History - net.minecraft.world.level.block.DiodeBlock
1.21.3
Names
dia
dmq
Fields
VoxelShape: c, SHAPE, field_10912, SHAPE, f_52495_
VoxelShape: c, SHAPE, field_10912, SHAPE
BooleanProperty: d, POWERED, field_10911, POWERED, f_52496_
BooleanProperty: d, POWERED, field_10911, POWERED
Constructors
Methods
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced
void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_52580_
void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower
boolean (BlockState): m, isDiode, method_9999, isRedstoneGate, m_52586_
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced
boolean (BlockGetter, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_
boolean (BlockGetter, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
int (SignalGetter, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides, m_276835_
int (SignalGetter, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly
boolean (LevelReader, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_293251_
boolean (LevelReader, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove
com.mojang.serialization.MapCodec<? extends DiodeBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends DiodeBlock> (): a, codec, method_53969, getCodec
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dhd
dia
Fields
Constructors
Methods
1.20.6
Names
cys
dhd
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): h, isDiode, method_9999, isRedstoneGate, m_52586_
boolean (BlockState): m, isDiode, method_9999, isRedstoneGate, m_52586_
1.20.4
Names
cut
cys
Fields
VoxelShape: b, SHAPE, field_10912, SHAPE, f_52495_
VoxelShape: c, SHAPE, field_10912, SHAPE, f_52495_
BooleanProperty: c, POWERED, field_10911, POWERED, f_52496_
BooleanProperty: d, POWERED, field_10911, POWERED, f_52496_
Constructors
Methods
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_
boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_
boolean (BlockGetter, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
boolean (LevelReader, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_293251_
boolean (LevelReader, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_293251_
com.mojang.serialization.MapCodec<? extends DiodeBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
crl
cut
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_293251_
1.20.1
Names
cre
crl
Fields
Constructors
Methods
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_
boolean (BlockState): h, isDiode, method_9999, isRedstoneGate, m_52586_
int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_52547_
int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_52551_
int (SignalGetter, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides, m_276835_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
1.19.4
Names
coo
cre
Fields
Constructors
Methods
1.19.3
Names
cll
coo
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cko
cll
Fields
Constructors
Methods
1.19
Names
cfi
cko
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
ceq
cfi
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cbh
ceq
Fields
Constructors
Methods
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_, isDiode
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.17.1
Names
cbg
cbh
Fields
Constructors
Methods
1.17
Names
bvy
cbg
net.minecraft.block.RedstoneDiodeBlock
net.minecraft.src.C_1759_
net.minecraft.server.v1_16_R3.BlockDiodeAbstract
net.minecraft.world.level.block.BlockDiodeAbstract
Fields
VoxelShape: b, SHAPE, field_10912, SHAPE, field_196347_b
VoxelShape: b, SHAPE, field_10912, SHAPE, f_52495_
BooleanProperty: c, POWERED, field_10911, POWERED, field_196348_c
BooleanProperty: c, POWERED, field_10911, POWERED, f_52496_
Constructors
Methods
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, func_176400_h
void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_52580_
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_
boolean (BlockState): l, isDiode, method_9999, isRedstoneGate, func_185546_B, isDiode
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_, isDiode
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_
int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, func_176407_c
