlockAndTintGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, func_228801_a_
void (BlockAndTintGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, m_111039_
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): a, tesselateBlock, method_3374, render, func_228802_a_
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): a, tesselateBlock, method_3374, render, m_111047_
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): b, tesselateWithAO, method_3361, renderSmooth, func_228805_b_
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): b, tesselateWithAO, method_3361, renderSmooth, m_111078_
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): c, tesselateWithoutAO, method_3373, renderFlat, func_228806_c_
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): c, tesselateWithoutAO, method_3373, renderFlat, m_111090_
void (BlockAndTintGetter, BlockState, BlockPos, PoseStack, VertexConsumer, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace, int): a, renderModelFaceAO, method_3363, renderQuadsSmooth, func_228799_a_
void (BlockAndTintGetter, BlockState, BlockPos, PoseStack, VertexConsumer, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace, int): a, renderModelFaceAO, method_3363, renderQuadsSmooth, m_111012_
void (BlockAndTintGetter, BlockState, BlockPos, VertexConsumer, PoseStack$Pose, BakedQuad, float, float, float, float, int, int, int, int, int): a, putQuadData, method_23073, renderQuad, func_228800_a_
void (BlockAndTintGetter, BlockState, BlockPos, VertexConsumer, PoseStack$Pose, BakedQuad, float, float, float, float, int, int, int, int, int): a, putQuadData, method_23073, renderQuad, m_111023_
void (BlockAndTintGetter, BlockState, BlockPos, int, int, boolean, PoseStack, VertexConsumer, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, renderQuadsFlat, func_228798_a_
void (BlockAndTintGetter, BlockState, BlockPos, int, int, boolean, PoseStack, VertexConsumer, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, renderQuadsFlat, m_111001_
void (PoseStack$Pose, VertexConsumer, BlockState, BakedModel, float, float, float, int, int): a, renderModel, method_3367, render, func_228804_a_
void (PoseStack$Pose, VertexConsumer, BlockState, BakedModel, float, float, float, int, int): a, renderModel, method_3367, render, m_111067_
void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuad, func_228803_a_
void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuad, m_111058_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
ear
eaz
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ecs
ear
Fields
Constructors
Methods
1.16.1
Names
drm
ecs
Fields
Constructors
Methods
1.15.2
Names
drj
drm
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
dny
drj
Fields
Constructors
Methods
void (float, float, float, float, List<BakedQuad>): a, renderQuadList, method_3365, renderQuad, func_178264_a
void (BakedModel, float, float, float, float): a, renderModel, method_3368, render, func_178262_a
boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): a, tesselateBlock, method_3374, tesselate, func_217631_a
boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): b, tesselateWithAO, method_3361, tesselateSmooth, func_217634_b
boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): c, tesselateWithoutAO, method_3373, tesselateFlat, func_217635_c
void (BlockAndBiomeGetter, BlockState, BlockPos, BufferBuilder, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace): a, renderModelFaceAO, method_3363, tesselateQuadsSmooth, func_217630_a
void (BlockAndBiomeGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, func_217633_a
void (BlockAndTintGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, func_228801_a_
void (BlockAndBiomeGetter, BlockState, BlockPos, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, tesselateQuadsFlat, func_217636_a
void (BlockState, BakedModel, float, float, float, float): a, renderModel, method_3367, render, func_187495_a
void (BakedModel, BlockState, float, boolean): a, renderSingleBlock, method_3366, render, func_178266_a
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): a, tesselateBlock, method_3374, render, func_228802_a_
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): b, tesselateWithAO, method_3361, renderSmooth, func_228805_b_
boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): c, tesselateWithoutAO, method_3373, renderFlat, func_228806_c_
void (BlockAndTintGetter, BlockState, BlockPos, PoseStack, VertexConsumer, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace, int): a, renderModelFaceAO, method_3363, renderQuadsSmooth, func_228799_a_
void (BlockAndTintGetter, BlockState, BlockPos, VertexConsumer, PoseStack$Pose, BakedQuad, float, float, float, float, int, int, int, int, int): a, putQuadData, method_23073, renderQuad, func_228800_a_
