net.minecraft.client.renderer.chunk

public class ChunkRenderDispatcher$RenderChunk

dte$c
net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk
net.minecraft.class_846$class_851
net.minecraft.client.render.chunk.ChunkBuilder$BuiltChunk
net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$ChunkRender

Field summary

Modifier and TypeField
public final AtomicReference<ChunkRenderDispatcher$CompiledChunk>
a
compiled
field_4459
data
field_178590_b
private ChunkRenderDispatcher$RenderChunk$RebuildTask
d
lastRebuildTask
field_20834
rebuildTask
field_228921_d_
private ChunkRenderDispatcher$RenderChunk$ResortTransparencyTask
e
lastResortTransparencyTask
field_4461
sortTask
field_228922_e_
private final Set<BlockEntity>
f
globalBlockEntities
field_4457
blockEntities
field_181056_j
private final Map<RenderType, VertexBuffer>
g
buffers
field_4462
buffers
field_178594_l
public AABB
b
bb
field_4458
boundingBox
field_178591_c
private int
h
lastFrame
field_4471
rebuildFrame
field_178595_m
private boolean
i
dirty
field_4464
needsRebuild
field_178593_n
private final BlockPos$MutableBlockPos
j
origin
field_4467
origin
field_178586_f
private final BlockPos$MutableBlockPos[]
k
relativeOrigins
field_4472
neighborPositions
field_181702_p
private boolean
l
playerChanged
field_4463
needsImportantRebuild
field_188284_q

Constructor summary

ModifierConstructor
public (ChunkRenderDispatcher arg0)

Method summary

Modifier and TypeMethod
private boolean
a(fk arg0)
doesChunkExistAt(BlockPos arg0)
method_3651(class_2338 arg0)
isChunkNonEmpty(BlockPos pos)
func_228930_a_(BlockPos arg0)
public boolean
a()
hasAllNeighbors()
method_3673()
shouldBuild()
func_217674_b()
public boolean
a(int arg0)
setFrame(int arg0)
method_3671(int arg0)
setRebuildFrame(int frame)
func_178577_a(int arg0)
public VertexBuffer
a(dqy arg0)
getBuffer(RenderType arg0)
method_3656(class_1921 arg0)
getBuffer(RenderLayer layer)
func_228924_a_(RenderType arg0)
public void
a(int arg0, int arg1, int arg2)
setOrigin(int arg0, int arg1, int arg2)
method_3653(int arg0, int arg1, int arg2)
setOrigin(int x, int y, int z)
func_189562_a(int arg0, int arg1, int arg2)
protected double
b()
getDistToPlayerSqr()
method_3668()
getSquaredCameraDistance()
func_188280_f()
private void
a(cyd arg0)
beginLayer(BufferBuilder arg0)
method_3655(class_287 arg0)
beginBufferBuilding(BufferBuilder buffer)
func_228923_a_(BufferBuilder arg0)
public ChunkRenderDispatcher$CompiledChunk
c()
getCompiledChunk()
method_3677()
getData()
func_178571_g()
private void
l()
reset()
method_3675()
clear()
func_178585_h()
public void
d()
releaseBuffers()
method_3659()
delete()
func_178566_a()
public BlockPos
e()
getOrigin()
method_3670()
getOrigin()
func_178568_j()
public void
a(boolean arg0)
setDirty(boolean arg0)
method_3654(boolean arg0)
scheduleRebuild(boolean important)
func_178575_a(boolean arg0)
public void
f()
setNotDirty()
method_3662()
cancelRebuild()
func_188282_m()
public boolean
g()
isDirty()
method_3672()
needsRebuild()
func_178569_m()
public boolean
h()
isDirtyFromPlayer()
method_3661()
needsImportantRebuild()
func_188281_o()
public BlockPos
a(fp arg0)
getRelativeOrigin(Direction arg0)
method_3676(class_2350 arg0)
getNeighborPosition(Direction direction)
func_181701_a(Direction arg0)
public boolean
a(dqy arg0, dte arg1)
resortTransparency(RenderType arg0, ChunkRenderDispatcher arg1)
method_22773(class_1921 arg0, class_846 arg1)
scheduleSort(RenderLayer layer, ChunkBuilder chunkRenderer)
func_228925_a_(RenderType arg0, ChunkRenderDispatcher arg1)
protected void
i()
cancelTasks()
method_3663()
cancel()
func_228935_i_()
public ChunkRenderDispatcher$RenderChunk$ChunkCompileTask
j()
createCompileTask()
method_3674()
createRebuildTask()
func_178574_d()
public void
a(dte arg0)
rebuildChunkAsync(ChunkRenderDispatcher arg0)
method_22777(class_846 arg0)
scheduleRebuild(ChunkBuilder chunkRenderer)
func_228929_a_(ChunkRenderDispatcher arg0)
private void
a(Set<bwi> arg0)
updateGlobalBlockEntities(Set<BlockEntity> arg0)
method_22778(Set<class_2586> arg0)
setNoCullingBlockEntities(Set<BlockEntity> noCullingBlockEntities)
func_228931_a_(Set<TileEntity> arg0)
public void
k()
compileSync()
method_22781()
rebuild()
func_228936_k_()