com.mojang.blaze3d.platform

public class GlStateManager

cxh
com.mojang.blaze3d.platform.GlStateManager
net.minecraft.class_4493
com.mojang.blaze3d.platform.GlStateManager
com.mojang.blaze3d.platform.GlStateManager

Field summary

Modifier and TypeField
private static final FloatBuffer
a
MATRIX_BUFFER
field_20466
MATRIX_BUFFER
field_225656_a_
private static final GlStateManager$AlphaState
b
ALPHA_TEST
field_20468
ALPHA_TEST
field_225657_b_
private static final GlStateManager$BooleanState
c
LIGHTING
field_20469
LIGHTING
field_225658_c_
private static final GlStateManager$BooleanState[]
d
LIGHT_ENABLE
field_20470
LIGHT_ENABLE
field_225659_d_
private static final GlStateManager$ColorMaterialState
e
COLOR_MATERIAL
field_20471
COLOR_MATERIAL
field_225660_e_
private static final GlStateManager$BlendState
f
BLEND
field_20472
BLEND
field_225661_f_
private static final GlStateManager$DepthState
g
DEPTH
field_20473
DEPTH
field_225662_g_
private static final GlStateManager$FogState
h
FOG
field_20474
FOG
field_225663_h_
private static final GlStateManager$CullState
i
CULL
field_20475
CULL
field_225664_i_
private static final GlStateManager$PolygonOffsetState
j
POLY_OFFSET
field_20476
POLY_OFFSET
field_225665_j_
private static final GlStateManager$ColorLogicState
k
COLOR_LOGIC
field_20477
COLOR_LOGIC
field_225666_k_
private static final GlStateManager$TexGenState
l
TEX_GEN
field_20478
TEX_GEN
field_225667_l_
private static final GlStateManager$ClearState
m
CLEAR
field_20479
CLEAR
field_225668_m_
private static final GlStateManager$StencilState
n
STENCIL
field_20480
STENCIL
field_225669_n_
private static final FloatBuffer
o
FLOAT_ARG_BUFFER
field_20771
colorBuffer
field_227601_o_
private static final Vector3f
p
DIFFUSE_LIGHT_0
field_20772
DIFFUSE_LIGHT_0_POSITION
field_227602_p_
private static final Vector3f
q
DIFFUSE_LIGHT_1
field_20773
DIFFUSE_LIGHT_1_POSITION
field_227603_q_
private static int
r
activeTexture
field_20482
activeTexture
field_225670_r_
private static final GlStateManager$TextureState[]
s
TEXTURES
field_20483
TEXTURES
field_225671_s_
private static int
t
shadeModel
field_20484
modelShadeMode
field_225672_t_
private static final GlStateManager$BooleanState
u
RESCALE_NORMAL
field_20485
RESCALE_NORMAL
field_225673_u_
private static final GlStateManager$ColorMask
v
COLOR_MASK
field_20486
COLOR_MASK
field_225674_v_
private static final GlStateManager$Color
w
COLOR
field_20487
COLOR
field_225675_w_
private static GlStateManager$FboMode
x
fboMode
field_20488
fboMode
field_227604_x_

Method summary

Modifier and TypeMethod
public static void
a()
_pushLightingAttributes()
method_21935()
pushLightingAttributes()
func_227630_a_()
public static void
b()
_pushTextureAttributes()
method_21976()
pushTextureAttributes()
func_227669_b_()
public static void
c()
_popAttributes()
method_21997()
popAttributes()
func_227686_c_()
public static void
d()
_disableAlphaTest()
method_22012()
disableAlphaTest()
func_227700_d_()
public static void
e()
_enableAlphaTest()
method_22021()
enableAlphaTest()
func_227709_e_()
public static void
a(int arg0, float arg1)
_alphaFunc(int arg0, float arg1)
method_21945(int arg0, float arg1)
alphaFunc(int func, float ref)
func_227639_a_(int arg0, float arg1)
public static void
f()
_enableLighting()
method_22028()
enableLighting()
func_227716_f_()
public static void
g()
_disableLighting()
method_22034()
disableLighting()
func_227722_g_()
public static void
a(int arg0)
_enableLight(int arg0)
method_21944(int arg0)
enableLight(int light)
func_227638_a_(int arg0)
public static void
h()
_enableColorMaterial()
method_22040()
enableColorMaterial()
func_227725_h_()
public static void
i()
_disableColorMaterial()
method_22044()
disableColorMaterial()
func_227728_i_()
public static void
a(int arg0, int arg1)
_colorMaterial(int arg0, int arg1)
method_21947(int arg0, int arg1)
colorMaterial(int face, int mode)
func_227641_a_(int arg0, int arg1)
public static void
a(int arg0, int arg1, FloatBuffer arg2)
_light(int arg0, int arg1, FloatBuffer arg2)
