History - net.minecraft.world.level.block.DiodeBlock

1.21.3

Names

dia

dmq

Fields

VoxelShape: c, SHAPE, field_10912, SHAPE, f_52495_

VoxelShape: c, SHAPE, field_10912, SHAPE

BooleanProperty: d, POWERED, field_10911, POWERED, f_52496_

BooleanProperty: d, POWERED, field_10911, POWERED

Constructors

Methods

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced

void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_52580_

void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget

int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_

int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower

boolean (BlockState): m, isDiode, method_9999, isRedstoneGate, m_52586_

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_

boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced

boolean (BlockGetter, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_

boolean (BlockGetter, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

int (SignalGetter, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides, m_276835_

int (SignalGetter, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides

boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly

boolean (LevelReader, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_293251_

boolean (LevelReader, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove

com.mojang.serialization.MapCodec<? extends DiodeBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends DiodeBlock> (): a, codec, method_53969, getCodec

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dhd

dia

Fields

Constructors

Methods

1.20.6

Names

cys

dhd

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): h, isDiode, method_9999, isRedstoneGate, m_52586_

boolean (BlockState): m, isDiode, method_9999, isRedstoneGate, m_52586_

1.20.4

Names

cut

cys

Fields

VoxelShape: b, SHAPE, field_10912, SHAPE, f_52495_

VoxelShape: c, SHAPE, field_10912, SHAPE, f_52495_

BooleanProperty: c, POWERED, field_10911, POWERED, f_52496_

BooleanProperty: d, POWERED, field_10911, POWERED, f_52496_

Constructors

Methods

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_

int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_

boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_

boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_

boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_

boolean (BlockGetter, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_

boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

boolean (LevelReader, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_293251_

boolean (LevelReader, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_293251_

com.mojang.serialization.MapCodec<? extends DiodeBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

crl

cut

Fields

Constructors

Methods

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_

boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_

boolean (LevelReader, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_293251_

1.20.1

Names

cre

crl

Fields

Constructors

Methods

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_

boolean (BlockState): h, isDiode, method_9999, isRedstoneGate, m_52586_

int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_52547_

int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_52551_

int (SignalGetter, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides, m_276835_

boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

1.19.4

Names

coo

cre

Fields

Constructors

Methods

1.19.3

Names

cll

coo

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cko

cll

Fields

Constructors

Methods

1.19

Names

cfi

cko

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

ceq

cfi

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cbh

ceq

Fields

Constructors

Methods

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_, isDiode

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.17.1

Names

cbg

cbh

Fields

Constructors

Methods

1.17

Names

bvy

cbg

net.minecraft.block.RedstoneDiodeBlock

net.minecraft.src.C_1759_

net.minecraft.server.v1_16_R3.BlockDiodeAbstract

net.minecraft.world.level.block.BlockDiodeAbstract

Fields

VoxelShape: b, SHAPE, field_10912, SHAPE, field_196347_b

VoxelShape: b, SHAPE, field_10912, SHAPE, f_52495_

BooleanProperty: c, POWERED, field_10911, POWERED, field_196348_c

BooleanProperty: c, POWERED, field_10911, POWERED, f_52496_

Constructors

Methods

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, func_176400_h

void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_52580_

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_

boolean (BlockState): l, isDiode, method_9999, isRedstoneGate, func_185546_B, isDiode

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_, isDiode

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_

int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, func_176407_c

int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_52547_

int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, func_176401_c

int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_52551_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, func_176402_i

boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvv

bvy

net.minecraft.server.v1_16_R2.BlockDiodeAbstract

net.minecraft.server.v1_16_R3.BlockDiodeAbstract

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bxb

bvv

net.minecraft.server.v1_16_R1.BlockDiodeAbstract

net.minecraft.server.v1_16_R2.BlockDiodeAbstract

Fields

Constructors

Methods

1.16.1

Names

bqp

bxb

net.minecraft.server.v1_15_R1.BlockDiodeAbstract

net.minecraft.server.v1_16_R1.BlockDiodeAbstract

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A

boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, func_185546_B, isDiode

boolean (BlockState): l, isDiode, method_9999, isRedstoneGate, func_185546_B, isDiode

