History - net.minecraft.client.renderer.block.ModelBlockRenderer

1.21.3

Names

gfv

gmq

Fields

BlockColors: d, blockColors, field_4178, colors, f_110995_

BlockColors: d, blockColors, field_4178, colors

ThreadLocal<ModelBlockRenderer$Cache>: f, CACHE, field_4179, BRIGHTNESS_CACHE, f_110996_

ThreadLocal<ModelBlockRenderer$Cache>: f, CACHE, field_4179, BRIGHTNESS_CACHE

int: a, FACE_CUBIC, field_32782, field_32782, f_173403_

int: a, FACE_CUBIC, field_32782, field_32782

int: b, FACE_PARTIAL, field_32783, field_32783, f_173404_

int: b, FACE_PARTIAL, field_32783, field_32783

Direction[]: c, DIRECTIONS, field_27743, DIRECTIONS, f_173405_

Direction[]: c, DIRECTIONS, field_27743, DIRECTIONS

int: e, CACHE_SIZE, field_32784, BRIGHTNESS_CACHE_MAX_SIZE, f_173406_

int: e, CACHE_SIZE, field_32784, BRIGHTNESS_CACHE_MAX_SIZE

Constructors

Methods

void (): a, enableCaching, method_20544, enableBrightnessCache, m_111000_

void (): a, enableCaching, method_20544, enableBrightnessCache

void (): b, clearCache, method_20545, disableBrightnessCache, m_111077_

void (): b, clearCache, method_20545, disableBrightnessCache

void (BlockAndTintGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, m_111039_

void (BlockAndTintGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions

void (BlockAndTintGetter, BlockState, BlockPos, PoseStack, VertexConsumer, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace, int): a, renderModelFaceAO, method_3363, renderQuadsSmooth, m_111012_

void (BlockAndTintGetter, BlockState, BlockPos, PoseStack, VertexConsumer, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace, int): a, renderModelFaceAO, method_3363, renderQuadsSmooth

void (BlockAndTintGetter, BlockState, BlockPos, VertexConsumer, PoseStack$Pose, BakedQuad, float, float, float, float, int, int, int, int, int): a, putQuadData, method_23073, renderQuad, m_111023_

void (BlockAndTintGetter, BlockState, BlockPos, VertexConsumer, PoseStack$Pose, BakedQuad, float, float, float, float, int, int, int, int, int): a, putQuadData, method_23073, renderQuad

void (BlockAndTintGetter, BlockState, BlockPos, int, int, boolean, PoseStack, VertexConsumer, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, renderQuadsFlat, m_111001_

void (BlockAndTintGetter, BlockState, BlockPos, int, int, boolean, PoseStack, VertexConsumer, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, renderQuadsFlat

void (PoseStack$Pose, VertexConsumer, BlockState, BakedModel, float, float, float, int, int): a, renderModel, method_3367, render, m_111067_

void (PoseStack$Pose, VertexConsumer, BlockState, BakedModel, float, float, float, int, int): a, renderModel, method_3367, render

void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuads, m_111058_

void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuads

void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): a, tesselateBlock, method_3374, render, m_234379_

void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): a, tesselateBlock, method_3374, render

void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): b, tesselateWithAO, method_3361, renderSmooth, m_234390_

void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): b, tesselateWithAO, method_3361, renderSmooth

void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): c, tesselateWithoutAO, method_3373, renderFlat, m_234401_

void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): c, tesselateWithoutAO, method_3373, renderFlat

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gem

gfv

Fields

Constructors

Methods

1.20.6

Names

fud

gem

Fields

Constructors

Methods

1.20.4

Names

fpa

fud

Fields

Constructors

Methods

1.20.2

Names

fkq

fpa

Fields

Constructors

Methods

1.20.1

Names

fiz

fkq

Fields

Constructors

Methods

1.19.4

Names

feo

fiz

Fields

Constructors

Methods

1.19.3

Names

fal

feo

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

eyn

fal

Fields

Constructors

Methods

1.19

Names

erl

eyn

Fields

Constructors

Methods

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): a, tesselateBlock, method_3374, render, m_111047_