void (BlockAndTintGetter, BlockState, BlockPos, int, int, boolean, PoseStack, VertexConsumer, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, renderQuadsFlat, func_228798_a_
void (PoseStack$Pose, VertexConsumer, BlockState, BakedModel, float, float, float, int, int): a, renderModel, method_3367, render, func_228804_a_
void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuad, func_228803_a_
1.14.4
Names
dlk
dny
net.minecraft.client.renderer.block.ModelBlockRenderer
Fields
BlockColors: a, field_4178, colorMap, field_187499_a
BlockColors: a, blockColors, field_4178, colorMap, field_187499_a
ThreadLocal<BlockModelRenderer$BrightnessCache>: b, field_4179, brightnessCache, field_210267_b
ThreadLocal<ModelBlockRenderer$Cache>: b, CACHE, field_4179, brightnessCache, field_210267_b
Constructors
Methods
void (float, float, float, float, List<BakedQuad>): a, method_3365, renderQuad, func_178264_a
void (float, float, float, float, List<BakedQuad>): a, renderQuadList, method_3365, renderQuad, func_178264_a
void (): a, method_20544, enableBrightnessCache, func_211847_a
void (): a, enableCaching, method_20544, enableBrightnessCache, func_211847_a
void (): b, method_20545, disableBrightnessCache, func_210266_a
void (): b, clearCache, method_20545, disableBrightnessCache, func_210266_a
void (BakedModel, float, float, float, float): a, method_3368, render, func_178262_a
void (BakedModel, float, float, float, float): a, renderModel, method_3368, render, func_178262_a
boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, method_3374, tesselate, func_217631_a
boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): a, tesselateBlock, method_3374, tesselate, func_217631_a
boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, method_3361, tesselateSmooth, func_217634_b
boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): b, tesselateWithAO, method_3361, tesselateSmooth, func_217634_b
boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, method_3373, tesselateFlat, func_217635_c
boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): c, tesselateWithoutAO, method_3373, tesselateFlat, func_217635_c
void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionCalculator): a, method_3363, tesselateQuadsSmooth, func_217630_a
void (BlockAndBiomeGetter, BlockState, BlockPos, BufferBuilder, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace): a, renderModelFaceAO, method_3363, tesselateQuadsSmooth, func_217630_a
void (IIBlockAccess, IBlockData, BlockPosition, int[], EnumDirection, float[], BitSet): a, method_3364, updateShape, func_217633_a
void (BlockAndBiomeGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, func_217633_a
void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, method_3370, tesselateQuadsFlat, func_217636_a
void (BlockAndBiomeGetter, BlockState, BlockPos, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, tesselateQuadsFlat, func_217636_a
void (IBlockData, BakedModel, float, float, float, float): a, method_3367, render, func_187495_a
void (BlockState, BakedModel, float, float, float, float): a, renderModel, method_3367, render, func_187495_a
void (BakedModel, IBlockData, float, boolean): a, method_3366, render, func_178266_a
void (BakedModel, BlockState, float, boolean): a, renderSingleBlock, method_3366, render, func_178266_a
1.14.3
Names
dlg
dlk
net.minecraft.client.render.block.BlockModelRenderer
Fields
BlockColors: a, field_4178, field_187499_a
BlockColors: a, field_4178, colorMap, field_187499_a
ThreadLocal<BlockModelRenderer$Cache>: b, field_4179, field_210267_b
ThreadLocal<BlockModelRenderer$BrightnessCache>: b, field_4179, brightnessCache, field_210267_b
Constructors
Methods
void (float, float, float, float, List<BakedQuad>): a, method_3365, func_178264_a
void (float, float, float, float, List<BakedQuad>): a, method_3365, renderQuad, func_178264_a
void (): a, method_20544, func_211847_a
void (): a, method_20544, enableBrightnessCache, func_211847_a
void (): b, method_20545, func_210266_a
void (): b, method_20545, disableBrightnessCache, func_210266_a
void (IBakedModel, float, float, float, float): a, method_3368, func_178262_a
void (BakedModel, float, float, float, float): a, method_3368, render, func_178262_a
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, method_3374, func_217631_a
boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, method_3374, tesselate, func_217631_a
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, method_3361, func_217634_b
boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, method_3361, tesselateSmooth, func_217634_b
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, method_3373, func_217635_c
boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, method_3373, tesselateFlat, func_217635_c
void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, method_3363, func_217630_a
void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionCalculator): a, method_3363, tesselateQuadsSmooth, func_217630_a