method_21960(int arg0, int arg1, FloatBuffer arg2)
light(int light, int pname, FloatBuffer params)
func_227653_a_(int arg0, int arg1, FloatBuffer arg2)
public static void
a(int arg0, FloatBuffer arg1)
_lightModel(int arg0, FloatBuffer arg1)
method_21963(int arg0, FloatBuffer arg1)
lightModel(int pname, FloatBuffer params)
func_227656_a_(int arg0, FloatBuffer arg1)
public static void
a(float arg0, float arg1, float arg2)
_normal3f(float arg0, float arg1, float arg2)
method_21942(float arg0, float arg1, float arg2)
normal3f(float nx, float ny, float nz)
func_227636_a_(float arg0, float arg1, float arg2)
public static void
j()
_disableDepthTest()
method_22047()
disableDepthTest()
func_227731_j_()
public static void
k()
_enableDepthTest()
method_22050()
enableDepthTest()
func_227734_k_()
public static void
b(int arg0)
_depthFunc(int arg0)
method_22001(int arg0)
depthFunc(int func)
func_227674_b_(int arg0)
public static void
a(boolean arg0)
_depthMask(boolean arg0)
method_21974(boolean arg0)
depthMask(boolean mask)
func_227667_a_(boolean arg0)
public static void
l()
_disableBlend()
method_22053()
disableBlend()
func_227737_l_()
public static void
m()
_enableBlend()
method_22056()
enableBlend()
func_227740_m_()
public static void
b(int arg0, int arg1)
_blendFunc(int arg0, int arg1)
method_21984(int arg0, int arg1)
blendFunc(int srcFactor, int dstFactor)
func_227676_b_(int arg0, int arg1)
public static void
a(int arg0, int arg1, int arg2, int arg3)
_blendFuncSeparate(int arg0, int arg1, int arg2, int arg3)
method_21950(int arg0, int arg1, int arg2, int arg3)
blendFuncSeparate(int srcFactorRGB, int dstFactorRGB, int srcFactorAlpha, int dstFactorAlpha)
func_227644_a_(int arg0, int arg1, int arg2, int arg3)
public static void
a(float arg0, float arg1, float arg2, float arg3)
_blendColor(float arg0, float arg1, float arg2, float arg3)
method_22883(float arg0, float arg1, float arg2, float arg3)
blendColor(float red, float green, float blue, float alpha)
func_227637_a_(float arg0, float arg1, float arg2, float arg3)
public static void
c(int arg0)
_blendEquation(int arg0)
method_22015(int arg0)
blendEquation(int mode)
func_227690_c_(int arg0)
public static String
a(org.lwjgl.opengl.GLCapabilities arg0)
_init_fbo(org.lwjgl.opengl.GLCapabilities arg0)
method_21973(org.lwjgl.opengl.GLCapabilities arg0)
initFramebufferSupport(org.lwjgl.opengl.GLCapabilities capabilities)
func_227666_a_(org.lwjgl.opengl.GLCapabilities arg0)
public static int
c(int arg0, int arg1)
glGetProgrami(int arg0, int arg1)
method_22002(int arg0, int arg1)
getProgram(int program, int pname)
func_227691_c_(int arg0, int arg1)
public static void
d(int arg0, int arg1)
glAttachShader(int arg0, int arg1)
method_22016(int arg0, int arg1)
attachShader(int program, int shader)
func_227704_d_(int arg0, int arg1)
public static void
d(int arg0)
glDeleteShader(int arg0)
method_22029(int arg0)
deleteShader(int shader)
func_227703_d_(int arg0)
public static int
e(int arg0)
glCreateShader(int arg0)
method_22035(int arg0)
createShader(int type)
func_227711_e_(int arg0)
public static void
a(int arg0, CharSequence arg1)
glShaderSource(int arg0, CharSequence arg1)
method_21961(int arg0, CharSequence arg1)
shaderSource(int shader, CharSequence source)
func_227654_a_(int arg0, CharSequence arg1)
public static void
f(int arg0)
glCompileShader(int arg0)
method_22041(int arg0)
compileShader(int shader)
func_227717_f_(int arg0)
public static int
e(int arg0, int arg1)
glGetShaderi(int arg0, int arg1)
method_22023(int arg0, int arg1)
getShader(int shader, int pname)
func_227712_e_(int arg0, int arg1)
public static void
g(int arg0)
_glUseProgram(int arg0)
method_22045(int arg0)
useProgram(int program)
func_227723_g_(int arg0)
public static int
n()
glCreateProgram()
method_22062()
createProgram()
func_227743_n_()
public static void
h(int arg0)
glDeleteProgram(int arg0)
method_22048(int arg0)
deleteProgram(int program)
func_227726_h_(int arg0)
public static void
i(int arg0)
glLinkProgram(int arg0)
method_22051(int arg0)