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): b, tesselateWithAO, method_3361, renderSmooth, m_111078_

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): c, tesselateWithoutAO, method_3373, renderFlat, m_111090_

void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): a, tesselateBlock, method_3374, render, m_234379_

void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): b, tesselateWithAO, method_3361, renderSmooth, m_234390_

void (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, RandomSource, long, int): c, tesselateWithoutAO, method_3373, renderFlat, m_234401_

1.18.2

Names

eqe

erl

Fields

Constructors

Methods

void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuad, m_111058_

void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuads, m_111058_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

eob

eqe

Fields

Constructors

Methods

1.17.1

Names

eoa

eob

Fields

BlockColors: d, blockColors, field_4178, colorMap, f_110995_

BlockColors: d, blockColors, field_4178, colors, f_110995_

ThreadLocal<ModelBlockRenderer$Cache>: f, CACHE, field_4179, brightnessCache, f_110996_

ThreadLocal<ModelBlockRenderer$Cache>: f, CACHE, field_4179, BRIGHTNESS_CACHE, f_110996_

int: e, CACHE_SIZE, field_32784, field_32784, f_173406_

int: e, CACHE_SIZE, field_32784, BRIGHTNESS_CACHE_MAX_SIZE, f_173406_

Constructors

Methods

1.17

Names

eaz

eoa

net.minecraft.client.renderer.BlockModelRenderer

net.minecraft.src.C_4186_

Fields

BlockColors: a, blockColors, field_4178, colorMap, field_187499_a

BlockColors: d, blockColors, field_4178, colorMap, f_110995_

ThreadLocal<ModelBlockRenderer$Cache>: b, CACHE, field_4179, brightnessCache, field_210267_b

ThreadLocal<ModelBlockRenderer$Cache>: f, CACHE, field_4179, brightnessCache, f_110996_

int: a, FACE_CUBIC, field_32782, field_32782, f_173403_

int: b, FACE_PARTIAL, field_32783, field_32783, f_173404_

Direction[]: c, DIRECTIONS, field_27743, DIRECTIONS, f_173405_

int: e, CACHE_SIZE, field_32784, field_32784, f_173406_

Constructors

Methods

void (): a, enableCaching, method_20544, enableBrightnessCache, func_211847_a

void (): a, enableCaching, method_20544, enableBrightnessCache, m_111000_

void (): b, clearCache, method_20545, disableBrightnessCache, func_210266_a

void (): b, clearCache, method_20545, disableBrightnessCache, m_111077_

void (BlockAndTintGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, func_228801_a_

void (BlockAndTintGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, m_111039_

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): a, tesselateBlock, method_3374, render, func_228802_a_

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): a, tesselateBlock, method_3374, render, m_111047_

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): b, tesselateWithAO, method_3361, renderSmooth, func_228805_b_

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): b, tesselateWithAO, method_3361, renderSmooth, m_111078_

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): c, tesselateWithoutAO, method_3373, renderFlat, func_228806_c_

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): c, tesselateWithoutAO, method_3373, renderFlat, m_111090_

void (BlockAndTintGetter, BlockState, BlockPos, PoseStack, VertexConsumer, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace, int): a, renderModelFaceAO, method_3363, renderQuadsSmooth, func_228799_a_

void (BlockAndTintGetter, BlockState, BlockPos, PoseStack, VertexConsumer, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace, int): a, renderModelFaceAO, method_3363, renderQuadsSmooth, m_111012_

void (BlockAndTintGetter, BlockState, BlockPos, VertexConsumer, PoseStack$Pose, BakedQuad, float, float, float, float, int, int, int, int, int): a, putQuadData, method_23073, renderQuad, func_228800_a_

void (BlockAndTintGetter, BlockState, BlockPos, VertexConsumer, PoseStack$Pose, BakedQuad, float, float, float, float, int, int, int, int, int): a, putQuadData, method_23073, renderQuad, m_111023_

void (BlockAndTintGetter, BlockState, BlockPos, int, int, boolean, PoseStack, VertexConsumer, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, renderQuadsFlat, func_228798_a_