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

1.15.2

Names

bqm

bqp

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bod

bqm

net.minecraft.server.v1_14_R1.BlockDiodeAbstract

net.minecraft.server.v1_15_R1.BlockDiodeAbstract

Fields

Constructors

Methods

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A

boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

1.14.4

Names

bny

bod

net.minecraft.world.level.block.DiodeBlock

Fields

VoxelShape: b, field_10912, SHAPE, field_196347_b

VoxelShape: b, SHAPE, field_10912, SHAPE, field_196347_b

BlockStateBoolean: c, field_10911, POWERED, field_196348_c

BooleanProperty: c, POWERED, field_10911, POWERED, field_196348_c

Constructors

Methods

void (World, BlockPosition, IBlockData): c, method_9998, updatePowered, func_176398_g

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g

boolean (World, BlockPosition, IBlockData): a, method_9990, hasPower, func_176404_e

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e

int (World, BlockPosition, IBlockData): b, method_9991, getPower, func_176397_f

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

void (World, BlockPosition, IBlockData): d, method_9997, updateTarget, func_176400_h

void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, func_176400_h

int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, getOutputLevel, func_176408_a

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (IBlockData): q, method_9989, isValidInput, func_185545_A

boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A

boolean (IBlockData): r, method_9999, isRedstoneGate, func_185546_B, isDiode

boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, func_185546_B, isDiode

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, isLocked, func_176405_b

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b

int (IWorldReader, BlockPosition, IBlockData): b, method_10000, getMaxInputLevelSides, func_176407_c

int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, func_176407_c

int (IWorldReader, BlockPosition, EnumDirection): b, method_9995, getInputLevel, func_176401_c

int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, func_176401_c

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

boolean (IBlockAccess, BlockPosition, IBlockData): c, method_9988, isTargetNotAligned, func_176402_i

boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, func_176402_i

int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

boolean (IBlockData): f, method_9601, isOpaque, func_200124_e

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

1.14.3

Names

bnu

bny

net.minecraft.block.AbstractRedstoneGateBlock

Fields

VoxelShape: b, field_10912, field_196347_b

VoxelShape: b, field_10912, SHAPE, field_196347_b

BlockStateBoolean: c, field_10911, field_196348_c

BlockStateBoolean: c, field_10911, POWERED, field_196348_c

Constructors

Methods

void (World, BlockPosition, IBlockData): c, method_9998, func_176398_g

void (World, BlockPosition, IBlockData): c, method_9998, updatePowered, func_176398_g

boolean (World, BlockPosition, IBlockData): a, method_9990, func_176404_e

boolean (World, BlockPosition, IBlockData): a, method_9990, hasPower, func_176404_e

int (World, BlockPosition, IBlockData): b, method_9991, func_176397_f

int (World, BlockPosition, IBlockData): b, method_9991, getPower, func_176397_f

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace

void (World, BlockPosition, IBlockData): d, method_9997, func_176400_h

void (World, BlockPosition, IBlockData): d, method_9997, updateTarget, func_176400_h

int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, func_176408_a

int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, getOutputLevel, func_176408_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (IBlockData): q, method_9989, func_185545_A

boolean (IBlockData): q, method_9989, isValidInput, func_185545_A

boolean (IBlockData): r, method_9999, func_185546_B, isDiode

boolean (IBlockData): r, method_9999, isRedstoneGate, func_185546_B, isDiode

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, func_176405_b

boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, isLocked, func_176405_b

int (IWorldReader, BlockPosition, IBlockData): b, method_10000, func_176407_c

int (IWorldReader, BlockPosition, IBlockData): b, method_10000, getMaxInputLevelSides, func_176407_c

int (IWorldReader, BlockPosition, EnumDirection): b, method_9995, func_176401_c

int (IWorldReader, BlockPosition, EnumDirection): b, method_9995, getInputLevel, func_176401_c