linkProgram(int program)
func_227729_i_(int arg0)
public static int
b(int arg0, CharSequence arg1)
_glGetUniformLocation(int arg0, CharSequence arg1)
method_21990(int arg0, CharSequence arg1)
getUniformLocation(int program, CharSequence name)
func_227680_b_(int arg0, CharSequence arg1)
public static void
a(int arg0, IntBuffer arg1)
_glUniform1(int arg0, IntBuffer arg1)
method_21964(int arg0, IntBuffer arg1)
uniform1(int location, IntBuffer value)
func_227657_a_(int arg0, IntBuffer arg1)
public static void
f(int arg0, int arg1)
_glUniform1i(int arg0, int arg1)
method_22030(int arg0, int arg1)
uniform1(int location, int value)
func_227718_f_(int arg0, int arg1)
public static void
b(int arg0, FloatBuffer arg1)
_glUniform1(int arg0, FloatBuffer arg1)
method_21991(int arg0, FloatBuffer arg1)
uniform1(int location, FloatBuffer value)
func_227681_b_(int arg0, FloatBuffer arg1)
public static void
b(int arg0, IntBuffer arg1)
_glUniform2(int arg0, IntBuffer arg1)
method_21992(int arg0, IntBuffer arg1)
uniform2(int location, IntBuffer value)
func_227682_b_(int arg0, IntBuffer arg1)
public static void
c(int arg0, FloatBuffer arg1)
_glUniform2(int arg0, FloatBuffer arg1)
method_22007(int arg0, FloatBuffer arg1)
uniform2(int location, FloatBuffer value)
func_227696_c_(int arg0, FloatBuffer arg1)
public static void
c(int arg0, IntBuffer arg1)
_glUniform3(int arg0, IntBuffer arg1)
method_22008(int arg0, IntBuffer arg1)
uniform3(int location, IntBuffer value)
func_227697_c_(int arg0, IntBuffer arg1)
public static void
d(int arg0, FloatBuffer arg1)
_glUniform3(int arg0, FloatBuffer arg1)
method_22019(int arg0, FloatBuffer arg1)
uniform3(int location, FloatBuffer value)
func_227707_d_(int arg0, FloatBuffer arg1)
public static void
d(int arg0, IntBuffer arg1)
_glUniform4(int arg0, IntBuffer arg1)
method_22020(int arg0, IntBuffer arg1)
uniform4(int location, IntBuffer value)
func_227708_d_(int arg0, IntBuffer arg1)
public static void
e(int arg0, FloatBuffer arg1)
_glUniform4(int arg0, FloatBuffer arg1)
method_22026(int arg0, FloatBuffer arg1)
uniform4(int location, FloatBuffer value)
func_227715_e_(int arg0, FloatBuffer arg1)
public static void
a(int arg0, boolean arg1, FloatBuffer arg2)
_glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2)
method_21966(int arg0, boolean arg1, FloatBuffer arg2)
uniformMatrix2(int location, boolean transpose, FloatBuffer value)
func_227659_a_(int arg0, boolean arg1, FloatBuffer arg2)
public static void
b(int arg0, boolean arg1, FloatBuffer arg2)
_glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2)
method_21993(int arg0, boolean arg1, FloatBuffer arg2)
uniformMatrix3(int location, boolean transpose, FloatBuffer value)
func_227683_b_(int arg0, boolean arg1, FloatBuffer arg2)
public static void
c(int arg0, boolean arg1, FloatBuffer arg2)
_glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2)
method_22009(int arg0, boolean arg1, FloatBuffer arg2)
uniformMatrix4(int location, boolean transpose, FloatBuffer value)
func_227698_c_(int arg0, boolean arg1, FloatBuffer arg2)
public static int
c(int arg0, CharSequence arg1)
_glGetAttribLocation(int arg0, CharSequence arg1)
method_22006(int arg0, CharSequence arg1)
getAttribLocation(int program, CharSequence name)
func_227695_c_(int arg0, CharSequence arg1)
public static int
o()
_glGenBuffers()
method_22065()
genBuffers()
func_227746_o_()
public static void
g(int arg0, int arg1)
_glBindBuffer(int arg0, int arg1)
method_22036(int arg0, int arg1)
bindBuffers(int target, int buffer)
func_227724_g_(int arg0, int arg1)
public static void
a(int arg0, ByteBuffer arg1, int arg2)
_glBufferData(int arg0, ByteBuffer arg1, int arg2)
method_21962(int arg0, ByteBuffer arg1, int arg2)
bufferData(int target, ByteBuffer data, int usage)
func_227655_a_(int arg0, ByteBuffer arg1, int arg2)
public static void
j(int arg0)
_glDeleteBuffers(int arg0)
method_22054(int arg0)
deleteBuffers(int buffer)
func_227732_j_(int arg0)
public static void
h(int arg0, int arg1)
_glBindFramebuffer(int arg0, int arg1)
