History - net.minecraft.world.level.block.RedstoneTorchBlock

1.21.3

Names

dmd

dqt

Fields

BooleanProperty: d, LIT, field_11446, LIT, f_55674_

BooleanProperty: d, LIT, field_11446, LIT

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: h, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: h, RECENT_TOGGLES, field_11445, BURNOUT_MAP

int: e, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_

int: e, RECENT_TOGGLE_TIMER, field_31227, field_31227

int: f, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_

int: f, MAX_RECENT_TOGGLES, field_31228, field_31228

int: g, RESTART_DELAY, field_31229, field_31229, f_154327_

int: g, RESTART_DELAY, field_31229, field_31229

int: i, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_

int: i, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY

com.mojang.serialization.MapCodec<RedstoneTorchBlock>: c, CODEC, field_46424, CODEC, f_302317_

com.mojang.serialization.MapCodec<RedstoneTorchBlock>: c, CODEC, field_46424, CODEC

Constructors

Methods

boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut, m_55684_

boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut

boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, m_6918_

boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick

com.mojang.serialization.MapCodec<? extends RedstoneTorchBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends RedstoneTorchBlock> (): a, codec, method_53969, getCodec

void (Level, BlockPos, BlockState): b, notifyNeighbors, method_61749, update

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate

Orientation (Level, BlockState): a, randomOrientation, method_61748, getEmissionOrientation

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dlf

dmd

Fields

Constructors

Methods

1.20.6

Names

dct

dlf

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

1.20.4

Names

cyy

dct

Fields

BooleanProperty: a, LIT, field_11446, LIT, f_55674_

BooleanProperty: d, LIT, field_11446, LIT, f_55674_

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: e, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: h, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_

int: b, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_

int: e, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_

int: c, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_

int: f, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_

int: d, RESTART_DELAY, field_31229, field_31229, f_154327_

int: g, RESTART_DELAY, field_31229, field_31229, f_154327_

int: f, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_

int: i, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_

com.mojang.serialization.MapCodec<RedstoneTorchBlock>: c, CODEC, field_46424, CODEC, f_302317_

Constructors

Methods

com.mojang.serialization.MapCodec<? extends RedstoneTorchBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cvq

cyy

Fields

Constructors

Methods

1.20.1

Names

cvh

cvq

Fields

Constructors

Methods

1.19.4

Names

csq

cvh

Fields

Constructors

Methods

1.19.3

Names

cpn

csq

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

coq

cpn

Fields

Constructors

Methods

1.19

Names

cjd

coq

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

Names

cil

cjd

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cfc

cil

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.17.1

Names

cfb

cfc

Fields

Constructors

Methods

1.17

Names

bzf

cfb

net.minecraft.block.RedstoneTorchBlock

net.minecraft.src.C_1876_

net.minecraft.server.v1_16_R3.BlockRedstoneTorch

net.minecraft.world.level.block.BlockRedstoneTorch

Fields

BooleanProperty: a, LIT, field_11446, LIT, field_196528_a, LIT

BooleanProperty: a, LIT, field_11446, LIT, f_55674_

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: b, RECENT_TOGGLES, field_11445, BURNOUT_MAP, field_196529_b

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: e, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_

int: b, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_

int: c, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_

int: d, RESTART_DELAY, field_31229, field_31229, f_154327_

int: f, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_

Constructors

Methods

boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut, func_176598_a

boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut, m_55684_

boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, func_176597_g

boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, m_6918_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bzc

bzf

net.minecraft.server.v1_16_R2.BlockRedstoneTorch

net.minecraft.server.v1_16_R3.BlockRedstoneTorch

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cai

bzc

net.minecraft.server.v1_16_R1.BlockRedstoneTorch

net.minecraft.server.v1_16_R2.BlockRedstoneTorch

Fields

Constructors

Methods

1.16.1

Names

btp

cai

net.minecraft.server.v1_15_R1.BlockRedstoneTorch

net.minecraft.server.v1_16_R1.BlockRedstoneTorch

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

void (BlockState, Level, BlockPos, Random, boolean): a, handleTick, method_10490, update, func_196527_a

int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

1.15.2

Names

btm

btp

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

brb

btm

net.minecraft.server.v1_14_R1.BlockRedstoneTorch

net.minecraft.server.v1_15_R1.BlockRedstoneTorch

Fields

Constructors

Methods

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

1.14.4

Names

bqw

brb

net.minecraft.world.level.block.RedstoneTorchBlock

Fields

BlockStateBoolean: a, field_11446, LIT, field_196528_a, LIT

BooleanProperty: a, LIT, field_11446, LIT, field_196528_a, LIT

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, BURNOUT_MAP, field_196529_b

Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: b, RECENT_TOGGLES, field_11445, BURNOUT_MAP, field_196529_b

Constructors

Methods

boolean (World, BlockPosition, boolean): a, method_10489, isBurnedOut, func_176598_a

boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut, func_176598_a

boolean (World, BlockPosition, IBlockData): a, method_10488, shouldUnpower, func_176597_g

boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, func_176597_g

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

int (IWorldReader): a, method_9563, getTickRate, func_149738_a

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, update, func_196527_a

void (BlockState, Level, BlockPos, Random, boolean): a, handleTick, method_10490, update, func_196527_a

int (IBlockData): a, method_9593, getLuminance, func_149750_m

int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

1.14.3

Names

bqs

bqw

net.minecraft.block.RedstoneTorchBlock

Fields

BlockStateBoolean: a, field_11446, field_196528_a, LIT

BlockStateBoolean: a, field_11446, LIT, field_196528_a, LIT

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, field_196529_b

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, BURNOUT_MAP, field_196529_b