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

boolean (IBlockAccess, BlockPosition, IBlockData): c, method_9988, func_176402_i

boolean (IBlockAccess, BlockPosition, IBlockData): c, method_9988, isTargetNotAligned, func_176402_i

int (IBlockData): j, method_9992, func_196346_i

int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i

boolean (IBlockData): f, method_9601, func_200124_e

boolean (IBlockData): f, method_9601, isOpaque, func_200124_e

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bnt

bnu

Fields

Constructors

Methods

1.14

Names

bea

bnt

net.minecraft.class_2312

net.minecraft.block.BlockRedstoneDiode

net.minecraft.block.RedstoneDiodeBlock

net.minecraft.server.v1_13_R2.BlockDiodeAbstract

net.minecraft.server.v1_14_R1.BlockDiodeAbstract

Fields

VoxelShape: b, field_196347_b

VoxelShape: b, field_10912, field_196347_b

BlockStateBoolean: c, field_196348_c

BlockStateBoolean: c, field_10911, field_196348_c

Constructors

Methods

void (World, BlockPosition, IBlockData): c, func_176398_g

void (World, BlockPosition, IBlockData): c, method_9998, func_176398_g

boolean (World, BlockPosition, IBlockData): a, func_176404_e

boolean (World, BlockPosition, IBlockData): a, method_9990, func_176404_e

int (World, BlockPosition, IBlockData): b, func_176397_f

int (World, BlockPosition, IBlockData): b, method_9991, func_176397_f

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace

void (World, BlockPosition, IBlockData): d, func_176400_h

void (World, BlockPosition, IBlockData): d, method_9997, func_176400_h

int (IBlockAccess, BlockPosition, IBlockData): b, func_176408_a

int (IBlockAccess, BlockPosition, IBlockData): b, method_9993, func_176408_a

boolean (IBlockData): a, func_149686_d

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

boolean (IBlockData): i, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

boolean (IBlockData): w, func_185545_A

boolean (IBlockData): q, method_9989, func_185545_A

boolean (IBlockData): x, func_185546_B, isDiode

boolean (IBlockData): r, method_9999, func_185546_B, isDiode

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

boolean (IWorldReader, BlockPosition, IBlockData): a, func_176405_b

boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, func_176405_b

int (IWorldReader, BlockPosition, IBlockData): b, func_176407_c

int (IWorldReader, BlockPosition, IBlockData): b, method_10000, func_176407_c

int (IWorldReader, BlockPosition, EnumDirection): a, func_176401_c

int (IWorldReader, BlockPosition, EnumDirection): b, method_9995, func_176401_c

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (World, BlockPosition): a, func_211326_a

boolean (IBlockAccess, BlockPosition, IBlockData): c, func_176402_i

boolean (IBlockAccess, BlockPosition, IBlockData): c, method_9988, func_176402_i

int (IBlockData): k, func_196346_i

int (IBlockData): j, method_9992, func_196346_i

boolean (IBlockData): f, func_200124_e

boolean (IBlockData): f, method_9601, func_200124_e

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

1.13.2

Names

bdz

bea

Fields

Constructors

Methods

1.13.1

Names

bdr

bdz

net.minecraft.server.v1_13_R1.BlockDiodeAbstract

net.minecraft.server.v1_13_R2.BlockDiodeAbstract

Fields

Constructors

Methods

1.13

Names

apw

bdr

net.minecraft.server.v1_12_R1.BlockDiodeAbstract

net.minecraft.server.v1_13_R1.BlockDiodeAbstract

Fields

boolean: d, field_149914_a

AxisAlignedBB: c, field_185548_c

VoxelShape: b, field_196347_b

BlockStateBoolean: c, field_196348_c

Constructors

(boolean)

(Block$Info)

