public int | |
public void | | b(byg arg0, bjt arg1, fk arg2, byg arg3, boolean arg4) | | onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public void | | a(byg arg0, bjt arg1, fk arg2, byg arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public int | | a(byg arg0, bjd arg1, fk arg2, fp arg3) | | getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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protected boolean | | a(bjt arg0, fk arg1, byg arg2) | | hasNeighborSignal(Level arg0, BlockPos arg1, BlockState arg2) | | method_10488(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | shouldUnpower(World world, BlockPos pos, BlockState state) | | func_176597_g(World arg0, BlockPos arg1, BlockState arg2) |
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public void | | a(byg arg0, xd arg1, fk arg2, Random arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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public static void | | a(byg arg0, bjt arg1, fk arg2, Random arg3, boolean arg4) | | handleTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3, boolean arg4) | | method_10490(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3, boolean arg4) | | update(BlockState state, World world, BlockPos pos, Random random, boolean unpower) | | func_196527_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3, boolean arg4) |
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public void | | a(byg arg0, bjt arg1, fk arg2, bpe arg3, fk arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5) |
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public int | | b(byg arg0, bjd arg1, fk arg2, fp arg3) | | getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public boolean | |
public int | |
protected void | |
private static boolean | | a(bjt arg0, fk arg1, boolean arg2) | | isToggledTooFrequently(Level arg0, BlockPos arg1, boolean arg2) | | method_10489(class_1937 arg0, class_2338 arg1, boolean arg2) | | isBurnedOut(World world, BlockPos pos, boolean addNew) | | func_176598_a(World arg0, BlockPos arg1, boolean arg2) |
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public void | | a(byg arg0, bjt arg1, fk arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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