public SoundSource | | cl() | | getSoundSource() | | method_5634() | | getSoundCategory() | | func_184176_by() | | getSoundCategory() |
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public void | | k() | | aiStep() | | method_6007() | | tickMovement() | | func_70636_d() | | movementTick() |
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protected void | | ew() | | updateNoActionTime() | | method_16827() | | updateDespawnCounter() | | func_213623_ec() |
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protected boolean | | J() | | shouldDespawnInPeaceful() | | method_23734() | | func_225511_J_() |
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protected SoundEvent | | am() | | getSwimSound() | | method_5737() | | getSwimSound() | | func_184184_Z() | | getSoundSwim() |
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protected SoundEvent | | an() | | getSwimSplashSound() | | method_5625() | | getSplashSound() | | func_184181_aa() | | getSoundSplash() |
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public boolean | |
protected SoundEvent | |
protected SoundEvent | | cX() | | getDeathSound() | | method_6002() | | getDeathSound() | | func_184615_bR() | | getSoundDeath() |
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protected SoundEvent | | o(int arg0) | | getFallDamageSound(int arg0) | | method_6041(int arg0) | | getFallSound(int arg0) | | func_184588_d(int arg0) | | getSoundFall(int arg0) |
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public float | |
public static boolean | | a(bju arg0, fk arg1, Random arg2) | | isDarkEnoughToSpawn(LevelAccessor arg0, BlockPos arg1, Random arg2) | | method_20679(class_1936 arg0, class_2338 arg1, Random arg2) | | isSpawnDark(IWorld world, BlockPos pos, Random random) | | func_223323_a(IWorld arg0, BlockPos arg1, Random arg2) |
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public static boolean | | c(akr<? extends awt> arg0, bju arg1, akz arg2, fk arg3, Random arg4) | | checkMonsterSpawnRules(EntityType<? extends Monster> arg0, LevelAccessor arg1, MobSpawnType arg2, BlockPos arg3, Random arg4) | | method_20680(class_1299<? extends class_1588> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, Random arg4) | | canSpawnInDark(EntityType<? extends HostileEntity> type, IWorld world, SpawnType spawnType, BlockPos pos, Random random) | | func_223325_c(EntityType<? extends MonsterEntity> arg0, IWorld arg1, SpawnReason arg2, BlockPos arg3, Random arg4) |
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public static boolean | | d(akr<? extends awt> arg0, bju arg1, akz arg2, fk arg3, Random arg4) | | checkAnyLightMonsterSpawnRules(EntityType<? extends Monster> arg0, LevelAccessor arg1, MobSpawnType arg2, BlockPos arg3, Random arg4) | | method_20681(class_1299<? extends class_1588> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, Random arg4) | | canSpawnIgnoreLightLevel(EntityType<? extends HostileEntity> type, IWorld world, SpawnType spawnType, BlockPos pos, Random random) | | func_223324_d(EntityType<? extends MonsterEntity> arg0, IWorld arg1, SpawnReason arg2, BlockPos arg3, Random arg4) |
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protected void | | cA() | | registerAttributes() | | method_6001() | | initAttributes() | | func_110147_ax() | | initAttributes() |
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protected boolean | | cE() | | shouldDropExperience() | | method_6054() | | canDropLootAndXp() | | func_146066_aG() | | isDropExperience() |
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public boolean | |
public ItemStack | |