int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_52547_
int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, func_176401_c
int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_52551_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, func_176402_i
boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvv
bvy
net.minecraft.server.v1_16_R2.BlockDiodeAbstract
net.minecraft.server.v1_16_R3.BlockDiodeAbstract
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bxb
bvv
net.minecraft.server.v1_16_R1.BlockDiodeAbstract
net.minecraft.server.v1_16_R2.BlockDiodeAbstract
Fields
Constructors
Methods
1.16.1
Names
bqp
bxb
net.minecraft.server.v1_15_R1.BlockDiodeAbstract
net.minecraft.server.v1_16_R1.BlockDiodeAbstract
Fields
Constructors
Methods
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, func_185546_B, isDiode
boolean (BlockState): l, isDiode, method_9999, isRedstoneGate, func_185546_B, isDiode
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
1.15.2
Names
bqm
bqp
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bod
bqm
net.minecraft.server.v1_14_R1.BlockDiodeAbstract
net.minecraft.server.v1_15_R1.BlockDiodeAbstract
Fields
Constructors
Methods
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
1.14.4
Names
bny
bod
net.minecraft.world.level.block.DiodeBlock
Fields
VoxelShape: b, field_10912, SHAPE, field_196347_b
VoxelShape: b, SHAPE, field_10912, SHAPE, field_196347_b
BlockStateBoolean: c, field_10911, POWERED, field_196348_c
BooleanProperty: c, POWERED, field_10911, POWERED, field_196348_c
Constructors
Methods
void (World, BlockPosition, IBlockData): c, method_9998, updatePowered, func_176398_g
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g
boolean (World, BlockPosition, IBlockData): a, method_9990, hasPower, func_176404_e
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e
int (World, BlockPosition, IBlockData): b, method_9991, getPower, func_176397_f
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
void (World, BlockPosition, IBlockData): d, method_9997, updateTarget, func_176400_h
void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, func_176400_h
int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, getOutputLevel, func_176408_a
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (IBlockData): q, method_9989, isValidInput, func_185545_A
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (IBlockData): r, method_9999, isRedstoneGate, func_185546_B, isDiode
boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, func_185546_B, isDiode
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, isLocked, func_176405_b
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b
int (IWorldReader, BlockPosition, IBlockData): b, method_10000, getMaxInputLevelSides, func_176407_c
int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, func_176407_c
int (IWorldReader, BlockPosition, EnumDirection): b, method_9995, getInputLevel, func_176401_c
int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, func_176401_c
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
boolean (IBlockAccess, BlockPosition, IBlockData): c, method_9988, isTargetNotAligned, func_176402_i
boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, func_176402_i
int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
boolean (IBlockData): f, method_9601, isOpaque, func_200124_e
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
1.14.3
Names
bnu
bny
net.minecraft.block.AbstractRedstoneGateBlock
Fields
VoxelShape: b, field_10912, field_196347_b
VoxelShape: b, field_10912, SHAPE, field_196347_b
BlockStateBoolean: c, field_10911, field_196348_c
BlockStateBoolean: c, field_10911, POWERED, field_196348_c
Constructors
Methods
void (World, BlockPosition, IBlockData): c, method_9998, func_176398_g
void (World, BlockPosition, IBlockData): c, method_9998, updatePowered, func_176398_g
boolean (World, BlockPosition, IBlockData): a, method_9990, func_176404_e
boolean (World, BlockPosition, IBlockData): a, method_9990, hasPower, func_176404_e
int (World, BlockPosition, IBlockData): b, method_9991, func_176397_f
int (World, BlockPosition, IBlockData): b, method_9991, getPower, func_176397_f
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace
