private GameType | | k() | | getDefaultSelected() | | method_30106() | | method_30106() | | func_241608_k_() |
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protected void | | b() | | init() | | method_25426() | | init() | | func_231160_c_() |
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public void | | a(dhl arg0, int arg1, int arg2, float arg3) | | render(PoseStack arg0, int arg1, int arg2, float arg3) | | method_25394(class_4587 arg0, int arg1, int arg2, float arg3) | | render(MatrixStack arg0, int arg1, int arg2, float arg3) | | func_230430_a_(MatrixStack arg0, int arg1, int arg2, float arg3) |
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private void | | l() | | switchToHoveredGameMode() | | method_28068() | | apply() | | func_238717_j_() |
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private static void | |
private boolean | | m() | | checkToClose() | | method_28069() | | checkForClose() | | func_238718_l_() |
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public boolean | | a(int arg0, int arg1, int arg2) | | keyPressed(int arg0, int arg1, int arg2) | | method_25404(int arg0, int arg1, int arg2) | | keyPressed(int arg0, int arg1, int arg2) | | func_231046_a_(int arg0, int arg1, int arg2) |
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public boolean | | ax_() | | isPauseScreen() | | method_25421() | | isPauseScreen() | | func_231177_au__() |
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