Methods

boolean (World, BlockPosition): a, func_176196_c, canPlace

boolean (World, BlockPosition): b, func_176409_d

void (World, BlockPosition, IBlockData, Random): a, func_180645_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

boolean (IBlockData): A, func_176406_l

void (World, BlockPosition, IBlockData): g, func_176398_g

void (World, BlockPosition, IBlockData): c, func_176398_g

boolean (IBlockAccess, BlockPosition, IBlockData): b, func_176405_b

boolean (World, BlockPosition, IBlockData): e, func_176404_e

boolean (World, BlockPosition, IBlockData): a, func_176404_e

int (World, BlockPosition, IBlockData): f, func_176397_f

int (World, BlockPosition, IBlockData): b, func_176397_f

int (IBlockAccess, BlockPosition, IBlockData): c, func_176407_c

int (IBlockAccess, BlockPosition, EnumDirection): a, func_176401_c

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): h, func_176400_h

void (World, BlockPosition, IBlockData): d, func_176400_h

void (World, BlockPosition, IBlockData): d, func_176206_d, postBreak

int (IBlockAccess, BlockPosition, IBlockData): a, func_176408_a

int (IBlockAccess, BlockPosition, IBlockData): b, func_176408_a

boolean (World, BlockPosition, IBlockData): i, func_176402_i

int (IBlockData): E, func_176399_m

int (IBlockData): x, func_176403_d

IBlockData (IBlockData): y, func_180674_e

IBlockData (IBlockData): z, func_180675_k

boolean (Block): d, func_149667_c

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

boolean (IBlockData): g, func_149744_f, isPowerSource

boolean (IBlockData): i, func_149744_f, isPowerSource

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): B, func_185545_A

boolean (IBlockData): w, func_185545_A

boolean (IBlockData): C, func_185546_B, isDiode

boolean (IBlockData): x, func_185546_B, isDiode

boolean (IBlockData): D, func_185547_C

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

boolean (IWorldReader, BlockPosition, IBlockData): a, func_176405_b

int (IWorldReader, BlockPosition, IBlockData): b, func_176407_c

int (IWorldReader, BlockPosition, EnumDirection): a, func_176401_c

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (World, BlockPosition): a, func_211326_a