void (World, BlockPosition, IBlockData): d, method_9997, func_176400_h
void (World, BlockPosition, IBlockData): d, method_9997, updateTarget, func_176400_h
int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, func_176408_a
int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, getOutputLevel, func_176408_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (IBlockData): q, method_9989, func_185545_A
boolean (IBlockData): q, method_9989, isValidInput, func_185545_A
boolean (IBlockData): r, method_9999, func_185546_B, isDiode
boolean (IBlockData): r, method_9999, isRedstoneGate, func_185546_B, isDiode
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, func_176405_b
boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, isLocked, func_176405_b
int (IWorldReader, BlockPosition, IBlockData): b, method_10000, func_176407_c
int (IWorldReader, BlockPosition, IBlockData): b, method_10000, getMaxInputLevelSides, func_176407_c
int (IWorldReader, BlockPosition, EnumDirection): b, method_9995, func_176401_c
int (IWorldReader, BlockPosition, EnumDirection): b, method_9995, getInputLevel, func_176401_c
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
boolean (IBlockAccess, BlockPosition, IBlockData): c, method_9988, func_176402_i
boolean (IBlockAccess, BlockPosition, IBlockData): c, method_9988, isTargetNotAligned, func_176402_i
int (IBlockData): j, method_9992, func_196346_i
int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i
boolean (IBlockData): f, method_9601, func_200124_e
boolean (IBlockData): f, method_9601, isOpaque, func_200124_e
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bnt
bnu
Fields
Constructors
Methods
1.14
Names
bea
bnt
net.minecraft.class_2312
net.minecraft.block.BlockRedstoneDiode
net.minecraft.block.RedstoneDiodeBlock
net.minecraft.server.v1_13_R2.BlockDiodeAbstract
net.minecraft.server.v1_14_R1.BlockDiodeAbstract
Fields
VoxelShape: b, field_196347_b
VoxelShape: b, field_10912, field_196347_b
BlockStateBoolean: c, field_196348_c
BlockStateBoolean: c, field_10911, field_196348_c
Constructors
Methods
void (World, BlockPosition, IBlockData): c, func_176398_g
void (World, BlockPosition, IBlockData): c, method_9998, func_176398_g
boolean (World, BlockPosition, IBlockData): a, func_176404_e
boolean (World, BlockPosition, IBlockData): a, method_9990, func_176404_e
int (World, BlockPosition, IBlockData): b, func_176397_f
int (World, BlockPosition, IBlockData): b, method_9991, func_176397_f
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace
void (World, BlockPosition, IBlockData): d, func_176400_h
void (World, BlockPosition, IBlockData): d, method_9997, func_176400_h
int (IBlockAccess, BlockPosition, IBlockData): b, func_176408_a
int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, func_176408_a
boolean (IBlockData): a, func_149686_d
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
boolean (IBlockData): i, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
boolean (IBlockData): w, func_185545_A
boolean (IBlockData): q, method_9989, func_185545_A
boolean (IBlockData): x, func_185546_B, isDiode
boolean (IBlockData): r, method_9999, func_185546_B, isDiode
TextureType (): c, func_180664_k
TextureType (): c, method_9551, func_180664_k
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
boolean (IWorldReader, BlockPosition, IBlockData): a, func_176405_b
boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, func_176405_b
int (IWorldReader, BlockPosition, IBlockData): b, func_176407_c
int (IWorldReader, BlockPosition, IBlockData): b, method_10000, func_176407_c
int (IWorldReader, BlockPosition, EnumDirection): a, func_176401_c
int (IWorldReader, BlockPosition, EnumDirection): b, method_9995, func_176401_c
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (World, BlockPosition): a, func_211326_a
boolean (IBlockAccess, BlockPosition, IBlockData): c, func_176402_i
boolean (IBlockAccess, BlockPosition, IBlockData): c, method_9988, func_176402_i
int (IBlockData): k, func_196346_i
int (IBlockData): j, method_9992, func_196346_i
boolean (IBlockData): f, func_200124_e
boolean (IBlockData): f, method_9601, func_200124_e
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
1.13.2