Constructors

Methods

boolean (World, BlockPosition, boolean): a, method_10489, func_176598_a

boolean (World, BlockPosition, boolean): a, method_10489, isBurnedOut, func_176598_a

boolean (World, BlockPosition, IBlockData): a, method_10488, func_176597_g

boolean (World, BlockPosition, IBlockData): a, method_10488, shouldUnpower, func_176597_g

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

int (IWorldReader): a, method_9563, func_149738_a

int (IWorldReader): a, method_9563, getTickRate, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, func_196527_a

void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, update, func_196527_a

int (IBlockData): a, method_9593, func_149750_m

int (IBlockData): a, method_9593, getLuminance, func_149750_m

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bqr

bqs

Fields

Constructors

Methods

1.14

Names

bgw

bqr

net.minecraft.class_2459

net.minecraft.block.BlockRedstoneTorch

net.minecraft.block.RedstoneTorchBlock

net.minecraft.server.v1_13_R2.BlockRedstoneTorch

net.minecraft.server.v1_14_R1.BlockRedstoneTorch

Fields

BlockStateBoolean: a, field_196528_a, LIT

BlockStateBoolean: a, field_11446, field_196528_a, LIT

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_196529_b

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, field_196529_b

Constructors

Methods

boolean (World, BlockPosition, boolean): a, func_176598_a

boolean (World, BlockPosition, boolean): a, method_10489, func_176598_a

boolean (World, BlockPosition, IBlockData): a, func_176597_g

boolean (World, BlockPosition, IBlockData): a, method_10488, func_176597_g

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

boolean (IBlockData): i, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

int (IWorldReader): a, func_149738_a

int (IWorldReader): a, method_9563, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random, boolean): a, func_196527_a

void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, func_196527_a

int (IBlockData): m, func_149750_m

int (IBlockData): a, method_9593, func_149750_m

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

1.13.2

Names

bgv

bgw

Fields

Constructors

Methods

1.13.1

Names

bgn

bgv

net.minecraft.server.v1_13_R1.BlockRedstoneTorch

net.minecraft.server.v1_13_R2.BlockRedstoneTorch

Fields

Constructors

Methods

1.13

Names

ath

bgn

net.minecraft.server.v1_12_R1.BlockRedstoneTorch

net.minecraft.server.v1_13_R1.BlockRedstoneTorch

Fields

Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: g, field_150112_b

boolean: B, field_150113_a, isOn

BlockStateBoolean: a, field_196528_a, LIT

Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_196529_b

Constructors

(boolean)

(Block$Info)

Methods

int (World): a, func_149738_a

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

boolean (World, BlockPosition, IBlockData): g, func_176597_g

boolean (World, BlockPosition, IBlockData): a, func_176597_g

void (World, BlockPosition, IBlockData, Random): a, func_180645_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

Item (IBlockData, Random, int): a, func_180660_a, getDropType

boolean (Block): d, func_149667_c

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

boolean (IBlockData): g, func_149744_f, isPowerSource

boolean (IBlockData): i, func_149744_f, isPowerSource

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

int (IWorldReader): a, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random, boolean): a, func_196527_a

int (IBlockData): m, func_149750_m

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

atf

ath

Fields

Constructors

Methods

1.12

Names

aqd

atf

net.minecraft.server.v1_11_R1.BlockRedstoneTorch

net.minecraft.server.v1_12_R1.BlockRedstoneTorch

Fields

Constructors

Methods

boolean (Block): b, func_149667_c

boolean (Block): d, func_149667_c

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aqb

aqd

Fields

Constructors

Methods

1.11

Names

aon

aqb

net.minecraft.server.v1_10_R1.BlockRedstoneTorch

net.minecraft.server.v1_11_R1.BlockRedstoneTorch

Fields

Constructors

Methods

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

anz

aon

net.minecraft.server.v1_9_R2.BlockRedstoneTorch

net.minecraft.server.v1_10_R1.BlockRedstoneTorch

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockRedstoneTorch

net.minecraft.server.v1_9_R2.BlockRedstoneTorch

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ajd

anz

net.minecraft.server.v1_8_R3.BlockRedstoneTorch

net.minecraft.server.v1_9_R1.BlockRedstoneTorch

Fields

Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_150112_b

Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: g, field_150112_b

boolean: N, field_150113_a, isOn

boolean: B, field_150113_a, isOn

Constructors

Methods

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

boolean (): i, func_149744_f, isPowerSource

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

Item (World, BlockPosition): c, func_180665_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

boolean (IBlockData): g, func_149744_f, isPowerSource

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

1.8.8

Names

ajd

net.minecraft.block.BlockRedstoneTorch

net.minecraft.server.v1_8_R3.BlockRedstoneTorch

Fields

Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_150112_b

boolean: N, field_150113_a, isOn

Constructors

(boolean)

Methods

boolean (World, BlockPosition, boolean): a, func_176598_a

int (World): a, func_149738_a

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

boolean (World, BlockPosition, IBlockData): g, func_176597_g

void (World, BlockPosition, IBlockData, Random): a, func_180645_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

Item (IBlockData, Random, int): a, func_180660_a, getDropType

boolean (): i, func_149744_f, isPowerSource

boolean (Block): b, func_149667_c

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

Item (World, BlockPosition): c, func_180665_b