net.minecraft.world.level.block

public class Seagrass

extends BushBlock implements BonemealableBlock, LiquidBlockContainer

All mapped superinterfaces:

ItemLike, BonemealableBlock, LiquidBlockContainer

btz
net.minecraft.world.level.block.Seagrass
net.minecraft.class_2476
net.minecraft.block.SeagrassBlock
net.minecraft.block.SeaGrassBlock
net.minecraft.server.v1_15_R1.BlockSeaGrass

Field summary

Modifier and TypeField
protected static final VoxelShape
a
SHAPE
field_11485
SHAPE
field_207798_a

Constructor summary

ModifierConstructor
protected (Block$Properties settings)

Method summary

Modifier and TypeMethod
public VoxelShape
a(byj arg0, bjg arg1, fk arg2, cvq arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
protected boolean
a_(byj arg0, bjg arg1, fk arg2)
mayPlaceOn(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9695(class_2680 arg0, class_1922 arg1, class_2338 arg2)
canPlantOnTop(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200014_a_(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(bcq arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public BlockState
a(byj arg0, fp arg1, byj arg2, bjx arg3, fk arg4, fk arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public boolean
a(bjg arg0, fk arg1, byj arg2, boolean arg3)
isValidBonemealTarget(BlockGetter arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9651(class_1922 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
isFertilizable(BlockView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
func_176473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
public boolean
a(bjw arg0, Random arg1, fk arg2, byj arg3)
isBonemealSuccess(Level arg0, Random arg1, BlockPos arg2, BlockState arg3)
method_9650(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public FluidState
a_(byj arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)
public void
a(xd arg0, Random arg1, fk arg2, byj arg3)
performBonemeal(ServerLevel arg0, Random arg1, BlockPos arg2, BlockState arg3)
method_9652(class_3218 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
func_225535_a_(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
public boolean
a(bjg arg0, fk arg1, byj arg2, coi arg3)
canPlaceLiquid(BlockGetter arg0, BlockPos arg1, BlockState arg2, Fluid arg3)
method_10310(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_3611 arg3)
canFillWithFluid(BlockView arg0, BlockPos arg1, BlockState arg2, Fluid arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, Fluid arg3)
canPlace(IBlockAccess arg0, BlockPosition arg1, IBlockData arg2, FluidType arg3)
public boolean
a(bjx arg0, fk arg1, byj arg2, coj arg3)
placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
tryFillWithFluid(IWorld arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
func_204509_a(IWorld arg0, BlockPos arg1, BlockState arg2, IFluidState arg3)
place(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2, Fluid arg3)