Names
bdz
bea
Fields
Constructors
Methods
1.13.1
Names
bdr
bdz
net.minecraft.server.v1_13_R1.BlockDiodeAbstract
net.minecraft.server.v1_13_R2.BlockDiodeAbstract
Fields
Constructors
Methods
1.13
Names
apw
bdr
net.minecraft.server.v1_12_R1.BlockDiodeAbstract
net.minecraft.server.v1_13_R1.BlockDiodeAbstract
Fields
boolean: d, field_149914_a
AxisAlignedBB: c, field_185548_c
VoxelShape: b, field_196347_b
BlockStateBoolean: c, field_196348_c
Constructors
(boolean)
Methods
boolean (World, BlockPosition): a, func_176196_c, canPlace
boolean (World, BlockPosition): b, func_176409_d
void (World, BlockPosition, IBlockData, Random): a, func_180645_a
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
boolean (IBlockData): A, func_176406_l
void (World, BlockPosition, IBlockData): g, func_176398_g
void (World, BlockPosition, IBlockData): c, func_176398_g
boolean (IBlockAccess, BlockPosition, IBlockData): b, func_176405_b
boolean (World, BlockPosition, IBlockData): e, func_176404_e
boolean (World, BlockPosition, IBlockData): a, func_176404_e
int (World, BlockPosition, IBlockData): f, func_176397_f
int (World, BlockPosition, IBlockData): b, func_176397_f
int (IBlockAccess, BlockPosition, IBlockData): c, func_176407_c
int (IBlockAccess, BlockPosition, EnumDirection): a, func_176401_c
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): h, func_176400_h
void (World, BlockPosition, IBlockData): d, func_176400_h
void (World, BlockPosition, IBlockData): d, func_176206_d, postBreak
int (IBlockAccess, BlockPosition, IBlockData): a, func_176408_a
int (IBlockAccess, BlockPosition, IBlockData): b, func_176408_a
boolean (World, BlockPosition, IBlockData): i, func_176402_i
int (IBlockData): E, func_176399_m
int (IBlockData): x, func_176403_d
IBlockData (IBlockData): y, func_180674_e
IBlockData (IBlockData): z, func_180675_k
boolean (Block): d, func_149667_c
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
boolean (IBlockData): g, func_149744_f, isPowerSource
boolean (IBlockData): i, func_149744_f, isPowerSource
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): B, func_185545_A
boolean (IBlockData): w, func_185545_A
boolean (IBlockData): C, func_185546_B, isDiode
boolean (IBlockData): x, func_185546_B, isDiode
boolean (IBlockData): D, func_185547_C
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
BlockRenderLayer (): f, func_180664_k
TextureType (): c, func_180664_k
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
boolean (IWorldReader, BlockPosition, IBlockData): a, func_176405_b
int (IWorldReader, BlockPosition, IBlockData): b, func_176407_c
int (IWorldReader, BlockPosition, EnumDirection): a, func_176401_c
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (World, BlockPosition): a, func_211326_a
boolean (IBlockAccess, BlockPosition, IBlockData): c, func_176402_i
int (IBlockData): k, func_196346_i
boolean (IBlockData): f, func_200124_e
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
apu
apw
Fields
Constructors
Methods
1.12
Names
amt
apu
net.minecraft.server.v1_11_R1.BlockDiodeAbstract
net.minecraft.server.v1_12_R1.BlockDiodeAbstract
Fields
Constructors
Methods
boolean (IBlockData): B, func_176406_l
boolean (IBlockData): A, func_176406_l
int (IBlockAccess, BlockPosition, EnumDirection): b, func_176401_c
int (IBlockAccess, BlockPosition, EnumDirection): a, func_176401_c
int (IBlockData): F, func_176399_m
int (IBlockData): E, func_176399_m
int (IBlockData): i, func_176403_d
int (IBlockData): x, func_176403_d
IBlockData (IBlockData): z, func_180674_e
IBlockData (IBlockData): y, func_180674_e
IBlockData (IBlockData): A, func_180675_k
IBlockData (IBlockData): z, func_180675_k
boolean (Block): b, func_149667_c
boolean (Block): d, func_149667_c
boolean (IBlockData): C, func_185545_A
boolean (IBlockData): B, func_185545_A
boolean (IBlockData): D, func_185546_B, isDiode
boolean (IBlockData): C, func_185546_B, isDiode
boolean (IBlockData): E, func_185547_C
boolean (IBlockData): D, func_185547_C
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
amr
amt
Fields
Constructors
Methods
1.11
Names
ale
amr
net.minecraft.server.v1_10_R1.BlockDiodeAbstract
net.minecraft.server.v1_11_R1.BlockDiodeAbstract
Fields
Constructors
Methods