void (IIBlockAccess, IBlockData, BlockPosition, int[], EnumDirection, float[], BitSet): a, method_3364, func_217633_a
void (IIBlockAccess, IBlockData, BlockPosition, int[], EnumDirection, float[], BitSet): a, method_3364, updateShape, func_217633_a
void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, method_3370, func_217636_a
void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, method_3370, tesselateQuadsFlat, func_217636_a
void (IBlockData, IBakedModel, float, float, float, float): a, method_3367, func_187495_a
void (IBlockData, BakedModel, float, float, float, float): a, method_3367, render, func_187495_a
void (IBakedModel, IBlockData, float, boolean): a, method_3366, func_178266_a
void (BakedModel, IBlockData, float, boolean): a, method_3366, render, func_178266_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
dle
dlg
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2IntLinkedOpenHashMap<BlockPosition>>: b, field_4177, field_210267_b
ThreadLocal<BlockModelRenderer$Cache>: b, field_4179, field_210267_b
ThreadLocal<Boolean>: c, field_4179, field_211848_c
Constructors
Methods
void (): a, method_3375, func_211847_a
void (): a, method_20544, func_211847_a
void (): b, method_3376, func_210266_a
void (): b, method_20545, func_210266_a
int (IBlockData, IIBlockAccess, BlockPosition): b, method_3371, func_217637_b
1.14
Names
cuw
dle
net.minecraft.class_778
Fields
BlockColors: a, field_187499_a
BlockColors: a, field_4178, field_187499_a
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2IntLinkedOpenHashMap<BlockPosition>>: b, field_210267_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2IntLinkedOpenHashMap<BlockPosition>>: b, field_4177, field_210267_b
ThreadLocal<Boolean>: c, field_211848_c
ThreadLocal<Boolean>: c, field_4179, field_211848_c
Constructors
Methods
void (float, float, float, float, List<BakedQuad>): a, func_178264_a
void (float, float, float, float, List<BakedQuad>): a, method_3365, func_178264_a
void (IBlockData, int[], EnumDirection, float[], BitSet): a, func_187494_a
void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a
void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, func_187496_a
void (): a, func_211847_a
void (): a, method_3375, func_211847_a
void (): b, func_210266_a
void (): b, method_3376, func_210266_a
int (IBlockData, IIBlockAccess, BlockPosition): b, func_210264_b
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, func_199324_a
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, func_199326_b
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, func_199325_c
void (IBakedModel, float, float, float, float): a, func_178262_a
void (IBakedModel, float, float, float, float): a, method_3368, func_178262_a
void (IBlockData, IBakedModel, float, float, float, float): a, func_187495_a
void (IBakedModel, IBlockData, float, boolean): a, func_178266_a
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, method_3374, func_217631_a
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, method_3361, func_217634_b
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, method_3373, func_217635_c
void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, method_3363, func_217630_a
void (IIBlockAccess, IBlockData, BlockPosition, int[], EnumDirection, float[], BitSet): a, method_3364, func_217633_a
void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, method_3370, func_217636_a
void (IBlockData, IBakedModel, float, float, float, float): a, method_3367, func_187495_a
void (IBakedModel, IBlockData, float, boolean): a, method_3366, func_178266_a
int (IBlockData, IIBlockAccess, BlockPosition): b, method_3371, func_217637_b
1.13.2
Names
cuv
cuw
Fields
Constructors
Methods
1.13.1
Names
cul
cuv
Fields
Constructors
Methods
void (IBakedModel, float, float, float, float): a, func_178262_a
void (IBlockData, IBakedModel, float, float, float, float): a, func_187495_a
void (IBakedModel, IBlockData, float, boolean): a, func_178266_a
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, func_199324_a
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, func_199326_b
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, func_199325_c
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, func_199324_a
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, func_199326_b
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, func_199325_c
void (IBakedModel, float, float, float, float): a, func_178262_a
void (IBlockData, IBakedModel, float, float, float, float): a, func_187495_a
void (IBakedModel, IBlockData, float, boolean): a, func_178266_a
1.13
Names
bvo
cul
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2IntLinkedOpenHashMap<BlockPosition>>: b, field_210267_b
ThreadLocal<Boolean>: c, field_211848_c
Constructors
Methods