method_22042(int arg0, int arg1)
bindFramebuffer(int target, int framebuffer)
func_227727_h_(int arg0, int arg1)
public static void
i(int arg0, int arg1)
_glBindRenderbuffer(int arg0, int arg1)
method_22046(int arg0, int arg1)
bindRenderbuffer(int target, int renderbuffer)
func_227730_i_(int arg0, int arg1)
public static void
k(int arg0)
_glDeleteRenderbuffers(int arg0)
method_22057(int arg0)
deleteRenderbuffers(int renderbuffers)
func_227735_k_(int arg0)
public static void
l(int arg0)
_glDeleteFramebuffers(int arg0)
method_22060(int arg0)
deleteFramebuffers(int framebuffers)
func_227738_l_(int arg0)
public static int
p()
glGenFramebuffers()
method_22068()
genFramebuffers()
func_227749_p_()
public static int
q()
glGenRenderbuffers()
method_22070()
genRenderbuffers()
func_227752_q_()
public static void
b(int arg0, int arg1, int arg2, int arg3)
_glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3)
method_21987(int arg0, int arg1, int arg2, int arg3)
renderbufferStorage(int target, int internalFormat, int width, int height)
func_227678_b_(int arg0, int arg1, int arg2, int arg3)
public static void
c(int arg0, int arg1, int arg2, int arg3)
_glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3)
method_22004(int arg0, int arg1, int arg2, int arg3)
framebufferRenderbuffer(int target, int attachment, int renderbufferTarget, int renderbuffer)
func_227693_c_(int arg0, int arg1, int arg2, int arg3)
public static int
m(int arg0)
glCheckFramebufferStatus(int arg0)
method_22063(int arg0)
checkFramebufferStatus(int target)
func_227741_m_(int arg0)
public static void
a(int arg0, int arg1, int arg2, int arg3, int arg4)
_glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4)
method_21951(int arg0, int arg1, int arg2, int arg3, int arg4)
framebufferTexture2D(int target, int attachment, int textureTarget, int texture, int level)
func_227645_a_(int arg0, int arg1, int arg2, int arg3, int arg4)
public static void
n(int arg0)
glActiveTexture(int arg0)
method_22066(int arg0)
activeTextureUntracked(int texture)
func_227744_n_(int arg0)
public static void
o(int arg0)
_glClientActiveTexture(int arg0)
method_22069(int arg0)
clientActiveTexture(int texture)
func_227747_o_(int arg0)
public static void
a(int arg0, float arg1, float arg2)
_glMultiTexCoord2f(int arg0, float arg1, float arg2)
method_21946(int arg0, float arg1, float arg2)
multiTexCoords2f(int texture, float s, float t)
func_227640_a_(int arg0, float arg1, float arg2)
public static void
d(int arg0, int arg1, int arg2, int arg3)
glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3)
method_22018(int arg0, int arg1, int arg2, int arg3)
blendFuncSeparateUntracked(int srcFactorRGB, int dstFactorRGB, int srcFactorAlpha, int dstFactorAlpha)
func_227706_d_(int arg0, int arg1, int arg2, int arg3)
public static String
j(int arg0, int arg1)
glGetShaderInfoLog(int arg0, int arg1)
method_22049(int arg0, int arg1)
getShaderInfoLog(int shader, int maxLength)
func_227733_j_(int arg0, int arg1)
public static String
k(int arg0, int arg1)
glGetProgramInfoLog(int arg0, int arg1)
method_22052(int arg0, int arg1)
getProgramInfoLog(int program, int maxLength)
func_227736_k_(int arg0, int arg1)
public static void
r()
setupOutline()
method_23282()
setupOutline()
func_227755_r_()
public static void
s()
teardownOutline()
method_23283()
teardownOutline()
func_227757_s_()
public static void
l(int arg0, int arg1)
setupOverlayColor(int arg0, int arg1)
method_22610(int arg0, int arg1)
setupOverlayColor(int texture, int size)
func_227739_l_(int arg0, int arg1)
public static void
t()
teardownOverlayColor()
method_22618()
teardownOverlayColor()
func_227759_t_()
private static void
p(int arg0, int arg1)
color1arg(int arg0, int arg1)
method_23281(int arg0, int arg1)
combineColor(int combineColor, int source0Color)
func_227751_p_(int arg0, int arg1)
private static void
f(int arg0, int arg1, int arg2, int arg3)
color3arg(int arg0, int arg1, int arg2, int arg3)
method_22885(int arg0, int arg1, int arg2, int arg3)