void (BlockAndTintGetter, BlockState, BlockPos, int, int, boolean, PoseStack, VertexConsumer, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, renderQuadsFlat, m_111001_

void (PoseStack$Pose, VertexConsumer, BlockState, BakedModel, float, float, float, int, int): a, renderModel, method_3367, render, func_228804_a_

void (PoseStack$Pose, VertexConsumer, BlockState, BakedModel, float, float, float, int, int): a, renderModel, method_3367, render, m_111067_

void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuad, func_228803_a_

void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuad, m_111058_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

ear

eaz

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ecs

ear

Fields

Constructors

Methods

1.16.1

Names

drm

ecs

Fields

Constructors

Methods

1.15.2

Names

drj

drm

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

dny

drj

Fields

Constructors

Methods

void (float, float, float, float, List<BakedQuad>): a, renderQuadList, method_3365, renderQuad, func_178264_a

void (BakedModel, float, float, float, float): a, renderModel, method_3368, render, func_178262_a

boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): a, tesselateBlock, method_3374, tesselate, func_217631_a

boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): b, tesselateWithAO, method_3361, tesselateSmooth, func_217634_b

boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): c, tesselateWithoutAO, method_3373, tesselateFlat, func_217635_c

void (BlockAndBiomeGetter, BlockState, BlockPos, BufferBuilder, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace): a, renderModelFaceAO, method_3363, tesselateQuadsSmooth, func_217630_a

void (BlockAndBiomeGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, func_217633_a

void (BlockAndTintGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, func_228801_a_

void (BlockAndBiomeGetter, BlockState, BlockPos, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, tesselateQuadsFlat, func_217636_a

void (BlockState, BakedModel, float, float, float, float): a, renderModel, method_3367, render, func_187495_a

void (BakedModel, BlockState, float, boolean): a, renderSingleBlock, method_3366, render, func_178266_a

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): a, tesselateBlock, method_3374, render, func_228802_a_

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): b, tesselateWithAO, method_3361, renderSmooth, func_228805_b_

boolean (BlockAndTintGetter, BakedModel, BlockState, BlockPos, PoseStack, VertexConsumer, boolean, Random, long, int): c, tesselateWithoutAO, method_3373, renderFlat, func_228806_c_

void (BlockAndTintGetter, BlockState, BlockPos, PoseStack, VertexConsumer, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace, int): a, renderModelFaceAO, method_3363, renderQuadsSmooth, func_228799_a_

void (BlockAndTintGetter, BlockState, BlockPos, VertexConsumer, PoseStack$Pose, BakedQuad, float, float, float, float, int, int, int, int, int): a, putQuadData, method_23073, renderQuad, func_228800_a_

void (BlockAndTintGetter, BlockState, BlockPos, int, int, boolean, PoseStack, VertexConsumer, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, renderQuadsFlat, func_228798_a_

void (PoseStack$Pose, VertexConsumer, BlockState, BakedModel, float, float, float, int, int): a, renderModel, method_3367, render, func_228804_a_

void (PoseStack$Pose, VertexConsumer, float, float, float, List<BakedQuad>, int, int): a, renderQuadList, method_3365, renderQuad, func_228803_a_

1.14.4

Names

dlk

dny

net.minecraft.client.renderer.block.ModelBlockRenderer

Fields

BlockColors: a, field_4178, colorMap, field_187499_a

BlockColors: a, blockColors, field_4178, colorMap, field_187499_a

ThreadLocal<BlockModelRenderer$BrightnessCache>: b, field_4179, brightnessCache, field_210267_b

ThreadLocal<ModelBlockRenderer$Cache>: b, CACHE, field_4179, brightnessCache, field_210267_b

