History - net.minecraft.world.level.block.RedstoneTorchBlock
1.21.3
Names
dmd
dqt
Fields
BooleanProperty: d, LIT, field_11446, LIT, f_55674_
BooleanProperty: d, LIT, field_11446, LIT
Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: h, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_
Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: h, RECENT_TOGGLES, field_11445, BURNOUT_MAP
int: e, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_
int: e, RECENT_TOGGLE_TIMER, field_31227, field_31227
int: f, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_
int: f, MAX_RECENT_TOGGLES, field_31228, field_31228
int: g, RESTART_DELAY, field_31229, field_31229, f_154327_
int: g, RESTART_DELAY, field_31229, field_31229
int: i, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_
int: i, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY
com.mojang.serialization.MapCodec<RedstoneTorchBlock>: c, CODEC, field_46424, CODEC, f_302317_
com.mojang.serialization.MapCodec<RedstoneTorchBlock>: c, CODEC, field_46424, CODEC
Constructors
Methods
boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut, m_55684_
boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut
boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, m_6918_
boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick
com.mojang.serialization.MapCodec<? extends RedstoneTorchBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends RedstoneTorchBlock> (): a, codec, method_53969, getCodec
void (Level, BlockPos, BlockState): b, notifyNeighbors, method_61749, update
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate
Orientation (Level, BlockState): a, randomOrientation, method_61748, getEmissionOrientation
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dlf
dmd
Fields
Constructors
Methods
1.20.6
Names
dct
dlf
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
1.20.4
Names
cyy
dct
Fields
BooleanProperty: a, LIT, field_11446, LIT, f_55674_
BooleanProperty: d, LIT, field_11446, LIT, f_55674_
Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: e, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_
Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: h, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_
int: b, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_
int: e, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_
int: c, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_
int: f, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_
int: d, RESTART_DELAY, field_31229, field_31229, f_154327_
int: g, RESTART_DELAY, field_31229, field_31229, f_154327_
int: f, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_
int: i, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_
com.mojang.serialization.MapCodec<RedstoneTorchBlock>: c, CODEC, field_46424, CODEC, f_302317_
Constructors
Methods
com.mojang.serialization.MapCodec<? extends RedstoneTorchBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cvq
cyy
Fields
Constructors
Methods
1.20.1
Names
cvh
cvq
Fields
Constructors
Methods
1.19.4
Names
csq
cvh
Fields
Constructors
Methods
1.19.3
Names
cpn
csq
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
coq
cpn
Fields
Constructors
Methods
1.19
Names
cjd
coq
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
1.18.2
Names
cil
cjd
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cfc
cil
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.17.1
Names
cfb
cfc
Fields
Constructors
Methods
1.17
Names
bzf
cfb
net.minecraft.block.RedstoneTorchBlock
net.minecraft.src.C_1876_
net.minecraft.server.v1_16_R3.BlockRedstoneTorch
net.minecraft.world.level.block.BlockRedstoneTorch
Fields
BooleanProperty: a, LIT, field_11446, LIT, field_196528_a, LIT
BooleanProperty: a, LIT, field_11446, LIT, f_55674_
Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: b, RECENT_TOGGLES, field_11445, BURNOUT_MAP, field_196529_b
Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: e, RECENT_TOGGLES, field_11445, BURNOUT_MAP, f_55675_
int: b, RECENT_TOGGLE_TIMER, field_31227, field_31227, f_154325_
int: c, MAX_RECENT_TOGGLES, field_31228, field_31228, f_154326_
int: d, RESTART_DELAY, field_31229, field_31229, f_154327_
int: f, TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY, f_154328_
Constructors
Methods
boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut, func_176598_a
boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut, m_55684_
boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, func_176597_g
boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, m_6918_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bzc
bzf
net.minecraft.server.v1_16_R2.BlockRedstoneTorch
net.minecraft.server.v1_16_R3.BlockRedstoneTorch
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cai
bzc
net.minecraft.server.v1_16_R1.BlockRedstoneTorch
net.minecraft.server.v1_16_R2.BlockRedstoneTorch
Fields
Constructors
Methods
1.16.1
Names
btp
cai
net.minecraft.server.v1_15_R1.BlockRedstoneTorch
net.minecraft.server.v1_16_R1.BlockRedstoneTorch
Fields
Constructors
Methods
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, Random, boolean): a, handleTick, method_10490, update, func_196527_a
int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
1.15.2
Names
btm
btp
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
brb
btm
net.minecraft.server.v1_14_R1.BlockRedstoneTorch
net.minecraft.server.v1_15_R1.BlockRedstoneTorch
Fields
Constructors
Methods
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
1.14.4
Names
bqw
brb
net.minecraft.world.level.block.RedstoneTorchBlock
Fields
BlockStateBoolean: a, field_11446, LIT, field_196528_a, LIT
BooleanProperty: a, LIT, field_11446, LIT, field_196528_a, LIT
Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, BURNOUT_MAP, field_196529_b
Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>: b, RECENT_TOGGLES, field_11445, BURNOUT_MAP, field_196529_b
Constructors
Methods
boolean (World, BlockPosition, boolean): a, method_10489, isBurnedOut, func_176598_a
boolean (Level, BlockPos, boolean): a, isToggledTooFrequently, method_10489, isBurnedOut, func_176598_a
boolean (World, BlockPosition, IBlockData): a, method_10488, shouldUnpower, func_176597_g
boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, func_176597_g
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
int (IWorldReader): a, method_9563, getTickRate, func_149738_a
int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, update, func_196527_a
void (BlockState, Level, BlockPos, Random, boolean): a, handleTick, method_10490, update, func_196527_a
int (IBlockData): a, method_9593, getLuminance, func_149750_m
int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
1.14.3
Names
bqs
bqw
net.minecraft.block.RedstoneTorchBlock
Fields
BlockStateBoolean: a, field_11446, field_196528_a, LIT
BlockStateBoolean: a, field_11446, LIT, field_196528_a, LIT
Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, field_196529_b
Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, BURNOUT_MAP, field_196529_b
Constructors
Methods
boolean (World, BlockPosition, boolean): a, method_10489, func_176598_a
boolean (World, BlockPosition, boolean): a, method_10489, isBurnedOut, func_176598_a
boolean (World, BlockPosition, IBlockData): a, method_10488, func_176597_g
boolean (World, BlockPosition, IBlockData): a, method_10488, shouldUnpower, func_176597_g
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
int (IWorldReader): a, method_9563, func_149738_a
int (IWorldReader): a, method_9563, getTickRate, func_149738_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, func_196527_a
void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, update, func_196527_a
int (IBlockData): a, method_9593, func_149750_m
int (IBlockData): a, method_9593, getLuminance, func_149750_m
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bqr
bqs
Fields
Constructors
Methods
1.14
Names
bgw
bqr
net.minecraft.class_2459
net.minecraft.block.BlockRedstoneTorch
net.minecraft.block.RedstoneTorchBlock
net.minecraft.server.v1_13_R2.BlockRedstoneTorch
net.minecraft.server.v1_14_R1.BlockRedstoneTorch
Fields
BlockStateBoolean: a, field_196528_a, LIT
BlockStateBoolean: a, field_11446, field_196528_a, LIT
Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_196529_b
Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_11445, field_196529_b
Constructors
Methods
boolean (World, BlockPosition, boolean): a, func_176598_a
boolean (World, BlockPosition, boolean): a, method_10489, func_176598_a
boolean (World, BlockPosition, IBlockData): a, func_176597_g
boolean (World, BlockPosition, IBlockData): a, method_10488, func_176597_g