combineColor(int combineColor, int source0Color, int source1Color, int source2Color)
func_227720_f_(int arg0, int arg1, int arg2, int arg3)
private static void
q(int arg0, int arg1)
alpha1arg(int arg0, int arg1)
method_22886(int arg0, int arg1)
combineAlpha(int combineAlpha, int source0Alpha)
func_227754_q_(int arg0, int arg1)
public static void
a(b arg0)
setupLevelDiffuseLighting(Matrix4f arg0)
method_22616(class_1159 arg0)
setupLevelDiffuseLighting(Matrix4f modelMatrix)
func_227661_a_(Matrix4f arg0)
public static void
u()
setupGuiFlatDiffuseLighting()
method_24221()
func_229983_u_()
public static void
v()
setupGui3DDiffuseLighting()
method_24222()
func_229984_v_()
private static FloatBuffer
e(float arg0, float arg1, float arg2, float arg3)
getBuffer(float arg0, float arg1, float arg2, float arg3)
method_22613(float arg0, float arg1, float arg2, float arg3)
getBuffer(float a, float b, float c, float d)
func_227710_e_(float arg0, float arg1, float arg2, float arg3)
public static void
w()
setupEndPortalTexGen()
method_22887()
setupEndPortalTexGen()
func_227761_u_()
public static void
x()
clearTexGen()
method_22888()
clearTexGen()
func_227763_v_()
public static void
y()
mulTextureByProjModelView()
method_22889()
mulTextureByProjModelView()
func_227765_w_()
public static void
z()
_enableFog()
method_22072()
enableFog()
func_227767_x_()
public static void
A()
_disableFog()
method_22074()
disableFog()
func_227769_y_()
public static void
p(int arg0)
_fogMode(int arg0)
method_22071(int arg0)
fogMode(int mode)
func_227750_p_(int arg0)
public static void
a(float arg0)
_fogDensity(float arg0)
method_21940(float arg0)
fogDensity(float density)
func_227634_a_(float arg0)
public static void
b(float arg0)
_fogStart(float arg0)
method_21978(float arg0)
fogStart(float start)
func_227671_b_(float arg0)
public static void
c(float arg0)
_fogEnd(float arg0)
method_21998(float arg0)
fogEnd(float end)
func_227687_c_(float arg0)
public static void
a(int arg0, float[] arg1)
_fog(int arg0, float[] arg1)
method_22033(int arg0, float[] arg1)
fog(int pname, float[] params)
func_227660_a_(int arg0, float[] arg1)
public static void
m(int arg0, int arg1)
_fogi(int arg0, int arg1)
method_22055(int arg0, int arg1)
fogi(int pname, int param)
func_227742_m_(int arg0, int arg1)
public static void
B()
_enableCull()
method_22076()
enableCull()
func_227771_z_()
public static void
C()
_disableCull()
method_22078()
disableCull()
func_227605_A_()
public static void
n(int arg0, int arg1)
_polygonMode(int arg0, int arg1)
method_22058(int arg0, int arg1)
polygonMode(int face, int mode)
func_227745_n_(int arg0, int arg1)
public static void
D()
_enablePolygonOffset()
method_22080()
enablePolygonOffset()
func_227607_B_()
public static void
E()
_disablePolygonOffset()
method_22082()
disablePolygonOffset()
func_227609_C_()
public static void
F()
_enableLineOffset()
method_22084()
enableLineOffset()
func_227611_D_()
public static void
G()
_disableLineOffset()
method_22086()
disableLineOffset()
func_227613_E_()
public static void
a(float arg0, float arg1)
_polygonOffset(float arg0, float arg1)
method_21941(float arg0, float arg1)
polygonOffset(float factor, float units)
func_227635_a_(float arg0, float arg1)
public static void
H()
_enableColorLogicOp()
method_21906()
enableColorLogicOp()
func_227615_F_()
public static void
I()
_disableColorLogicOp()
method_21908()
disableColorLogicOp()
func_227617_G_()
public static void
q(int arg0)
_logicOp(int arg0)
method_22075(int arg0)
logicOp(int op)
func_227753_q_(int arg0)
public static void
a(cxh$t arg0)
_enableTexGen(GlStateManager$TexGen arg0)
method_21968(class_4493$class_1036 arg0)
enableTexGen(GlStateManager$TexCoord coord)
func_227662_a_(GlStateManager$TexGen arg0)
public static void
b(cxh$t arg0)
_disableTexGen(GlStateManager$TexGen arg0)
method_21995(class_4493$class_1036 arg0)
disableTexGen(GlStateManager$TexCoord coord)
func_227685_b_(GlStateManager$TexGen arg0)
public static void
a(cxh$t arg0, int arg1)
_texGenMode(GlStateManager$TexGen arg0, int arg1)