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean): a, func_178267_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): a, func_187493_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): b, func_187498_b
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): c, func_187497_c
void (IBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a
void (IBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, func_187496_a
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, func_199324_a
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, func_199326_b
boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, func_199325_c
void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a
void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, func_187496_a
void (): a, func_211847_a
void (): b, func_210266_a
int (IBlockData, IIBlockAccess, BlockPosition): b, func_210264_b
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
bvm
bvo
Fields
Constructors
Methods
1.12
Names
brc
bvm
Fields
Constructors
Methods
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean): a, func_178267_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): a, func_187493_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): b, func_187498_b
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): c, func_187497_c
void (IBlockAccess, IBlockData, BlockPosition, VertexBuffer, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a
void (IBlockAccess, IBlockData, BlockPosition, int, boolean, VertexBuffer, List<BakedQuad>, BitSet): a, func_187496_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean): a, func_178267_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): a, func_187493_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): b, func_187498_b
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): c, func_187497_c
void (IBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a
void (IBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, func_187496_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
bra
brc
Fields
Constructors
Methods
1.11
Names
box
bra
Fields
Constructors
Methods
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
bob
box
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
1.9.2
Names
boe
bob
Fields
Constructors
Methods
1.9
Names
bgf
boe
Fields
BlockColors: a, field_187499_a
Constructors
()
Methods
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, WorldRenderer): a, func_178259_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, WorldRenderer, boolean): a, func_178267_a
boolean (IBlockAccess, IBakedModel, Block, BlockPosition, WorldRenderer, boolean): a, func_178265_a
boolean (IBlockAccess, IBakedModel, Block, BlockPosition, WorldRenderer, boolean): b, func_178258_b
void (IBlockAccess, Block, BlockPosition, WorldRenderer, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_178263_a
void (Block, int[], EnumDirection, float[], BitSet): a, func_178261_a
void (IBlockAccess, Block, BlockPosition, EnumDirection, int, boolean, WorldRenderer, List<BakedQuad>, BitSet): a, func_178260_a
void (IBakedModel, float, float, float, float): a, func_178262_a
void (IBakedModel, IBlockData, float, boolean): a, func_178266_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean): a, func_178267_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): a, func_187493_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): b, func_187498_b
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): c, func_187497_c
void (IBlockAccess, IBlockData, BlockPosition, VertexBuffer, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a
void (IBlockData, int[], EnumDirection, float[], BitSet): a, func_187494_a
void (IBlockAccess, IBlockData, BlockPosition, int, boolean, VertexBuffer, List<BakedQuad>, BitSet): a, func_187496_a
void (IBakedModel, float, float, float, float): a, func_178262_a
void (IBlockData, IBakedModel, float, float, float, float): a, func_187495_a
void (IBakedModel, IBlockData, float, boolean): a, func_178266_a
1.8.8
Names
bgf
net.minecraft.client.renderer.BlockModelRenderer
Fields
Constructors
()
Methods
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, WorldRenderer): a, func_178259_a
boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, WorldRenderer, boolean): a, func_178267_a
boolean (IBlockAccess, IBakedModel, Block, BlockPosition, WorldRenderer, boolean): a, func_178265_a
boolean (IBlockAccess, IBakedModel, Block, BlockPosition, WorldRenderer, boolean): b, func_178258_b
void (IBlockAccess, Block, BlockPosition, WorldRenderer, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_178263_a
void (Block, int[], EnumDirection, float[], BitSet): a, func_178261_a
void (IBlockAccess, Block, BlockPosition, EnumDirection, int, boolean, WorldRenderer, List<BakedQuad>, BitSet): a, func_178260_a
void (IBakedModel, float, float, float, float): a, func_178262_a
void (IBakedModel, IBlockData, float, boolean): a, func_178266_a
void (float, float, float, float, List<BakedQuad>): a, func_178264_a