public VoxelShape | | a(byg arg0, bjd arg1, fk arg2, cvn arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public BlockState | | a(byg arg0, fp arg1, byg arg2, bju arg3, fk arg4, fk arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public void | | a(bjt arg0, ayg arg1, fk arg2, byg arg3, bwi arg4, bek arg5) | | playerDestroy(Level arg0, Player arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) | | afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5) |
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public void | | a(bjt arg0, fk arg1, byg arg2, ayg arg3) | | playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
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public boolean | | a(byg arg0, bjd arg1, fk arg2, cqo arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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private int | | c() | | getCloseSound() | | method_10034() | | getOpenSoundEventId() | | func_185654_e() |
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private int | | d() | | getOpenSound() | | method_10032() | | getCloseSoundEventId() | | func_185655_g() |
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public BlockState | |
public void | | a(bjt arg0, fk arg1, byg arg2, akw arg3, bek arg4) | | setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
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private DoorHingeSide | |
public InteractionResult | | a(byg arg0, bjt arg1, fk arg2, ayg arg3, ajh arg4, cvd arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public void | | a(bjt arg0, fk arg1, boolean arg2) | | setOpen(Level arg0, BlockPos arg1, boolean arg2) | | method_10033(class_1937 arg0, class_2338 arg1, boolean arg2) | | setOpen(World world, BlockPos pos, boolean open) | | func_176512_a(World arg0, BlockPos arg1, boolean arg2) | | setDoor(World arg0, BlockPosition arg1, boolean arg2) |
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public void | | a(byg arg0, bjt arg1, fk arg2, bpe arg3, fk arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5) |
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public boolean | | a(byg arg0, bjw arg1, fk arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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private void | | b(bjt arg0, fk arg1, boolean arg2) | | playSound(Level arg0, BlockPos arg1, boolean arg2) | | method_10036(class_1937 arg0, class_2338 arg1, boolean arg2) | | playOpenCloseSound(World world, BlockPos pos, boolean open) | | func_196426_b(World arg0, BlockPos arg1, boolean arg2) |
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public PushReaction | |
public BlockState | |
public BlockState | |
protected void | |
public long | |