net.minecraft.world.level

public final class NaturalSpawner

bkg
net.minecraft.world.level.NaturalSpawner
net.minecraft.class_1948
net.minecraft.world.SpawnHelper
net.minecraft.world.spawner.WorldEntitySpawner
net.minecraft.server.v1_15_R1.SpawnerCreature

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
LOGGER
field_9292
LOGGER
field_209383_a

Method summary

Modifier and TypeMethod
public static void
a(alb arg0, xd arg1, cal arg2, fk arg3)
spawnCategoryForChunk(MobCategory arg0, ServerLevel arg1, LevelChunk arg2, BlockPos arg3)
method_8663(class_1311 arg0, class_3218 arg1, class_2818 arg2, class_2338 arg3)
spawnEntitiesInChunk(EntityCategory category, ServerWorld arg1, WorldChunk chunk, BlockPos spawnPos)
func_226701_a_(EntityClassification arg0, ServerWorld arg1, Chunk arg2, BlockPos arg3)
private static Biome$SpawnerData
a(caa<?> arg0, alb arg1, Random arg2, fk arg3)
getRandomSpawnMobAt(ChunkGenerator<?> arg0, MobCategory arg1, Random arg2, BlockPos arg3)
method_8664(class_2794<?> arg0, class_1311 arg1, Random arg2, class_2338 arg3)
pickRandomSpawnEntry(ChunkGenerator<?> chunkGenerator, EntityCategory entityCategory, Random random, BlockPos pos)
func_222264_a(ChunkGenerator<?> arg0, EntityClassification arg1, Random arg2, BlockPos arg3)
private static boolean
a(caa<?> arg0, alb arg1, bkt$e arg2, fk arg3)
canSpawnMobAt(ChunkGenerator<?> arg0, MobCategory arg1, Biome$SpawnerData arg2, BlockPos arg3)
method_8659(class_2794<?> arg0, class_1311 arg1, class_1959$class_1964 arg2, class_2338 arg3)
containsSpawnEntry(ChunkGenerator<?> chunkGenerator, EntityCategory entityCategory, Biome$SpawnEntry arg2, BlockPos pos)
func_222261_a(ChunkGenerator<?> arg0, EntityClassification arg1, Biome$SpawnListEntry arg2, BlockPos arg3)
private static BlockPos
a(bjw arg0, cal arg1)
getRandomPosWithin(Level arg0, LevelChunk arg1)
method_8657(class_1937 arg0, class_2818 arg1)
getSpawnPos(World world, WorldChunk chunk)
func_222262_a(World arg0, Chunk arg1)
getRandomPosition(World arg0, Chunk arg1)
public static boolean
a(bjg arg0, fk arg1, byj arg2, coj arg3)
isValidEmptySpawnBlock(BlockGetter arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
method_8662(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
isClearForSpawn(BlockView blockView, BlockPos pos, BlockState state, FluidState arg3)
func_222266_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, IFluidState arg3)
public static boolean
a(aln$c arg0, bjz arg1, fk arg2, aku<?> arg3)
isSpawnPositionOk(SpawnPlacements$Type arg0, LevelReader arg1, BlockPos arg2, EntityType<?> arg3)
method_8660(class_1317$class_1319 arg0, class_4538 arg1, class_2338 arg2, class_1299<?> arg3)
canSpawn(SpawnRestriction$Location arg0, WorldView arg1, BlockPos pos, EntityType<?> entityType)
func_209382_a(EntitySpawnPlacementRegistry$PlacementType arg0, IWorldReader arg1, BlockPos arg2, EntityType<?> arg3)
public static void
a(bjx arg0, bkt arg1, int arg2, int arg3, Random arg4)
spawnMobsForChunkGeneration(LevelAccessor arg0, Biome arg1, int arg2, int arg3, Random arg4)
method_8661(class_1936 arg0, class_1959 arg1, int arg2, int arg3, Random arg4)
populateEntities(IWorld world, Biome arg1, int chunkX, int chunkZ, Random arg4)
func_77191_a(IWorld arg0, Biome arg1, int arg2, int arg3, Random arg4)
private static BlockPos
a(bjz arg0, aku<?> arg1, int arg2, int arg3)
getTopNonCollidingPos(LevelReader arg0, EntityType<?> arg1, int arg2, int arg3)
method_8658(class_4538 arg0, class_1299<?> arg1, int arg2, int arg3)
getEntitySpawnPos(WorldView arg0, EntityType<?> entityType, int x, int z)
func_208498_a(IWorldReader arg0, EntityType<?> arg1, int arg2, int arg3)