net.minecraft.world.level.block

public class FaceAttachedHorizontalDirectionalBlock

extends HorizontalDirectionalBlock

All mapped superinterfaces:

ItemLike

bre
net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
net.minecraft.class_2341
net.minecraft.block.WallMountedBlock
net.minecraft.block.HorizontalFaceBlock
net.minecraft.server.v1_15_R1.BlockAttachable

Field summary

Modifier and TypeField
public static final EnumProperty<AttachFace>
C
FACE
field_11007
FACE
field_196366_M
FACE

Constructor summary

ModifierConstructor
protected (Block$Properties settings)

Method summary

Modifier and TypeMethod
public boolean
a(byj arg0, bjz arg1, fk arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public static boolean
b(bjz arg0, fk arg1, fp arg2)
canAttach(LevelReader arg0, BlockPos arg1, Direction arg2)
method_20046(class_4538 arg0, class_2338 arg1, class_2350 arg2)
canPlaceAt(WorldView arg0, BlockPos pos, Direction direction)
func_220185_b(IWorldReader arg0, BlockPos arg1, Direction arg2)
public BlockState
a(bcq arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public BlockState
a(byj arg0, fp arg1, byj arg2, bjx arg3, fk arg4, fk arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
protected static Direction
h(byj arg0)
getConnectedDirection(BlockState arg0)
method_10119(class_2680 arg0)
getDirection(BlockState state)
func_196365_i(BlockState arg0)