net.minecraft.world.level.block

public class LecternBlock

extends BaseEntityBlock

All mapped superinterfaces:

ItemLike, EntityBlock

bsl
net.minecraft.world.level.block.LecternBlock
net.minecraft.class_3715
net.minecraft.block.LecternBlock
net.minecraft.block.LecternBlock
net.minecraft.server.v1_15_R1.BlockLectern

Field summary

Modifier and TypeField
public static final DirectionProperty
a
FACING
field_16404
FACING
field_220156_a
public static final BooleanProperty
b
POWERED
field_17365
POWERED
field_220157_b
public static final BooleanProperty
c
HAS_BOOK
field_17366
HAS_BOOK
field_220158_c
public static final VoxelShape
d
SHAPE_BASE
field_16406
BOTTOM_SHAPE
field_220159_d
public static final VoxelShape
e
SHAPE_POST
field_16405
MIDDLE_SHAPE
field_220160_e
public static final VoxelShape
f
SHAPE_COMMON
field_16403
BASE_SHAPE
field_220161_f
public static final VoxelShape
g
SHAPE_TOP_PLATE
field_17367
COLLISION_SHAPE_TOP
field_220162_g
public static final VoxelShape
h
SHAPE_COLLISION
field_17368
COLLISION_SHAPE
field_220164_h
public static final VoxelShape
i
SHAPE_WEST
field_17369
WEST_SHAPE
field_220165_i
public static final VoxelShape
j
SHAPE_NORTH
field_17370
NORTH_SHAPE
field_220166_j
public static final VoxelShape
k
SHAPE_EAST
field_17371
EAST_SHAPE
field_220167_k
public static final VoxelShape
w
SHAPE_SOUTH
field_17372
SOUTH_SHAPE
field_220163_w

Constructor summary

ModifierConstructor
protected (Block$Properties settings)

Method summary

Modifier and TypeMethod
public RenderShape
c(byj arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
public VoxelShape
i(byj arg0, bjg arg1, fk arg2)
getOcclusionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getCullingShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196247_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
o(byj arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
func_220074_n(BlockState arg0)
public BlockState
a(bcq arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public VoxelShape
b(byj arg0, bjg arg1, fk arg2, cvq arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
a(byj arg0, bjg arg1, fk arg2, cvq arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockState
a(byj arg0, btu arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(byj arg0, bsu arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(byk$a<bph, byj> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public BlockEntity
a(bjg arg0)
newBlockEntity(BlockGetter arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createTile(IBlockAccess arg0)
public static boolean
a(bjw arg0, fk arg1, byj arg2, ben arg3)
tryPlaceBook(Level arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
method_17472(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1799 arg3)
putBookIfAbsent(World world, BlockPos pos, BlockState state, ItemStack book)
func_220151_a(World arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
private static void
b(bjw arg0, fk arg1, byj arg2, ben arg3)
placeBook(Level arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
method_17475(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1799 arg3)
putBook(World world, BlockPos pos, BlockState state, ItemStack book)
func_220148_b(World arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
public static void
a(bjw arg0, fk arg1, byj arg2, boolean arg3)
resetBookState(Level arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_17473(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
setHasBook(World world, BlockPos pos, BlockState state, boolean hasBook)
func_220155_a(World arg0, BlockPos arg1, BlockState arg2, boolean arg3)
setHasBook(World arg0, BlockPosition arg1, IBlockData arg2, boolean arg3)
public static void
a(bjw arg0, fk arg1, byj arg2)
signalPageChange(Level arg0, BlockPos arg1, BlockState arg2)
method_17471(class_1937 arg0, class_2338 arg1, class_2680 arg2)
setPowered(World world, BlockPos pos, BlockState state)
func_220154_a(World arg0, BlockPos arg1, BlockState arg2)
private static void
b(bjw arg0, fk arg1, byj arg2, boolean arg3)
changePowered(Level arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_17476(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
setPowered(World world, BlockPos pos, BlockState state, boolean powered)
func_220149_b(World arg0, BlockPos arg1, BlockState arg2, boolean arg3)
private static void
b(bjw arg0, fk arg1, byj arg2)
updateBelow(Level arg0, BlockPos arg1, BlockState arg2)
method_17474(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateNeighborAlways(World world, BlockPos pos, BlockState state)
func_220153_b(World arg0, BlockPos arg1, BlockState arg2)
public void
a(byj arg0, xd arg1, fk arg2, Random arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3)
public void
a(byj arg0, bjw arg1, fk arg2, byj arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
private void
d(byj arg0, bjw arg1, fk arg2)
popBook(BlockState arg0, Level arg1, BlockPos arg2)
method_17477(class_2680 arg0, class_1937 arg1, class_2338 arg2)
dropBook(BlockState state, World world, BlockPos pos)
func_220150_d(BlockState arg0, World arg1, BlockPos arg2)
public boolean
f(byj arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
func_149744_f(BlockState arg0)
isPowerSource(IBlockData arg0)
public int
a(byj arg0, bjg arg1, fk arg2, fp arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public int
b(byj arg0, bjg arg1, fk arg2, fp arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
b(byj arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
func_149740_M(BlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
a(byj arg0, bjw arg1, fk arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
public InteractionResult
a(byj arg0, bjw arg1, fk arg2, ayj arg3, ajk arg4, cvg arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public MenuProvider
b(byj arg0, bjw arg1, fk arg2)
getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
createContainerFactory(BlockState arg0, World arg1, BlockPos arg2)
func_220052_b(BlockState arg0, World arg1, BlockPos arg2)
getInventory(IBlockData arg0, World arg1, BlockPosition arg2)
private void
a(bjw arg0, fk arg1, ayj arg2)
openScreen(Level arg0, BlockPos arg1, Player arg2)
method_17470(class_1937 arg0, class_2338 arg1, class_1657 arg2)
openContainer(World world, BlockPos pos, PlayerEntity player)
func_220152_a(World arg0, BlockPos arg1, PlayerEntity arg2)
public boolean
a(byj arg0, bjg arg1, fk arg2, cqr arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)