Constructors

Methods

void (float, float, float, float, List<BakedQuad>): a, method_3365, renderQuad, func_178264_a

void (float, float, float, float, List<BakedQuad>): a, renderQuadList, method_3365, renderQuad, func_178264_a

void (): a, method_20544, enableBrightnessCache, func_211847_a

void (): a, enableCaching, method_20544, enableBrightnessCache, func_211847_a

void (): b, method_20545, disableBrightnessCache, func_210266_a

void (): b, clearCache, method_20545, disableBrightnessCache, func_210266_a

void (BakedModel, float, float, float, float): a, method_3368, render, func_178262_a

void (BakedModel, float, float, float, float): a, renderModel, method_3368, render, func_178262_a

boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, method_3374, tesselate, func_217631_a

boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): a, tesselateBlock, method_3374, tesselate, func_217631_a

boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, method_3361, tesselateSmooth, func_217634_b

boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): b, tesselateWithAO, method_3361, tesselateSmooth, func_217634_b

boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, method_3373, tesselateFlat, func_217635_c

boolean (BlockAndBiomeGetter, BakedModel, BlockState, BlockPos, BufferBuilder, boolean, Random, long): c, tesselateWithoutAO, method_3373, tesselateFlat, func_217635_c

void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionCalculator): a, method_3363, tesselateQuadsSmooth, func_217630_a

void (BlockAndBiomeGetter, BlockState, BlockPos, BufferBuilder, List<BakedQuad>, float[], BitSet, ModelBlockRenderer$AmbientOcclusionFace): a, renderModelFaceAO, method_3363, tesselateQuadsSmooth, func_217630_a

void (IIBlockAccess, IBlockData, BlockPosition, int[], EnumDirection, float[], BitSet): a, method_3364, updateShape, func_217633_a

void (BlockAndBiomeGetter, BlockState, BlockPos, int[], Direction, float[], BitSet): a, calculateShape, method_3364, getQuadDimensions, func_217633_a

void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, method_3370, tesselateQuadsFlat, func_217636_a

void (BlockAndBiomeGetter, BlockState, BlockPos, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, renderModelFaceFlat, method_3370, tesselateQuadsFlat, func_217636_a

void (IBlockData, BakedModel, float, float, float, float): a, method_3367, render, func_187495_a

void (BlockState, BakedModel, float, float, float, float): a, renderModel, method_3367, render, func_187495_a

void (BakedModel, IBlockData, float, boolean): a, method_3366, render, func_178266_a

void (BakedModel, BlockState, float, boolean): a, renderSingleBlock, method_3366, render, func_178266_a

1.14.3

Names

dlg

dlk

net.minecraft.client.render.block.BlockModelRenderer

Fields

BlockColors: a, field_4178, field_187499_a

BlockColors: a, field_4178, colorMap, field_187499_a

ThreadLocal<BlockModelRenderer$Cache>: b, field_4179, field_210267_b

ThreadLocal<BlockModelRenderer$BrightnessCache>: b, field_4179, brightnessCache, field_210267_b

Constructors

Methods

void (float, float, float, float, List<BakedQuad>): a, method_3365, func_178264_a

void (float, float, float, float, List<BakedQuad>): a, method_3365, renderQuad, func_178264_a

void (): a, method_20544, func_211847_a

void (): a, method_20544, enableBrightnessCache, func_211847_a

void (): b, method_20545, func_210266_a

void (): b, method_20545, disableBrightnessCache, func_210266_a

void (IBakedModel, float, float, float, float): a, method_3368, func_178262_a

void (BakedModel, float, float, float, float): a, method_3368, render, func_178262_a

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, method_3374, func_217631_a

boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, method_3374, tesselate, func_217631_a

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, method_3361, func_217634_b

boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, method_3361, tesselateSmooth, func_217634_b

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, method_3373, func_217635_c

boolean (IIBlockAccess, BakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, method_3373, tesselateFlat, func_217635_c

void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, method_3363, func_217630_a

void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionCalculator): a, method_3363, tesselateQuadsSmooth, func_217630_a

void (IIBlockAccess, IBlockData, BlockPosition, int[], EnumDirection, float[], BitSet): a, method_3364, func_217633_a

void (IIBlockAccess, IBlockData, BlockPosition, int[], EnumDirection, float[], BitSet): a, method_3364, updateShape, func_217633_a

void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, method_3370, func_217636_a

void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, method_3370, tesselateQuadsFlat, func_217636_a

void (IBlockData, IBakedModel, float, float, float, float): a, method_3367, func_187495_a

void (IBlockData, BakedModel, float, float, float, float): a, method_3367, render, func_187495_a

void (IBakedModel, IBlockData, float, boolean): a, method_3366, func_178266_a

void (BakedModel, IBlockData, float, boolean): a, method_3366, render, func_178266_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

dle

dlg

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2IntLinkedOpenHashMap<BlockPosition>>: b, field_4177, field_210267_b