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
boolean (IBlockData): i, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
int (IWorldReader): a, func_149738_a
int (IWorldReader): a, method_9563, func_149738_a
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random, boolean): a, func_196527_a
void (IBlockData, World, BlockPosition, Random, boolean): a, method_10490, func_196527_a
int (IBlockData): m, func_149750_m
int (IBlockData): a, method_9593, func_149750_m
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
1.13.2
Names
bgv
bgw
Fields
Constructors
Methods
1.13.1
Names
bgn
bgv
net.minecraft.server.v1_13_R1.BlockRedstoneTorch
net.minecraft.server.v1_13_R2.BlockRedstoneTorch
Fields
Constructors
Methods
1.13
Names
ath
bgn
net.minecraft.server.v1_12_R1.BlockRedstoneTorch
net.minecraft.server.v1_13_R1.BlockRedstoneTorch
Fields
Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: g, field_150112_b
boolean: B, field_150113_a, isOn
BlockStateBoolean: a, field_196528_a, LIT
Map<IBlockAccess, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_196529_b
Constructors
(boolean)
Methods
int (World): a, func_149738_a
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
boolean (World, BlockPosition, IBlockData): g, func_176597_g
boolean (World, BlockPosition, IBlockData): a, func_176597_g
void (World, BlockPosition, IBlockData, Random): a, func_180645_a
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
Item (IBlockData, Random, int): a, func_180660_a, getDropType
boolean (Block): d, func_149667_c
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
boolean (IBlockData): g, func_149744_f, isPowerSource
boolean (IBlockData): i, func_149744_f, isPowerSource
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
int (IWorldReader): a, func_149738_a
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random, boolean): a, func_196527_a
int (IBlockData): m, func_149750_m
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
atf
ath
Fields
Constructors
Methods
1.12
Names
aqd
atf
net.minecraft.server.v1_11_R1.BlockRedstoneTorch
net.minecraft.server.v1_12_R1.BlockRedstoneTorch
Fields
Constructors
Methods
boolean (Block): b, func_149667_c
boolean (Block): d, func_149667_c
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aqb
aqd
Fields
Constructors
Methods
1.11
Names
aon
aqb
net.minecraft.server.v1_10_R1.BlockRedstoneTorch
net.minecraft.server.v1_11_R1.BlockRedstoneTorch
Fields
Constructors
Methods
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
anz
aon
net.minecraft.server.v1_9_R2.BlockRedstoneTorch
net.minecraft.server.v1_10_R1.BlockRedstoneTorch
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockRedstoneTorch
net.minecraft.server.v1_9_R2.BlockRedstoneTorch
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ajd
anz
net.minecraft.server.v1_8_R3.BlockRedstoneTorch
net.minecraft.server.v1_9_R1.BlockRedstoneTorch
Fields
Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_150112_b
Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: g, field_150112_b
boolean: N, field_150113_a, isOn
boolean: B, field_150113_a, isOn
Constructors
Methods
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
boolean (): i, func_149744_f, isPowerSource
void (World, BlockPosition, IBlockData, Random): c, func_180655_c
Item (World, BlockPosition): c, func_180665_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
boolean (IBlockData): g, func_149744_f, isPowerSource
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
1.8.8
Names
ajd
net.minecraft.block.BlockRedstoneTorch
net.minecraft.server.v1_8_R3.BlockRedstoneTorch
Fields
Map<World, List<BlockRedstoneTorch$RedstoneUpdateInfo>>: b, field_150112_b
boolean: N, field_150113_a, isOn
Constructors
(boolean)
Methods
boolean (World, BlockPosition, boolean): a, func_176598_a
int (World): a, func_149738_a
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
boolean (World, BlockPosition, IBlockData): g, func_176597_g
void (World, BlockPosition, IBlockData, Random): a, func_180645_a
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
Item (IBlockData, Random, int): a, func_180660_a, getDropType
boolean (): i, func_149744_f, isPowerSource
boolean (Block): b, func_149667_c
void (World, BlockPosition, IBlockData, Random): c, func_180655_c
Item (World, BlockPosition): c, func_180665_b