method_21969(class_4493$class_1036 arg0, int arg1)
texGenMode(GlStateManager$TexCoord coord, int mode)
func_227663_a_(GlStateManager$TexGen arg0, int arg1)
public static void
a(cxh$t arg0, int arg1, FloatBuffer arg2)
_texGenParam(GlStateManager$TexGen arg0, int arg1, FloatBuffer arg2)
method_21970(class_4493$class_1036 arg0, int arg1, FloatBuffer arg2)
texGenParam(GlStateManager$TexCoord coord, int pname, FloatBuffer params)
func_227664_a_(GlStateManager$TexGen arg0, int arg1, FloatBuffer arg2)
private static GlStateManager$TexGenCoord
c(cxh$t arg0)
getTexGen(GlStateManager$TexGen arg0)
method_22010(class_4493$class_1036 arg0)
getGenCoordState(GlStateManager$TexCoord coord)
func_225677_c_(GlStateManager$TexGen arg0)
public static void
r(int arg0)
_activeTexture(int arg0)
method_22077(int arg0)
activeTexture(int texture)
func_227756_r_(int arg0)
public static void
J()
_enableTexture()
method_21910()
enableTexture()
func_227619_H_()
public static void
K()
_disableTexture()
method_21912()
disableTexture()
func_227621_I_()
public static void
a(int arg0, int arg1, int arg2)
_texEnv(int arg0, int arg1, int arg2)
method_21949(int arg0, int arg1, int arg2)
texEnv(int target, int pname, int param)
func_227643_a_(int arg0, int arg1, int arg2)
public static void
a(int arg0, int arg1, float arg2)
_texParameter(int arg0, int arg1, float arg2)
method_21985(int arg0, int arg1, float arg2)
texParameter(int target, int pname, float param)
func_227642_a_(int arg0, int arg1, float arg2)
public static void
b(int arg0, int arg1, int arg2)
_texParameter(int arg0, int arg1, int arg2)
method_21986(int arg0, int arg1, int arg2)
texParameter(int target, int pname, int param)
func_227677_b_(int arg0, int arg1, int arg2)
public static int
c(int arg0, int arg1, int arg2)
_getTexLevelParameter(int arg0, int arg1, int arg2)
method_22003(int arg0, int arg1, int arg2)
getTexLevelParameter(int target, int level, int pname)
func_227692_c_(int arg0, int arg1, int arg2)
public static int
L()
_genTexture()
method_21914()
getTexLevelParameter()
func_227622_J_()
public static void
s(int arg0)
_deleteTexture(int arg0)
method_22079(int arg0)
deleteTexture(int texture)
func_227758_s_(int arg0)
public static void
t(int arg0)
_bindTexture(int arg0)
method_22081(int arg0)
bindTexture(int texture)
func_227760_t_(int arg0)
public static void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IntBuffer arg8)
_texImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IntBuffer arg8)
method_21954(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IntBuffer arg8)
texImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, IntBuffer pixels)
func_227647_a_(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IntBuffer arg8)
public static void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
_texSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
method_21953(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
texSubImage2D(int target, int level, int offsetX, int offsetY, int width, int height, int format, int type, long pixels)
func_227646_a_(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
public static void
a(int arg0, int arg1, int arg2, int arg3, long arg4)
_getTexImage(int arg0, int arg1, int arg2, int arg3, long arg4)
method_21957(int arg0, int arg1, int arg2, int arg3, long arg4)
getTexImage(int target, int level, int format, int type, long pixels)
func_227649_a_(int arg0, int arg1, int arg2, int arg3, long arg4)
public static void
u(int arg0)
_shadeModel(int arg0)
method_22083(int arg0)
shadeModel(int mode)
func_227762_u_(int arg0)
public static void
M()
_enableRescaleNormal()
method_21920()
enableRescaleNormal()
func_227623_K_()
public static void
N()
_disableRescaleNormal()
method_21922()
disableRescaleNormal()
func_227624_L_()
public static void
e(int arg0, int arg1, int arg2, int arg3)
_viewport(int arg0, int arg1, int arg2, int arg3)
method_22025(int arg0, int arg1, int arg2, int arg3)
viewport(int x, int y, int width, int height)
func_227714_e_(int arg0, int arg1, int arg2, int arg3)