boolean (IBlockData): z, func_176406_l
boolean (IBlockData): B, func_176406_l
int (IBlockData): D, func_176399_m
int (IBlockData): F, func_176399_m
IBlockData (IBlockData): x, func_180674_e
IBlockData (IBlockData): z, func_180674_e
IBlockData (IBlockData): y, func_180675_k
IBlockData (IBlockData): A, func_180675_k
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): A, func_185545_A
boolean (IBlockData): C, func_185545_A
boolean (IBlockData): B, func_185546_B, isDiode
boolean (IBlockData): D, func_185546_B, isDiode
boolean (IBlockData): C, func_185547_C
boolean (IBlockData): E, func_185547_C
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
akr
ale
net.minecraft.server.v1_9_R2.BlockDiodeAbstract
net.minecraft.server.v1_10_R1.BlockDiodeAbstract
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockDiodeAbstract
net.minecraft.server.v1_9_R2.BlockDiodeAbstract
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
agd
akr
net.minecraft.server.v1_8_R3.BlockDiodeAbstract
net.minecraft.server.v1_9_R1.BlockDiodeAbstract
Fields
boolean: N, field_149914_a
boolean: d, field_149914_a
AxisAlignedBB: c, field_185548_c
Constructors
Methods
boolean (): d, func_149686_d
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
boolean (World, BlockPosition): e, func_176409_d
boolean (World, BlockPosition): b, func_176409_d
boolean (IBlockData): l, func_176406_l
boolean (IBlockData): z, func_176406_l
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
int (IBlockAccess, BlockPosition, EnumDirection): c, func_176401_c
int (IBlockAccess, BlockPosition, EnumDirection): b, func_176401_c
boolean (): i, func_149744_f, isPowerSource
boolean (): c, func_149662_c
boolean (Block): c, func_149908_a
boolean (Block): d, func_149909_d
boolean (Block): e, func_149907_e
int (IBlockData): m, func_176399_m
int (IBlockData): D, func_176399_m
int (IBlockData): d, func_176403_d
int (IBlockData): i, func_176403_d
IBlockData (IBlockData): e, func_180674_e
IBlockData (IBlockData): x, func_180674_e
IBlockData (IBlockData): k, func_180675_k
IBlockData (IBlockData): y, func_180675_k
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
EnumWorldBlockLayer (): m, func_180664_k
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
boolean (IBlockData): c, func_149686_d
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
boolean (IBlockData): g, func_149744_f, isPowerSource
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): A, func_185545_A
boolean (IBlockData): B, func_185546_B, isDiode
boolean (IBlockData): C, func_185547_C
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
BlockRenderLayer (): f, func_180664_k
1.8.8
Names
agd
net.minecraft.block.BlockRedstoneDiode
net.minecraft.server.v1_8_R3.BlockDiodeAbstract
Fields
boolean: N, field_149914_a
Constructors
(boolean)
Methods
boolean (): d, func_149686_d
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition): e, func_176409_d
void (World, BlockPosition, IBlockData, Random): a, func_180645_a
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
boolean (IBlockData): l, func_176406_l
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (World, BlockPosition, IBlockData): g, func_176398_g
boolean (IBlockAccess, BlockPosition, IBlockData): b, func_176405_b
boolean (World, BlockPosition, IBlockData): e, func_176404_e
int (World, BlockPosition, IBlockData): f, func_176397_f
int (IBlockAccess, BlockPosition, IBlockData): c, func_176407_c
int (IBlockAccess, BlockPosition, EnumDirection): c, func_176401_c
boolean (): i, func_149744_f, isPowerSource
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): h, func_176400_h
void (World, BlockPosition, IBlockData): d, func_176206_d, postBreak
boolean (): c, func_149662_c
boolean (Block): c, func_149908_a
int (IBlockAccess, BlockPosition, IBlockData): a, func_176408_a
boolean (Block): d, func_149909_d
boolean (Block): e, func_149907_e
boolean (World, BlockPosition, IBlockData): i, func_176402_i
int (IBlockData): m, func_176399_m
int (IBlockData): d, func_176403_d
IBlockData (IBlockData): e, func_180674_e
IBlockData (IBlockData): k, func_180675_k
boolean (Block): b, func_149667_c
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
EnumWorldBlockLayer (): m, func_180664_k