ThreadLocal<BlockModelRenderer$Cache>: b, field_4179, field_210267_b

ThreadLocal<Boolean>: c, field_4179, field_211848_c

Constructors

Methods

void (): a, method_3375, func_211847_a

void (): a, method_20544, func_211847_a

void (): b, method_3376, func_210266_a

void (): b, method_20545, func_210266_a

int (IBlockData, IIBlockAccess, BlockPosition): b, method_3371, func_217637_b

1.14

Names

cuw

dle

net.minecraft.class_778

Fields

BlockColors: a, field_187499_a

BlockColors: a, field_4178, field_187499_a

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2IntLinkedOpenHashMap<BlockPosition>>: b, field_210267_b

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2IntLinkedOpenHashMap<BlockPosition>>: b, field_4177, field_210267_b

ThreadLocal<Boolean>: c, field_211848_c

ThreadLocal<Boolean>: c, field_4179, field_211848_c

Constructors

Methods

void (float, float, float, float, List<BakedQuad>): a, func_178264_a

void (float, float, float, float, List<BakedQuad>): a, method_3365, func_178264_a

void (IBlockData, int[], EnumDirection, float[], BitSet): a, func_187494_a

void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a

void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, func_187496_a

void (): a, func_211847_a

void (): a, method_3375, func_211847_a

void (): b, func_210266_a

void (): b, method_3376, func_210266_a

int (IBlockData, IIBlockAccess, BlockPosition): b, func_210264_b

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, func_199324_a

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, func_199326_b

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, func_199325_c

void (IBakedModel, float, float, float, float): a, func_178262_a

void (IBakedModel, float, float, float, float): a, method_3368, func_178262_a

void (IBlockData, IBakedModel, float, float, float, float): a, func_187495_a

void (IBakedModel, IBlockData, float, boolean): a, func_178266_a

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, method_3374, func_217631_a

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, method_3361, func_217634_b

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, method_3373, func_217635_c

void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, method_3363, func_217630_a

void (IIBlockAccess, IBlockData, BlockPosition, int[], EnumDirection, float[], BitSet): a, method_3364, func_217633_a

void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, method_3370, func_217636_a

void (IBlockData, IBakedModel, float, float, float, float): a, method_3367, func_187495_a

void (IBakedModel, IBlockData, float, boolean): a, method_3366, func_178266_a

int (IBlockData, IIBlockAccess, BlockPosition): b, method_3371, func_217637_b

1.13.2

Names

cuv

cuw

Fields

Constructors

Methods

1.13.1

Names

cul

cuv

Fields

Constructors

Methods

void (IBakedModel, float, float, float, float): a, func_178262_a

void (IBlockData, IBakedModel, float, float, float, float): a, func_187495_a

void (IBakedModel, IBlockData, float, boolean): a, func_178266_a

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, func_199324_a

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, func_199326_b

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, func_199325_c

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, func_199324_a

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, func_199326_b

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, func_199325_c

void (IBakedModel, float, float, float, float): a, func_178262_a

void (IBlockData, IBakedModel, float, float, float, float): a, func_187495_a

void (IBakedModel, IBlockData, float, boolean): a, func_178266_a

1.13

Names

bvo

cul

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2IntLinkedOpenHashMap<BlockPosition>>: b, field_210267_b

ThreadLocal<Boolean>: c, field_211848_c

Constructors

Methods

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean): a, func_178267_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): a, func_187493_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): b, func_187498_b