boolean (IBlockAccess, BlockPosition, IBlockData): c, func_176402_i

int (IBlockData): k, func_196346_i

boolean (IBlockData): f, func_200124_e

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

apu

apw

Fields

Constructors

Methods

1.12

Names

amt

apu

net.minecraft.server.v1_11_R1.BlockDiodeAbstract

net.minecraft.server.v1_12_R1.BlockDiodeAbstract

Fields

Constructors

Methods

boolean (IBlockData): B, func_176406_l

boolean (IBlockData): A, func_176406_l

int (IBlockAccess, BlockPosition, EnumDirection): b, func_176401_c

int (IBlockAccess, BlockPosition, EnumDirection): a, func_176401_c

int (IBlockData): F, func_176399_m

int (IBlockData): E, func_176399_m

int (IBlockData): i, func_176403_d

int (IBlockData): x, func_176403_d

IBlockData (IBlockData): z, func_180674_e

IBlockData (IBlockData): y, func_180674_e

IBlockData (IBlockData): A, func_180675_k

IBlockData (IBlockData): z, func_180675_k

boolean (Block): b, func_149667_c

boolean (Block): d, func_149667_c

boolean (IBlockData): C, func_185545_A

boolean (IBlockData): B, func_185545_A

boolean (IBlockData): D, func_185546_B, isDiode

boolean (IBlockData): C, func_185546_B, isDiode

boolean (IBlockData): E, func_185547_C

boolean (IBlockData): D, func_185547_C

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

amr

amt

Fields

Constructors

Methods

1.11

Names

ale

amr

net.minecraft.server.v1_10_R1.BlockDiodeAbstract

net.minecraft.server.v1_11_R1.BlockDiodeAbstract

Fields

Constructors

Methods

boolean (IBlockData): z, func_176406_l

boolean (IBlockData): B, func_176406_l

int (IBlockData): D, func_176399_m

int (IBlockData): F, func_176399_m

IBlockData (IBlockData): x, func_180674_e

IBlockData (IBlockData): z, func_180674_e

IBlockData (IBlockData): y, func_180675_k

IBlockData (IBlockData): A, func_180675_k

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): A, func_185545_A

boolean (IBlockData): C, func_185545_A

boolean (IBlockData): B, func_185546_B, isDiode

boolean (IBlockData): D, func_185546_B, isDiode

boolean (IBlockData): C, func_185547_C

boolean (IBlockData): E, func_185547_C

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

akr

ale

net.minecraft.server.v1_9_R2.BlockDiodeAbstract

net.minecraft.server.v1_10_R1.BlockDiodeAbstract

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockDiodeAbstract

net.minecraft.server.v1_9_R2.BlockDiodeAbstract

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

agd

akr

net.minecraft.server.v1_8_R3.BlockDiodeAbstract

net.minecraft.server.v1_9_R1.BlockDiodeAbstract

Fields

boolean: N, field_149914_a

boolean: d, field_149914_a

AxisAlignedBB: c, field_185548_c

Constructors

Methods

boolean (): d, func_149686_d

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

boolean (World, BlockPosition): e, func_176409_d

boolean (World, BlockPosition): b, func_176409_d

boolean (IBlockData): l, func_176406_l

boolean (IBlockData): z, func_176406_l

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

int (IBlockAccess, BlockPosition, EnumDirection): c, func_176401_c

int (IBlockAccess, BlockPosition, EnumDirection): b, func_176401_c

boolean (): i, func_149744_f, isPowerSource

boolean (): c, func_149662_c

boolean (Block): c, func_149908_a

boolean (Block): d, func_149909_d

boolean (Block): e, func_149907_e

int (IBlockData): m, func_176399_m

int (IBlockData): D, func_176399_m

int (IBlockData): d, func_176403_d

int (IBlockData): i, func_176403_d

IBlockData (IBlockData): e, func_180674_e

IBlockData (IBlockData): x, func_180674_e

IBlockData (IBlockData): k, func_180675_k

IBlockData (IBlockData): y, func_180675_k

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

boolean (IBlockData): c, func_149686_d

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

boolean (IBlockData): g, func_149744_f, isPowerSource

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): A, func_185545_A

boolean (IBlockData): B, func_185546_B, isDiode

boolean (IBlockData): C, func_185547_C

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

BlockRenderLayer (): f, func_180664_k

1.8.8

Names

agd

net.minecraft.block.BlockRedstoneDiode

net.minecraft.server.v1_8_R3.BlockDiodeAbstract

Fields

boolean: N, field_149914_a

Constructors

(boolean)

Methods

boolean (): d, func_149686_d

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): e, func_176409_d

void (World, BlockPosition, IBlockData, Random): a, func_180645_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

boolean (IBlockData): l, func_176406_l

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (World, BlockPosition, IBlockData): g, func_176398_g

boolean (IBlockAccess, BlockPosition, IBlockData): b, func_176405_b

boolean (World, BlockPosition, IBlockData): e, func_176404_e

int (World, BlockPosition, IBlockData): f, func_176397_f

int (IBlockAccess, BlockPosition, IBlockData): c, func_176407_c

int (IBlockAccess, BlockPosition, EnumDirection): c, func_176401_c

boolean (): i, func_149744_f, isPowerSource

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): h, func_176400_h

void (World, BlockPosition, IBlockData): d, func_176206_d, postBreak

boolean (): c, func_149662_c

boolean (Block): c, func_149908_a

int (IBlockAccess, BlockPosition, IBlockData): a, func_176408_a

boolean (Block): d, func_149909_d

boolean (Block): e, func_149907_e

boolean (World, BlockPosition, IBlockData): i, func_176402_i

int (IBlockData): m, func_176399_m

int (IBlockData): d, func_176403_d

IBlockData (IBlockData): e, func_180674_e

IBlockData (IBlockData): k, func_180675_k

boolean (Block): b, func_149667_c

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

EnumWorldBlockLayer (): m, func_180664_k