public static void
a(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
_colorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
method_21975(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
colorMask(boolean red, boolean green, boolean blue, boolean alpha)
func_227668_a_(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
public static void
d(int arg0, int arg1, int arg2)
_stencilFunc(int arg0, int arg1, int arg2)
method_22017(int arg0, int arg1, int arg2)
stencilFunc(int func, int ref, int mask)
func_227705_d_(int arg0, int arg1, int arg2)
public static void
v(int arg0)
_stencilMask(int arg0)
method_22085(int arg0)
stencilMask(int mask)
func_227764_v_(int arg0)
public static void
e(int arg0, int arg1, int arg2)
_stencilOp(int arg0, int arg1, int arg2)
method_22024(int arg0, int arg1, int arg2)
stencilOp(int sfail, int dpfail, int dppass)
func_227713_e_(int arg0, int arg1, int arg2)
public static void
a(double arg0)
_clearDepth(double arg0)
method_21936(double arg0)
clearDepth(double depth)
func_227631_a_(double arg0)
public static void
b(float arg0, float arg1, float arg2, float arg3)
_clearColor(float arg0, float arg1, float arg2, float arg3)
method_21943(float arg0, float arg1, float arg2, float arg3)
clearColor(float red, float green, float blue, float alpha)
func_227673_b_(float arg0, float arg1, float arg2, float arg3)
public static void
w(int arg0)
_clearStencil(int arg0)
method_22087(int arg0)
clearStencil(int stencil)
func_227766_w_(int arg0)
public static void
a(int arg0, boolean arg1)
_clear(int arg0, boolean arg1)
method_21965(int arg0, boolean arg1)
clear(int mask, boolean getError)
func_227658_a_(int arg0, boolean arg1)
public static void
x(int arg0)
_matrixMode(int arg0)
method_21907(int arg0)
matrixMode(int mode)
func_227768_x_(int arg0)
public static void
O()
_loadIdentity()
method_21924()
loadIdentity()
func_227625_M_()
public static void
P()
_pushMatrix()
method_21926()
pushMatrix()
func_227626_N_()
public static void
Q()
_popMatrix()
method_21928()
popMatrix()
func_227627_O_()
public static void
f(int arg0, FloatBuffer arg1)
_getMatrix(int arg0, FloatBuffer arg1)
method_21989(int arg0, FloatBuffer arg1)
texEnv(int pname, FloatBuffer params)
func_227721_f_(int arg0, FloatBuffer arg1)
public static void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
_ortho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_21939(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
ortho(double l, double r, double b, double t, double n, double f)
func_227633_a_(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
public static void
c(float arg0, float arg1, float arg2, float arg3)
_rotatef(float arg0, float arg1, float arg2, float arg3)
method_21981(float arg0, float arg1, float arg2, float arg3)
rotatef(float angle, float x, float y, float z)
func_227689_c_(float arg0, float arg1, float arg2, float arg3)
public static void
b(float arg0, float arg1, float arg2)
_scalef(float arg0, float arg1, float arg2)
method_21980(float arg0, float arg1, float arg2)
scalef(float x, float y, float z)
func_227672_b_(float arg0, float arg1, float arg2)
public static void
a(double arg0, double arg1, double arg2)
_scaled(double arg0, double arg1, double arg2)
method_21937(double arg0, double arg1, double arg2)
scaled(double x, double y, double z)
func_227632_a_(double arg0, double arg1, double arg2)
public static void
c(float arg0, float arg1, float arg2)
_translatef(float arg0, float arg1, float arg2)
method_21999(float arg0, float arg1, float arg2)
translatef(float x, float y, float z)
func_227688_c_(float arg0, float arg1, float arg2)
public static void
b(double arg0, double arg1, double arg2)
_translated(double arg0, double arg1, double arg2)
method_21938(double arg0, double arg1, double arg2)
translated(double x, double y, double z)
func_227670_b_(double arg0, double arg1, double arg2)
public static void
a(FloatBuffer arg0)
_multMatrix(FloatBuffer arg0)
method_21972(FloatBuffer arg0)
multMatrix(FloatBuffer matrix)