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): c, func_187497_c

void (IBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a

void (IBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, func_187496_a

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): a, func_199324_a

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): b, func_199326_b

boolean (IIBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, Random, long): c, func_199325_c

void (IIBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a

void (IIBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, func_187496_a

void (): a, func_211847_a

void (): b, func_210266_a

int (IBlockData, IIBlockAccess, BlockPosition): b, func_210264_b

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

bvm

bvo

Fields

Constructors

Methods

1.12

Names

brc

bvm

Fields

Constructors

Methods

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean): a, func_178267_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): a, func_187493_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): b, func_187498_b

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): c, func_187497_c

void (IBlockAccess, IBlockData, BlockPosition, VertexBuffer, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a

void (IBlockAccess, IBlockData, BlockPosition, int, boolean, VertexBuffer, List<BakedQuad>, BitSet): a, func_187496_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean): a, func_178267_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): a, func_187493_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): b, func_187498_b

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, BufferBuilder, boolean, long): c, func_187497_c

void (IBlockAccess, IBlockData, BlockPosition, BufferBuilder, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a

void (IBlockAccess, IBlockData, BlockPosition, int, boolean, BufferBuilder, List<BakedQuad>, BitSet): a, func_187496_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

bra

brc

Fields

Constructors

Methods

1.11

Names

box

bra

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

bob

box

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

boe

bob

Fields

Constructors

Methods

1.9

Names

bgf

boe

Fields

BlockColors: a, field_187499_a

Constructors

()

(BlockColors)

Methods

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, WorldRenderer): a, func_178259_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, WorldRenderer, boolean): a, func_178267_a

boolean (IBlockAccess, IBakedModel, Block, BlockPosition, WorldRenderer, boolean): a, func_178265_a

boolean (IBlockAccess, IBakedModel, Block, BlockPosition, WorldRenderer, boolean): b, func_178258_b

void (IBlockAccess, Block, BlockPosition, WorldRenderer, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_178263_a

void (Block, int[], EnumDirection, float[], BitSet): a, func_178261_a

void (IBlockAccess, Block, BlockPosition, EnumDirection, int, boolean, WorldRenderer, List<BakedQuad>, BitSet): a, func_178260_a

void (IBakedModel, float, float, float, float): a, func_178262_a

void (IBakedModel, IBlockData, float, boolean): a, func_178266_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean): a, func_178267_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): a, func_187493_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): b, func_187498_b

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, VertexBuffer, boolean, long): c, func_187497_c

void (IBlockAccess, IBlockData, BlockPosition, VertexBuffer, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_187492_a

void (IBlockData, int[], EnumDirection, float[], BitSet): a, func_187494_a

void (IBlockAccess, IBlockData, BlockPosition, int, boolean, VertexBuffer, List<BakedQuad>, BitSet): a, func_187496_a

void (IBakedModel, float, float, float, float): a, func_178262_a

void (IBlockData, IBakedModel, float, float, float, float): a, func_187495_a

void (IBakedModel, IBlockData, float, boolean): a, func_178266_a

1.8.8

Names

bgf

net.minecraft.client.renderer.BlockModelRenderer

Fields

Constructors

()

Methods

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, WorldRenderer): a, func_178259_a

boolean (IBlockAccess, IBakedModel, IBlockData, BlockPosition, WorldRenderer, boolean): a, func_178267_a

boolean (IBlockAccess, IBakedModel, Block, BlockPosition, WorldRenderer, boolean): a, func_178265_a

boolean (IBlockAccess, IBakedModel, Block, BlockPosition, WorldRenderer, boolean): b, func_178258_b

void (IBlockAccess, Block, BlockPosition, WorldRenderer, List<BakedQuad>, float[], BitSet, BlockModelRenderer$AmbientOcclusionFace): a, func_178263_a

void (Block, int[], EnumDirection, float[], BitSet): a, func_178261_a

void (IBlockAccess, Block, BlockPosition, EnumDirection, int, boolean, WorldRenderer, List<BakedQuad>, BitSet): a, func_178260_a

void (IBakedModel, float, float, float, float): a, func_178262_a

void (IBakedModel, IBlockData, float, boolean): a, func_178266_a

void (float, float, float, float, List<BakedQuad>): a, func_178264_a