public VoxelShape | | a(byj arg0, bjg arg1, fk arg2, cvq arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public boolean | | a(byj arg0, bjz arg1, fk arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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public void | | a(byj arg0, xd arg1, fk arg2, Random arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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public int | | b(byj arg0, bjg arg1, fk arg2, fp arg3) | | getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public int | | a(byj arg0, bjg arg1, fk arg2, fp arg3) | | getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public void | | a(byj arg0, bjw arg1, fk arg2, bph arg3, fk arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5) |
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protected void | | c(bjw arg0, fk arg1, byj arg2) | | checkTickOnNeighbor(Level arg0, BlockPos arg1, BlockState arg2) | | method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | updatePowered(World world, BlockPos pos, BlockState state) | | func_176398_g(World arg0, BlockPos arg1, BlockState arg2) |
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public boolean | | a(bjz arg0, fk arg1, byj arg2) | | isLocked(LevelReader arg0, BlockPos arg1, BlockState arg2) | | method_9996(class_4538 arg0, class_2338 arg1, class_2680 arg2) | | isLocked(WorldView arg0, BlockPos pos, BlockState state) | | func_176405_b(IWorldReader arg0, BlockPos arg1, BlockState arg2) |
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protected boolean | | a(bjw arg0, fk arg1, byj arg2) | | shouldTurnOn(Level arg0, BlockPos arg1, BlockState arg2) | | method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | hasPower(World world, BlockPos pos, BlockState state) | | func_176404_e(World arg0, BlockPos arg1, BlockState arg2) |
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protected int | | b(bjw arg0, fk arg1, byj arg2) | | getInputSignal(Level arg0, BlockPos arg1, BlockState arg2) | | method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | getPower(World world, BlockPos pos, BlockState state) | | func_176397_f(World arg0, BlockPos arg1, BlockState arg2) |
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protected int | | b(bjz arg0, fk arg1, byj arg2) | | getAlternateSignal(LevelReader arg0, BlockPos arg1, BlockState arg2) | | method_10000(class_4538 arg0, class_2338 arg1, class_2680 arg2) | | getMaxInputLevelSides(WorldView arg0, BlockPos pos, BlockState state) | | func_176407_c(IWorldReader arg0, BlockPos arg1, BlockState arg2) |
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protected int | | b(bjz arg0, fk arg1, fp arg2) | | getAlternateSignalAt(LevelReader arg0, BlockPos arg1, Direction arg2) | | method_9995(class_4538 arg0, class_2338 arg1, class_2350 arg2) | | getInputLevel(WorldView arg0, BlockPos pos, Direction dir) | | func_176401_c(IWorldReader arg0, BlockPos arg1, Direction arg2) |
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public boolean | |
public BlockState | |
public void | | a(bjw arg0, fk arg1, byj arg2, akz arg3, ben arg4) | | setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
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public void | | b(byj arg0, bjw arg1, fk arg2, byj arg3, boolean arg4) | | onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public void | | a(byj arg0, bjw arg1, fk arg2, byj arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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protected void | | d(bjw arg0, fk arg1, byj arg2) | | updateNeighborsInFront(Level arg0, BlockPos arg1, BlockState arg2) | | method_9997(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | updateTarget(World world, BlockPos pos, BlockState state) | | func_176400_h(World arg0, BlockPos arg1, BlockState arg2) |
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protected boolean | |
protected int | | b(bjg arg0, fk arg1, byj arg2) | | getOutputSignal(BlockGetter arg0, BlockPos arg1, BlockState arg2) | | method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2) | | getOutputLevel(BlockView view, BlockPos pos, BlockState state) | | func_176408_a(IBlockReader arg0, BlockPos arg1, BlockState arg2) |
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public static boolean | |
public boolean | | c(bjg arg0, fk arg1, byj arg2) | | shouldPrioritize(BlockGetter arg0, BlockPos arg1, BlockState arg2) | | method_9988(class_1922 arg0, class_2338 arg1, class_2680 arg2) | | isTargetNotAligned(BlockView world, BlockPos pos, BlockState state) | | func_176402_i(IBlockReader arg0, BlockPos arg1, BlockState arg2) |
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protected abstract int | |