func_227665_a_(FloatBuffer arg0)
public static void
b(b arg0)
_multMatrix(Matrix4f arg0)
method_21971(class_1159 arg0)
multMatrix(Matrix4f matrix)
func_227699_c_(Matrix4f arg0)
public static void
d(float arg0, float arg1, float arg2, float arg3)
_color4f(float arg0, float arg1, float arg2, float arg3)
method_22000(float arg0, float arg1, float arg2, float arg3)
color4f(float red, float green, float blue, float alpha)
func_227702_d_(float arg0, float arg1, float arg2, float arg3)
public static void
R()
_clearCurrentColor()
method_21930()
clearCurrentColor()
func_227628_P_()
public static void
a(int arg0, int arg1, long arg2)
_normalPointer(int arg0, int arg1, long arg2)
method_22031(int arg0, int arg1, long arg2)
normalPointer(int type, int stride, long pointer)
func_227652_a_(int arg0, int arg1, long arg2)
public static void
a(int arg0, int arg1, int arg2, long arg3)
_texCoordPointer(int arg0, int arg1, int arg2, long arg3)
method_22032(int arg0, int arg1, int arg2, long arg3)
texCoordPointer(int size, int type, int stride, long pointer)
func_227650_a_(int arg0, int arg1, int arg2, long arg3)
public static void
b(int arg0, int arg1, int arg2, long arg3)
_vertexPointer(int arg0, int arg1, int arg2, long arg3)
method_22038(int arg0, int arg1, int arg2, long arg3)
vertexPointer(int size, int type, int stride, long pointer)
func_227679_b_(int arg0, int arg1, int arg2, long arg3)
public static void
c(int arg0, int arg1, int arg2, long arg3)
_colorPointer(int arg0, int arg1, int arg2, long arg3)
method_22043(int arg0, int arg1, int arg2, long arg3)
colorPointer(int size, int type, int stride, long pointer)
func_227694_c_(int arg0, int arg1, int arg2, long arg3)
public static void
a(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5)
_vertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5)
method_22609(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5)
vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long pointer)
func_227651_a_(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5)
public static void
y(int arg0)
_enableClientState(int arg0)
method_21913(int arg0)
enableClientState(int cap)
func_227770_y_(int arg0)
public static void
z(int arg0)
_disableClientState(int arg0)
method_21911(int arg0)
disableClientState(int cap)
func_227772_z_(int arg0)
public static void
A(int arg0)
_enableVertexAttribArray(int arg0)
method_22606(int arg0)
enableVertexAttribArray(int index)
func_227606_A_(int arg0)
public static void
B(int arg0)
_disableVertexAttribArray(int arg0)
method_22607(int arg0)
method_22607(int index)
func_227608_B_(int arg0)
public static void
f(int arg0, int arg1, int arg2)
_drawArrays(int arg0, int arg1, int arg2)
method_22037(int arg0, int arg1, int arg2)
drawArrays(int mode, int first, int count)
func_227719_f_(int arg0, int arg1, int arg2)
public static void
d(float arg0)
_lineWidth(float arg0)
method_22013(float arg0)
lineWidth(float width)
func_227701_d_(float arg0)
public static void
o(int arg0, int arg1)
_pixelStore(int arg0, int arg1)
method_22067(int arg0, int arg1)
pixelStore(int pname, int param)
func_227748_o_(int arg0, int arg1)
public static void
b(int arg0, float arg1)
_pixelTransfer(int arg0, float arg1)
method_21983(int arg0, float arg1)
pixelTransfer(int pname, float param)
func_227675_b_(int arg0, float arg1)
public static void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6)
_readPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6)
method_21956(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6)
readPixels(int x, int y, int width, int height, int format, int type, ByteBuffer pixels)
func_227648_a_(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, ByteBuffer arg6)
public static int
S()
_getError()
method_21934()
getError()
func_227629_Q_()
public static String
C(int arg0)
_getString(int arg0)
method_21921(int arg0)
getString(int name)
func_227610_C_(int arg0)
public static int
D(int arg0)
_getInteger(int arg0)
method_21923(int arg0)
getInteger(int pname)
func_227612_D_(int arg0)